diff --git a/projects/assets/supplementaries/1.16/supplementaries/lang/zh_cn.json b/projects/assets/supplementaries/1.16/supplementaries/lang/zh_cn.json index e44f9e614041..e8965187df47 100644 --- a/projects/assets/supplementaries/1.16/supplementaries/lang/zh_cn.json +++ b/projects/assets/supplementaries/1.16/supplementaries/lang/zh_cn.json @@ -9,7 +9,7 @@ "block.supplementaries.clock_block": "时钟方块", "block.supplementaries.crank": "曲柄", "block.supplementaries.jar": "玻璃罐", - "block.supplementaries.jar_tinted": "着色玻璃罐", + "block.supplementaries.jar_tinted": "遮光玻璃罐", "block.supplementaries.turn_table": "转台", "block.supplementaries.pedestal": "展示台", "block.supplementaries.redstone_illuminator": "红石照明器", @@ -56,6 +56,7 @@ "message.supplementaries.command.configs_reloaded": "配置已重载", "block.supplementaries.copper_lantern": "铜灯笼", "block.supplementaries.tater_in_a_jar": "罐中小土豆", + "message.supplementaries.hourglass": "可放入任意砂类或粉末", "message.supplementaries.cage": "按住[Shift]放置", "gui.supplementaries.safe.name": "%1$s的%2$s", @@ -188,7 +189,7 @@ "filled_map.adventure": "冒险者地图", "filled_map.structure": "%s探险家地图", "filled_map.jungle_temple": "丛林探险家地图", - "filled_map.village": "村庄路线图", + "filled_map.village": "村庄寻路地图", "filled_map.desert_pyramid": "沙漠探险家地图", "filled_map.shipwreck": "沉船探险家地图", "filled_map.ruined_portal": "废弃传送门探险家地图", @@ -251,7 +252,7 @@ "item.supplementaries.candy": "糖果", "item.supplementaries.antique_ink": "古式墨水", "message.supplementaries.command.record.start": "开始录制音符盒", - "message.supplementaries.command.record.stop": "停止录制音符盒:存储于recorded_songs/%s", + "message.supplementaries.command.record.stop": "停止录制音符盒:文件存储于recorded_songs/%s", "block.supplementaries.planter_rich_soul": "肥沃灵魂土种植盆", "item.supplementaries.wrench": "扳手", "block.supplementaries.urn": "瓮", @@ -290,13 +291,17 @@ "message.supplementaries.present.public": "已打包", "message.supplementaries.present.info": "该礼物送给:%s", "subtitle.supplementaries.present.pack": "礼物盒:打包", + + "block.supplementaries.laser_block": "末影激光座", "death.attack.supplementaries.amethyst_shard": "%1$s被碎片扎死了", "death.attack.supplementaries.amethyst_shard.player": "%1$s被%2$s用碎片扎死了", "item.supplementaries.amethyst_arrow": "紫水晶箭", + "block.supplementaries.edelwood_stick": "埃德木棍", "block.supplementaries.propelplant_cane": "枪药草杆", "block.supplementaries.prismarine_rod": "海晶石杆", + "supplementaries.comment": "enhanced mushroom: red mushroom, brown mushroom, glowshroom", "supplementaries.comment2": "outer end: azure", "supplementaries.comment3": "atmospheric: kousa, morado, rosewood, yucca, aspen", @@ -304,6 +309,7 @@ "supplementaries.comment5": "endergetic: poise", "supplementaries.comment6": "upgrade aquatic: river, driftwood", "supplementaries.comment7": "check uut github to see the others. Honestly don't bother translating these", + "block.supplementaries.hanging_sign_acacia": "金合欢木挂牌", "block.supplementaries.hanging_sign_birch": "白桦木挂牌", "block.supplementaries.hanging_sign_crimson": "绯红木挂牌", @@ -320,6 +326,7 @@ "item.supplementaries.sign_post_oak": "橡木路标", "item.supplementaries.sign_post_spruce": "云杉木路标", "item.supplementaries.sign_post_warped": "诡异木路标", + "_supplementaries.trslcn.comment1": "BYG", "block.supplementaries.hanging_sign_aspen": "白杨木挂牌", "block.supplementaries.hanging_sign_baobab": "猴面包木挂牌", @@ -381,6 +388,7 @@ "item.supplementaries.sign_post_witch_hazel": "金缕梅木路标", "item.supplementaries.sign_post_zelkova": "榉木路标", "item.supplementaries.sign_post_imparius": "异蓝木路标", + "_supplementaries.trslcn.comment3": "Biomes O' Plenty", "block.supplementaries.hanging_sign_cherry_bop": "樱桃木挂牌", "block.supplementaries.hanging_sign_dead_bop": "枯死木挂牌", @@ -404,14 +412,17 @@ "item.supplementaries.sign_post_redwood_bop": "红木路标", "item.supplementaries.sign_post_umbran_bop": "暗影木路标", "item.supplementaries.sign_post_willow_bop": "柳木路标", + "_supplementaries.trslcn.comment4": "Terra Incognita", "block.supplementaries.hanging_sign_apple_te": "苹果木挂牌", "block.supplementaries.hanging_sign_hazel_te": "榛木挂牌", "item.supplementaries.sign_post_apple_te": "苹果木路标", "item.supplementaries.sign_post_hazel_te": "榛木路标", + "_supplementaries.trslcn.comment5": "Traverse", "block.supplementaries.hanging_sign_fir_tr": "冷杉木挂牌", "item.supplementaries.sign_post_fir_tr": "冷杉木路标", + "_supplementaries.trslcn.comment6": "Premium Wood", "block.supplementaries.hanging_sign_magic_pw": "魔法木挂牌", "block.supplementaries.hanging_sign_maple_pw": "枫木挂牌", @@ -425,6 +436,7 @@ "item.supplementaries.sign_post_silverbell_pw": "银钟木路标", "item.supplementaries.sign_post_tiger_pw": "虎木路标", "item.supplementaries.sign_post_willow_pw": "柳木路标", + "_supplementaries.trslcn.comment7": "Environmental", "block.supplementaries.hanging_sign_cherry_env": "樱桃木挂牌", "block.supplementaries.hanging_sign_willow_env": "柳木挂牌", @@ -432,6 +444,7 @@ "item.supplementaries.sign_post_cherry_env": "樱桃木路标", "item.supplementaries.sign_post_willow_env": "柳木路标", "item.supplementaries.sign_post_wisteria_env": "紫藤木路标", + "_supplementaries.trslcn.comment8": "Atmospheric", "block.supplementaries.hanging_sign_aspen_atm": "白杨木挂牌", "block.supplementaries.hanging_sign_grimwood": "阴郁木挂牌", @@ -445,28 +458,35 @@ "item.supplementaries.sign_post_morado": "酸枝木路标", "item.supplementaries.sign_post_rosewood": "花梨木路标", "item.supplementaries.sign_post_yucca": "丝兰木路标", + "_supplementaries.trslcn.comment9": "Autumnity", "block.supplementaries.hanging_sign_maple_aut": "枫木挂牌", "item.supplementaries.sign_post_maple_aut": "枫木路标", + "_supplementaries.trslcn.comment10": "Upgrade Aquatic", "block.supplementaries.hanging_sign_driftwood": "浮木挂牌", "block.supplementaries.hanging_sign_river": "桑木挂牌", "item.supplementaries.sign_post_driftwood": "浮木路标", "item.supplementaries.sign_post_river": "桑木路标", + "_supplementaries.trslcn.comment11": "Endergetic Expansion", "block.supplementaries.hanging_sign_poise": "幽仪木挂牌", "item.supplementaries.sign_post_poise": "幽仪木路标", + "_supplementaries.trslcn.comment12": "Bamboo Blocks", "block.supplementaries.hanging_sign_bamboo": "竹挂牌", "item.supplementaries.sign_post_bamboo": "竹路标", + "_supplementaries.trslcn.comment13": "Bayou Blues", "block.supplementaries.hanging_sign_cypress_bb": "丝柏木挂牌", "item.supplementaries.sign_post_cypress_bb": "丝柏木路标", + "_supplementaries.trslcn.comment14": "Abundance", "block.supplementaries.hanging_sign_jacaranda_ab": "蓝花楹木挂牌", "block.supplementaries.hanging_sign_redbud_ab": "紫荆木挂牌", "item.supplementaries.sign_post_jacaranda_ab": "蓝花楹木路标", "item.supplementaries.sign_post_redbud_ab": "紫荆木路标", + "_supplementaries.trslcn.comment15": "Enhanced Mushrooms", "block.supplementaries.hanging_sign_brown_mushroom": "棕色蘑菇挂牌", "block.supplementaries.hanging_sign_glowshroom": "荧光菇挂牌", @@ -474,6 +494,7 @@ "item.supplementaries.sign_post_brown_mushroom": "棕色蘑菇路标", "item.supplementaries.sign_post_glowshroom": "荧光菇路标", "item.supplementaries.sign_post_red_mushroom": "红色蘑菇路标", + "_supplementaries.trslcn.comment16": "Extended Mushrooms", "block.supplementaries.hanging_sign_glowshroom_em": "荧光菇挂牌", "block.supplementaries.hanging_sign_mushroom_em": "蘑菇挂牌", @@ -481,9 +502,11 @@ "item.supplementaries.sign_post_glowshroom_em": "荧光菇路标", "item.supplementaries.sign_post_mushroom_em": "蘑菇路标", "item.supplementaries.sign_post_poisonous_mushroom_em": "毒蘑菇路标", + "_supplementaries.trslcn.comment17": "Rediscovered", "block.supplementaries.hanging_sign_cherry_red": "樱桃木挂牌", "item.supplementaries.sign_post_cherry_red": "樱桃木路标", + "_supplementaries.trslcn.comment18": "Terraqueous", "block.supplementaries.hanging_sign_apple_ter": "苹果木挂牌", "block.supplementaries.hanging_sign_banana_ter": "香蕉木挂牌", @@ -507,18 +530,23 @@ "item.supplementaries.sign_post_peach_ter": "桃木路标", "item.supplementaries.sign_post_pear_ter": "梨木路标", "item.supplementaries.sign_post_plum_ter": "李木路标", + "_supplementaries.trslcn.comment19": "Architect's Palette", "block.supplementaries.hanging_sign_twisted": "扭曲木挂牌", "item.supplementaries.sign_post_twisted": "扭曲木路标", + "_supplementaries.trslcn.comment20": "Eidolon", "block.supplementaries.hanging_sign_polished": "抛光木挂牌", "item.supplementaries.sign_post_polished": "抛光木路标", + "_supplementaries.trslcn.comment21": "Malum", "block.supplementaries.hanging_sign_runewood": "符文木挂牌", "item.supplementaries.sign_post_runewood": "符文木路标", + "_supplementaries.trslcn.comment22": "Ars Nouveau", "block.supplementaries.hanging_sign_archwood": "至高木挂牌", "item.supplementaries.sign_post_archwood": "至高木路标", + "_supplementaries.trslcn.comment23": "Botania", "block.supplementaries.hanging_sign_dreamwood": "梦之木挂牌", "block.supplementaries.hanging_sign_livingwood": "活木挂牌", @@ -526,6 +554,7 @@ "item.supplementaries.sign_post_dreamwood": "梦之木路标", "item.supplementaries.sign_post_livingwood": "活木路标", "item.supplementaries.sign_post_shimmerwood": "微光木路标", + "_supplementaries.trslcn.comment24": "Forbidden & Arcanus", "block.supplementaries.hanging_sign_arcane_edelwood": "神秘埃德木挂牌", "block.supplementaries.hanging_sign_edelwood": "埃德木挂牌", @@ -535,11 +564,13 @@ "item.supplementaries.sign_post_edelwood": "埃德木路标", "item.supplementaries.sign_post_cherrywood": "樱桃木路标", "item.supplementaries.sign_post_mysterywood": "神秘木路标", + "_supplementaries.trslcn.comment25": "Druidcraft", "block.supplementaries.hanging_sign_darkwood": "黑木挂牌", "block.supplementaries.hanging_sign_elder": "接骨木挂牌", "item.supplementaries.sign_post_darkwood": "黑木路标", "item.supplementaries.sign_post_elder": "接骨木路标", + "_supplementaries.trslcn.comment26": "Good Night's Sleep", "block.supplementaries.hanging_sign_blood": "血木挂牌", "block.supplementaries.hanging_sign_dead": "枯木挂牌", @@ -549,6 +580,7 @@ "item.supplementaries.sign_post_dead": "枯木路标", "item.supplementaries.sign_post_dream": "美梦木路标", "item.supplementaries.sign_post_white": "白木路标", + "_supplementaries.trslcn.comment27": "Pokecube AIO", "block.supplementaries.hanging_sign_enigma": "谜芝果木挂牌", "block.supplementaries.hanging_sign_leppa": "苹野木挂牌", @@ -570,9 +602,11 @@ "item.supplementaries.sign_post_distortic": "腐坏木路标", "item.supplementaries.sign_post_inverted": "反转木路标", "item.supplementaries.sign_post_temporal": "尘青木路标", + "_supplementaries.trslcn.comment32": "Outer End", "block.supplementaries.hanging_sign_azure": "碧蓝木挂牌", "item.supplementaries.sign_post_azure": "碧蓝木路标", + "_supplementaries.trslcn.comment33": "Better End", "block.supplementaries.hanging_sign_dragon_tree": "龙木挂牌", "block.supplementaries.hanging_sign_end_lotus": "末地莲木挂牌", @@ -594,12 +628,15 @@ "item.supplementaries.sign_post_pythadendron": "毕达木路标", "item.supplementaries.sign_post_tenanea": "特内亚木路标", "item.supplementaries.sign_post_umbrella_tree": "菌伞木路标", + "_supplementaries.trslcn.comment35": "Greek Fantasy", "block.supplementaries.hanging_sign_olive": "橄榄木挂牌", "item.supplementaries.sign_post_olive": "橄榄木路标", + "_supplementaries.trslcn.comment36": "Mystical World", "block.supplementaries.hanging_sign_charred": "烧焦的挂牌", "item.supplementaries.sign_post_charred": "烧焦的路标", + "_supplementaries.trslcn.comment37": "Undergarden", "block.supplementaries.hanging_sign_grongle": "油绿木挂牌", "block.supplementaries.hanging_sign_smogstem": "烟梗木挂牌", @@ -607,12 +644,15 @@ "item.supplementaries.sign_post_grongle": "油绿木路标", "item.supplementaries.sign_post_smogstem": "烟梗木路标", "item.supplementaries.sign_post_wigglewood": "摇蜿木路标", + "_supplementaries.trslcn.comment38": "Desolation", "block.supplementaries.hanging_sign_charred_de": "烧焦挂牌", "item.supplementaries.sign_post_charred_de": "烧焦路标", + "_supplementaries.trslcn.comment39": "Mowzie's Mobs", "block.supplementaries.hanging_sign_painted_acacia": "彩绘金合欢木挂牌", "item.supplementaries.sign_post_painted_acacia": "彩绘金合欢木路标", + "_supplementaries.trslcn.comment40": "Twilight Forest", "block.supplementaries.hanging_sign_canopy_tf": "苍穹木挂牌", "block.supplementaries.hanging_sign_dark_tf": "黑木挂牌", @@ -630,11 +670,13 @@ "item.supplementaries.sign_post_time_tf": "时光木路标", "item.supplementaries.sign_post_trans_tf": "变化木路标", "item.supplementaries.sign_post_twilight_oak_tf": "暮色橡木路标", + "_supplementaries.trslcn.comment41": "Atum", "block.supplementaries.hanging_sign_deadwood_atum": "死树木挂牌", "block.supplementaries.hanging_sign_palm_atum": "棕榈木挂牌", "item.supplementaries.sign_post_deadwood_atum": "死树木路标", "item.supplementaries.sign_post_palm_atum": "棕榈木路标", + "_supplementaries.trslcn.comment42": "Lord of the Rings", "block.supplementaries.hanging_sign_apple_lotr": "苹果木挂牌", "block.supplementaries.hanging_sign_aspen_lotr": "杨木挂牌", @@ -674,18 +716,23 @@ "item.supplementaries.sign_post_pear_lotr": "梨木路标", "item.supplementaries.sign_post_pine_lotr": "松木路标", "item.supplementaries.sign_post_rotten_lotr": "腐木路标", + "_supplementaries.trslcn.comment43": "Structurize", "block.supplementaries.hanging_sign_cactus": "仙人掌挂牌", "item.supplementaries.sign_post_cactus": "仙人掌路标", + "_supplementaries.trslcn.comment44": "Simply Tea", "block.supplementaries.hanging_sign_tea": "茶木挂牌", "item.supplementaries.sign_post_tea": "茶木路标", + "_supplementaries.trslcn.comment45": "Habitat", "block.supplementaries.hanging_sign_fairy_ring_mushroom_hbt": "仙环菇挂牌", "item.supplementaries.sign_post_fairy_ring_mushroom_hbt": "仙环菇路标", + "_supplementaries.trslcn.comment46": "Omni 仅不全的繁体翻译,作者上一次更新在一年前", "block.supplementaries.hanging_sign_cave_mushroom": "洞穴蘑菇挂牌", "item.supplementaries.sign_post_cave_mushroom": "洞穴蘑菇路标", + "_supplementaries.trslcn.comment47": "停止使用", "block.supplementaries.hanging_sign_beeswax": "蜂蜡挂牌", "item.supplementaries.sign_post_beeswax": "蜂蜡路标", @@ -695,327 +742,439 @@ "_supplementaries.trslcn.comment49": "Kitteh6660's MoreCraft", "block.supplementaries.hanging_sign_netherwood": "下界木挂牌", "item.supplementaries.sign_post_netherwood": "下界木路标", + + + "book.supplementaries.book_name": "§6补充说明(Supplemental Manual)", "book.supplementaries.book_subtitle": "§6关于Supplementaries", "book.supplementaries.landing_text": "你可以在这本册子里寻得帮助!查询$(l)$(l:https://github.com/MehVahdJukaar/Supplementaries/wiki)GitHub Wiki$(/l)$(reset)或者加入Supplementaries的$(l)$(l:https://discord.gg/cw27h3aW7Z)Discord频道$(/l)$(reset)也都可以", + + + + "book.supplementaries.category.redstone.name": "红石构件", "book.supplementaries.category.redstone.description": "查询Supplementaries所有红石构件的资料", + "book.supplementaries.category.tweaks.name": "微调", "book.supplementaries.category.tweaks.description": "查询Supplementaries所有微调的资料", + "book.supplementaries.category.decorative.name": "装饰性方块", "book.supplementaries.category.decorative.description": "查询Supplementaries所有装饰性方块的资料", + "book.supplementaries.category.world.name": "世界生成与实体", "book.supplementaries.category.world.description": "查询Supplementaries所有有关世界生成和实体的资料", + "book.supplementaries.category.item.name": "工具、食物和物品", "book.supplementaries.category.item.description": "查询Supplementaries所有工具、食物和食品的资料", + "book.supplementaries.category.link.name": "链接", "book.supplementaries.category.link.description": "查看Supplementaries的所有链接", + "book.supplementaries.category.credit.name": "鸣谢", "book.supplementaries.category.credit.description": "查看Supplementaries的鸣谢名单", + + + + "book.supplementaries.entry.cog.name": "齿轮", "book.supplementaries.entry.cog.page.1.title": "齿轮", "book.supplementaries.entry.cog.page.1": "齿轮可以被看做有着固体方块性质的升级版红石。$(br)其使用方式简明易懂,向一个齿轮方块提供红石信号就能使信号传至相邻方块,最远14格,就和红石粉一样。$(br)优势在于能用它建造紧凑的竖直方向红石信号传输器。$()", "book.supplementaries.entry.cog.page.2": "", + "book.supplementaries.entry.wind_vane.name": "风向标", "book.supplementaries.entry.wind_vane.page.1.title": "风向标", "book.supplementaries.entry.wind_vane.page.1": "会随着当前世界的天气而摆动。$(br)它会输出红石信号,信号强度和天气有关,降雨时1点,雷雨时2点。$(br)也能为下方方块提供强大动力,是很好的屋顶装饰。", "book.supplementaries.entry.wind_vane.page.2": "", + "book.supplementaries.entry.spring_launcher.name": "弹射台", "book.supplementaries.entry.spring_launcher.page.1.title": "弹射台", "book.supplementaries.entry.spring_launcher.page.1": "激活时会像活塞一样伸出并向其运动方向推开路线内的所有实体。推出距离是原版活塞加黏液块的两倍。$(br)如果从足够高的位置落在已经伸出的弹射台上时,它还能将你重新向上弹出。$(br)去试试吧,可有意思了!", "book.supplementaries.entry.spring_launcher.page.2": "不能像普通活塞一样推动方块,只能推动实体。$(br)使得站在已伸出的弹射台上的实体跳得略高一些。", + "book.supplementaries.entry.bellows.name": "风箱", "book.supplementaries.entry.bellows.page.1.title": "风箱", "book.supplementaries.entry.bellows.page.1": "提供红石信号时,它会以与信号强度成正比的频率鼓风。$(br)以下所有提到的效用强度都与该频率有关。$(br)鼓风时它会将其前方实体推离,最多5格。$(br)能加快其紧贴着的熔炉类方块的工作速度。", "book.supplementaries.entry.bellows.page.2": "将其前方火焰剩余燃烧时间重设。$(br)最多距其2格的火焰会一直燃烧。$(br)可面向任意一个方向。$(br)若未供能,踩在上面能让它收缩。", + "book.supplementaries.entry.clock.name": "时钟方块", "book.supplementaries.entry.clock.page.1.title": "时钟方块", "book.supplementaries.entry.clock.page.1": "实时显示游戏内时间。$(br)时针指示当前游戏内小时时刻,分针每现实生活中1秒动一次。$(br)其输出能被比较器探测,会按照游戏内0到24小时的时间正比输出0到15点的红石信号。", "book.supplementaries.entry.clock.page.2": "有着不可替代的显示游戏内准确时间的功能(其他方式都不行,例如阳光探测器在雨天失效)。$(br)右击它就能显示精确到分钟的当前游戏内时间。", "book.supplementaries.entry.clock.page.3": "每经过游戏内一小时方块更新一次,可被侦测器检测到。$(br)和普通时钟一样,在下界不工作。$(br)新增手持时钟右击的效果,能像右击时钟方块一样显示时间。", + "book.supplementaries.entry.hourglass.name": "沙漏", "book.supplementaries.entry.hourglass.page.1.title": "沙漏", "book.supplementaries.entry.hourglass.page.1": "能用任意砂类和粉末填充,黏液和蜂蜜也可以。$(br)一旦填入对应物品,内容物就会在一段时间内流至底部,时间的长度由内容物种类决定。$(br)会根据剩余时间输出可被比较器检测的红石信号。$(br)在处理时序中很有用处。", "book.supplementaries.entry.hourglass.page.2": "可用转台旋转两次或是Shift右击重设。$(br)可通过配置文件查看和编辑各种填充物对应的时间。", + "book.supplementaries.entry.illuminator.name": "红石照明器", "book.supplementaries.entry.illuminator.page.1.title": "红石照明器", "book.supplementaries.entry.illuminator.page.1": "接收的信号强度越大,给出的光照强度越小。变化率恒定。$(br)默认是打开状态。", "book.supplementaries.entry.illuminator.page.2": "", + "book.supplementaries.entry.lock.name": "锁", "book.supplementaries.entry.lock.page.1.title": "锁", "book.supplementaries.entry.lock.page.1": "可用$(l:item/key)钥匙$(/l)锁上,与$(l:decorative/safe)保险箱$(/l)和$(l:decorative/netherite_door_trapdoor)下界合金门$(/l)类似。$(br)查看它们的页面以获得更多信息。$(br)与持有对应$(l:item/key)钥匙$(/l)的玩家交互式发出一次红石脉冲。", "book.supplementaries.entry.lock.page.2": "", + "book.supplementaries.entry.magma_cream.name": "岩浆膏块", "book.supplementaries.entry.magma_cream.page.1.title": "岩浆膏块", "book.supplementaries.entry.magma_cream.page.1": "被活塞推动时只黏连和其黏性面(黄色)相连的方块。$(br)其余面表现出“半黏性”,它们只会与朝向相同的岩浆膏块相黏连。$(br)就像是有方向的黏液块。", "book.supplementaries.entry.magma_cream.page.2": "这一功能需要Quark才能实现。$(br)会伤害站在它上方的实体。", + "book.supplementaries.entry.pulley.name": "滑轮", "book.supplementaries.entry.pulley.page.1.title": "滑轮", "book.supplementaries.entry.pulley.page.1": "有一个物品槽,接受任意类似铁链或$(l:decorative/rope)绳索$(/l)的物品。$(br)当转台旋转该方块时(连的转轴要对),它会伸出或收回其物品槽内物品,行为由旋转方向为顺时针或逆时针决定。", "book.supplementaries.entry.pulley.page.2": "如果其下$(l:decorative/rope)绳索$(/l)以手动Shift右击的方式收回(参见绳索),收得的$(l:decorative/rope)绳索$(/l)会进入滑轮的物品槽内。$(br)也可用曲柄来旋转。", "book.supplementaries.entry.pulley.page.3": "它旋转时会带动与它相邻且同转轴的滑轮。$(br)和使用绳索一样,收回或伸出铁链和绳索也会带动连在其末端的方块。$(br)不可被红石驱动。", + "book.supplementaries.entry.sconce_lever.name": "加固火把拉杆", "book.supplementaries.entry.sconce_lever.page.1.title": "加固火把拉杆", "book.supplementaries.entry.sconce_lever.page.1": "同时具有加固火把和拉杆的功能。$(br)熄灭时效果相反。", "book.supplementaries.entry.sconce_lever.page.2": "", + "book.supplementaries.entry.speaker.name": "扬声器", "book.supplementaries.entry.speaker.page.1.title": "扬声器", "book.supplementaries.entry.speaker.page.1": "被红石激活时向一定距离内的玩家的聊天栏发送信息。$(br)同时有一个“语音模式”使信息通过复述功能读出。$(br)它的传播半径(音量)和信息内容可通过其GUI编辑。", "book.supplementaries.entry.speaker.page.2": "可通过铁砧重命名发送信息时扬声器的名字。$(br)重命名为“”就不会显示名字了。", + "book.supplementaries.entry.turn_table.name": "转台", "book.supplementaries.entry.turn_table.page.1.title": "转台", "book.supplementaries.entry.turn_table.page.1": "可改变其面对的方块的方向。$(br)它被激活时会进行一次旋转,所消耗的时间由接收到的信号强度决定。$(br)当次旋转动作会无视红石信号执行,由其上的红灯显示它在运作与否。", "book.supplementaries.entry.turn_table.page.2": "如果给予一个短脉冲,它就只会执行一次旋转。$(br)旋转频率(或者说旋转速度,对实体而言)由其接收到的信号强度决定。$(br)右击切换旋转方向。", "book.supplementaries.entry.turn_table.page.3": "可面朝任意方向放置。$(br)会持续旋转站在其上的实体(仅在其面向上方时生效)。$(br)旋转时间在15点强度时为4 tick,随信号强度减弱线性增加,在1点强度时为60 tick。", + "book.supplementaries.entry.faucet.name": "水龙头", "book.supplementaries.entry.faucet.page.1.title": "水龙头", "book.supplementaries.entry.faucet.page.1": "是个强大的多功能方块。$(br)右击旋钮开启。$(br)给予红石信号时切换开关状态。$(br)可从其后物品栏内提取物品并以一秒一次的速度从龙头吐出。", "book.supplementaries.entry.faucet.page.2": "它放置在储有流体的方块旁时会从龙头出滴下流体粒子,开启后仅在视觉层面上显示出一个小型流体柱。", "book.supplementaries.entry.faucet.page.3": "它能将其后的储有流体的方块内的流体提取至其下方的能储存流体的方块。$(br)每250mB提取一次。$(br)能储存流体的方块有:含水方块、流体储罐、玻璃罐、酒杯、炼药锅(兼容Inspirations)和特殊方块,比如煎饼、浸药竹刺、蜂巢和某些其他模组的方块(例如富含树脂的原木和蜂蜜罐)。", "book.supplementaries.entry.faucet.page.4": "其后有流体的水龙头能使其下的混凝土粉末固化。$(br)玩家可与和流体相连并被开启的水龙头用玻璃瓶或空手在龙头处直接与流体交互(或者可以说是在喝那种流体)。", + "book.supplementaries.entry.crank.name": "曲柄", "book.supplementaries.entry.crank.page.1.title": "曲柄", "book.supplementaries.entry.crank.page.1": "根据其旋转角度发出不同强度的红石信号。$(br)可以说是个模拟拉杆。$(br)顺时针逆时针(Shift右击)旋转均可。", "book.supplementaries.entry.crank.page.2": "", + + + + "book.supplementaries.entry.bomb.name": "炸弹", "book.supplementaries.entry.bomb.page.1.title": "炸弹", "book.supplementaries.entry.bomb.page.1": "$(br2)$()$(br2)$()一种会在落点爆炸的消耗性投掷物。$(br)这种爆炸只会对生物造成伤害而不会破坏方块,能被水流冲走的方块除外。$(br)靛蓝炸弹是炸弹的强力版。$(br)它们主要在战利品箱内出现。", "book.supplementaries.entry.bomb.page.2": "靛蓝炸弹的爆炸会对实体造成大量伤害,使实体着火并给予它们虚弱效果。", "book.supplementaries.entry.bomb.page.3": "靛蓝炸弹不会一着地就爆炸,它们会先闪光一次,留一点时间给玩家逃跑,然后才会爆炸。", + "book.supplementaries.entry.slingshot.name": "弹弓", "book.supplementaries.entry.slingshot.page.1.title": "弹弓", "book.supplementaries.entry.slingshot.page.1": "$(br2)$()$(br2)$()能发射方块的工具!被发射出的方块会在落点变为方块形式。$(br)接受快速装填、多重射击和稳定魔咒。$(br)稳定魔咒只能附在弹弓上。通常能在末地城发现这条魔咒。", "book.supplementaries.entry.slingshot.page.2": "带稳定魔咒的弹弓的弹道笔直,子弹不受重力影响,且会在落点显示一个白色方框。", + "book.supplementaries.entry.candy.name": "糖果", "book.supplementaries.entry.candy.page.1.title": "糖果", "book.supplementaries.entry.candy.page.1": "一种食用迅速的小食,回复半格饥饿值。$(br)一下吃太多可能有负面效果哦~", "book.supplementaries.entry.candy.page.2": "", + "book.supplementaries.entry.flax.name": "亚麻", "book.supplementaries.entry.flax.page.1.title": "亚麻", "book.supplementaries.entry.flax.page.1": "亚麻种子是箱子中的较稀有的战利品(前哨站里发现可能性最高),也是流浪商人的商品。也可以通过野生亚麻获取。$(br)亚麻是一种两格高的植物,可被种植为作物,用于合成绳索、麻布袋、饲料堆和$(l:decorative/doormat)门垫$(/l)。", "book.supplementaries.entry.flax.page.2": "", + "book.supplementaries.entry.flute.name": "竹笛", "book.supplementaries.entry.flute.page.1.title": "竹笛", "book.supplementaries.entry.flute.page.1": "召唤附近没有坐下的驯服生物到你身边。$(br)手持竹笛右击某个宠物或马可与它绑定。$(br)一支已绑定的竹笛只会召唤它所绑定的驯服生物。", "book.supplementaries.entry.flute.page.2": "", + "book.supplementaries.entry.key.name": "钥匙", "book.supplementaries.entry.key.page.1.title": "钥匙", "book.supplementaries.entry.key.page.1": "钥匙能用来给$(l:decorative/safe)保险箱$(/l)、$(l:decorative/netherite_door_trapdoor)下界合金门$(/l)、$(l:decorative/netherite_door_trapdoor)下界合金活板门$(/l)和锁方块。$(br)需先重命名钥匙名为密码,然后右击特定方块以锁定。$(br)用对应的钥匙Shift右击上锁的方块以解锁。", "book.supplementaries.entry.key.page.2": "不需要把钥匙拿在手里才能开锁,在物品栏或饰品栏中即可。", + "book.supplementaries.entry.pancake.name": "煎饼", "book.supplementaries.entry.pancake.page.1.title": "煎饼", "book.supplementaries.entry.pancake.page.1": "它们只能放出来吃,和蛋糕类似。$(br)一堆里最多能放8张煎饼。$(br)能在其上倒上蜂蜜(水龙头或直接用蜂蜜瓶均可)。$(br)它们也接受其他佐料,比如巧克力和糖浆,与其他模组兼容。", "book.supplementaries.entry.pancake.page.2": "淋有蜂蜜、巧克力或糖浆的煎饼会给予食用者一个短暂的速度效果。$(br)你也可以把一张煎饼塞到唱片机里。放点新奇的音乐。$(br)将煎饼插入唱片机会播放一首新的音乐——煎饼曲。", + "book.supplementaries.entry.rope_arrow.name": "绳索箭矢", "book.supplementaries.entry.rope_arrow.page.1.title": "绳索箭矢", "book.supplementaries.entry.rope_arrow.page.1": "发射后会尝试在落点放出一条绳索。$(br)最多能放24条绳索(可用配置文件修改)。$(br)是居家旅行,探洞掘坑的必备良品。$(br)射出去的绳索箭矢会保有没能放出去的绳索,记得回收它们。", "book.supplementaries.entry.rope_arrow.page.2.title": "绳索箭矢", "book.supplementaries.entry.rope_arrow.page.2": "$(br2)$()$(br2)$()$(br2)$()$(br2)$()$(br)$()", + + + + "book.supplementaries.entry.way_sign.name": "路标", "book.supplementaries.entry.way_sign.page.1.title": "路标", "book.supplementaries.entry.way_sign.page.1": "在主世界随机生成的新结构。$(br)每个路标结构中能生成最多两块$(l:decorative/sign_post)路标$(/l),每一块都指向最近的村庄。$(br)它们也能指向其他模组所加的“人造”结构。", "book.supplementaries.entry.way_sign.page.2": "", + "book.supplementaries.entry.wild_flax.name": "野生亚麻", "book.supplementaries.entry.wild_flax.page.1.title": "野生亚麻", "book.supplementaries.entry.wild_flax.page.1": "能在沙漠和较干旱的生物群系的水体旁找到$(l:item/flax)亚麻$(/l)的野生变种。", "book.supplementaries.entry.wild_flax.page.2": "", + "book.supplementaries.entry.merchant.name": "红商人", "book.supplementaries.entry.merchant.page.1.title": "红商人", "book.supplementaries.entry.merchant.page.1": "一种稀有的类似流浪商人的商人。$(br)他的生成频率很低,但能通过游戏内经过的时间(本地难度),游戏难度,与进度(如杀死末影龙)增大。$(br)他出售各种各样的爆炸物或和爆炸物有关的物品。", "book.supplementaries.entry.merchant.page.2": "", + "book.supplementaries.entry.fireflies.name": "萤火虫", "book.supplementaries.entry.fireflies.page.1.title": "萤火虫", "book.supplementaries.entry.fireflies.page.1": "一种在夜晚生成,随心所欲到处游荡发光的被动生物。$(br)在平原类、沼泽类和魔法气息浓厚的生物群系生成。$(br)装在玻璃罐中会有特殊的动画效果。", "book.supplementaries.entry.fireflies.page.2": "", + + + + "book.supplementaries.entry.wall_lantern.name": "壁灯", "book.supplementaries.entry.wall_lantern.page.1.title": "壁灯", "book.supplementaries.entry.wall_lantern.page.1": "$(br2)$()$(br2)$()$(br2)$()$(br)$()原版与模组添加的灯笼可以放置在墙上了!它们被实体碰到会摇晃。$(br)动画渲染能在配置文件中关闭,使它们变为静态方块。$(br)关掉动画也有些微", "book.supplementaries.entry.wall_lantern.page.2": "性能优化的效果。(从远处看的话它们也会被渲染为静态模型)", + "book.supplementaries.entry.map_markers.name": "地图标记", "book.supplementaries.entry.map_markers.page.1.title": "地图标记", "book.supplementaries.entry.map_markers.page.1": "$(br2)$()$(br2)$()你现在可以在地图上放置新的标记了。$(br)受支持的方块有:信标、床、路标、下界传送门、潮涌核心、磁石、重生锚、末地传送门和横旗。$(br)有些方块在其上写有文字或被重命名时会在地图上显示它们的名字,和原版旗帜一样。", "book.supplementaries.entry.map_markers.page.2": "手持地图右击受支持的方块以标记。", + "book.supplementaries.entry.adventure_map.name": "冒险者地图", "book.supplementaries.entry.adventure_map.page.1.title": "冒险者地图", "book.supplementaries.entry.adventure_map.page.1": "$(br2)$()$(br2)$()冒险者地图和原版的探险家地图功能一样,但可以指向许多不同的原版结构。$(br)缺点是在展开地图之前不知道是哪一种地图。$(br)冒险者地图支持新的地图标记,同时每种结构都有自己的新标记。", "book.supplementaries.entry.adventure_map.page.2": "学徒级别的制图师会出售冒险者地图。", "book.supplementaries.entry.adventure_map.page.3": "允许指向的结构有:丛林神殿、沙漠神殿、村庄、沉船、废弃矿井、废弃传送门、女巫小屋、雪屋、掠夺者前哨站、海洋神殿、末地城和堡垒遗迹。$(br)允许通过配置文件加入指向任意结构的地图。", + "book.supplementaries.entry.zombie_horse.name": "僵尸马的转换", "book.supplementaries.entry.zombie_horse.page.1.title": "僵尸马的转换", "book.supplementaries.entry.zombie_horse.page.1": "$(br2)$()$(br2)$()给驯服的骷髅马喂一组腐肉就能让它缓慢地转变为僵尸马。$(br)僵尸马现在也和骷髅马一样能在水下呼吸。", "book.supplementaries.entry.zombie_horse.page.2": "", + "book.supplementaries.entry.gunpowder.name": "可放置的火药", "book.supplementaries.entry.gunpowder.page.1.title": "可放置的火药", "book.supplementaries.entry.gunpowder.page.1": "可被火矢箭、火焰弹、火、熔岩、岩浆块和其他火源点燃。$(br)一旦点燃,该格火药会迅速烧尽同时将火焰传至下一格火药。$(br)点燃的火药可以点燃TNT,使可燃方块着火,也可以点燃可点燃的方块,如营火和蜡烛。", "book.supplementaries.entry.gunpowder.page.2": "火药能放置在地上。", + "book.supplementaries.entry.books.name": "可放置的书", "book.supplementaries.entry.books.page.1.title": "可放置的书", "book.supplementaries.entry.books.page.1": "$(br2)$()$(br2)$()书和附魔书现在能以方块的形式放在地上。$(br)默认情况下,书会排成一排并且每本书封面颜色随机分配。$(br)附魔书会堆成一摞。$(br)放置出来的书能给予附魔台一定的附魔能力。$(br)附魔能力的强弱取决于书的本数和种类。", "book.supplementaries.entry.books.page.2": "支持Inspirations的染色书和Quark的古卷。", "book.supplementaries.entry.books.page.3": "启用“混合排列”(Mixed Books)配置就能使任意种类的书按不同方向排列,例如可将附魔书排成一排。$(br)书与笔也可在配置文件中允许放置,需要Shift右击。$(br)附魔书会显示其闪光。$(br)可在配置文件中启用。(默认关闭)$(br)该特性同样支持Enchanted Books Redesign。", + "book.supplementaries.entry.banner.name": "天花板上的旗帜", "book.supplementaries.entry.banner.page.1.title": "天花板上的旗帜", "book.supplementaries.entry.banner.page.1": "旗帜现在能放置在方块的下方。$(br)它们也会和横向放置的$(l:decorative/rope)绳索$(/l)连接。", "book.supplementaries.entry.banner.page.2": "", + "book.supplementaries.entry.bell.name": "铁链敲钟", "book.supplementaries.entry.bell.page.1.title": "铁链敲钟", "book.supplementaries.entry.bell.page.1": "现在可与悬挂在钟下方的铁链或绳索交互。$(br)这样做能把钟敲响。$(br)钟也会与铁链或绳索连接。$(br)支持机械动力的奇异钟和森魂钟。", "book.supplementaries.entry.bell.page.2": "", + "book.supplementaries.entry.bricks.name": "可投掷的砖", "book.supplementaries.entry.bricks.page.1.title": "可投掷的砖", "book.supplementaries.entry.bricks.page.1": "$(br2)$()$(br2)$()Minecraft即将迎来一波肆意破坏。$(br)向你的敌人投掷板砖吧。$(br)扔出去的砖有可能会破坏玻璃。", + + "book.supplementaries.entry.xp_bottling.name": "经验装瓶", "book.supplementaries.entry.xp_bottling.page.1.title": "经验装瓶", "book.supplementaries.entry.xp_bottling.page.1": "手持玻璃瓶Shift右击附魔台,耗费一点生命来提取一些你的经验。", + + "book.supplementaries.entry.sticks_rods.name": "可放置的棍类", "book.supplementaries.entry.sticks_rods.page.1.title": "可放置的棍类", "book.supplementaries.entry.sticks_rods.page.1": "$(br2)$()$(br2)$()棍类物品可以被放置在地上,一个方块里最多3根。$(br)烈焰棒也可通过同样步骤放置。$(br)烈焰棒会伤害站于其上的实体,并使它们着火。$(br)泡在水里时会产生泡泡。", "book.supplementaries.entry.sticks_rods.page.2": "", + "book.supplementaries.entry.raked_gravel.name": "耙过的砂砾", "book.supplementaries.entry.raked_gravel.page.1.title": "耙过的砂砾", "book.supplementaries.entry.raked_gravel.page.1": "$(br2)$()$(br2)$()用锄头在砂砾上耙出沿着你面向的方向延伸的轨迹。$(br)和耕地不一样的是,它们耙出的轨迹可朝向任何方向,也可以弯曲。", + "book.supplementaries.entry.cake.name": "双层蛋糕", "book.supplementaries.entry.cake.page.1.title": "双层蛋糕", "book.supplementaries.entry.cake.page.1": "蛋糕现在能层叠放置以形成双层蛋糕。$(br)原版的蛋糕也可以从任意一边开始吃了。", "book.supplementaries.entry.cake.page.2": "", + + + + "book.supplementaries.entry.mehvahdjukaar.name": "MehVahdJukaar", "book.supplementaries.entry.mehvahdjukaar.page.1.title": "MehVahdJukaar", "book.supplementaries.entry.mehvahdjukaar.page.1": "贡献描述", "book.supplementaries.entry.mehvahdjukaar.page.2": "简短描述", + "book.supplementaries.entry.plantkillable.name": "Plantkillable", "book.supplementaries.entry.plantkillable.page.1.title": "Plantkillable", "book.supplementaries.entry.plantkillable.page.1": "贡献描述", "book.supplementaries.entry.plantkillable.page.2": "简短描述", + "book.supplementaries.entry.allecraft.name": "AlleCraft", "book.supplementaries.entry.allecraft.page.1.title": "AlleCraft", "book.supplementaries.entry.allecraft.page.1": "贡献描述", "book.supplementaries.entry.allecraft.page.2": "简短描述", + "book.supplementaries.entry.donator.name": "赞助者", "book.supplementaries.entry.donator.page.1.title": "赞助者,给我钱的人", "book.supplementaries.entry.donator.page.1": "贡献描述", "book.supplementaries.entry.donator.page.2": "简短描述", + "book.supplementaries.entry.translator.name": "翻译者", "book.supplementaries.entry.translator.page.1.title": "翻译者", "book.supplementaries.entry.translator.page.1": "贡献描述", "book.supplementaries.entry.translator.page.2": "简短描述", + "book.supplementaries.entry.music.name": "音乐与音效", "book.supplementaries.entry.music.page.1.title": "音乐与音效", "book.supplementaries.entry.music.page.1": "贡献描述", "book.supplementaries.entry.music.page.2": "简短描述", + "book.supplementaries.entry.other_texture.name": "其他材质", "book.supplementaries.entry.other_texture.page.1.title": "其他材质", "book.supplementaries.entry.other_texture.page.1": "贡献描述", "book.supplementaries.entry.other_texture.page.2": "简短描述", + "book.supplementaries.entry.mod_compatible.name": "模组兼容", "book.supplementaries.entry.mod_compatible.page.1.title": "模组兼容", "book.supplementaries.entry.mod_compatible.page.1": "贡献描述", "book.supplementaries.entry.mod_compatible.page.2": "简短描述", + + + + "book.supplementaries.entry.curseforge.name": "CurseForge", "book.supplementaries.entry.curseforge.page.1.title": "CurseForge", "book.supplementaries.entry.curseforge.page.1.link": "CurseForge链接", "book.supplementaries.entry.curseforge.page.1": "", + "book.supplementaries.entry.github.name": "GitHub", "book.supplementaries.entry.github.page.1.title": "GitHub", "book.supplementaries.entry.github.page.1.link": "GitHub链接", "book.supplementaries.entry.github.page.1": "", + "book.supplementaries.entry.wiki.name": "Wiki", "book.supplementaries.entry.wiki.page.1.title": "Wiki", "book.supplementaries.entry.wiki.page.1.link": "Wiki链接", "book.supplementaries.entry.wiki.page.1": "", + "book.supplementaries.entry.kofi.name": "Ko-Fi", "book.supplementaries.entry.kofi.page.1.title": "Ko-Fi", "book.supplementaries.entry.kofi.page.1.link": "Ko-Fi链接", "book.supplementaries.entry.kofi.page.1": "", + "book.supplementaries.entry.patreon.name": "Patreon", "book.supplementaries.entry.patreon.page.1.title": "Patreon", "book.supplementaries.entry.patreon.page.1.link": "Patreon链接", "book.supplementaries.entry.patreon.page.1": "", + "book.supplementaries.entry.akliz.name": "Akliz", "book.supplementaries.entry.akliz.page.1.title": "Akliz", "book.supplementaries.entry.akliz.page.1.link": "Akliz链接", "book.supplementaries.entry.akliz.page.1": "", + "book.supplementaries.entry.discord.name": "Discord", "book.supplementaries.entry.discord.page.1.title": "Discord", "book.supplementaries.entry.discord.page.1.link": "Discord链接", "book.supplementaries.entry.discord.page.1": "", + "book.supplementaries.entry.twitter.name": "Twitter", "book.supplementaries.entry.twitter.page.1.title": "Twitter", "book.supplementaries.entry.twitter.page.1.link": "Twitter链接", "book.supplementaries.entry.twitter.page.1": "", + "book.supplementaries.entry.youtube.name": "Youtube", "book.supplementaries.entry.youtube.page.1.title": "Youtube", "book.supplementaries.entry.youtube.page.1.link": "Youtube链接", "book.supplementaries.entry.youtube.page.1": "", + + + + "book.supplementaries.entry.bamboo_spikes.name": "竹刺", "book.supplementaries.entry.bamboo_spikes.page.1.title": "竹刺", "book.supplementaries.entry.bamboo_spikes.page.1": "$(br2)$()$(br2)$()竹刺能使其中生物缓慢并伤害它们。$(br)如果装有Quark或机械动力,竹刺也能被活塞或动态结构推动,并在运动过程中造成更多伤害。$(br)可用滞留药水使其浸药。", "book.supplementaries.entry.bamboo_spikes.page.2": "可以合成,手持药水右击或是用$(l:redstone/faucet)水龙头$(/l)把药水倒到上面。$(br)浸药竹刺能给予16次状态效果。$(br)仅会在没有对应状态效果的实体经过其上时消耗1次。", + "book.supplementaries.entry.blackboard.name": "黑板", "book.supplementaries.entry.blackboard.page.1.title": "黑板", "book.supplementaries.entry.blackboard.page.1": "在其上创作黑白像素图案。$(br)可以认为是一个简易Windows画图软件。$(br)也可以用染料类物品直接编辑,不用打开GUI。$(br)支持其他模组,比如Chalk。也能用下界石英或煤炭等物品作画。", "book.supplementaries.entry.blackboard.page.2": "绘画不会消耗任何物品。$(br)破坏时保存其上的画作。$(br)当前的画作可通过物品提示栏预览。$(br)黑板能像旗帜一样被复制。", "book.supplementaries.entry.blackboard.page.3": "对其使用海绵以清除其上图案。$(br)其他颜色的黑板可通过配置文件启用。", + "book.supplementaries.entry.cage.name": "笼子", "book.supplementaries.entry.cage.page.1.title": "笼子", "book.supplementaries.entry.cage.page.1": "用于捕捉小型生物。$(br)手持笼子右击或左击生物以捕捉。$(br)手持装有生物的释放它们。$(br)Shift右击放置笼子。$(br)可被捕捉的生物种类由生物标签决定,支持许多模组。", "book.supplementaries.entry.cage.page.2": "也可以启用一个白名单用于检测足够小型的生物。$(br)捕捉到的生物不会生长也不对外界做出反应,有些有特殊动画。$(br)鸡在笼子中依然会下蛋。", + "book.supplementaries.entry.doormat.name": "门垫", "book.supplementaries.entry.doormat.page.1.title": "门垫", "book.supplementaries.entry.doormat.page.1": "能写3行文字。$(br)猫偶尔会坐在上面。$(br)其下能藏有一个物品。$(br)Shift右击除顶面外任意一面就能藏入物品了。", "book.supplementaries.entry.doormat.page.2": "", + "book.supplementaries.entry.feather_block.name": "羽毛块", "book.supplementaries.entry.feather_block.page.1.title": "羽毛块", "book.supplementaries.entry.feather_block.page.1": "摔落在或踩在其上时会产生羽毛粒子并使玩家缓慢地陷入其中,抵消所有摔落伤害。", "book.supplementaries.entry.feather_block.page.2": "警告!摸着贼柔顺!", + "book.supplementaries.entry.flag.name": "横旗", "book.supplementaries.entry.flag.page.1.title": "横旗", "book.supplementaries.entry.flag.page.1": "横着的旗帜。$(br)会随风飘动,也可在配置文件中启用一个更好看的动画。$(br)由于和旗帜的长宽形状不同,它们的图案材质和旗帜的不同。$(br)全新的旗帜图案等着你去尝试!", "book.supplementaries.entry.flag.page.2": "$(br2)$()$(br2)$()$(br2)$()$(br2)$()可由旗帜合成而来,全十六色。$(br)在用$(l:tweaks/sticks_rods)可放置的棍类$(/l)上方放置时模型会略向上向下移动。", + "book.supplementaries.entry.flint_block.name": "燧石块", "book.supplementaries.entry.flint_block.page.1.title": "燧石块", "book.supplementaries.entry.flint_block.page.1": "用于储存过剩燧石的装饰性方块。", "book.supplementaries.entry.flint_block.page.2": "", + "book.supplementaries.entry.flower_box.name": "花箱", "book.supplementaries.entry.flower_box.page.1.title": "花箱", "book.supplementaries.entry.flower_box.page.1": "和花盆类似,但能盛有最多3株植物。$(br)也能盛装大型植物。$(br)能放置在方块内部或任一侧面。", "book.supplementaries.entry.flower_box.page.2": "", + "book.supplementaries.entry.fodder.name": "饲料堆", "book.supplementaries.entry.fodder.page.1.title": "饲料堆", "book.supplementaries.entry.fodder.page.1": "自动喂食动物的多层方块。$(br)许多动物(由标签决定)在饥饿时会尝试吃掉该方块的一层。$(br)会加速幼年动物生长并使成年动物繁殖,冷却时间同原版。", "book.supplementaries.entry.fodder.page.2": "能用发射器放置。$(br)手持锄右击会除去一层。", + "book.supplementaries.entry.framed_block.name": "木框方块", "book.supplementaries.entry.framed_block.page.1.title": "木框方块", "book.supplementaries.entry.framed_block.page.1": "木框方块有框架、支架和交叉支架三种。$(br)每一种的内部都能装下任意一个固体方块。(仅显示)$(br)这使得每个方块都能装上木框,手持方块右击即可。$(br)在配置文件中有允许手持木框方块右击任意方块以装框的选项。", "book.supplementaries.entry.framed_block.page.2": "", + "book.supplementaries.entry.globe.name": "地球仪", "book.supplementaries.entry.globe.page.1.title": "地球仪", "book.supplementaries.entry.globe.page.1": "在沉船遗迹中发现或有流浪商人出售的稀有物什。$(br)会显示一个由方块构成的世界,每个种子对应的世界不同。$(br)与其交互能让它旋转并显示其当前位置。$(br)每次旋转转一面。", "book.supplementaries.entry.globe.page.2": "被红石激活时也会旋转。$(br)根据当前转出的面输出可被比较器检测的红石信号,对装置激活很有用。$(br)试试看重命名为“地球”“月球”“太阳”和“地平说”", + "book.supplementaries.entry.goblet.name": "酒杯", "book.supplementaries.entry.goblet.page.1.title": "酒杯", "book.supplementaries.entry.goblet.page.1": "能装有并显示任意流体。$(br)有效流体包括普通流体、药水、蜂蜜、牛奶、汤类和许多其他模组的流体。$(br)瓶装和碗装的流体大部分都接受。$(br)能激活比较器。", "book.supplementaries.entry.goblet.page.2": "右击直接饮用可饮用的流体。", + "book.supplementaries.entry.gold_door_trapdoor.name": "金门与金活板门", "book.supplementaries.entry.gold_door_trapdoor.page.1.title": "金门与金活板门", "book.supplementaries.entry.gold_door_trapdoor.page.1": "$(br2)$()$(br2)$()被红石激活时不对玩家做出反应。$(br)这意味着激活后打开的门关不上,关上的门打不开。", + "book.supplementaries.entry.hanging_sign.name": "挂牌", "book.supplementaries.entry.hanging_sign.page.1.title": "挂牌", "book.supplementaries.entry.hanging_sign.page.1": "能写有文本,展示物品和旗帜图案。$(br)能连接在方块底面或侧面,也能与栅栏和墙连接。$(br)被实体碰到是会飘动。", "book.supplementaries.entry.hanging_sign.page.2": "", + "book.supplementaries.entry.iron_gate.name": "铁栏杆门", "book.supplementaries.entry.iron_gate.page.1.title": "铁栏杆门", "book.supplementaries.entry.iron_gate.page.1": "和栏杆门功效一致的装饰性方块。$(br)能与其上的金属栏杆门相连。", "book.supplementaries.entry.iron_gate.page.2": "", + "book.supplementaries.entry.jar.name": "玻璃罐", "book.supplementaries.entry.jar.page.1.title": "玻璃罐", "book.supplementaries.entry.jar.page.1": "$(br2)$()$(br2)$()能储存最多12个曲奇类物品。$(br)支持许多模组。$(br)与其交互直接食用其中曲奇。$(br)和笼子一样能捕捉小型生物,其白名单和笼子的不同。$(br)玻璃罐能储存最多12瓶(或3000mB)流体。", "book.supplementaries.entry.jar.page.2": "和$(l:decorative/goblet)酒杯$(/l)有同样的行为逻辑。$(br)查看对应条目以获得更多信息。$(br)可在配置文件中启用允许直接从物品状态和方块状态下的玻璃罐中饮用流体的选项。", + "book.supplementaries.entry.lamp.name": "灯", "book.supplementaries.entry.lamp.page.1.title": "灯", "book.supplementaries.entry.lamp.page.1": "$(br2)$()$(br2)$()$(br2)$()$(br)$()它们是和其基础方块材质类似的产生光照的方块。$(br)右击末地石灯以改变其上符号。", + "book.supplementaries.entry.lanterns.name": "灯笼", "book.supplementaries.entry.lanterns.page.1.title": "灯笼", "book.supplementaries.entry.lanterns.page.1": "$(br2)$()$(br2)$()与灯笼类似的方块。$(br)能用打火石打开,用空手关闭。", + "book.supplementaries.entry.netherite_door_trapdoor.name": "下界合金门与下界合金活板门", "book.supplementaries.entry.netherite_door_trapdoor.page.1.title": "下界合金门与下界合金活板门", "book.supplementaries.entry.netherite_door_trapdoor.page.1": "$(br2)$()$(br2)$()能和保险箱一样被$(l:item/key)钥匙$(/l)锁上。$(br)锁上后只有$(l:item/key)钥匙$(/l)持有者能打开或关上它们。$(br)默认情况下它们可被任何人打开或关上直到被锁住。", @@ -1023,61 +1182,75 @@ "book.supplementaries.entry.netherite_door_trapdoor.page.2": "$(br2)$()$(br2)$()$(br2)$()", "book.supplementaries.entry.netherite_door_trapdoor.page.3.title": "下界合金活板门", "book.supplementaries.entry.netherite_door_trapdoor.page.3": "$(br2)$()$(br2)$()$(br2)$()", + "book.supplementaries.entry.notice_board.name": "布告栏", "book.supplementaries.entry.notice_board.page.1.title": "布告栏", "book.supplementaries.entry.notice_board.page.1": "能装有并展示成书,地图或旗帜。$(br)展示成书时每次只展示一页。$(br)文本大小受每页文本量影响。$(br)打入空格使文字缩小。", "book.supplementaries.entry.notice_board.page.2": "每接收一次红石脉冲向后翻一页。", + "book.supplementaries.entry.pedestal.name": "展示台", "book.supplementaries.entry.pedestal.page.1.title": "展示台", "book.supplementaries.entry.pedestal.page.1": "多个展示台竖直放置时互相连接。$(br)在其上放置一个物品。$(br)某些物品在展示台上有特殊视觉效果,例如剑、工具、三叉戟。$(br)取出物品时方块更新一次,可被侦测器检测,适用于多种陷阱。", "book.supplementaries.entry.pedestal.page.2": "用麻布袋取出物品时不会方块更新。$(br)在其上放置一个末影水晶就能提供相当于5个书架的附魔能力。$(br)5个末影水晶就能使附魔能力达到满值。", + "book.supplementaries.entry.planter.name": "种植盆", "book.supplementaries.entry.planter.page.1.title": "种植盆", "book.supplementaries.entry.planter.page.1": "不需水就能使任意植物或作物生长,下界农场好帮手。$(br)放置作物被踩踏。$(br)支持农夫乐事的沃土。", "book.supplementaries.entry.planter.page.2": "", + "book.supplementaries.entry.rope.name": "绳索", "book.supplementaries.entry.rope.page.1.title": "绳索", "book.supplementaries.entry.rope.page.1": "能被放置在方块下方、栅栏上、墙上或绳索上。$(br)和脚手架类似,它们在不受支撑前允许横向放置。$(br)竖直方向的绳索没有碰撞箱,可攀爬。$(br)水平方向的绳索有碰撞箱,可在其上行走,", "book.supplementaries.entry.rope.page.2": "虽然速度慢些。$(br)绳索在左击或被弹射物击中时立刻被破坏,同时破坏其所支持着的所有绳索。$(br)对其使用剪刀能让其下方不再延伸并断开其与下方方块的连接。", "book.supplementaries.entry.rope.page.3": "对竖直方向的绳索放置绳索能使其向下延伸,同时向下推动其所连接的方块。$(br)反过来也成立,空手Shift右击取回绳索。$(br)这样做会拉动最下端连接的方块。$(br)很适合造井。$(br)绳索能在栅栏类的方块上形成绳结,如墙、横梁和木桩。", "book.supplementaries.entry.rope.page.4": "支持许多模组,包括水平方向的,例如Quark的木桩。", + "book.supplementaries.entry.sack.name": "麻布袋", "book.supplementaries.entry.sack.page.1.title": "麻布袋", "book.supplementaries.entry.sack.page.1": "游戏早期的潜影盒,有9个物品槽。$(br)麻布袋很重,同时持有2个及以上的麻布袋会使得持有者缓慢。$(br)受重力影响且坠落在实体上时造成伤害。$(br)伤害值不比铁砧,但比沙子大。", "book.supplementaries.entry.sack.page.2": "其物品槽和其他特性可由配置文件更改。", + "book.supplementaries.entry.safe.name": "保险箱", "book.supplementaries.entry.safe.page.1.title": "保险箱", "book.supplementaries.entry.safe.page.1": "防火的带保护措施的潜影盒。$(br)保险箱可用$(l:item/key)钥匙$(/l)上锁。$(br)一旦上锁,其内容物仅对在物品栏内有对应$(l:item/key)钥匙$(/l)的玩家开放。$(br)查看$(l:item/key)钥匙$(/l)条目以获得更多信息。", "book.supplementaries.entry.safe.page.2.title": "保险箱", "book.supplementaries.entry.safe.page.2": "$(br2)$()$(br2)$()$(br2)$()可在配置文件中启用其绑定至第一个将其放下的玩家,不需要$(l:item/key)钥匙$(/l)。$(br)解锁并解除所有权只需手持对应$(l:item/key)钥匙$(/l)Shift右击或手持绊线钩Shift右击(如果“傻瓜保险箱”(Simple Safes)启用)。", "book.supplementaries.entry.safe.page.3": "配置文件中也可允许其不可被未持有对应$(l:item/key)钥匙$(/l)的玩家破坏。", + "book.supplementaries.entry.sconce_candle.name": "加固火把,蜡烛与灯台", "book.supplementaries.entry.sconce_candle.page.1.title": "加固火把,蜡烛与灯台", "book.supplementaries.entry.sconce_candle.page.1": "", "book.supplementaries.entry.sconce_candle.page.2": "和火把功效一致的装饰性方块。$(br)可用打火石、火焰弹、火矢箭或放置出来的火药点燃。$(br)可通过使其含水或投掷喷溅水瓶熄灭。$(br)含水时不会被水破坏。", "book.supplementaries.entry.sconce_candle.page.2.title": "", "book.supplementaries.entry.sconce_candle.page.3": "", + "book.supplementaries.entry.sign_post.name": "路标", "book.supplementaries.entry.sign_post.page.1.title": "路标", "book.supplementaries.entry.sign_post.page.1": "一格栅栏上最多放置两块路标。$(br)它们的朝向由玩家放置它们时的朝向决定。$(br)它们的朝向在放置后就固定下来,但Shift右击能翻转其朝向。$(br)和其他告示牌一样,它们接受染料和墨囊。", "book.supplementaries.entry.sign_post.page.2": "手持指南针右击能将其指向指南针所指方向(世界出生点或磁石位置)。", + "book.supplementaries.entry.statue.name": "雕像", "book.supplementaries.entry.statue.page.1.title": "雕像", "book.supplementaries.entry.statue.page.1": "能持有一个物品。$(br)持有一些物品(例如蜡烛、工具、剑)有特殊视觉效果。$(br)被红石激活时会挥舞手臂。$(br)赞助者们重命名雕像为自己的用户名就能拿到一个有着自己皮肤的雕像。", "book.supplementaries.entry.statue.page.2": "", + "book.supplementaries.entry.wattle_daub.name": "粗灰泥篱笆方块", "book.supplementaries.entry.wattle_daub.page.1.title": "粗灰泥篱笆方块", "book.supplementaries.entry.wattle_daub.page.1": "$(br2)$()$(br2)$()$(br2)$()$(br)$()一种和木支架方块相性很好的中世纪风格装饰性方块。$(br)向任意木支架方块中放置粗灰泥就能将其转变为对应的粗灰泥篱笆方块。", "book.supplementaries.entry.wattle_daub.page.2": "", + "book.supplementaries.entry.checker.name": "棋盘格方块", "book.supplementaries.entry.checker.page.1.title": "棋盘格方块", "book.supplementaries.entry.checker.page.1": "是一种装饰性方块,有着类似棋盘格的黑白相间纹理。", "book.supplementaries.entry.checker.page.2": "", + "book.supplementaries.entry.item_shelf.name": "物品架", "book.supplementaries.entry.item_shelf.page.1.title": "物品架", "book.supplementaries.entry.item_shelf.page.1": "在其上放置物品或方块来展示。$(br)只能放在墙上。", "book.supplementaries.entry.item_shelf.page.2": "", + "book.supplementaries.entry.tiles_blocks.name": "石瓦", "book.supplementaries.entry.tiles_blocks.page.1.title": "石瓦", "book.supplementaries.entry.tiles_blocks.page.1": "$(br2)$()$(br2)$()这些方块是普通方块的变种。" -} \ No newline at end of file + +} diff --git a/projects/assets/supplementaries/1.18/supplementaries/lang/zh_cn.json b/projects/assets/supplementaries/1.18/supplementaries/lang/zh_cn.json index 223958665719..32a3af89a26f 100644 --- a/projects/assets/supplementaries/1.18/supplementaries/lang/zh_cn.json +++ b/projects/assets/supplementaries/1.18/supplementaries/lang/zh_cn.json @@ -8,7 +8,7 @@ "block.supplementaries.clock_block": "时钟方块", "block.supplementaries.crank": "曲柄", "block.supplementaries.jar": "玻璃罐", - "block.supplementaries.jar_tinted": "着色玻璃罐", + "block.supplementaries.jar_tinted": "遮光玻璃罐", "block.supplementaries.turn_table": "转台", "block.supplementaries.pedestal": "展示台", "block.supplementaries.redstone_illuminator": "红石照明器", @@ -74,7 +74,7 @@ "block.supplementaries.gold_door": "金门", "block.supplementaries.gold_trapdoor": "金活板门", "block.supplementaries.crimson_lantern": "绯红灯笼", - "message.supplementaries.blackboard": "涂蜡", + "message.supplementaries.blackboard": "已涂蜡", "gui.supplementaries.blackboard.clear": "擦除", "block.supplementaries.hanging_flower_pot": "悬挂的花盆", "block.supplementaries.directional_cake": "定向的蛋糕", @@ -189,7 +189,7 @@ "filled_map.adventure": "冒险者地图", "filled_map.structure": "%s探险家地图", "filled_map.jungle_temple": "丛林探险家地图", - "filled_map.village": "村庄路线图", + "filled_map.village": "村庄寻路地图", "filled_map.desert_pyramid": "沙漠探险家地图", "filled_map.shipwreck": "沉船探险家地图", "filled_map.ruined_portal": "废弃传送门探险家地图", @@ -253,7 +253,7 @@ "item.supplementaries.candy": "糖果", "item.supplementaries.antique_ink": "古式墨水", "message.supplementaries.command.record.start": "开始录制音符盒", - "message.supplementaries.command.record.stop": "停止录制音符盒:存储于recorded_songs/%s", + "message.supplementaries.command.record.stop": "停止录制音符盒:文件存储于recorded_songs/%s", "block.supplementaries.planter_rich_soul": "肥沃灵魂土种植盆", "item.supplementaries.wrench": "扳手", "block.supplementaries.urn": "瓮", @@ -303,8 +303,8 @@ "block.supplementaries.lead_trapdoor": "铅活板门", "item.supplementaries.bomb_spiky": "尖刺炸弹", "item.supplementaries.bomb_spiky_projectile": "尖刺炸弹", - "supplementaries.virtual_resourcepack.title": "Virtual Resourcepack", - "supplementaries.virtual_resourcepack.description": "dynamic runtime resources", + "supplementaries.virtual_resourcepack.title": "虚拟资源包", + "supplementaries.virtual_resourcepack.description": "动态运行时资源", "block.supplementaries.tater_in_a_jar": "罐中小土豆", "block.supplementaries.skull_candles": "头颅烛台", "block.supplementaries.skull_pile": "头颅堆", @@ -412,4 +412,4 @@ "death.attack.supplementaries.amethyst_shard": "%1$s被碎片扎死了", "death.attack.supplementaries.amethyst_shard.player": "%1$s被%2$s用碎片扎死了", "item.supplementaries.amethyst_arrow": "紫水晶箭" -} \ No newline at end of file +} diff --git a/projects/assets/supplementaries/1.19/supplementaries/lang/en_us.json b/projects/assets/supplementaries/1.19/supplementaries/lang/en_us.json index 0b56d4155e60..9b67121c203c 100644 --- a/projects/assets/supplementaries/1.19/supplementaries/lang/en_us.json +++ b/projects/assets/supplementaries/1.19/supplementaries/lang/en_us.json @@ -47,7 +47,7 @@ "block.supplementaries.sconce_lever": "Sconce Lever", "block.supplementaries.cage": "Cage", "block.supplementaries.stone_lamp" : "Stone Lamp", - "block.supplementaries.sconce_green": "Green Sconce", + "block.supplementaries.sconce_green": "Cupric Sconce", "block.supplementaries.candelabra_silver": "Silver Candelabra", "block.supplementaries.item_shelf": "Item Shelf", "block.supplementaries.cog_block": "Cog Block", diff --git a/projects/assets/supplementaries/1.19/supplementaries/lang/zh_cn.json b/projects/assets/supplementaries/1.19/supplementaries/lang/zh_cn.json index 270be3d8be9a..d385ebda12b2 100644 --- a/projects/assets/supplementaries/1.19/supplementaries/lang/zh_cn.json +++ b/projects/assets/supplementaries/1.19/supplementaries/lang/zh_cn.json @@ -10,7 +10,7 @@ "block.supplementaries.clock_block": "时钟方块", "block.supplementaries.crank": "曲柄", "block.supplementaries.jar": "玻璃罐", - "block.supplementaries.jar_tinted": "着色玻璃罐", + "block.supplementaries.jar_tinted": "遮光玻璃罐", "block.supplementaries.turn_table": "转台", "block.supplementaries.pedestal": "展示台", "block.supplementaries.redstone_illuminator": "红石照明器", @@ -82,7 +82,7 @@ "block.supplementaries.gold_door": "金门", "block.supplementaries.gold_trapdoor": "金活板门", "block.supplementaries.crimson_lantern": "绯红灯笼", - "message.supplementaries.blackboard": "涂蜡", + "message.supplementaries.blackboard": "已涂蜡", "gui.supplementaries.blackboard.clear": "擦除", "block.supplementaries.hanging_flower_pot": "悬挂的花盆", "block.supplementaries.directional_cake": "定向的蛋糕", @@ -190,22 +190,22 @@ "advancements.story.unenchanter.description": "用砂轮将一个附魔金苹果祛魔", "message.supplementaries.jar": "可以盛纳汤类、药水、其他液体、曲奇饼以及小型生物", "block.supplementaries.statue": "雕像", - "filled_map.adventure": "冒险地图", - "filled_map.structure": "%s探索地图", - "filled_map.jungle_temple": "丛林探索地图", + "filled_map.adventure": "冒险者地图", + "filled_map.structure": "%s探险家地图", + "filled_map.jungle_temple": "丛林探险家地图", "filled_map.village": "村庄寻路地图", - "filled_map.desert_pyramid": "沙漠探索地图", - "filled_map.shipwreck": "沉船探索地图", - "filled_map.ruined_portal": "废弃传送门探索地图", - "filled_map.igloo": "冻原探索地图", - "filled_map.end_city": "末地外沿探索地图", - "filled_map.nether_fortress": "下界要塞探索地图", - "filled_map.pillager_outpost": "前哨站探索地图", - "filled_map.bastion_remnant": "堡垒遗迹探索地图", - "filled_map.stronghold": "要塞探索地图", - "filled_map.mineshaft": "地底探索地图", - "filled_map.swamp_hut": "沼泽探索地图", - "filled_map.ocean_ruin": "深海探索地图", + "filled_map.desert_pyramid": "沙漠探险家地图", + "filled_map.shipwreck": "沉船探险家地图", + "filled_map.ruined_portal": "废弃传送门探险家地图", + "filled_map.igloo": "冻原探险家地图", + "filled_map.end_city": "末地外沿探险家地图", + "filled_map.nether_fortress": "下界要塞探险家地图", + "filled_map.pillager_outpost": "前哨站探险家地图", + "filled_map.bastion_remnant": "堡垒遗迹探险家地图", + "filled_map.stronghold": "要塞探险家地图", + "filled_map.mineshaft": "地底探险家地图", + "filled_map.swamp_hut": "沼泽探险家地图", + "filled_map.ocean_ruin": "深海探险家地图", "block.supplementaries.iron_gate": "铁栏杆门", "block.supplementaries.gold_gate": "金栏杆门", "advancements.husbandry.sus_stew.title": "这碗汤很可疑", @@ -258,7 +258,7 @@ "item.supplementaries.candy": "糖果", "item.supplementaries.antique_ink": "古式墨水", "message.supplementaries.command.record.start": "开始录制音符盒", - "message.supplementaries.command.record.stop": "停止录制音符盒:存储于recorded_songs/%s", + "message.supplementaries.command.record.stop": "停止录制音符盒:文件存储于recorded_songs/%s", "item.supplementaries.wrench": "扳手", "block.supplementaries.urn": "瓮", "block.supplementaries.stone_tile_stairs": "石瓦楼梯", @@ -307,8 +307,8 @@ "block.supplementaries.lead_trapdoor": "铅活板门", "item.supplementaries.bomb_spiky": "尖刺炸弹", "item.supplementaries.bomb_spiky_projectile": "尖刺炸弹", - "supplementaries.virtual_resourcepack.title": "Virtual Resourcepack", - "supplementaries.virtual_resourcepack.description": "dynamic runtime resources", + "supplementaries.virtual_resourcepack.title": "虚拟资源包", + "supplementaries.virtual_resourcepack.description": "动态运行时资源", "block.supplementaries.tater_in_a_jar": "罐中小土豆", "block.supplementaries.skull_candles": "头颅烛台", "block.supplementaries.skull_candles_soul": "灵魂头颅烛台", diff --git a/projects/assets/supplementaries/1.20/supplementaries/lang/en_us.json b/projects/assets/supplementaries/1.20/supplementaries/lang/en_us.json index e2b9a09a51a3..1363fd029167 100644 --- a/projects/assets/supplementaries/1.20/supplementaries/lang/en_us.json +++ b/projects/assets/supplementaries/1.20/supplementaries/lang/en_us.json @@ -1,476 +1,641 @@ { - "itemGroup.supplementaries": "Supplementaries", - "block.supplementaries.faucet": "Faucet", - "block.supplementaries.wall_lantern": "Wall Lantern", - "block.supplementaries.planter": "Planter", + "advancements.adventure.globe.description": "Spin a globe at ludicrous speed", + "advancements.adventure.globe.title": "You Spin Me Right Round Baby", + "advancements.adventure.way_sign.description": "Follow me to find a village", + "advancements.adventure.way_sign.title": "This Must be a Sign!", + "advancements.husbandry.soap.description": "Eat a bar of soap. Don't try this at home", + "advancements.husbandry.soap.title": "Tide Pod Challenge", + "advancements.husbandry.sus_stew.description": "Drink a suspicious stew", + "advancements.husbandry.sus_stew.title": "When the Stew is Sus", + "advancements.husbandry.turn_table.description": "Use a Turn Table to rotate yourself", + "advancements.husbandry.turn_table.title": "How the Turn Tables", + "advancements.husbandry.wrench.description": "Use a Wrench to rotate a block", + "advancements.husbandry.wrench.title": "Engineer Gaming", + "advancements.nether.goblet.description": "Drink from a Chalice", + "advancements.nether.goblet.title": "Consume the Concoction Chalice", + "advancements.story.unenchanter.description": "Grind an Enchanted Golden Apple", + "advancements.story.unenchanter.title": "Why Would You do That!?", + + "block.minecraft.banner.supplementaries.dragon.black": "Black Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.blue": "Blue Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.brown": "Brown Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.cyan": "Cyan Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.gray": "Gray Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.green": "Green Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.light_blue": "Light Blue Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.light_gray": "Light Gray Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.lime": "Lime Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.magenta": "Magenta Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.orange": "Orange Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.pink": "Pink Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.purple": "Purple Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.red": "Red Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.white": "White Dragon Charge", + "block.minecraft.banner.supplementaries.dragon.yellow": "Yellow Dragon Charge", + "item.supplementaries.dragon_banner_pattern.desc": "Dragon Charge", + "item.supplementaries.dragon_banner_pattern": "Banner Pattern", + "block.supplementaries.ash": "Ash", + "block.supplementaries.ash_bricks": "Ash Bricks", + "block.supplementaries.ash_bricks_slab": "Ash Brick Slab", + "block.supplementaries.ash_bricks_stairs": "Ash Brick Stairs", + "block.supplementaries.ash_bricks_vertical_slab": "Ash Brick Vertical Slab", + "block.supplementaries.ash_bricks_wall": "Ash Brick Wall", + "block.supplementaries.ashen_basalt": "Basalt", + "block.supplementaries.bamboo_spikes": "Bamboo Spikes", "block.supplementaries.bellows": "Bellows", - "block.supplementaries.wind_vane": "Wind Vane", + "block.supplementaries.blackboard": "Blackboard", + "block.supplementaries.blackstone_lamp": "Blackstone Lamp", + "block.supplementaries.blackstone_tile": "Blackstone Tiles", + "block.supplementaries.blackstone_tile_slab": "Blackstone Tile Slab", + "block.supplementaries.blackstone_tile_stairs": "Blackstone Tile Stairs", + "block.supplementaries.blackstone_tile_vertical_slab": "Blackstone Tile Vertical Slab", + "block.supplementaries.blackstone_tile_wall": "Blackstone Tile Wall", + "block.supplementaries.blaze_rod": "Blaze Rod", + "block.supplementaries.book_pile": "Book Pile", + "block.supplementaries.book_pile_horizontal": "Book Pile", + "block.supplementaries.brass_lantern": "Brass Lantern", + "block.supplementaries.bubble_block": "Bubble Block", + "block.supplementaries.cage": "Cage", + "block.supplementaries.candelabra": "Gold Candelabra", + "block.supplementaries.candelabra_silver": "Silver Candelabra", + "block.supplementaries.candle_holder": "Candle Holder", + "block.supplementaries.candle_holder_black": "Black Candle Holder", + "block.supplementaries.candle_holder_blue": "Blue Candle Holder", + "block.supplementaries.candle_holder_brown": "Brown Candle Holder", + "block.supplementaries.candle_holder_cyan": "Cyan Candle Holder", + "block.supplementaries.candle_holder_gray": "Gray Candle Holder", + "block.supplementaries.candle_holder_green": "Green Candle Holder", + "block.supplementaries.candle_holder_light_blue": "Light Blue Candle Holder", + "block.supplementaries.candle_holder_light_gray": "Light Gray Candle Holder", + "block.supplementaries.candle_holder_lime": "Lime Candle Holder", + "block.supplementaries.candle_holder_magenta": "Magenta Candle Holder", + "block.supplementaries.candle_holder_orange": "Orange Candle Holder", + "block.supplementaries.candle_holder_pink": "Pink Candle Holder", + "block.supplementaries.candle_holder_purple": "Purple Candle Holder", + "block.supplementaries.candle_holder_red": "Red Candle Holder", + "block.supplementaries.candle_holder_soul": "Soul Candle Holder", + "block.supplementaries.candle_holder_ender": "Ender Candle Holder", + "block.supplementaries.candle_holder_cupric": "Cupric Candle Holder", + "block.supplementaries.candle_holder_spectacle": "Spectacle Candle Holder", + "block.supplementaries.candle_holder_white": "White Candle Holder", + "block.supplementaries.candle_holder_yellow": "Yellow Candle Holder", + "block.supplementaries.cannon": "Cannon", + "block.supplementaries.cannonball": "Cannonball", + "block.supplementaries.checker_block": "Checker Block", + "block.supplementaries.checker_slab": "Checker Slab", "block.supplementaries.clock_block": "Clock Block", + "block.supplementaries.cog_block": "Cog Block", "block.supplementaries.crank": "Crank", + "block.supplementaries.crimson_lantern": "Crimson Lantern", + "block.supplementaries.crystal_display": "Crystal Display", + "block.supplementaries.daub": "Daub", + "block.supplementaries.daub_brace": "Wattle and Daub Brace", + "block.supplementaries.daub_cross_brace": "Wattle and Daub Cross Brace", + "block.supplementaries.daub_frame": "Wattle and Daub Frame", + "block.supplementaries.deepslate_lamp": "Deepslate Lamp", + "block.supplementaries.doormat": "Doormat", + "block.supplementaries.end_stone_lamp": "End Stone Lamp", + "block.supplementaries.enderman_head": "Enderman Head", + "block.supplementaries.faucet": "Faucet", + "block.supplementaries.feather_block": "Feather Block", + "block.supplementaries.flag": "Flag", + "block.supplementaries.flag_black": "Black Flag", + "block.supplementaries.flag_blue": "Blue Flag", + "block.supplementaries.flag_brown": "Brown Flag", + "block.supplementaries.flag_cyan": "Cyan Flag", + "block.supplementaries.flag_gray": "Gray Flag", + "block.supplementaries.flag_green": "Green Flag", + "block.supplementaries.flag_light_blue": "Light Blue Flag", + "block.supplementaries.flag_light_gray": "Light Gray Flag", + "block.supplementaries.flag_lime": "Lime Flag", + "block.supplementaries.flag_magenta": "Magenta Flag", + "block.supplementaries.flag_orange": "Orange Flag", + "block.supplementaries.flag_pink": "Pink Flag", + "block.supplementaries.flag_purple": "Purple Flag", + "block.supplementaries.flag_red": "Red Flag", + "block.supplementaries.flag_white": "White Flag", + "block.supplementaries.flag_yellow": "Yellow Flag", + "block.supplementaries.flax": "Flax", + "block.supplementaries.flax_block": "Flax Bale", + "block.supplementaries.flint_block": "Block of Flint", + "block.supplementaries.flower_box": "Flower Box", + "block.supplementaries.fodder": "Fodder", + "block.supplementaries.globe": "Globe", + "block.supplementaries.globe_sepia": "Sepia Globe", + "block.supplementaries.goblet": "Goblet", + "block.supplementaries.gold_door": "Gold Door", + "block.supplementaries.gold_gate": "Gold Gate", + "block.supplementaries.gold_lantern": "Gold Lantern", + "block.supplementaries.gold_trapdoor": "Gold Trapdoor", + "block.supplementaries.gunpowder": "Gunpowder", + "block.supplementaries.gravel_bricks": "Gravel Bricks", + "block.supplementaries.suspicious_gravel_bricks": "Suspicious Gravel Bricks", + "block.supplementaries.slidy_block": "Sliding Block", + "block.supplementaries.hourglass": "Hourglass", + "block.supplementaries.iron_gate": "Iron Gate", + "block.supplementaries.item_shelf": "Item Shelf", "block.supplementaries.jar": "Jar", + "block.supplementaries.jar_boat": "Boat in a Jar", "block.supplementaries.jar_tinted": "Tinted Jar", - "block.supplementaries.turn_table": "Turn Table", + "block.supplementaries.lapis_bricks": "Lapis Bricks", + "block.supplementaries.lapis_bricks_slab": "Lapis Brick Slab", + "block.supplementaries.lapis_bricks_stairs": "Lapis Brick Stairs", + "block.supplementaries.lapis_bricks_vertical_slab": "Lapis Brick Vertical Slab", + "block.supplementaries.lapis_bricks_wall": "Lapis Brick Wall", + "block.supplementaries.lead_door": "Lead Door", + "block.supplementaries.lead_lantern": "Lead Lantern", + "block.supplementaries.lead_trapdoor": "Lead Trapdoor", + "block.supplementaries.lock_block": "Lock Block", + "block.supplementaries.lumisene": "Lumisene", + "block.supplementaries.netherite_door": "Netherite Door", + "block.supplementaries.netherite_trapdoor": "Netherite Trapdoor", + "block.supplementaries.notice_board": "Notice Board", + "block.supplementaries.pancake": "Pancake", + "block.supplementaries.pancake.desc": "Hlzfss - Pancake Music", "block.supplementaries.pedestal": "Pedestal", + "block.supplementaries.planter": "Planter", + "block.supplementaries.potted_flax": "Potted Flax", + "block.supplementaries.present": "Present", + "block.supplementaries.present_black": "Black Present", + "block.supplementaries.present_blue": "Blue Present", + "block.supplementaries.present_brown": "Brown Present", + "block.supplementaries.present_cyan": "Cyan Present", + "block.supplementaries.present_gray": "Gray Present", + "block.supplementaries.present_green": "Green Present", + "block.supplementaries.present_light_blue": "Light Blue Present", + "block.supplementaries.present_light_gray": "Light Gray Present", + "block.supplementaries.present_lime": "Lime Present", + "block.supplementaries.present_magenta": "Magenta Present", + "block.supplementaries.present_orange": "Orange Present", + "block.supplementaries.present_pink": "Pink Present", + "block.supplementaries.present_purple": "Purple Present", + "block.supplementaries.present_red": "Red Present", + "block.supplementaries.present_white": "White Present", + "block.supplementaries.present_yellow": "Yellow Present", + "block.supplementaries.pulley_block": "Pulley Block", + "block.supplementaries.raked_gravel": "Raked Gravel", "block.supplementaries.redstone_illuminator": "Redstone Illuminator", - "block.supplementaries.notice_board": "Notice Board", - "block.supplementaries.speaker_block": "Speaker Block", + "block.supplementaries.relayer": "Relayer", + "block.supplementaries.rope": "Rope", + "block.supplementaries.rope_knot": "Roped Post", + "block.supplementaries.sack": "Sack", + "block.supplementaries.safe": "Safe", "block.supplementaries.sconce": "Sconce", - "block.supplementaries.sconce_wall": "Sconce", - "block.supplementaries.sconce_soul": "Soul Sconce", - "block.supplementaries.sconce_soul_wall": "Soul Sconce", "block.supplementaries.sconce_ender": "Ender Sconce", "block.supplementaries.sconce_ender_wall": "Ender Sconce", "block.supplementaries.sconce_glow": "Glow Sconce", "block.supplementaries.sconce_glow_wall": "Glow Sconce", + "block.supplementaries.sconce_green": "Cupric Sconce", + "block.supplementaries.sconce_lever": "Sconce Lever", "block.supplementaries.sconce_nether_brass": "Nether Brass Sconce", "block.supplementaries.sconce_nether_brass_wall": "Nether Brass Sconce", + "block.supplementaries.sconce_soul": "Soul Sconce", + "block.supplementaries.sconce_soul_wall": "Soul Sconce", + "block.supplementaries.sconce_wall": "Sconce", "block.supplementaries.sign_post": "Sign Post", - "block.supplementaries.candelabra": "Gold Candelabra", - "gui.supplementaries.speaker_block.edit": "Edit Speaker Block Message", - "gui.supplementaries.speaker_block.chat_message" : "Narrator Message", - "gui.supplementaries.speaker_block.narrator_message": "Chat Message", - "gui.supplementaries.speaker_block.action_bar_message": "Status Message", - "gui.supplementaries.speaker_block.title_message": "Title Message", - "entity.supplementaries.firefly": "Firefly", - "block.supplementaries.firefly_jar": "Firefly Jar", - "item.supplementaries.firefly": "Firefly Spawn Egg", - "globe.supplementaries.moon": "Moon", - "globe.supplementaries.earth": "Earth", - "globe.supplementaries.flat": "Flat", - "globe.supplementaries.sun": "Sun", - "message.supplementaries.command.globe_changed": "Globe seed changed", - "message.supplementaries.command.globe_reset": "Globe seed reset", - "block.supplementaries.hourglass" : "Hourglass", - "block.supplementaries.globe": "Globe", - "block.supplementaries.sconce_lever": "Sconce Lever", - "block.supplementaries.cage": "Cage", - "block.supplementaries.stone_lamp" : "Stone Lamp", - "block.supplementaries.sconce_green": "Green Sconce", - "block.supplementaries.candelabra_silver": "Silver Candelabra", - "block.supplementaries.item_shelf": "Item Shelf", - "block.supplementaries.cog_block": "Cog Block", - "block.supplementaries.sack": "Sack", - "gui.supplementaries.blackboard.edit": "Edit Blackboard", - "block.supplementaries.safe": "Safe", - "block.supplementaries.blackboard": "Blackboard", - "container.supplementaries.safe": "Owner", - "gui.supplementaries.speaker_block.volume" : "Volume: ", - "gui.supplementaries.speaker_block.blocks": " blocks", - "block.supplementaries.soul_jar": "Soul Jar", - "item.supplementaries.flute": "Flute", - "message.supplementaries.throwable_brick": "Can be thrown", - "message.supplementaries.wall_lantern": "Placeable on walls", - "message.supplementaries.command.configs_reloaded": "Configs reloaded", - "block.supplementaries.copper_lantern": "Copper Lantern", + "block.supplementaries.silver_door": "Silver Door", + "block.supplementaries.silver_lantern": "Silver Lantern", + "block.supplementaries.silver_trapdoor": "Silver Trapdoor", + "block.supplementaries.skull_candle": "Skull Candle", + "block.supplementaries.soap_block": "Soap Block", + "block.supplementaries.speaker_block": "Speaker Block", + "block.supplementaries.spring_launcher": "Spring Launcher", + "block.supplementaries.spring_launcher_arm": "Spring Launcher Arm", + "block.supplementaries.spring_launcher_head": "Spring Launcher", + "block.supplementaries.statue": "Statue", + "block.supplementaries.stick": "Stick", + "block.supplementaries.stone_lamp": "Stone Lamp", + "block.supplementaries.stone_tile": "Stone Tiles", + "block.supplementaries.stone_tile_slab": "Stone Tile Slab", + "block.supplementaries.stone_tile_stairs": "Stone Tile Stairs", + "block.supplementaries.stone_tile_vertical_slab": "Stone Tile Vertical Slab", + "block.supplementaries.stone_tile_wall": "Stone Tile Wall", + "block.supplementaries.structure_temp": "0", + "block.supplementaries.sugar_cube": "Sugar Cube", + "block.supplementaries.tater_in_a_jar": "Tater in a Jar", + "block.supplementaries.timber_brace": "Timber Brace", + "block.supplementaries.timber_cross_brace": "Timber Cross Brace", + "block.supplementaries.timber_frame": "Timber Frame", + "block.supplementaries.trapped_present": "Trapped Present", + "block.supplementaries.trapped_present_black": "Trapped Black Present", + "block.supplementaries.trapped_present_blue": "Trapped Blue Present", + "block.supplementaries.trapped_present_brown": "Trapped Brown Present", + "block.supplementaries.trapped_present_cyan": "Trapped Cyan Present", + "block.supplementaries.trapped_present_gray": "Trapped Gray Present", + "block.supplementaries.trapped_present_green": "Trapped Green Present", + "block.supplementaries.trapped_present_light_blue": "Trapped Light Blue Present", + "block.supplementaries.trapped_present_light_gray": "Trapped Light Gray Present", + "block.supplementaries.trapped_present_lime": "Trapped Lime Present", + "block.supplementaries.trapped_present_magenta": "Trapped Magenta Present", + "block.supplementaries.trapped_present_orange": "Trapped Orange Present", + "block.supplementaries.trapped_present_pink": "Trapped Pink Present", + "block.supplementaries.trapped_present_purple": "Trapped Purple Present", + "block.supplementaries.trapped_present_red": "Trapped Red Present", + "block.supplementaries.trapped_present_white": "Trapped White Present", + "block.supplementaries.trapped_present_yellow": "Trapped Yellow Present", + "block.supplementaries.turn_table": "Turn Table", + "block.supplementaries.urn": "Urn", + "block.supplementaries.wild_flax": "Wild Flax", + "block.supplementaries.wind_vane": "Wind Vane", + "block.supplementaries.lunch_basket": "Lunch Basket", + "block.supplementaries.fire_pit": "Fire Pit", + "block.supplementaries.wicker_fence": "Wicker Fence", + "block.supplementaries.awning": "Awning", + "block.supplementaries.awning_white": "White Awning", + "block.supplementaries.awning_black": "Black Awning", + "block.supplementaries.awning_blue": "Blue Awning", + "block.supplementaries.awning_brown": "Brown Awning", + "block.supplementaries.awning_cyan": "Cyan Awning", + "block.supplementaries.awning_gray": "Gray Awning", + "block.supplementaries.awning_green": "Green Awning", + "block.supplementaries.awning_light_blue": "Light Blue Awning", + "block.supplementaries.awning_light_gray": "Light Gray Awning", + "block.supplementaries.awning_lime": "Lime Awning", + "block.supplementaries.awning_magenta": "Magenta Awning", + "block.supplementaries.awning_orange": "Orange Awning", + "block.supplementaries.awning_pink": "Pink Awning", + "block.supplementaries.awning_purple": "Purple Awning", + "block.supplementaries.awning_red": "Red Awning", + "block.supplementaries.awning_yellow": "Yellow Awning", + "block.supplementaries.fine_wood": "Fine Wood", + "block.supplementaries.fine_wood_stairs": "Fine Wood Stairs", + "block.supplementaries.fine_wood_slab": "Fine Wood Slab", + - "message.supplementaries.hourglass": "Accepts any dust, sand or powder", - "message.supplementaries.cage": "[Shift] to place", - "gui.supplementaries.safe.name": "%1$s's %2$s", - "message.supplementaries.safe.cleared": "Cleared ownership", - "message.supplementaries.safe.owner": "This safe is owned by %s", - "gui.supplementaries.doormat.edit": "Edit Doormat message", - "block.supplementaries.doormat": "Doormat", - "message.supplementaries.sack": "Quite heavy to carry", - "message.supplementaries.globe": "Sold by the Wandering Trader", - "message.supplementaries.wind_vane": "Reacts to weather", - "message.supplementaries.hanging_pot": "Can be hung", - "message.supplementaries.double_cake": "Stackable in block form", - "block.supplementaries.double_cake": "Double Cake", - "message.supplementaries.safe.unbound": "Unbound", - "block.supplementaries.gold_door": "Gold Door", - "block.supplementaries.gold_trapdoor": "Gold Trapdoor", - "block.supplementaries.crimson_lantern": "Crimson Lantern", - "message.supplementaries.blackboard": "Waxed", - "gui.supplementaries.blackboard.clear": "Clear", - "block.supplementaries.hanging_flower_pot": "Hanging Flower Pot", - "block.supplementaries.directional_cake": "Directional Cake", - "block.supplementaries.rope": "Rope", - "block.supplementaries.bamboo_spikes": "Bamboo Spikes", - "item.supplementaries.bamboo_spikes_tipped": "Tipped Bamboo Spikes", - "message.supplementaries.safe.incorrect_key": "You do not have the correct key", - "message.supplementaries.safe.locked": "This safe is locked", - "gui.supplementaries.safe.password": "%2$s key: %1$s", - "message.supplementaries.safe.bound": "Locked", - "message.supplementaries.safe.assigned_key": "Assigned to '%s' key", - "message.supplementaries.safe.assigned_key_generic": "Assigned to key", - "item.supplementaries.key": "Key", - "item.supplementaries.bamboo_spikes_tipped_effect": "Bamboo Spikes of %s", "death.attack.supplementaries.bamboo_spikes": "%1$s was impaled on a spike", "death.attack.supplementaries.bamboo_spikes.player": "%1$s impaled on a spike whilst fighting %2$s", - "block.supplementaries.netherite_door": "Netherite Door", - "block.supplementaries.netherite_trapdoor": "Netherite Trapdoor", - "block.supplementaries.pancake": "Pancake", - "message.supplementaries.door.locked": "This door is locked", - "message.supplementaries.trapdoor.locked": "This trapdoor is locked", - "item.supplementaries.firefly_spawn_egg": "Firefly Spawn Egg", - "block.supplementaries.lock_block": "Lock Block", - "block.supplementaries.checker_block": "Checker Block", - "message.supplementaries.lock_block.locked": "This block is locked", - "fluid.supplementaries.jar_fluid": "Jar Fluid", - "fluid.supplementaries.experience": "Experience", - "message.supplementaries.fluid_tooltip": "%s: %d mBtl", - "fluid.supplementaries.honey": "Honey", - "fluid.supplementaries.milk": "Milk", - "fluid.supplementaries.slime": "Slime", - "itemGroup.jars": "Jars", - "item.supplementaries.flax": "Flax", - "block.supplementaries.flax": "Flax", - "item.supplementaries.flax_seeds": "Flax Seeds", - "item.supplementaries.rope_arrow": "Rope Arrow", - "block.supplementaries.potted_flax": "Potted Flax", + "death.attack.supplementaries.xp_extracting": "%1$s wasn't so experienced after all", + "death.attack.supplementaries.xp_extracting.player": "%1$s extracted too much while fighting %2$s", + "death.attack.supplementaries.cannonball": "%1$s was blasted to bits", + "death.attack.supplementaries.cannonball.player": "%1$s was blasted to bits by %2$s", + "death.attack.supplementaries.slingshot": "%1$s was stoned to death by %2$s", + "death.attack.supplementaries.slingshot.item": "%1$s was stoned to death by %2$s using %3$s", + + "effect.supplementaries.overencumbered": "Overencumbered", + "effect.supplementaries.overencumbered.description": "Prevents sprinting. Further levels reduce jump height hinder walking speed respectively", + "effect.supplementaries.flammable": "Flammable", + "effect.supplementaries.flammable.description": "Increases on fire duration and spreads fire as you walk", + + "enchantment.supplementaries.lumisene_fire_aspect": "Lumisene Fire Aspect", + "enchantment.supplementaries.lumisene_flame": "Lumisene Flame", + "enchantment.supplementaries.lumisene_fire_aspect.desc": "Causes additional lumisene fire damage when used to attack a mob.", + "enchantment.supplementaries.lumisene_flame.desc": "Arrows fired from the bow will deal additional lumisene fire damage.", + + "enchantment.supplementaries.stasis": "Stasis", + "enchantment.supplementaries.stasis.desc": "Allows Slingshots projectiles to ignore gravity", + "entity.supplementaries.brick_projectile": "Brick Projectile", + "entity.supplementaries.slimeball_projectile": "Slimeball Projectile", + "entity.supplementaries.dispenser_minecart": "Minecart with Dispenser", + "entity.supplementaries.falling_ash": "Falling Ash", + "entity.supplementaries.falling_lantern": "Falling Lantern", + "entity.supplementaries.falling_urn": "Falling Urn", + "entity.supplementaries.hat_stand": "Hat Stand", + "entity.supplementaries.red_merchant": "Red Merchant", "entity.supplementaries.rope_arrow": "Rope Arrow", - "block.supplementaries.checker_slab": "Checker Slab", - "message.supplementaries.rope_arrow": "Rope: %s", - "block.supplementaries.pulley_block": "Pulley Block", - "block.supplementaries.fodder": "Fodder", - "item.supplementaries.bomb": "Bomb", - "item.supplementaries.bomb_projectile": "Bomb", - "block.supplementaries.flax_block": "Flax Bale", + "entity.supplementaries.slingshot_projectile": "Slingshot Projectile", + "entity.supplementaries.cannonball": "Cannonball", + "entity.supplementaries.throwable_brick": "Brick Projectile", - "block.supplementaries.jar_boat": "Boat in a Jar", - "block.supplementaries.magma_cream_block": "Magma Cream Block", - "message.supplementaries.magma_cream_block": "Install Quark for full functionality", - "message.supplementaries.command.configs": "Install Configured to access configs", - "item.supplementaries.bomb_blue": "Blue Bomb", - "fluid.supplementaries.sap": "Sap", - "message.supplementaries.road_sign": "%d bl", - "item.supplementaries.bomb_blue_projectile": "Blue Bomb", - "block.supplementaries.blaze_rod": "Blaze Rod", - "block.supplementaries.stick": "Stick", - "block.supplementaries.book_pile": "Book Pile", - "block.supplementaries.book_pile_horizontal": "Book Pile", - "block.supplementaries.daub": "Daub", - "block.supplementaries.daub_frame": "Wattle and Daub Frame", - "block.supplementaries.daub_brace": "Wattle and Daub Brace", - "block.supplementaries.daub_cross_brace": "Wattle and Daub Cross Brace", - "block.supplementaries.timber_frame": "Timber Frame", - "block.supplementaries.timber_brace": "Timber Brace", - "block.supplementaries.timber_cross_brace": "Timber Cross Brace", - "block.supplementaries.stone_tile": "Stone Tiles", - "block.supplementaries.stone_tile_slab": "Stone Tile Slab", - "block.supplementaries.stone_tile_vertical_slab": "Stone Tile Vertical Slab", - "block.supplementaries.blackstone_tile": "Blackstone Tiles", - "block.supplementaries.blackstone_tile_slab": "Blackstone Tile Slab", - "block.supplementaries.blackstone_tile_vertical_slab": "Blackstone Tile Vertical Slab", - "block.supplementaries.blackstone_lamp": "Blackstone Lamp", - "block.supplementaries.flag_white": "White Flag", - "block.supplementaries.flag_orange": "Orange Flag", - "block.supplementaries.flag_magenta": "Magenta Flag", - "block.supplementaries.flag_light_blue": "Light Blue Flag", - "block.supplementaries.flag_yellow": "Yellow Flag", - "block.supplementaries.flag_lime": "Lime Flag", - "block.supplementaries.flag_pink": "Pink Flag", - "block.supplementaries.flag_gray": "Gray Flag", - "block.supplementaries.flag_light_gray": "Light Gray Flag", - "block.supplementaries.flag_cyan": "Cyan Flag", - "block.supplementaries.flag_purple": "Purple Flag", - "block.supplementaries.flag_blue": "Blue Flag", - "block.supplementaries.flag_brown": "Brown Flag", - "block.supplementaries.flag_green": "Green Flag", - "block.supplementaries.flag_red": "Red Flag", - "block.supplementaries.flag_black": "Black Flag", - "block.supplementaries.flower_box": "Flower Box", - "block.supplementaries.brass_lantern": "Brass Lantern", - "block.supplementaries.goblet": "Goblet", - "block.supplementaries.flag": "Flag", - "gui.supplementaries.orange_trader.trade": "TRADE OFFER", - "gui.supplementaries.orange_trader.get": "I receive:", - "gui.supplementaries.orange_trader.receive": "You receive:", - "block.supplementaries.raked_gravel": "Raked Gravel", - "message.supplementaries.command.dice": "Rolled D%1$d: %2$d", - "death.attack.supplementaries.xp_extracting": "%1$s wasn't so experienced after all", - "death.attack.supplementaries.xp_extracting.player": "%1$s extracted too much while fighting %2$s", - "advancements.adventure.way_sign.title": "This Must be a Sign!", - "advancements.adventure.way_sign.description": "Follow me to find a village", - "advancements.story.unenchanter.title": "Why Would You do That!?", - "advancements.story.unenchanter.description": "Grind an Enchanted Golden Apple", - "message.supplementaries.jar": "Can store bowls, bottles, buckets, cookies and small mobs", - "block.supplementaries.statue": "Statue", "filled_map.adventure": "Adventurer Map", - "filled_map.structure": "%s Explorer Map", - "filled_map.jungle_temple": "Jungle Explorer Map", - "filled_map.village": "Village Pathfinder Map", + "filled_map.antique": "Weathered Map", + "filled_map.antique.tooltip": "Weathered", + "filled_map.bastion_remnant": "Bastion Explorer Map", "filled_map.desert_pyramid": "Desert Explorer Map", - "filled_map.shipwreck": "Shipwreck Explorer Map", - "filled_map.ruined_portal": "Ruined Portal Explorer Map", - "filled_map.igloo": "Tundra Explorer Map", "filled_map.end_city": "Outer End Explorer Map", + "filled_map.igloo": "Tundra Explorer Map", + "filled_map.jungle_temple": "Jungle Explorer Map", + "filled_map.mineshaft": "Underground Explorer Map", "filled_map.nether_fortress": "Nether Fortress Explorer Map", + "filled_map.ocean_ruin": "Ocean Depths Explorer Map", "filled_map.pillager_outpost": "Outpost Explorer Map", - "filled_map.bastion_remnant": "Bastion Explorer Map", + "filled_map.ruined_portal": "Ruined Portal Explorer Map", + "filled_map.shipwreck": "Shipwreck Explorer Map", + "filled_map.sliced.tooltip": "Slice: %d", "filled_map.stronghold": "Stronghold Explorer Map", - "filled_map.mineshaft": "Underground Explorer Map", + "filled_map.structure": "%s Explorer Map", "filled_map.swamp_hut": "Swamp Explorer Map", - "filled_map.ocean_ruin": "Ocean Depths Explorer Map", - "block.supplementaries.iron_gate": "Iron Gate", - "block.supplementaries.gold_gate": "Gold Gate", - "advancements.husbandry.sus_stew.title": "When the Stew is Sus", - "advancements.husbandry.sus_stew.description": "Drink a suspicious stew", - "advancements.husbandry.soap.title": "Tide Pod Challenge", - "advancements.husbandry.soap.description": "Eat a bar of soap. Don't try this at home", - "item.supplementaries.speedometer": "Speedometer", - "message.supplementaries.speedometer": "%s Blocks/s", - "message.supplementaries.potion.lingering": "Lingering", - "message.supplementaries.potion.splash": "Splash", - "subtitle.supplementaries.music.pancake": "Pancake Music", - "block.supplementaries.pancake_disc.desc": "Partyp - Pancake Music", - "item.supplementaries.pancake_disc.desc": "Partyp - Pancake Music", - "message.supplementaries.key.lockable": "Key Lockable", - "message.supplementaries.placeable": "Placeable", - "item.supplementaries.red_merchant_spawn_egg": "Red Merchant Spawn Egg", - "block.supplementaries.feather_block": "Feather Block", - "block.supplementaries.flint_block": "Block of Flint", - "entity.supplementaries.red_merchant": "Red Merchant", - "message.supplementaries.timber_frame": "Accepts any full block", - "block.supplementaries.wild_flax": "Wild Flax", - "item.supplementaries.slingshot": "Slingshot", - "block.supplementaries.deepslate_lamp": "Deepslate Lamp", - "block.supplementaries.end_stone_lamp": "End Stone Lamp", - "block.supplementaries.rope_knot": "Roped Post", - "enchantment.supplementaries.stasis": "Stasis", - "enchantment.supplementaries.stasis.desc": "Allows Slingshots projectiles to ignore gravity", - "message.supplementaries.rope_arrow_tooltip": "Ropes: %1$s / %2$s", - "block.supplementaries.spring_launcher_arm": "Spring Launcher Arm", - "block.supplementaries.spring_launcher_head": "Spring Launcher", - "block.supplementaries.spring_launcher": "Spring Launcher", - "block.supplementaries.present": "Present", - "block.supplementaries.present_white": "White Present", - "block.supplementaries.present_light_gray": "Light Gray Present", - "block.supplementaries.present_gray": "Gray Present", - "block.supplementaries.present_black": "Black Present", - "block.supplementaries.present_brown": "Brown Present", - "block.supplementaries.present_green": "Green Present", - "block.supplementaries.present_lime": "Lime Present", - "block.supplementaries.present_yellow": "Yellow Present", - "block.supplementaries.present_orange": "Orange Present", - "block.supplementaries.present_red": "Red Present", - "block.supplementaries.present_pink": "Pink Present", - "block.supplementaries.present_magenta": "Magenta Present", - "block.supplementaries.present_purple": "Purple Present", - "block.supplementaries.present_blue": "Blue Present", - "block.supplementaries.present_light_blue": "Light Blue Present", - "block.supplementaries.present_cyan": "Cyan Present", - "structure.supplementaries.way_sign": "Way Sign", - "item.supplementaries.candy": "Candy", + "filled_map.village": "Village Pathfinder Map", + + "fluid.supplementaries.experience": "Experience", + "fluid.supplementaries.honey": "Honey", + "fluid.supplementaries.jar_fluid": "Jar Fluid", + "fluid.supplementaries.milk": "Milk", + "fluid.supplementaries.sap": "Sap", + "fluid.supplementaries.slime": "Slime", + + "globe.supplementaries.earth": "Earth", + "globe.supplementaries.flat": "Flat", + "globe.supplementaries.moon": "Moon", + "globe.supplementaries.sun": "Sun", + + "gui.supplementaries.amendments.message": "As of update 2.8.0 some of Supplementaries features in the Tweaks section were moved to a dedicated mod, Amendments.\n\n The mods are meant to function separately, but if you wish to keep all the already-existing old blocks you must install Amendments.\n\n The features moved are the following: WALL LANTERNS, SKULL CANDLES, CEILING POTS, CEILING BANNERS and SKULL PILES. \n\nNote that if you proceed without it, all those existing blocks will be lost.", + "gui.supplementaries.amendments.suggestions": "You can get the mod HERE", + "gui.supplementaries.amendments.title": "Warning: Amendments is not installed", + "gui.supplementaries.incompatible_mods.title": "Warning: Incompatible mods found", + "gui.supplementaries.incompatible_mods.message": "Supplementaries has detected the following mods that are known to cause crashes:\n\n %s\n\nThese issues are not fixable by supplementaries as they are from these mods instead.\nPlease remove them or be advised of random crashes. If you think this issue has been solve please contact us instead.", + + + + "gui.supplementaries.blackboard.clear": "Clear", + "gui.supplementaries.blackboard.undo": "Undo", + "gui.supplementaries.blackboard.edit": "Edit Blackboard", + "gui.supplementaries.cannon": "Cannon", + "gui.supplementaries.cannon.maneuver": "Maneuver", + "gui.supplementaries.doormat": "Doormat", + "gui.supplementaries.doormat.edit": "Edit Doormat message", + "gui.supplementaries.notice_board": "Notice Board", + "gui.supplementaries.optifine.message": "Before proceeding, please note that Optifine is known to cause issues and crashes.\n\n The mod is not suited for the modded environment and has had many instances of terrible compatibility even with Forge itself.\n\n Moreover, in terms of performance, way better and extremely more performant alterantives exist such as Modern fix, Embeddium as well as Oculus for shaders. \n\nWhether you play modded or vanilla, you should always use the mods listed here below instead.", + "gui.supplementaries.optifine.suggestions": "Here's a selection of mods that we recommend using instead.", + "gui.supplementaries.optifine.title": "WARNING: OPTIFINE DETECTED", + "gui.supplementaries.orange_trader.get": "I receive:", + "gui.supplementaries.orange_trader.receive": "You receive:", + "gui.supplementaries.orange_trader.trade": "TRADE OFFER", + "gui.supplementaries.pedestal": "Pedestal", + "gui.supplementaries.present": "Gift", + "gui.supplementaries.present.pack": "Pack", + "gui.supplementaries.present.send": "To:", + "gui.supplementaries.present.trapped": "Prime", + "gui.supplementaries.pulley_block": "Pulley Block", + "gui.supplementaries.sack": "Sack", + "gui.supplementaries.lunch_basket": "Lunch Basket", + "gui.supplementaries.safe": "Safe", + "gui.supplementaries.safe.name": "%1$s's %2$s", + "gui.supplementaries.safe.password": "%2$s key: %1$s", + "gui.supplementaries.speaker_block": "Speaker Block", + "gui.supplementaries.speaker_block.action_bar_message": "Status Message", + "gui.supplementaries.speaker_block.blocks": " blocks", + "gui.supplementaries.speaker_block.chat_message": "Chat Message", + "gui.supplementaries.speaker_block.edit": "Edit Speaker Block Message", + "gui.supplementaries.speaker_block.narrator_message": "Narrator Message", + "gui.supplementaries.speaker_block.title_message": "Title Message", + "gui.supplementaries.speaker_block.volume" : "Volume: ", + "gui.supplementaries.trapped_present": "Trapped Present", + "gui.supplementaries.welcome_screen.turn_off": "Don't show this again", + + "item.supplementaries.altimeter": "Altimeter", "item.supplementaries.antique_ink": "Antique Ink", - "message.supplementaries.command.record.start": "Noteblocks recording started", - "message.supplementaries.command.record.stop": "Noteblocks recording stopped: saved song at recorded_songs/%s", - "item.supplementaries.wrench": "Wrench", - "block.supplementaries.urn": "Urn", - "block.supplementaries.stone_tile_stairs": "Stone Tile Stairs", - "block.supplementaries.stone_tile_wall": "Stone Tile Wall", - "block.supplementaries.blackstone_tile_stairs": "Blackstone Tile Stairs", - "block.supplementaries.blackstone_tile_wall": "Blackstone Tile Wall", - "block.supplementaries.ash": "Ash", "item.supplementaries.ash": "Ash", "item.supplementaries.ash_brick": "Ash Brick", - "block.supplementaries.ash_bricks": "Ash Bricks", - "block.supplementaries.ash_bricks_wall": "Ash Brick Wall", - "block.supplementaries.ash_bricks_stairs": "Ash Brick Stairs", - "block.supplementaries.ash_bricks_slab": "Ash Brick Slab", - "block.supplementaries.ash_bricks_vertical_slab": "Ash Brick Vertical Slab", - "block.supplementaries.soap_block": "Soap Block", - "item.supplementaries.soap": "Soap", - "item.supplementaries.soap_water": "Soapy Water", - "advancements.husbandry.wrench.title": "Engineer Gaming", - "advancements.husbandry.wrench.description": "Use a Wrench to rotate a block", - "item.supplementaries.bubble_blower": "Bubble Blower", - "message.supplementaries.bubble_blower_tooltip": "Soap: %1$s / %2$s", - "filled_map.antique.tooltip": "Weathered", - "filled_map.antique": "Weathered Map", - "block.supplementaries.globe_sepia": "Sepia Globe", - "block.supplementaries.bubble_block": "Bubble Block", - "advancements.nether.goblet.title": "Consume the Concoction Chalice", - "advancements.nether.goblet.description": "Drink from a Chalice", - "advancements.husbandry.turn_table.title": "How the Turn Tables", - "advancements.husbandry.turn_table.description": "Use a Turn Table to rotate yourself", - "gui.supplementaries.present": "Gift", - "gui.supplementaries.present.send": "To:", - "gui.supplementaries.present.pack": "Pack", - "message.supplementaries.present.from": "From: %s", - "message.supplementaries.present.to": "To: %s", - "message.supplementaries.present.public": "Packed", - "message.supplementaries.present.info": "This present is addressed to: %s", - "advancements.adventure.globe.title": "You Spin Me Right Round Baby", - "advancements.adventure.globe.description": "Spin a globe at ludicrous speed", - "entity.supplementaries.slingshot_projectile": "Slingshot Projectile", - "entity.supplementaries.falling_lantern": "Falling Lantern", - "entity.supplementaries.falling_ash": "Falling Ash", - "entity.supplementaries.falling_urn": "Falling Urn", - "block.supplementaries.silver_door": "Silver Door", - "block.supplementaries.silver_trapdoor": "Silver Trapdoor", - "block.supplementaries.lead_door": "Lead Door", - "block.supplementaries.lead_trapdoor": "Lead Trapdoor", + "item.supplementaries.bamboo_spikes_tipped": "Tipped Bamboo Spikes", + "item.supplementaries.bamboo_spikes_tipped.effect": "Bamboo Spikes of %s", + "item.supplementaries.bomb": "Bomb", + "item.supplementaries.bomb_blue": "Blue Bomb", + "item.supplementaries.bomb_blue_projectile": "Blue Bomb", + "item.supplementaries.bomb_projectile": "Bomb", "item.supplementaries.bomb_spiky": "Spiky Bomb", "item.supplementaries.bomb_spiky_projectile": "Spiky Bomb", - "supplementaries.virtual_resourcepack.title": "Virtual Resourcepack", - "supplementaries.virtual_resourcepack.description": "dynamic runtime resources", - "block.supplementaries.tater_in_a_jar": "Tater in a Jar", - "block.supplementaries.skull_candles": "Skull Candles", - "block.supplementaries.skull_candles_soul": "Skull Soul Candles", - "block.supplementaries.skull_candles_wall": "Wall Skull Candles", - "block.supplementaries.skull_candles_soul_wall": "Wall Skull Soul Candles", - "block.supplementaries.skull_pile": "Skull Pile", - "gui.supplementaries.present.trapped": "Prime", - "gui.supplementaries.trapped_present": "Trapped Present", - "block.supplementaries.trapped_present": "Trapped Present", - "block.supplementaries.trapped_present_white": "Trapped White Present", - "block.supplementaries.trapped_present_light_gray": "Trapped Light Gray Present", - "block.supplementaries.trapped_present_gray": "Trapped Gray Present", - "block.supplementaries.trapped_present_black": "Trapped Black Present", - "block.supplementaries.trapped_present_brown": "Trapped Brown Present", - "block.supplementaries.trapped_present_green": "Trapped Green Present", - "block.supplementaries.trapped_present_lime": "Trapped Lime Present", - "block.supplementaries.trapped_present_yellow": "Trapped Yellow Present", - "block.supplementaries.trapped_present_orange": "Trapped Orange Present", - "block.supplementaries.trapped_present_red": "Trapped Red Present", - "block.supplementaries.trapped_present_pink": "Trapped Pink Present", - "block.supplementaries.trapped_present_magenta": "Trapped Magenta Present", - "block.supplementaries.trapped_present_purple": "Trapped Purple Present", - "block.supplementaries.trapped_present_blue": "Trapped Blue Present", - "block.supplementaries.trapped_present_light_blue": "Trapped Light Blue Present", - "block.supplementaries.trapped_present_cyan": "Trapped Cyan Present", - "block.supplementaries.silver_lantern": "Silver Lantern", - "block.supplementaries.lead_lantern": "Lead Lantern", - "block.supplementaries.gold_lantern": "Gold Lantern", - "entity.supplementaries.dispenser_minecart": "Minecart with Dispenser", + "item.supplementaries.bubble_blower": "Bubble Blower", + "item.supplementaries.bunting": "Bunting", + "item.supplementaries.bunting_black": "Black Bunting", + "item.supplementaries.bunting_blue": "Blue Bunting", + "item.supplementaries.bunting_brown": "Brown Bunting", + "item.supplementaries.bunting_cyan": "Cyan Bunting", + "item.supplementaries.bunting_gray": "Gray Bunting", + "item.supplementaries.bunting_green": "Green Bunting", + "item.supplementaries.bunting_light_blue": "Light Blue Bunting", + "item.supplementaries.bunting_light_gray": "Light Gray Bunting", + "item.supplementaries.bunting_lime": "Lime Bunting", + "item.supplementaries.bunting_magenta": "Magenta Bunting", + "item.supplementaries.bunting_orange": "Orange Bunting", + "item.supplementaries.bunting_pink": "Pink Bunting", + "item.supplementaries.bunting_purple": "Purple Bunting", + "item.supplementaries.bunting_red": "Red Bunting", + "item.supplementaries.bunting_white": "White Bunting", + "item.supplementaries.bunting_yellow": "Yellow Bunting", + "item.supplementaries.candy": "Candy", + "item.supplementaries.cartographers_quill": "Cartographer's Quill", "item.supplementaries.dispenser_minecart": "Minecart with Dispenser", - "effect.supplementaries.overencumbered": "Overencumbered", - "effect.supplementaries.overencumbered.description": "Prevents sprinting. Further levels reduce jump height hinder walking speed respectively", - "message.supplementaries.cage.fail": "You can only capture small animals", - "item.supplementaries.sign_post": "%s Sign Post", - "block.supplementaries.hanging_sign": "%s Hanging Sign", - "block.supplementaries.sugar_cube": "Sugar Cube", - "item.supplementaries.quiver": "Quiver", - "message.supplementaries.quiver.tooltip": "%s [%s]", - "block.supplementaries.crystal_display": "Crystal Display", - "block.supplementaries.relayer": "Relayer", - "block.supplementaries.lapis_bricks": "Lapis Bricks", - "block.supplementaries.lapis_bricks_wall": "Lapis Brick Wall", - "block.supplementaries.lapis_bricks_stairs": "Lapis Brick Stairs", - "block.supplementaries.lapis_bricks_slab": "Lapis Brick Slab", - "block.supplementaries.lapis_bricks_vertical_slab": "Lapis Brick Vertical Slab", - "message.supplementaries.candle_holder": "Stackable", - "block.supplementaries.candle_holder": "Candle Holder", - "block.supplementaries.candle_holder_white": "White Candle Holder", - "block.supplementaries.candle_holder_red": "Red Candle Holder", - "block.supplementaries.candle_holder_cyan": "Cyan Candle Holder", - "block.supplementaries.candle_holder_lime": "Lime Candle Holder", - "block.supplementaries.candle_holder_yellow": "Yellow Candle Holder", - "block.supplementaries.candle_holder_magenta": "Magenta Candle Holder", - "block.supplementaries.candle_holder_brown": "Brown Candle Holder", - "block.supplementaries.candle_holder_light_blue": "Light Blue Candle Holder", - "block.supplementaries.candle_holder_blue": "Blue Candle Holder", - "block.supplementaries.candle_holder_green": "Green Candle Holder", - "block.supplementaries.candle_holder_pink": "Pink Candle Holder", - "block.supplementaries.candle_holder_light_gray": "Light Gray Candle Holder", - "block.supplementaries.candle_holder_purple": "Purple Candle Holder", - "block.supplementaries.candle_holder_black": "Black Candle Holder", - "block.supplementaries.candle_holder_orange": "Orange Candle Holder", - "block.supplementaries.candle_holder_gray": "Gray Candle Holder", - "block.supplementaries.candle_holder_soul": "Soul Candle Holder", - "block.supplementaries.candle_holder_spectacle": "Spectacle Candle Holder", - "block.supplementaries.enderman_head": "Enderman Head", - "block.supplementaries.ashen_basalt": "Basalt", - "block.supplementaries.skull_candle": "Skull Candle", - "block.supplementaries.structure_temp": "0", - - "block.supplementaries.ceiling_banner_black": "Black Banner", - "block.supplementaries.ceiling_banner_blue": "Blue Banner", - "block.supplementaries.ceiling_banner_brown": "Brown Banner", - "block.supplementaries.ceiling_banner_cyan": "Cyan Banner", - "block.supplementaries.ceiling_banner_gray": "Gray Banner", - "block.supplementaries.ceiling_banner_green": "Green Banner", - "block.supplementaries.ceiling_banner_light_blue": "Light Blue Banner", - "block.supplementaries.ceiling_banner_light_gray": "Light Gray Banner", - "block.supplementaries.ceiling_banner_lime": "Lime Banner", - "block.supplementaries.ceiling_banner_magenta": "Magenta Banner", - "block.supplementaries.ceiling_banner_orange": "Orange Banner", - "block.supplementaries.ceiling_banner_pink": "Pink Banner", - "block.supplementaries.ceiling_banner_purple": "Purple Banner", - "block.supplementaries.ceiling_banner_red": "Red Banner", - "block.supplementaries.ceiling_banner_white": "White Banner", - "block.supplementaries.ceiling_banner_yellow": "Yellow Banner", - + "item.supplementaries.flax": "Flax", + "item.supplementaries.flax_seeds": "Flax Seeds", + "item.supplementaries.flute": "Flute", + "item.supplementaries.hat_stand": "Hat Stand", + "item.supplementaries.key": "Key", "item.supplementaries.pancake_disc": "Pancake", + "item.supplementaries.quiver": "Quiver", + "item.supplementaries.red_merchant_spawn_egg": "Red Merchant Spawn Egg", + "item.supplementaries.rope_arrow": "Rope Arrow", + "item.supplementaries.sign_post": "%s Sign Post", + "item.supplementaries.slice_map": "Slice Map", + "item.supplementaries.slingshot": "Slingshot", + "item.supplementaries.soap": "Soap", + "item.supplementaries.soap_water": "Soapy Water", + "item.supplementaries.speedometer": "Speedometer", + "item.supplementaries.way_sign": "%s Way Sign", + "item.supplementaries.cannon_boat": "%s Boat with Cannon", + "item.supplementaries.cannon_boat_bamboo": "Bamboo Raft with Cannon", + "item.supplementaries.wrench": "Wrench", + "item.supplementaries.lunch_basket": "Lunch Basket", + "item.supplementaries.lumisene": "Lumisene", + "item.supplementaries.lumisene_bucket": "Lumisene Bucket", + "item.supplementaries.lumisene_bottle": "Lumisene Bottle", + "item.supplementaries.confetti_popper": "Confetti Popper", + "fluid.supplementaries.lumisene": "Lumisene", + "item.supplementaries.music_disc_heave_ho": "Music Disc", + "item.supplementaries.music_disc_heave_ho.desc": "Hlzfss - Heave Ho!", - "supplementaries.gui.controls": "Supplementaries", - "supplementaries.keybind.quiver": "Quiver", + "itemGroup.jars": "Jars", + "itemGroup.supplementaries": "Supplementaries", - "subtitle.supplementaries.clock_tick": "Clock ticking", - "subtitle.supplementaries.gunpowder.ignite": "Gunpowder fixxles", - "subtitle.supplementaries.bomb": "Bomb explodes", - "subtitle.supplementaries.sack.break": "Sack broken", - "subtitle.supplementaries.sack.place": "Sack placed", - "subtitle.supplementaries.sack.open": "Sack opened", - "subtitle.supplementaries.rope.break": "Rope broken", - "subtitle.supplementaries.rope.place": "Rope placed", - "subtitle.supplementaries.rope.slide": "Rope slide", - "subtitle.supplementaries.bubble.pop": "Bubble pop", - "subtitle.supplementaries.bubble.blow": "Bubble blown", - "subtitle.supplementaries.present.place": "Present placed", - "subtitle.supplementaries.present.break": "Present broken", - "subtitle.supplementaries.present.open": "Present opened", - "subtitle.supplementaries.present.pack": "Present packed", - "subtitle.supplementaries.crank.turn": "Crank turned", - "subtitle.supplementaries.jar.place": "Jar placed", - "subtitle.supplementaries.jar.break": "Jar broken", - "subtitle.supplementaries.jar.cookie": "Cookie placed in a jar", - "subtitle.supplementaries.bellows.retract": "Bellows contracts", - "subtitle.supplementaries.bellows.blow": "Bellows blows", - "subtitle.supplementaries.globe.spin": "Globe spins", - "subtitle.supplementaries.faucet.turn": "Faucet turns", - "subtitle.supplementaries.slingshot.charge": "Slingshot charged", - "subtitle.supplementaries.slingshot.release": "Slingshot released", - "subtitle.supplementaries.turntable.cat": "Ching Cheng Hanji", - "message.supplementaries.tattered": "Tattered", - "painting.supplementaries.bombs.title": "Bombs", - "painting.supplementaries.bombs.author": "Plantkillable", - "item.supplementaries.cartographers_quill": "Cartographer's Quill", - "message.supplementaries.cartographers_quill": "Unknown", - "message.supplementaries.quill_failed": "A Cartographer's Quill could not find any target nearby.", - "message.supplementaries.quill_retry": "A Cartographer's Quill could not find any target nearby. Try somewhere else.", - "message.supplementaries.quill_finished": "A Cartographer Map has been completed.", - "item.supplementaries.altimeter": "Altimeter", "message.supplementaries.altimeter": "Y: %d", + "message.supplementaries.cannon": "Can shoot anything", + "message.supplementaries.argument.instrument.invalid": "Instrument must be one of %1$s, found %2$s", + "message.supplementaries.argument.source.invalid": "Source must be one of %1$s, found %2$s", + "message.supplementaries.blackboard": "Waxed", + "message.supplementaries.bubble_blower_tooltip": "Soap: %1$s / %2$s", + "message.supplementaries.cage.tooltip": "[%s] to place", + "message.supplementaries.cage.fail": "You can only capture small animals", + "message.supplementaries.cage.fail_tamed": "You must tame this animal first", + "message.supplementaries.cage.fail_health": "You can only catch animals with less than %s health", + "message.supplementaries.candle_holder": "Stackable", + "message.supplementaries.bunting": "Can be placed on ropes", + "message.supplementaries.flower_box": "Can hold any big plant", + "message.supplementaries.cartographers_quill": "Unknown", + "message.supplementaries.command.configs": "Install Configured to access configs", + "message.supplementaries.command.configs_reloaded": "Configs reloaded", + "message.supplementaries.command.dice": "Rolled D%1$d: %2$d", + "message.supplementaries.command.globe_changed": "Globe seed changed", + "message.supplementaries.command.globe_reset": "Globe seed reset", + "message.supplementaries.command.record.start": "Noteblocks recording started", + "message.supplementaries.command.record.stop": "Noteblocks recording stopped: saved song at recorded_songs/%s", "message.supplementaries.compass": "X: %d, Z: %d", - "item.supplementaries.slice_map": "Slice Map", - "filled_map.sliced.tooltip": "Slice: %d", "message.supplementaries.death_marker": "Last Death", - "entity.supplementaries.hat_stand": "Hat Stand", - "item.supplementaries.hat_stand": "Hat Stand", - "config.jade.plugin_supplementaries.hat_stand": "Hat Stand", + "message.supplementaries.door.locked": "This door is locked", + "message.supplementaries.fluid_tooltip": "%s: %d mBtl", + "message.supplementaries.globe": "Sold by the Wandering Trader", + "message.supplementaries.hourglass": "Accepts any dust, sand or powder", + "message.supplementaries.jar": "Can store bowls, bottles, buckets, cookies and small mobs", + "message.supplementaries.key.lockable": "Key Lockable", + "message.supplementaries.lock_block.locked": "This block is locked", + "message.supplementaries.placeable": "Placeable", + "message.supplementaries.potion.lingering": "Lingering", + "message.supplementaries.potion.splash": "Splash", + "message.supplementaries.present.from": "From: %s", + "message.supplementaries.present.info": "This present is addressed to: %s", + "message.supplementaries.present.public": "Packed", + "message.supplementaries.present.to": "To: %s", + "message.supplementaries.quill_failed": "A Cartographer's Quill could not find any target nearby.", + "message.supplementaries.quill_finished": "A Cartographer Map has been completed.", + "message.supplementaries.quill_retry": "A Cartographer's Quill could not find any target nearby. Try somewhere else.", + "message.supplementaries.quiver.tooltip": "%s [%s]", + "message.supplementaries.road_sign": "%d bl", + "message.supplementaries.rope_arrow": "Rope: %s", + "message.supplementaries.rope_arrow_tooltip": "Ropes: %1$s / %2$s", + "message.supplementaries.sack": "Quite heavy to carry", + "message.supplementaries.safe.assigned_key": "Assigned to '%s' key", + "message.supplementaries.safe.assigned_key_generic": "Assigned to key", + "message.supplementaries.safe.bound": "Locked", + "message.supplementaries.safe.cleared": "Cleared ownership", + "message.supplementaries.safe.incorrect_key": "You do not have the correct key", + "message.supplementaries.safe.locked": "This safe is locked", + "message.supplementaries.safe.owner": "This safe is owned by %s", + "message.supplementaries.safe.unbound": "Unbound", + "message.supplementaries.speedometer": "%s Blocks/s", + "message.supplementaries.tattered": "Tattered", + "message.supplementaries.throwable_brick": "Can be thrown", + "message.supplementaries.timber_frame": "Accepts any full block", + "message.supplementaries.trapdoor.locked": "This trapdoor is locked", + "message.supplementaries.wind_vane": "Reacts to weather", + "message.supplementaries.cannon_maneuver": "Press %1$s to Dismount, %2$s to Fire", + "message.supplementaries.lunch_box.tooltip.open": "Opened", + "message.supplementaries.lunch_box.tooltip.closed": "Closed", + "message.supplementaries.lunch_box.tooltip": "[%s] to switch mode", + + + "painting.supplementaries.bombs.author": "Plantkillable", + "painting.supplementaries.bombs.title": "Bombs", + + "structure.supplementaries.way_sign": "Way Sign", + "subtitles.supplementaries.generic.block.move": "Block moves", + "subtitles.supplementaries.generic.block.rotate": "Block rotates", + "subtitles.supplementaries.soap.wash": "Soap washing", + "subtitles.supplementaries.blackboard.draw": "Blackboard drawn on", + "subtitles.supplementaries.cannonball.break": "Cannonball breaks", + "subtitles.supplementaries.entity.bounce": "Entity bounces", + "subtitles.supplementaries.slimeball.throw": "Slimeball flies", + "subtitles.supplementaries.slimed": "Entity slimed", + "subtitles.supplementaries.brick.throw": "Brick flies", + "subtitles.supplementaries.bellows.blow": "Bellows blows", + "subtitles.supplementaries.bellows.retract": "Bellows contracts", + "subtitles.supplementaries.bomb": "Bomb explodes", + "subtitles.supplementaries.aeugh": "Pufferfish æüghs", + "subtitles.supplementaries.bubble.blow": "Bubble blown", + "subtitles.supplementaries.bubble.pop": "Bubble pop", + "subtitles.supplementaries.cannon.fire": "Cannon fires", + "subtitles.supplementaries.lunch_basket.open": "Lunch basket opened", + "subtitles.supplementaries.lunch_basket.close": "Lunch basket closed", + "subtitles.supplementaries.clock_tick": "Clock ticking", + "subtitles.supplementaries.crank.turn": "Crank turned", + "subtitles.supplementaries.faucet.turn": "Faucet turns", + "subtitles.supplementaries.globe.spin": "Globe spins", + "subtitles.supplementaries.gunpowder.ignite": "Gunpowder fizzles", + "subtitles.supplementaries.confetti_popper": "Confetti popper pop", + "subtitles.supplementaries.jar.break": "Jar broken", + "subtitles.supplementaries.jar.cookie": "Cookie placed in a jar", + "subtitles.supplementaries.jar.place": "Jar placed", + "subtitles.supplementaries.present.break": "Present broken", + "subtitles.supplementaries.present.open": "Present opened", + "subtitles.supplementaries.present.pack": "Present packed", + "subtitles.supplementaries.present.place": "Present placed", + "subtitles.supplementaries.rope.break": "Rope broken", + "subtitles.supplementaries.rope.place": "Rope placed", + "subtitles.supplementaries.rope.slide": "Rope slide", + "subtitles.supplementaries.sack.break": "Sack broken", + "subtitles.supplementaries.sack.open": "Sack opened", + "subtitles.supplementaries.sack.place": "Sack placed", + "subtitles.supplementaries.slingshot.charge": "Slingshot charged", + "subtitles.supplementaries.slingshot.release": "Slingshot released", + "subtitles.supplementaries.turntable.cat": "Ching Cheng Hanji", + "create.display_source.fill_level.fluid_amount": "Fluid Amount", + "create.item_attributes.present_recipient": "Present addressed to: \"%1$s\"", + "create.item_attributes.present_recipient.inverted": "Present not addressed to: \"%1$s\"", + "supplementaries.display_source.fluid_amount": "Fluid Amount", "supplementaries.display_source.item_name": "Item Name", - "supplementaries.display_source.world_position": "World Position", "supplementaries.display_source.notice_board": "Copy Notice Board", "supplementaries.display_source.time_of_day": "Time of Day", - "supplementaries.display_source.fluid_amount": "Fluid Amount", - "create.display_source.fill_level.fluid_amount": "Fluid Amount", + "supplementaries.display_source.world_position": "World Position", + "supplementaries.gui.controls": "Supplementaries", + "supplementaries.keybind.quiver": "Quiver", + "supplementaries.virtual_resourcepack.description": "dynamic runtime resources", + "supplementaries.virtual_resourcepack.title": "Virtual Resourcepack", - "gui.supplementaries.optifine.message": "Before proceeding, please note that Optifine is known to cause issues and crashes.\n\n The mod is not suited for the modded environment and has had many instances of terrible compatibility even with Forge itself.\n\n Moreover, in terms of performance, way better and extremely more performant alterantives exist such as Modern fix, Embeddium as well as Oculus for shaders. \n\nWhether you play modded or vanilla, you should always use the mods listed here below instead.", - "gui.supplementaries.optifine.suggestions": "Here's a selection of mods that we recommend using instead.", - "gui.supplementaries.optifine.title": "WARNING: OPTIFINE DETECTED", - "gui.supplementaries.optifine.turn_off": "Don't show this again", + "config.jade.plugin_supplementaries.hat_stand": "Hat Stand", + + "trinkets.slot.chest.quiver": "Quiver", + "trinkets.slot.legs.key": "Key", + "trinkets.slot.legs.quiver": "Quiver", + + "leaves_type.twilightforest.dark": "Darkwood", + "leaves_type.ulterlands.souldrained": "Petrified", "block_type.supplementaries.hanging_sign": "Hanging Sign", "block_type.supplementaries.sign_post": "Sign Post", - "wood_type.domum_ornamentum.cactus": "Green Cactus", "wood_type.domum_ornamentum.cactus_extra": "Cactus", "wood_type.twilightforest.dark": "Darkwood", + "wood_type.twilightforest.sorting": "Sortingwood", "wood_type.twilightforest.time": "Timewood", "wood_type.twilightforest.trans": "Transwood", - "wood_type.twilightforest.sorting": "Sortingwood", - "leaves_type.twilightforest.dark": "Darkwood", - "leaves_type.ulterlands.souldrained": "Petrified", - "trinkets.slot.chest.quiver": "Quiver", - "trinkets.slot.legs.quiver": "Quiver", - "trinkets.slot.legs.key": "Key" + + "commands.supplementaries.registry.error.unknown_registry": "Unknown registry '%s'", + "commands.supplementaries.registry.registry_key": "%s", + "commands.supplementaries.registry.elements_count": "Entries: %s", + "commands.supplementaries.registry.copy_elements_names": "Click to copy all entry names to clipboard", + "commands.supplementaries.registry.element": "%s : %s", + "commands.supplementaries.registry.page_info": "%s ", + + "tag.item.supplementaries.altimeters": "Altimeters", + "tag.item.supplementaries.awnings": "Awnings", + "tag.item.supplementaries.blackboard_black": "Black Blackboards", + "tag.item.supplementaries.blackboard_blue": "Blue Blackboards", + "tag.item.supplementaries.blackboard_brown": "Brown Blackboards", + "tag.item.supplementaries.blackboard_cyan": "Cyan Blackboards", + "tag.item.supplementaries.blackboard_gray": "Gray Blackboards", + "tag.item.supplementaries.blackboard_green": "Green Blackboards", + "tag.item.supplementaries.blackboard_light_blue": "Light Blue Blackboards", + "tag.item.supplementaries.blackboard_light_gray": "Light Gray Blackboards", + "tag.item.supplementaries.blackboard_lime": "Lime Blackboards", + "tag.item.supplementaries.blackboard_magenta": "Magenta Blackboards", + "tag.item.supplementaries.blackboard_orange": "Orange Blackboards", + "tag.item.supplementaries.blackboard_pink": "Pink Blackboards", + "tag.item.supplementaries.blackboard_purple": "Purple Blackboards", + "tag.item.supplementaries.blackboard_red": "Red Blackboards", + "tag.item.supplementaries.blackboard_white": "White Blackboards", + "tag.item.supplementaries.blackboard_yellow": "Yellow Blackboards", + "tag.item.supplementaries.candle_holders": "Candle Holders", + "tag.item.supplementaries.chains": "Chains", + "tag.item.supplementaries.concrete_powders": "Concrete Powder", + "tag.item.supplementaries.cookies": "Cookies", + "tag.item.supplementaries.enchantable.stasis": "Stasis Enchantable", + "tag.item.supplementaries.fire_sources": "Fire Sources", + "tag.item.supplementaries.flags": "Flags", + "tag.item.supplementaries.flower_box_plantable": "Flower Box Plantable", + "tag.item.supplementaries.hourglass_dusts": "Hourglass Dusts", + "tag.item.supplementaries.hourglass_sands": "Hourglass Sands", + "tag.item.supplementaries.ignite_flint_blocks": "Ignite Flint Blocks", + "tag.item.supplementaries.keys": "Keys", + "tag.item.supplementaries.lunch_basket_blacklist": "Lunch Basket Blacklist", + "tag.item.supplementaries.overencumbering": "Overencumbering", + "tag.item.supplementaries.pedestal_downright": "Pedestal Downright", + "tag.item.supplementaries.pedestal_upright": "Pedestal Upright", + "tag.item.supplementaries.placeable_books": "Placeable Books", + "tag.item.supplementaries.presents": "Presents", + "tag.item.supplementaries.ropes": "Ropes", + "tag.item.supplementaries.sacks": "Sacks", + "tag.item.supplementaries.sconces": "Sconces", + "tag.item.supplementaries.shulker_blacklist": "Shulker Blacklist", + "tag.item.supplementaries.sign_posts": "Sign Posts", + "tag.item.supplementaries.statue_swords": "Statue Swords", + "tag.item.supplementaries.statue_tools": "Statue Tools", + "tag.item.supplementaries.straw": "Straw", + "tag.item.supplementaries.throwable_bricks": "Throwable Bricks", + "tag.item.supplementaries.trapped_presents": "Trapped Presents", + "tag.item.supplementaries.wattle_and_daub": "Wattle and Daub", + "tag.item.supplementaries.weapon_projectile_overlay_blacklist": "Weapon Projectile Overlay Blacklist" } diff --git a/projects/assets/supplementaries/1.20/supplementaries/lang/zh_cn.json b/projects/assets/supplementaries/1.20/supplementaries/lang/zh_cn.json index 9f314afbde9f..acce905172bb 100644 --- a/projects/assets/supplementaries/1.20/supplementaries/lang/zh_cn.json +++ b/projects/assets/supplementaries/1.20/supplementaries/lang/zh_cn.json @@ -1,476 +1,641 @@ { - "itemGroup.supplementaries": "锦致装饰", - "block.supplementaries.faucet": "水龙头", - "block.supplementaries.wall_lantern": "壁灯", - "block.supplementaries.planter": "种植盆", + "advancements.adventure.globe.description": "以极快的速度旋转地球仪", + "advancements.adventure.globe.title": "你抱着我旋转不止", + "advancements.adventure.way_sign.description": "顺着路走会到达一个村庄", + "advancements.adventure.way_sign.title": "路在这边", + "advancements.husbandry.soap.description": "吃一块肥皂,请勿在家尝试", + "advancements.husbandry.soap.title": "汰渍洗衣球挑战", + "advancements.husbandry.sus_stew.description": "吃一碗谜之炖菜", + "advancements.husbandry.sus_stew.title": "这碗汤很可疑", + "advancements.husbandry.turn_table.description": "用转台旋转你自己", + "advancements.husbandry.turn_table.title": "风水流流转", + "advancements.husbandry.wrench.description": "使用扳手旋转一个方块", + "advancements.husbandry.wrench.title": "工程师游戏中", + "advancements.nether.goblet.description": "从酒杯中喝东西", + "advancements.nether.goblet.title": "来杯鸡尾酒", + "advancements.story.unenchanter.description": "用砂轮将一个附魔金苹果祛魔", + "advancements.story.unenchanter.title": "怎么可以这样做?!", + + "block.minecraft.banner.supplementaries.dragon.black": "黑色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.blue": "蓝色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.brown": "棕色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.cyan": "青色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.gray": "灰色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.green": "绿色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.light_blue": "淡蓝色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.light_gray": "淡灰色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.lime": "黄绿色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.magenta": "品红色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.orange": "橙色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.pink": "粉红色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.purple": "紫色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.red": "红色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.white": "白色龙盾徽", + "block.minecraft.banner.supplementaries.dragon.yellow": "黄色龙盾徽", + "item.supplementaries.dragon_banner_pattern.desc": "龙盾徽", + "item.supplementaries.dragon_banner_pattern": "旗帜图案", + "block.supplementaries.ash": "灰烬", + "block.supplementaries.ash_bricks": "灰烬砖块", + "block.supplementaries.ash_bricks_slab": "灰烬砖台阶", + "block.supplementaries.ash_bricks_stairs": "灰烬砖楼梯", + "block.supplementaries.ash_bricks_vertical_slab": "灰烬砖竖直台阶", + "block.supplementaries.ash_bricks_wall": "灰烬砖墙", + "block.supplementaries.ashen_basalt": "玄武岩", + "block.supplementaries.bamboo_spikes": "竹刺", "block.supplementaries.bellows": "风箱", - "block.supplementaries.wind_vane": "风向标", - "block.supplementaries.clock_block": "时钟方块", - "block.supplementaries.crank": "曲柄", - "block.supplementaries.jar": "玻璃罐", - "block.supplementaries.jar_tinted": "着色玻璃罐", - "block.supplementaries.turn_table": "转台", - "block.supplementaries.pedestal": "展示台", - "block.supplementaries.redstone_illuminator": "红石照明器", - "block.supplementaries.notice_board": "布告栏", - "block.supplementaries.speaker_block": "扬声器", - "block.supplementaries.sconce": "加固火把", - "block.supplementaries.sconce_wall": "加固火把", - "block.supplementaries.sconce_soul": "灵魂加固火把", - "block.supplementaries.sconce_soul_wall": "灵魂加固火把", - "block.supplementaries.sconce_ender": "末影加固火把", - "block.supplementaries.sconce_ender_wall": "末影加固火把", - "block.supplementaries.sconce_glow": "荧光加固火把", - "block.supplementaries.sconce_glow_wall": "荧光加固火把", - "block.supplementaries.sconce_nether_brass": "下界黄铜加固火把", - "block.supplementaries.sconce_nether_brass_wall": "下界黄铜加固火把", - "block.supplementaries.sign_post": "路标", - "block.supplementaries.candelabra": "金灯台", - "gui.supplementaries.speaker_block.edit": "编辑扬声器信息", - "gui.supplementaries.speaker_block.chat_message": "语音信息", - "gui.supplementaries.speaker_block.narrator_message": "聊天栏信息", - "gui.supplementaries.speaker_block.action_bar_message": "动作栏信息", - "gui.supplementaries.speaker_block.title_message": "屏幕标题信息", - "entity.supplementaries.firefly": "萤火虫", - "block.supplementaries.firefly_jar": "萤火虫玻璃罐", - "item.supplementaries.firefly": "萤火虫刷怪蛋", - "globe.supplementaries.moon": "月球", - "globe.supplementaries.earth": "地球", - "globe.supplementaries.flat": "地平说", - "globe.supplementaries.sun": "太阳", - "message.supplementaries.command.globe_changed": "地球仪种子已改变", - "message.supplementaries.command.globe_reset": "地球仪种子已重设", - "block.supplementaries.hourglass": "沙漏", - "block.supplementaries.globe": "地球仪", - "block.supplementaries.sconce_lever": "加固火把拉杆", - "block.supplementaries.cage": "笼子", - "block.supplementaries.stone_lamp": "石灯", - "block.supplementaries.sconce_green": "绿色加固火把", - "block.supplementaries.candelabra_silver": "银灯台", - "block.supplementaries.item_shelf": "物品架", - "block.supplementaries.cog_block": "齿轮方块", - "block.supplementaries.sack": "麻布袋", - "gui.supplementaries.blackboard.edit": "编辑黑板", - "block.supplementaries.safe": "保险箱", "block.supplementaries.blackboard": "黑板", - "container.supplementaries.safe": "所有者", - "gui.supplementaries.speaker_block.volume": "音量:", - "gui.supplementaries.speaker_block.blocks": "格", - "block.supplementaries.soul_jar": "灵魂玻璃罐", - "item.supplementaries.flute": "竹笛", - "message.supplementaries.throwable_brick": "可投掷", - "message.supplementaries.wall_lantern": "可放置在墙上", - "message.supplementaries.command.configs_reloaded": "配置已重载", - "block.supplementaries.copper_lantern": "铜灯笼", - - "message.supplementaries.hourglass": "可放入任意砂类或粉末", - "message.supplementaries.cage": "按住[Shift]放置", - "gui.supplementaries.safe.name": "%1$s的%2$s", - "message.supplementaries.safe.cleared": "已清除所有权", - "message.supplementaries.safe.owner": "该保险箱为%s所有", - "gui.supplementaries.doormat.edit": "编辑门垫信息", - "block.supplementaries.doormat": "门垫", - "message.supplementaries.sack": "随身携带挺吃力", - "message.supplementaries.globe": "由流浪商人出售", - "message.supplementaries.wind_vane": "对天气变化有反应", - "message.supplementaries.hanging_pot": "可悬挂", - "message.supplementaries.double_cake": "方块状态下可叠放", - "block.supplementaries.double_cake": "双层蛋糕", - "message.supplementaries.safe.unbound": "未绑定", - "block.supplementaries.gold_door": "金门", - "block.supplementaries.gold_trapdoor": "金活板门", - "block.supplementaries.crimson_lantern": "绯红灯笼", - "message.supplementaries.blackboard": "涂蜡", - "gui.supplementaries.blackboard.clear": "擦除", - "block.supplementaries.hanging_flower_pot": "悬挂的花盆", - "block.supplementaries.directional_cake": "定向的蛋糕", - "block.supplementaries.rope": "绳索", - "block.supplementaries.bamboo_spikes": "竹刺", - "item.supplementaries.bamboo_spikes_tipped": "浸药竹刺", - "message.supplementaries.safe.incorrect_key": "未持有正确的钥匙", - "message.supplementaries.safe.locked": "保险箱已上锁", - "gui.supplementaries.safe.password": "%2$s的钥匙:%1$s", - "message.supplementaries.safe.bound": "已上锁", - "message.supplementaries.safe.assigned_key": "已配对“%s”钥匙", - "message.supplementaries.safe.assigned_key_generic": "已配对钥匙", - "item.supplementaries.key": "钥匙", - - "item.supplementaries.bamboo_spikes_tipped_effect": "%s竹刺", - "death.attack.supplementaries.bamboo_spikes": "%1$s被竹刺刺穿了", - "death.attack.supplementaries.bamboo_spikes.player": "%1$s在与%2$s战斗时被竹刺刺穿了", - "block.supplementaries.netherite_door": "下界合金门", - "block.supplementaries.netherite_trapdoor": "下界合金活板门", - "block.supplementaries.pancake": "煎饼", - "message.supplementaries.door.locked": "门已上锁", - "message.supplementaries.trapdoor.locked": "活板门已上锁", - "item.supplementaries.firefly_spawn_egg": "萤火虫刷怪蛋", - "block.supplementaries.lock_block": "锁方块", - "block.supplementaries.checker_block": "棋盘格方块", - "message.supplementaries.lock_block.locked": "方块已上锁", - "fluid.supplementaries.jar_fluid": "罐内液体", - "fluid.supplementaries.experience": "经验", - "message.supplementaries.fluid_tooltip": "%s:%d瓶", - "fluid.supplementaries.honey": "蜂蜜", - "fluid.supplementaries.milk": "牛奶", - "fluid.supplementaries.slime": "史莱姆", - "itemGroup.jars": "玻璃罐", - "item.supplementaries.flax": "亚麻", - "block.supplementaries.flax": "亚麻", - "item.supplementaries.flax_seeds": "亚麻种子", - "item.supplementaries.rope_arrow": "绳索箭矢", - "block.supplementaries.potted_flax": "亚麻盆栽", - "entity.supplementaries.brick_projectile": "砖弹", - "entity.supplementaries.rope_arrow": "绳索箭矢", - "block.supplementaries.checker_slab": "棋盘格台阶", - "message.supplementaries.rope_arrow": "绳索:%s", - "block.supplementaries.pulley_block": "滑轮方块", - "block.supplementaries.fodder": "饲料堆", - "item.supplementaries.bomb": "炸弹", - "item.supplementaries.bomb_projectile": "炸弹", - "block.supplementaries.flax_block": "亚麻捆", - - "block.supplementaries.jar_boat": "罐中船", - "block.supplementaries.magma_cream_block": "岩浆膏块", - "message.supplementaries.magma_cream_block": "安装Quark以激活全部功能", - "message.supplementaries.command.configs": "安装Configured以访问配置", - "item.supplementaries.bomb_blue": "靛蓝炸弹", - "fluid.supplementaries.sap": "树脂", - "message.supplementaries.road_sign": "%d格", - "item.supplementaries.bomb_blue_projectile": "靛蓝炸弹", + "block.supplementaries.blackstone_lamp": "黑石灯", + "block.supplementaries.blackstone_tile": "黑石瓦", + "block.supplementaries.blackstone_tile_slab": "黑石瓦台阶", + "block.supplementaries.blackstone_tile_stairs": "黑石瓦楼梯", + "block.supplementaries.blackstone_tile_vertical_slab": "黑石瓦竖直台阶", + "block.supplementaries.blackstone_tile_wall": "黑石瓦墙", "block.supplementaries.blaze_rod": "烈焰棒", - "block.supplementaries.stick": "木棍", "block.supplementaries.book_pile": "书堆", "block.supplementaries.book_pile_horizontal": "书堆", + "block.supplementaries.brass_lantern": "黄铜灯笼", + "block.supplementaries.bubble_block": "肥皂泡", + "block.supplementaries.cage": "笼子", + "block.supplementaries.candelabra": "金灯台", + "block.supplementaries.candelabra_silver": "银灯台", + "block.supplementaries.candle_holder": "蜡烛烛台", + "block.supplementaries.candle_holder_black": "黑色蜡烛烛台", + "block.supplementaries.candle_holder_blue": "蓝色蜡烛烛台", + "block.supplementaries.candle_holder_brown": "棕色蜡烛烛台", + "block.supplementaries.candle_holder_cyan": "青色蜡烛烛台", + "block.supplementaries.candle_holder_gray": "灰色蜡烛烛台", + "block.supplementaries.candle_holder_green": "绿色蜡烛烛台", + "block.supplementaries.candle_holder_light_blue": "淡蓝色蜡烛烛台", + "block.supplementaries.candle_holder_light_gray": "淡灰色蜡烛烛台", + "block.supplementaries.candle_holder_lime": "黄绿色蜡烛烛台", + "block.supplementaries.candle_holder_magenta": "品红色蜡烛烛台", + "block.supplementaries.candle_holder_orange": "橙色蜡烛烛台", + "block.supplementaries.candle_holder_pink": "粉红色蜡烛烛台", + "block.supplementaries.candle_holder_purple": "紫色蜡烛烛台", + "block.supplementaries.candle_holder_red": "红色蜡烛烛台", + "block.supplementaries.candle_holder_soul": "灵魂蜡烛烛台", + "block.supplementaries.candle_holder_ender": "末影蜡烛烛台", + "block.supplementaries.candle_holder_cupric": "铜绿蜡烛烛台", + "block.supplementaries.candle_holder_spectacle": "夜视蜡烛烛台", + "block.supplementaries.candle_holder_white": "白色蜡烛烛台", + "block.supplementaries.candle_holder_yellow": "黄色蜡烛烛台", + "block.supplementaries.cannon": "大炮", + "block.supplementaries.cannonball": "炮弹", + "block.supplementaries.checker_block": "棋盘格方块", + "block.supplementaries.checker_slab": "棋盘格台阶", + "block.supplementaries.clock_block": "时钟方块", + "block.supplementaries.cog_block": "齿轮方块", + "block.supplementaries.crank": "曲柄", + "block.supplementaries.crimson_lantern": "绯红灯笼", + "block.supplementaries.crystal_display": "水晶显示屏", "block.supplementaries.daub": "粗灰泥", - "block.supplementaries.daub_frame": "粗灰泥篱笆框架", "block.supplementaries.daub_brace": "粗灰泥篱笆支架", "block.supplementaries.daub_cross_brace": "粗灰泥篱笆交叉支架", - "block.supplementaries.timber_frame": "木框架", - "block.supplementaries.timber_brace": "木支架", - "block.supplementaries.timber_cross_brace": "木交叉支架", - "block.supplementaries.stone_tile": "石瓦", - "block.supplementaries.stone_tile_slab": "石瓦台阶", - "block.supplementaries.stone_tile_vertical_slab": "石瓦竖直台阶", - "block.supplementaries.blackstone_tile": "黑石瓦", - "block.supplementaries.blackstone_tile_slab": "黑石瓦台阶", - "block.supplementaries.blackstone_tile_vertical_slab": "黑石瓦竖直台阶", - "block.supplementaries.blackstone_lamp": "黑石灯", - "block.supplementaries.flag_white": "白色横旗", - "block.supplementaries.flag_orange": "橙色横旗", - "block.supplementaries.flag_magenta": "品红色横旗", + "block.supplementaries.daub_frame": "粗灰泥篱笆框架", + "block.supplementaries.deepslate_lamp": "深板岩灯", + "block.supplementaries.doormat": "门垫", + "block.supplementaries.end_stone_lamp": "末地石灯", + "block.supplementaries.enderman_head": "末影人的头", + "block.supplementaries.faucet": "水龙头", + "block.supplementaries.feather_block": "羽毛块", + "block.supplementaries.flag": "横旗", + "block.supplementaries.flag_black": "黑色横旗", + "block.supplementaries.flag_blue": "蓝色横旗", + "block.supplementaries.flag_brown": "棕色横旗", + "block.supplementaries.flag_cyan": "青色横旗", + "block.supplementaries.flag_gray": "灰色横旗", + "block.supplementaries.flag_green": "绿色横旗", "block.supplementaries.flag_light_blue": "淡蓝色横旗", - "block.supplementaries.flag_yellow": "黄色横旗", + "block.supplementaries.flag_light_gray": "淡灰色横旗", "block.supplementaries.flag_lime": "黄绿色横旗", + "block.supplementaries.flag_magenta": "品红色横旗", + "block.supplementaries.flag_orange": "橙色横旗", "block.supplementaries.flag_pink": "粉红色横旗", - "block.supplementaries.flag_gray": "灰色横旗", - "block.supplementaries.flag_light_gray": "淡灰色横旗", - "block.supplementaries.flag_cyan": "青色横旗", "block.supplementaries.flag_purple": "紫色横旗", - "block.supplementaries.flag_blue": "蓝色横旗", - "block.supplementaries.flag_brown": "棕色横旗", - "block.supplementaries.flag_green": "绿色横旗", "block.supplementaries.flag_red": "红色横旗", - "block.supplementaries.flag_black": "黑色横旗", + "block.supplementaries.flag_white": "白色横旗", + "block.supplementaries.flag_yellow": "黄色横旗", + "block.supplementaries.flax": "亚麻", + "block.supplementaries.flax_block": "亚麻捆", + "block.supplementaries.flint_block": "燧石块", "block.supplementaries.flower_box": "花箱", - "block.supplementaries.brass_lantern": "黄铜灯笼", + "block.supplementaries.fodder": "饲料堆", + "block.supplementaries.globe": "地球仪", + "block.supplementaries.globe_sepia": "墨绘地球仪", "block.supplementaries.goblet": "酒杯", - "block.supplementaries.flag": "横旗", - "gui.supplementaries.orange_trader.trade": "来交易吗?", - "gui.supplementaries.orange_trader.get": "我得到:", - "gui.supplementaries.orange_trader.receive": "你得到:", - "block.supplementaries.raked_gravel": "耙过的砂砾", - "message.supplementaries.command.dice": "掷骰 D%1$d:%2$d", - "death.attack.supplementaries.xp_extracting": "%1$s经尽人亡了", - "death.attack.supplementaries.xp_extracting.player": "%1$s在与%2$s战斗时榨取了过多经验", - "advancements.adventure.way_sign.title": "路在这边", - "advancements.adventure.way_sign.description": "顺着路走会到达一个村庄", - "advancements.story.unenchanter.title": "怎么可以这样做?!", - "advancements.story.unenchanter.description": "用砂轮将一个附魔金苹果祛魔", - "message.supplementaries.jar": "可以盛纳汤类、药水、其他液体、曲奇饼以及小型生物", - "block.supplementaries.statue": "雕像", - "filled_map.adventure": "冒险地图", - "filled_map.structure": "%s探索地图", - "filled_map.jungle_temple": "丛林探索地图", - "filled_map.village": "村庄寻路地图", - "filled_map.desert_pyramid": "沙漠探索地图", - "filled_map.shipwreck": "沉船探索地图", - "filled_map.ruined_portal": "废弃传送门探索地图", - "filled_map.igloo": "冻原探索地图", - "filled_map.end_city": "末地外沿探索地图", - "filled_map.nether_fortress": "下界要塞探索地图", - "filled_map.pillager_outpost": "前哨站探索地图", - "filled_map.bastion_remnant": "堡垒遗迹探索地图", - "filled_map.stronghold": "要塞探索地图", - "filled_map.mineshaft": "地底探索地图", - "filled_map.swamp_hut": "沼泽探索地图", - "filled_map.ocean_ruin": "深海探索地图", - "block.supplementaries.iron_gate": "铁栏杆门", + "block.supplementaries.gold_door": "金门", "block.supplementaries.gold_gate": "金栏杆门", - "advancements.husbandry.sus_stew.title": "这碗汤很可疑", - "advancements.husbandry.sus_stew.description": "吃一碗谜之炖菜", - "advancements.husbandry.soap.title": "汰渍洗衣球挑战", - "advancements.husbandry.soap.description": "吃一块肥皂,请勿在家尝试", - "item.supplementaries.speedometer": "速度计", - "message.supplementaries.speedometer": "%s格每秒", - "message.supplementaries.potion.lingering": "滞留", - "message.supplementaries.potion.splash": "喷溅", - "subtitle.supplementaries.music.pancake": "Pancake Music", - "block.supplementaries.pancake_disc.desc": "Partyp - Pancake Music", - "item.supplementaries.pancake_disc.desc": "Partyp - Pancake Music", - "message.supplementaries.key.lockable": "钥匙可锁", - "message.supplementaries.placeable": "可放置", - "item.supplementaries.red_merchant_spawn_egg": "红商人刷怪蛋", - "block.supplementaries.feather_block": "羽毛块", - "block.supplementaries.flint_block": "燧石块", - "entity.supplementaries.red_merchant": "红商人", - "message.supplementaries.timber_frame": "接受任意完整方块", - "block.supplementaries.wild_flax": "野生亚麻", - "item.supplementaries.slingshot": "弹弓", - "block.supplementaries.deepslate_lamp": "深板岩灯", - "block.supplementaries.end_stone_lamp": "末地石灯", - "block.supplementaries.rope_knot": "绳结", - "enchantment.supplementaries.stasis": "稳定", - "enchantment.supplementaries.stasis.desc": "使弹弓弹射物不受重力影响", - "message.supplementaries.rope_arrow_tooltip": "绳索:%1$s / %2$s", - "block.supplementaries.spring_launcher_arm": "弹射台臂", - "block.supplementaries.spring_launcher_head": "弹射台", - "block.supplementaries.spring_launcher": "弹射台", + "block.supplementaries.gold_lantern": "金灯笼", + "block.supplementaries.gold_trapdoor": "金活板门", + "block.supplementaries.gunpowder": "火药", + "block.supplementaries.gravel_bricks": "沙砾砖", + "block.supplementaries.suspicious_gravel_bricks": "可疑的沙砾砖", + "block.supplementaries.slidy_block": "滑动方块", + "block.supplementaries.hourglass": "沙漏", + "block.supplementaries.iron_gate": "铁栏杆门", + "block.supplementaries.item_shelf": "物品架", + "block.supplementaries.jar": "玻璃罐", + "block.supplementaries.jar_boat": "罐中船", + "block.supplementaries.jar_tinted": "遮光玻璃罐", + "block.supplementaries.lapis_bricks": "青金石砖", + "block.supplementaries.lapis_bricks_slab": "青金石砖台阶", + "block.supplementaries.lapis_bricks_stairs": "青金石砖楼梯", + "block.supplementaries.lapis_bricks_vertical_slab": "青金石砖竖直台阶", + "block.supplementaries.lapis_bricks_wall": "青金石砖墙", + "block.supplementaries.lead_door": "铅门", + "block.supplementaries.lead_lantern": "铅灯笼", + "block.supplementaries.lead_trapdoor": "铅活板门", + "block.supplementaries.lock_block": "锁方块", + "block.supplementaries.lumisene": "荧光液", + "block.supplementaries.netherite_door": "下界合金门", + "block.supplementaries.netherite_trapdoor": "下界合金活板门", + "block.supplementaries.notice_board": "布告栏", + "block.supplementaries.pancake": "松饼", + "block.supplementaries.pancake.desc": "Hlzfss - Pancake Music", + "block.supplementaries.pedestal": "展示台", + "block.supplementaries.planter": "种植盆", + "block.supplementaries.potted_flax": "亚麻盆栽", "block.supplementaries.present": "礼物盒", - "block.supplementaries.present_white": "白色礼物盒", - "block.supplementaries.present_light_gray": "淡灰色礼物盒", - "block.supplementaries.present_gray": "灰色礼物盒", "block.supplementaries.present_black": "黑色礼物盒", + "block.supplementaries.present_blue": "蓝色礼物盒", "block.supplementaries.present_brown": "棕色礼物盒", + "block.supplementaries.present_cyan": "青色礼物盒", + "block.supplementaries.present_gray": "灰色礼物盒", "block.supplementaries.present_green": "绿色礼物盒", + "block.supplementaries.present_light_blue": "淡蓝色礼物盒", + "block.supplementaries.present_light_gray": "淡灰色礼物盒", "block.supplementaries.present_lime": "黄绿色礼物盒", - "block.supplementaries.present_yellow": "黄色礼物盒", + "block.supplementaries.present_magenta": "品红色礼物盒", "block.supplementaries.present_orange": "橙色礼物盒", - "block.supplementaries.present_red": "红色礼物盒", "block.supplementaries.present_pink": "粉红色礼物盒", - "block.supplementaries.present_magenta": "品红色礼物盒", "block.supplementaries.present_purple": "紫色礼物盒", - "block.supplementaries.present_blue": "蓝色礼物盒", - "block.supplementaries.present_light_blue": "淡蓝色礼物盒", - "block.supplementaries.present_cyan": "青色礼物盒", - "structure.supplementaries.way_sign": "路标", - "item.supplementaries.candy": "糖果", - "item.supplementaries.antique_ink": "古式墨水", - "message.supplementaries.command.record.start": "开始录制音符盒", - "message.supplementaries.command.record.stop": "停止录制音符盒:存储于recorded_songs/%s", - "item.supplementaries.wrench": "扳手", - "block.supplementaries.urn": "瓮", - "block.supplementaries.stone_tile_stairs": "石瓦楼梯", - "block.supplementaries.stone_tile_wall": "石瓦墙", - "block.supplementaries.blackstone_tile_stairs": "黑石瓦楼梯", - "block.supplementaries.blackstone_tile_wall": "黑石瓦墙", - "block.supplementaries.ash": "灰烬", - "item.supplementaries.ash": "灰烬", - "item.supplementaries.ash_brick": "灰烬砖", - "block.supplementaries.ash_bricks": "灰烬砖块", - "block.supplementaries.ash_bricks_wall": "灰烬砖墙", - "block.supplementaries.ash_bricks_stairs": "灰烬砖楼梯", - "block.supplementaries.ash_bricks_slab": "灰烬砖台阶", - "block.supplementaries.ash_bricks_vertical_slab": "灰烬砖竖直台阶", - "block.supplementaries.soap_block": "肥皂块", - "item.supplementaries.soap": "肥皂", - "item.supplementaries.soap_water": "肥皂水", - "advancements.husbandry.wrench.title": "工程师游戏中", - "advancements.husbandry.wrench.description": "使用扳手旋转一个方块", - "item.supplementaries.bubble_blower": "泡泡环", - "message.supplementaries.bubble_blower_tooltip": "肥皂:%1$s / %2$s", - "filled_map.antique.tooltip": "褪色", - "filled_map.antique": "褪色地图", - "block.supplementaries.globe_sepia": "墨绘地球仪", - "block.supplementaries.bubble_block": "肥皂泡", - "advancements.nether.goblet.title": "来杯鸡尾酒", - "advancements.nether.goblet.description": "从酒杯中喝东西", - "advancements.husbandry.turn_table.title": "风水流流转", - "advancements.husbandry.turn_table.description": "用转台旋转你自己", - "gui.supplementaries.present": "礼物盒", - "gui.supplementaries.present.send": "送给:", - "gui.supplementaries.present.pack": "打包", - "message.supplementaries.present.from": "来自:%s", - "message.supplementaries.present.to": "送给:%s", - "message.supplementaries.present.public": "已打包", - "message.supplementaries.present.info": "该礼物送给:%s", - "advancements.adventure.globe.title": "你抱着我旋转不止", - "advancements.adventure.globe.description": "以极快的速度旋转地球仪", - "entity.supplementaries.slingshot_projectile": "弹弓弹射物", - "entity.supplementaries.falling_lantern": "下落的灯笼", - "entity.supplementaries.falling_ash": "下落的灰烬", - "entity.supplementaries.falling_urn": "下落的瓮", + "block.supplementaries.present_red": "红色礼物盒", + "block.supplementaries.present_white": "白色礼物盒", + "block.supplementaries.present_yellow": "黄色礼物盒", + "block.supplementaries.pulley_block": "滑轮方块", + "block.supplementaries.raked_gravel": "耙过的沙砾", + "block.supplementaries.redstone_illuminator": "红石照明器", + "block.supplementaries.relayer": "继电器", + "block.supplementaries.rope": "绳索", + "block.supplementaries.rope_knot": "绳结", + "block.supplementaries.sack": "麻布袋", + "block.supplementaries.safe": "保险箱", + "block.supplementaries.sconce": "加固火把", + "block.supplementaries.sconce_ender": "末影加固火把", + "block.supplementaries.sconce_ender_wall": "末影加固火把", + "block.supplementaries.sconce_glow_wall": "荧光加固火把", + "block.supplementaries.sconce_glow": "荧光加固火把", + "block.supplementaries.sconce_green": "铜绿加固火把", + "block.supplementaries.sconce_lever": "加固火把拉杆", + "block.supplementaries.sconce_nether_brass": "下界黄铜加固火把", + "block.supplementaries.sconce_nether_brass_wall": "下界黄铜加固火把", + "block.supplementaries.sconce_soul": "灵魂加固火把", + "block.supplementaries.sconce_soul_wall": "灵魂加固火把", + "block.supplementaries.sconce_wall": "加固火把", + "block.supplementaries.sign_post": "路标", "block.supplementaries.silver_door": "银门", + "block.supplementaries.silver_lantern": "银灯笼", "block.supplementaries.silver_trapdoor": "银活板门", - "block.supplementaries.lead_door": "铅门", - "block.supplementaries.lead_trapdoor": "铅活板门", - "item.supplementaries.bomb_spiky": "尖刺炸弹", - "item.supplementaries.bomb_spiky_projectile": "尖刺炸弹", - "supplementaries.virtual_resourcepack.title": "Virtual Resourcepack", - "supplementaries.virtual_resourcepack.description": "dynamic runtime resources", + "block.supplementaries.skull_candle": "头颅烛台", + "block.supplementaries.soap_block": "肥皂块", + "block.supplementaries.speaker_block": "扬声器", + "block.supplementaries.spring_launcher": "弹射台", + "block.supplementaries.spring_launcher_arm": "弹射台臂", + "block.supplementaries.spring_launcher_head": "弹射台", + "block.supplementaries.statue": "雕像", + "block.supplementaries.stick": "木棍", + "block.supplementaries.stone_lamp": "石灯", + "block.supplementaries.stone_tile_slab": "石瓦台阶", + "block.supplementaries.stone_tile_stairs": "石瓦楼梯", + "block.supplementaries.stone_tile_vertical_slab": "石瓦竖直台阶", + "block.supplementaries.stone_tile_wall": "石瓦墙", + "block.supplementaries.stone_tile": "石瓦", + "block.supplementaries.structure_temp": "0", + "block.supplementaries.sugar_cube": "糖块", "block.supplementaries.tater_in_a_jar": "罐中小土豆", - "block.supplementaries.skull_candles": "头颅烛台", - "block.supplementaries.skull_candles_soul": "灵魂头颅烛台", - "block.supplementaries.skull_candles_wall": "墙上的头颅烛台", - "block.supplementaries.skull_candles_soul_wall": "墙上的灵魂头颅烛台", - "block.supplementaries.skull_pile": "头颅堆", - "gui.supplementaries.present.trapped": "装入", - "gui.supplementaries.trapped_present": "陷阱礼物盒", + "block.supplementaries.timber_brace": "木支架", + "block.supplementaries.timber_cross_brace": "木交叉支架", + "block.supplementaries.timber_frame": "木框架", "block.supplementaries.trapped_present": "陷阱礼物盒", - "block.supplementaries.trapped_present_white": "白色陷阱礼物盒", - "block.supplementaries.trapped_present_light_gray": "淡灰色陷阱礼物盒", - "block.supplementaries.trapped_present_gray": "灰色陷阱礼物盒", "block.supplementaries.trapped_present_black": "黑色陷阱礼物盒", + "block.supplementaries.trapped_present_blue": "蓝色陷阱礼物盒", "block.supplementaries.trapped_present_brown": "棕色陷阱礼物盒", + "block.supplementaries.trapped_present_cyan": "青色陷阱礼物盒", + "block.supplementaries.trapped_present_gray": "灰色陷阱礼物盒", "block.supplementaries.trapped_present_green": "绿色陷阱礼物盒", + "block.supplementaries.trapped_present_light_blue": "淡蓝色陷阱礼物盒", + "block.supplementaries.trapped_present_light_gray": "淡灰色陷阱礼物盒", "block.supplementaries.trapped_present_lime": "黄绿色陷阱礼物盒", - "block.supplementaries.trapped_present_yellow": "黄色陷阱礼物盒", + "block.supplementaries.trapped_present_magenta": "品红色陷阱礼物盒", "block.supplementaries.trapped_present_orange": "橙色陷阱礼物盒", - "block.supplementaries.trapped_present_red": "红色陷阱礼物盒", "block.supplementaries.trapped_present_pink": "粉红色陷阱礼物盒", - "block.supplementaries.trapped_present_magenta": "品红色陷阱礼物盒", "block.supplementaries.trapped_present_purple": "紫色陷阱礼物盒", - "block.supplementaries.trapped_present_blue": "蓝色陷阱礼物盒", - "block.supplementaries.trapped_present_light_blue": "淡蓝色陷阱礼物盒", - "block.supplementaries.trapped_present_cyan": "青色陷阱礼物盒", - "block.supplementaries.silver_lantern": "银灯笼", - "block.supplementaries.lead_lantern": "铅灯笼", - "block.supplementaries.gold_lantern": "金灯笼", - "entity.supplementaries.dispenser_minecart": "发射器矿车", - "item.supplementaries.dispenser_minecart": "发射器矿车", + "block.supplementaries.trapped_present_red": "红色陷阱礼物盒", + "block.supplementaries.trapped_present_white": "白色陷阱礼物盒", + "block.supplementaries.trapped_present_yellow": "黄色陷阱礼物盒", + "block.supplementaries.turn_table": "转台", + "block.supplementaries.urn": "瓮", + "block.supplementaries.wild_flax": "野生亚麻", + "block.supplementaries.wind_vane": "风向标", + "block.supplementaries.lunch_basket": "午餐篮", + "block.supplementaries.fire_pit": "篝火", + "block.supplementaries.wicker_fence": "藤条栅栏", + "block.supplementaries.awning": "遮阳棚", + "block.supplementaries.awning_white": "白色遮阳棚", + "block.supplementaries.awning_black": "黑色遮阳棚", + "block.supplementaries.awning_blue": "蓝色遮阳棚", + "block.supplementaries.awning_brown": "棕色遮阳棚", + "block.supplementaries.awning_cyan": "青色遮阳棚", + "block.supplementaries.awning_gray": "灰色遮阳棚", + "block.supplementaries.awning_green": "绿色遮阳棚", + "block.supplementaries.awning_light_blue": "淡蓝色遮阳棚", + "block.supplementaries.awning_light_gray": "淡灰色遮阳棚", + "block.supplementaries.awning_lime": "黄绿色遮阳棚", + "block.supplementaries.awning_magenta": "品红色遮阳棚", + "block.supplementaries.awning_orange": "橙色遮阳棚", + "block.supplementaries.awning_pink": "粉红色遮阳棚", + "block.supplementaries.awning_purple": "紫色遮阳棚", + "block.supplementaries.awning_red": "红色遮阳棚", + "block.supplementaries.awning_yellow": "黄色遮阳棚", + "block.supplementaries.fine_wood": "细木堆", + "block.supplementaries.fine_wood_stairs": "细木堆楼梯", + "block.supplementaries.fine_wood_slab": "细木堆台阶", + + + + "death.attack.supplementaries.bamboo_spikes": "%1$s被竹刺刺穿了", + "death.attack.supplementaries.bamboo_spikes.player": "%1$s在与%2$s战斗时被竹刺刺穿了", + "death.attack.supplementaries.xp_extracting": "%1$s经尽人亡了", + "death.attack.supplementaries.xp_extracting.player": "%1$s在与%2$s战斗时榨取了过多经验", + "death.attack.supplementaries.cannonball": "%1$s被炸成了碎末", + "death.attack.supplementaries.cannonball.player": "%1$s被%2$s炸成了碎末", + "death.attack.supplementaries.slingshot": "%1$s被%2$s投石砸死了", + "death.attack.supplementaries.slingshot.item": "%1$s被%2$s用%3$s投石砸死了", + "effect.supplementaries.overencumbered": "负重", "effect.supplementaries.overencumbered.description": "阻止疾跑。等级越高,跳跃高度和行走速度越低。", - "message.supplementaries.cage.fail": "只能捕获小型生物", - "item.supplementaries.sign_post": "%s路标", - "block.supplementaries.hanging_sign": "%s挂牌", - "block.supplementaries.sugar_cube": "糖块", - "item.supplementaries.quiver": "箭袋", - "message.supplementaries.quiver.tooltip": "%s [%s]", - "block.supplementaries.crystal_display": "水晶显示屏", - "block.supplementaries.relayer": "继电器", - "block.supplementaries.lapis_bricks": "青金石砖", - "block.supplementaries.lapis_bricks_wall": "青金石砖墙", - "block.supplementaries.lapis_bricks_stairs": "青金石砖楼梯", - "block.supplementaries.lapis_bricks_slab": "青金石砖台阶", - "block.supplementaries.lapis_bricks_vertical_slab": "青金石砖竖直台阶", - "message.supplementaries.candle_holder": "可叠放", - "block.supplementaries.candle_holder": "蜡烛烛台", - "block.supplementaries.candle_holder_white": "白色蜡烛烛台", - "block.supplementaries.candle_holder_red": "红色蜡烛烛台", - "block.supplementaries.candle_holder_cyan": "青色蜡烛烛台", - "block.supplementaries.candle_holder_lime": "黄绿色蜡烛烛台", - "block.supplementaries.candle_holder_yellow": "黄色蜡烛烛台", - "block.supplementaries.candle_holder_magenta": "品红色蜡烛烛台", - "block.supplementaries.candle_holder_brown": "棕色蜡烛烛台", - "block.supplementaries.candle_holder_light_blue": "淡蓝色蜡烛烛台", - "block.supplementaries.candle_holder_blue": "蓝色蜡烛烛台", - "block.supplementaries.candle_holder_green": "绿色蜡烛烛台", - "block.supplementaries.candle_holder_pink": "粉红色蜡烛烛台", - "block.supplementaries.candle_holder_light_gray": "淡灰色蜡烛烛台", - "block.supplementaries.candle_holder_purple": "紫色蜡烛烛台", - "block.supplementaries.candle_holder_black": "黑色蜡烛烛台", - "block.supplementaries.candle_holder_orange": "橙色蜡烛烛台", - "block.supplementaries.candle_holder_gray": "灰色蜡烛烛台", - "block.supplementaries.candle_holder_soul": "灵魂蜡烛烛台", - "block.supplementaries.candle_holder_spectacle": "夜视蜡烛烛台", - "block.supplementaries.enderman_head": "末影人的头", - "block.supplementaries.ashen_basalt": "玄武岩", - "block.supplementaries.skull_candle": "头颅烛台", - "block.supplementaries.structure_temp": "0", - - "block.supplementaries.ceiling_banner_black": "黑色旗帜", - "block.supplementaries.ceiling_banner_blue": "蓝色旗帜", - "block.supplementaries.ceiling_banner_brown": "棕色旗帜", - "block.supplementaries.ceiling_banner_cyan": "青色旗帜", - "block.supplementaries.ceiling_banner_gray": "灰色旗帜", - "block.supplementaries.ceiling_banner_green": "绿色旗帜", - "block.supplementaries.ceiling_banner_light_blue": "淡蓝色旗帜", - "block.supplementaries.ceiling_banner_light_gray": "淡灰色旗帜", - "block.supplementaries.ceiling_banner_lime": "黄绿色旗帜", - "block.supplementaries.ceiling_banner_magenta": "品红色旗帜", - "block.supplementaries.ceiling_banner_orange": "橙色旗帜", - "block.supplementaries.ceiling_banner_pink": "粉红色旗帜", - "block.supplementaries.ceiling_banner_purple": "紫色旗帜", - "block.supplementaries.ceiling_banner_red": "红色旗帜", - "block.supplementaries.ceiling_banner_white": "白色旗帜", - "block.supplementaries.ceiling_banner_yellow": "黄色旗帜", + "effect.supplementaries.flammable": "易燃", + "effect.supplementaries.flammable.description": "延长着火时间,移动时在地上留下火焰。", - "item.supplementaries.pancake_disc": "煎饼", + "enchantment.supplementaries.lumisene_fire_aspect": "荧光火焰附加", + "enchantment.supplementaries.lumisene_flame": "荧光火矢", + "enchantment.supplementaries.lumisene_fire_aspect.desc": "攻击生物时造成额外荧光火伤害。", + "enchantment.supplementaries.lumisene_flame.desc": "弓发射的箭能造成额外荧光火伤害。", + + "enchantment.supplementaries.stasis": "稳定", + "enchantment.supplementaries.stasis.desc": "使弹弓弹射物不受重力影响", + + "entity.supplementaries.brick_projectile": "砖弹射物", + "entity.supplementaries.slimeball_projectile": "黏液球弹射物", + "entity.supplementaries.dispenser_minecart": "发射器矿车", + "entity.supplementaries.falling_ash": "下落的灰烬", + "entity.supplementaries.falling_lantern": "下落的灯笼", + "entity.supplementaries.falling_urn": "下落的瓮", + "entity.supplementaries.hat_stand": "帽架", + "entity.supplementaries.red_merchant": "红商人", + "entity.supplementaries.rope_arrow": "绳索箭矢", + "entity.supplementaries.slingshot_projectile": "弹弓弹射物", + "entity.supplementaries.cannonball": "炮弹", + "entity.supplementaries.throwable_brick": "砖弹射物", + + "filled_map.adventure": "冒险者地图", + "filled_map.antique": "褪色地图", + "filled_map.antique.tooltip": "褪色", + "filled_map.bastion_remnant": "堡垒遗迹探险家地图", + "filled_map.desert_pyramid": "沙漠探险家地图", + "filled_map.end_city": "末地外沿探险家地图", + "filled_map.igloo": "冻原探险家地图", + "filled_map.jungle_temple": "丛林探险家地图", + "filled_map.mineshaft": "地底探险家地图", + "filled_map.nether_fortress": "下界要塞探险家地图", + "filled_map.ocean_ruin": "深海探险家地图", + "filled_map.pillager_outpost": "前哨站探险家地图", + "filled_map.ruined_portal": "废弃传送门探险家地图", + "filled_map.shipwreck": "沉船探险家地图", + "filled_map.sliced.tooltip": "切面高度:%d", + "filled_map.stronghold": "要塞探险家地图", + "filled_map.structure": "%s探险家地图", + "filled_map.swamp_hut": "沼泽探险家地图", + "filled_map.village": "村庄寻路地图", + + "fluid.supplementaries.experience": "经验", + "fluid.supplementaries.honey": "蜂蜜", + "fluid.supplementaries.jar_fluid": "罐内液体", + "fluid.supplementaries.milk": "奶", + "fluid.supplementaries.sap": "树汁", + "fluid.supplementaries.slime": "史莱姆", + + "globe.supplementaries.earth": "地球", + "globe.supplementaries.flat": "地平说", + "globe.supplementaries.moon": "月球", + "globe.supplementaries.sun": "太阳", + + "gui.supplementaries.amendments.message": "2.8.0版本中Supplementaries的部分微调(Tweaks)特性已移动至独立模组Amendments。\n\n这两个模组可以分离独立运作,但若要保留之前已有的方块,则必须安装Amendments。\n\n涉及移动的特性如下:墙上的灯笼、头颅烛台、悬挂式花盆、吊顶旗帜、头颅堆。\n\n需注意,未安装新模组的情况下继续,已存在的上述方块均会消失。", + "gui.supplementaries.amendments.suggestions": "你可以在此处获取该模组", + "gui.supplementaries.amendments.title": "警告:未安装Amendments", + "gui.supplementaries.incompatible_mods.title": "警告:找到不兼容模组", + "gui.supplementaries.incompatible_mods.message": "Supplementaries检测到以下已知会导致崩溃的模组:\n\n %s\n\n这些问题由这些模组触发,且无法由Supplementaries修复。\n请移除这些模组,否则游戏可能随机崩溃。如认为问题已经得到解决,请联系我们。", + + + + "gui.supplementaries.blackboard.clear": "擦除", + "gui.supplementaries.blackboard.undo": "撤销", + "gui.supplementaries.blackboard.edit": "编辑黑板", + "gui.supplementaries.cannon": "大炮", + "gui.supplementaries.cannon.maneuver": "操控大炮", + "gui.supplementaries.doormat": "门垫", + "gui.supplementaries.doormat.edit": "编辑门垫信息", + "gui.supplementaries.notice_board": "布告栏", + "gui.supplementaries.optifine.message": "在继续之前,请注意已有实证表明Optifine会导致问题乃至崩溃。\n\n该模组不适合与其他模组一起使用,与Forge本身的兼容性也较差。\n\n此外,还有其他效果更好的性能提升模组可供使用,例如Modern fix、Embeddium,以及Oculus。\n\n不论是游玩模组或是游玩原版,你都应该选用下方列出的模组。", + "gui.supplementaries.optifine.suggestions": "我们推荐使用的若干模组如下。", + "gui.supplementaries.optifine.title": "警告:检测到OPTIFINE", + "gui.supplementaries.orange_trader.get": "我得到:", + "gui.supplementaries.orange_trader.receive": "你得到:", + "gui.supplementaries.orange_trader.trade": "来交易吗?", + "gui.supplementaries.pedestal": "展示台", + "gui.supplementaries.present": "礼物盒", + "gui.supplementaries.present.pack": "打包", + "gui.supplementaries.present.send": "送给:", + "gui.supplementaries.present.trapped": "装入", + "gui.supplementaries.pulley_block": "滑轮方块", + "gui.supplementaries.sack": "麻布袋", + "gui.supplementaries.lunch_basket": "午餐篮", + "gui.supplementaries.safe": "保险箱", + "gui.supplementaries.safe.name": "%1$s的%2$s", + "gui.supplementaries.safe.password": "%2$s的钥匙:%1$s", + "gui.supplementaries.speaker_block": "扬声器", + "gui.supplementaries.speaker_block.action_bar_message": "动作栏信息", + "gui.supplementaries.speaker_block.blocks": "格", + "gui.supplementaries.speaker_block.chat_message": "聊天栏信息", + "gui.supplementaries.speaker_block.edit": "编辑扬声器信息", + "gui.supplementaries.speaker_block.narrator_message": "语音信息", + "gui.supplementaries.speaker_block.title_message": "屏幕标题信息", + "gui.supplementaries.speaker_block.volume": "音量:", + "gui.supplementaries.trapped_present": "陷阱礼物盒", + "gui.supplementaries.welcome_screen.turn_off": "不再显示", - "supplementaries.gui.controls": "锦致装饰(Supplementaries)", - "supplementaries.keybind.quiver": "箭袋", - - - "subtitle.supplementaries.clock_tick": "时钟方块:滴答", - "subtitle.supplementaries.gunpowder.ignite": "火药:嘶嘶作响", - "subtitle.supplementaries.bomb": "炸弹:爆炸", - "subtitle.supplementaries.sack.break": "麻布袋:被破坏", - "subtitle.supplementaries.sack.place": "麻布袋:被放置", - "subtitle.supplementaries.sack.open": "麻布袋:打开", - "subtitle.supplementaries.rope.break": "绳索:被破坏", - "subtitle.supplementaries.rope.place": "绳索:被放置", - "subtitle.supplementaries.rope.slide": "绳索:滑动", - "subtitle.supplementaries.bubble.pop": "肥皂泡:破裂", - "subtitle.supplementaries.bubble.blow": "肥皂泡:被吹出", - "subtitle.supplementaries.present.place": "礼物盒:被放置", - "subtitle.supplementaries.present.break": "礼物盒:被破坏", - "subtitle.supplementaries.present.open": "礼物盒:打开", - "subtitle.supplementaries.present.pack": "礼物盒:打包", - "subtitle.supplementaries.crank.turn": "曲柄:转动", - "subtitle.supplementaries.jar.place": "玻璃罐:被放置", - "subtitle.supplementaries.jar.break": "玻璃罐:被破坏", - "subtitle.supplementaries.jar.cookie": "曲奇:被放入罐中", - "subtitle.supplementaries.bellows.retract": "风箱:收缩", - "subtitle.supplementaries.bellows.blow": "风箱:鼓风", - "subtitle.supplementaries.globe.spin": "地球仪:旋转", - "subtitle.supplementaries.faucet.turn": "水龙头:拧动", - "subtitle.supplementaries.slingshot.charge": "弹弓:拉紧", - "subtitle.supplementaries.slingshot.release": "弹弓:弹射", - "subtitle.supplementaries.turntable.cat": "近前看其", - "message.supplementaries.tattered": "破烂不堪", - "painting.supplementaries.bombs.title": "Bombs", - "painting.supplementaries.bombs.author": "Plantkillable", - "item.supplementaries.cartographers_quill": "制图羽毛笔", - "message.supplementaries.cartographers_quill": "未知", - "message.supplementaries.quill_failed": "制图羽毛笔无法在附近找到目标。", - "message.supplementaries.quill_retry": "制图羽毛笔无法在附近找到目标。在其他地方使用试试。", - "message.supplementaries.quill_finished": "制图师地图已绘制完毕。", "item.supplementaries.altimeter": "海拔计", + "item.supplementaries.antique_ink": "古式墨水", + "item.supplementaries.ash": "灰烬", + "item.supplementaries.ash_brick": "灰烬砖", + "item.supplementaries.bamboo_spikes_tipped": "浸药竹刺", + "item.supplementaries.bamboo_spikes_tipped.effect": "%s竹刺", + "item.supplementaries.bomb": "炸弹", + "item.supplementaries.bomb_projectile": "炸弹", + "item.supplementaries.bomb_blue": "靛蓝炸弹", + "item.supplementaries.bomb_blue_projectile": "靛蓝炸弹", + "item.supplementaries.bomb_spiky": "尖刺炸弹", + "item.supplementaries.bomb_spiky_projectile": "尖刺炸弹", + "item.supplementaries.bubble_blower": "泡泡环", + "item.supplementaries.bunting": "彩旗", + "item.supplementaries.bunting_black": "黑色彩旗", + "item.supplementaries.bunting_blue": "蓝色彩旗", + "item.supplementaries.bunting_brown": "棕色彩旗", + "item.supplementaries.bunting_cyan": "青色彩旗", + "item.supplementaries.bunting_gray": "灰色彩旗", + "item.supplementaries.bunting_green": "绿色彩旗", + "item.supplementaries.bunting_light_blue": "淡蓝色彩旗", + "item.supplementaries.bunting_light_gray": "淡灰色彩旗", + "item.supplementaries.bunting_lime": "黄绿色彩旗", + "item.supplementaries.bunting_magenta": "品红色彩旗", + "item.supplementaries.bunting_orange": "橙色彩旗", + "item.supplementaries.bunting_pink": "粉红色彩旗", + "item.supplementaries.bunting_purple": "紫色彩旗", + "item.supplementaries.bunting_red": "红色彩旗", + "item.supplementaries.bunting_white": "白色彩旗", + "item.supplementaries.bunting_yellow": "黄色彩旗", + "item.supplementaries.candy": "糖果", + "item.supplementaries.cartographers_quill": "制图羽毛笔", + "item.supplementaries.dispenser_minecart": "发射器矿车", + "item.supplementaries.flax": "亚麻", + "item.supplementaries.flax_seeds": "亚麻种子", + "item.supplementaries.flute": "竹笛", + "item.supplementaries.hat_stand": "帽架", + "item.supplementaries.key": "钥匙", + "item.supplementaries.pancake_disc": "松饼", + "item.supplementaries.quiver": "箭袋", + "item.supplementaries.red_merchant_spawn_egg": "红商人刷怪蛋", + "item.supplementaries.rope_arrow": "绳索箭矢", + "item.supplementaries.sign_post": "%s路标", + "item.supplementaries.slice_map": "切面地图", + "item.supplementaries.slingshot": "弹弓", + "item.supplementaries.soap": "肥皂", + "item.supplementaries.soap_water": "肥皂水", + "item.supplementaries.speedometer": "速度计", + "item.supplementaries.way_sign": "%s路标", + "item.supplementaries.cannon_boat": "%s载炮船", + "item.supplementaries.cannon_boat_bamboo": "竹载炮筏", + "item.supplementaries.wrench": "扳手", + "item.supplementaries.lunch_basket": "午餐篮", + "item.supplementaries.lumisene": "荧光液", + "item.supplementaries.lumisene_bucket": "荧光液桶", + "item.supplementaries.lumisene_bottle": "荧光液瓶", + "item.supplementaries.confetti_popper": "彩花拉炮", + "fluid.supplementaries.lumisene": "荧光液", + "item.supplementaries.music_disc_heave_ho": "音乐唱片", + "item.supplementaries.music_disc_heave_ho.desc": "Hlzfss - Heave Ho!", + + "itemGroup.jars": "玻璃罐", + "itemGroup.supplementaries": "锦致装饰", + + "message.supplementaries.altimeter": "Y:%d", + "message.supplementaries.cannon": "可以发射任何事物", + "message.supplementaries.argument.instrument.invalid": "乐器必须为%1$s之一,实际为%2$s", + "message.supplementaries.argument.source.invalid": "来源必须为%1$s之一,实际为%2$s", + "message.supplementaries.blackboard": "已涂蜡", + "message.supplementaries.bubble_blower_tooltip": "肥皂:%1$s / %2$s", + "message.supplementaries.cage.tooltip": "按下[%s]以放置", + "message.supplementaries.cage.fail": "只能捕获小型生物", + "message.supplementaries.cage.fail_tamed": "必须先驯服此动物", + "message.supplementaries.cage.fail_health": "只能捕获生命值低于%s的动物", + "message.supplementaries.candle_holder": "可叠放", + "message.supplementaries.bunting": "可放置在绳索上", + "message.supplementaries.flower_box": "可栽种大型植物", + "message.supplementaries.cartographers_quill": "未知", + "message.supplementaries.command.configs": "安装Configured以访问配置", + "message.supplementaries.command.configs_reloaded": "配置已重载", + "message.supplementaries.command.dice": "掷骰 D%1$d:%2$d", + "message.supplementaries.command.globe_changed": "地球仪种子已改变", + "message.supplementaries.command.globe_reset": "地球仪种子已重设", + "message.supplementaries.command.record.start": "开始录制音符盒", + "message.supplementaries.command.record.stop": "停止录制音符盒:文件存储于recorded_songs/%s", "message.supplementaries.compass": "X:%d,Z:%d", - "item.supplementaries.slice_map": "切面地图", - "filled_map.sliced.tooltip": "切面高度:%d", "message.supplementaries.death_marker": "上一次死亡", - "entity.supplementaries.hat_stand": "帽架", - "item.supplementaries.hat_stand": "帽架", - "config.jade.plugin_supplementaries.hat_stand": "帽架", + "message.supplementaries.door.locked": "门已上锁", + "message.supplementaries.fluid_tooltip": "%s:%d瓶", + "message.supplementaries.globe": "由流浪商人出售", + "message.supplementaries.hourglass": "可放入任意砂类或粉末", + "message.supplementaries.jar": "可以盛纳汤类、药水、其他液体、曲奇饼以及小型生物", + "message.supplementaries.key.lockable": "钥匙可锁", + "message.supplementaries.lock_block.locked": "方块已上锁", + "message.supplementaries.placeable": "可放置", + "message.supplementaries.potion.lingering": "滞留", + "message.supplementaries.potion.splash": "喷溅", + "message.supplementaries.present.from": "来自:%s", + "message.supplementaries.present.info": "该礼物送给:%s", + "message.supplementaries.present.public": "已打包", + "message.supplementaries.present.to": "送给:%s", + "message.supplementaries.quill_failed": "制图羽毛笔无法在附近找到目标。", + "message.supplementaries.quill_finished": "制图师地图已绘制完毕。", + "message.supplementaries.quill_retry": "制图羽毛笔无法在附近找到目标。在其他地方使用试试。", + "message.supplementaries.quiver.tooltip": "%s [%s]", + "message.supplementaries.road_sign": "%d格", + "message.supplementaries.rope_arrow": "绳索:%s", + "message.supplementaries.rope_arrow_tooltip": "绳索:%1$s / %2$s", + "message.supplementaries.sack": "随身携带挺吃力", + "message.supplementaries.safe.assigned_key": "已配对“%s”钥匙", + "message.supplementaries.safe.assigned_key_generic": "已配对钥匙", + "message.supplementaries.safe.bound": "已上锁", + "message.supplementaries.safe.cleared": "已清除所有权", + "message.supplementaries.safe.incorrect_key": "未持有正确的钥匙", + "message.supplementaries.safe.locked": "保险箱已上锁", + "message.supplementaries.safe.owner": "该保险箱为%s所有", + "message.supplementaries.safe.unbound": "未绑定", + "message.supplementaries.speedometer": "%s格每秒", + "message.supplementaries.tattered": "破烂不堪", + "message.supplementaries.throwable_brick": "可投掷", + "message.supplementaries.timber_frame": "接受任意完整方块", + "message.supplementaries.trapdoor.locked": "活板门已上锁", + "message.supplementaries.wind_vane": "对天气变化有反应", + "message.supplementaries.cannon_maneuver": "按下%1$s来脱离,按下%2$s来发射", + "message.supplementaries.lunch_box.tooltip.open": "已打开", + "message.supplementaries.lunch_box.tooltip.closed": "已关上", + "message.supplementaries.lunch_box.tooltip": "按下[%s]以切换模式", + + + "painting.supplementaries.bombs.author": "Plantkillable", + "painting.supplementaries.bombs.title": "Bombs", + + "structure.supplementaries.way_sign": "路标", + "subtitles.supplementaries.generic.block.move": "方块:移动", + "subtitles.supplementaries.generic.block.rotate": "方块:旋转", + "subtitles.supplementaries.soap.wash": "肥皂:清洗", + "subtitles.supplementaries.blackboard.draw": "黑板:被涂画", + "subtitles.supplementaries.cannonball.break": "炮弹:碎裂", + "subtitles.supplementaries.entity.bounce": "实体:弹起", + "subtitles.supplementaries.slimeball.throw": "黏液球:飞出", + "subtitles.supplementaries.slimed": "实体:被黏住", + "subtitles.supplementaries.brick.throw": "砖:飞出", + "subtitles.supplementaries.bellows.blow": "风箱:鼓风", + "subtitles.supplementaries.bellows.retract": "风箱:收缩", + "subtitles.supplementaries.bomb": "炸弹:爆炸", + "subtitles.supplementaries.aeugh": "河豚:呃呕~", + "subtitles.supplementaries.bubble.blow": "肥皂泡:被吹出", + "subtitles.supplementaries.bubble.pop": "肥皂泡:破裂", + "subtitles.supplementaries.cannon.fire": "大炮:发射", + "subtitles.supplementaries.lunch_basket.open": "午餐篮:打开", + "subtitles.supplementaries.lunch_basket.close": "午餐篮:关闭", + "subtitles.supplementaries.clock_tick": "时钟方块:滴答", + "subtitles.supplementaries.crank.turn": "曲柄:转动", + "subtitles.supplementaries.faucet.turn": "水龙头:拧动", + "subtitles.supplementaries.globe.spin": "地球仪:旋转", + "subtitles.supplementaries.gunpowder.ignite": "火药:嘶嘶作响", + "subtitles.supplementaries.confetti_popper": "彩花拉炮:拉开", + "subtitles.supplementaries.jar.break": "玻璃罐:被破坏", + "subtitles.supplementaries.jar.cookie": "曲奇:被放入罐中", + "subtitles.supplementaries.jar.place": "玻璃罐:被放置", + "subtitles.supplementaries.present.break": "礼物盒:被破坏", + "subtitles.supplementaries.present.open": "礼物盒:打开", + "subtitles.supplementaries.present.pack": "礼物盒:打包", + "subtitles.supplementaries.present.place": "礼物盒:被放置", + "subtitles.supplementaries.rope.break": "绳索:被破坏", + "subtitles.supplementaries.rope.place": "绳索:被放置", + "subtitles.supplementaries.rope.slide": "绳索:滑动", + "subtitles.supplementaries.sack.break": "麻布袋:被破坏", + "subtitles.supplementaries.sack.open": "麻布袋:打开", + "subtitles.supplementaries.sack.place": "麻布袋:被放置", + "subtitles.supplementaries.slingshot.charge": "弹弓:拉紧", + "subtitles.supplementaries.slingshot.release": "弹弓:弹射", + "subtitles.supplementaries.turntable.cat": "近前看其", + "create.display_source.fill_level.fluid_amount": "流体含量", + "create.item_attributes.present_recipient": "礼物送至:“%1$s”", + "create.item_attributes.present_recipient.inverted": "礼物未送至:“%1$s”", + "supplementaries.display_source.fluid_amount": "流体含量", "supplementaries.display_source.item_name": "物品名称", - "supplementaries.display_source.world_position": "位置", "supplementaries.display_source.notice_board": "布告栏", "supplementaries.display_source.time_of_day": "时间", - "supplementaries.display_source.fluid_amount": "流体含量", - "create.display_source.fill_level.fluid_amount": "流体含量", + "supplementaries.display_source.world_position": "位置", + "supplementaries.gui.controls": "锦致装饰(Supplementaries)", + "supplementaries.keybind.quiver": "箭袋", + "supplementaries.virtual_resourcepack.description": "动态运行时资源", + "supplementaries.virtual_resourcepack.title": "虚拟资源包", + + "config.jade.plugin_supplementaries.hat_stand": "帽架", - "gui.supplementaries.optifine.message": "在继续之前,请注意已有实证表明Optifine会导致问题乃至崩溃。\n\n该模组不适合与其他模组一起使用,与Forge本身的兼容性也较差。\n\n此外,还有其他效果更好的性能提升模组可供使用,例如Modern fix、Embeddium,以及Oculus。\n\n不论是游玩模组或是游玩原版,你都应该选用下方列出的模组。", - "gui.supplementaries.optifine.suggestions": "我们推荐使用的若干模组如下。", - "gui.supplementaries.optifine.title": "警告,检测到OPTIFINE", - "gui.supplementaries.optifine.turn_off": "不再显示", + "trinkets.slot.chest.quiver": "箭袋", + "trinkets.slot.legs.key": "钥匙", + "trinkets.slot.legs.quiver": "箭袋", + + "leaves_type.twilightforest.dark": "黑树", + "leaves_type.ulterlands.souldrained": "石化", "block_type.supplementaries.hanging_sign": "挂牌", "block_type.supplementaries.sign_post": "路标", - - "wood_type.domum_ornamentum.cactus": "绿色仙人掌", "wood_type.domum_ornamentum.cactus_extra": "仙人掌", + "wood_type.domum_ornamentum.cactus": "绿色仙人掌", "wood_type.twilightforest.dark": "黑木", + "wood_type.twilightforest.sorting": "分类木", "wood_type.twilightforest.time": "时光木", "wood_type.twilightforest.trans": "变化木", - "wood_type.twilightforest.sorting": "分类木", - "leaves_type.twilightforest.dark": "黑树", - "leaves_type.ulterlands.souldrained": "石化", - "trinkets.slot.chest.quiver": "箭袋", - "trinkets.slot.legs.quiver": "箭袋", - "trinkets.slot.legs.key": "钥匙" + + "commands.supplementaries.registry.error.unknown_registry": "未知注册项“%s”", + "commands.supplementaries.registry.registry_key": "%s", + "commands.supplementaries.registry.elements_count": "条目数:%s", + "commands.supplementaries.registry.copy_elements_names": "点击以将所有条目名复制至剪贴板", + "commands.supplementaries.registry.element": "%s : %s", + "commands.supplementaries.registry.page_info": "%s <第%s页/共%s页>", + + "tag.item.supplementaries.altimeters": "海拔计", + "tag.item.supplementaries.awnings": "遮阳棚", + "tag.item.supplementaries.blackboard_black": "黑色黑板笔", + "tag.item.supplementaries.blackboard_blue": "蓝色黑板笔", + "tag.item.supplementaries.blackboard_brown": "棕色黑板笔", + "tag.item.supplementaries.blackboard_cyan": "青色黑板笔", + "tag.item.supplementaries.blackboard_gray": "灰色黑板笔", + "tag.item.supplementaries.blackboard_green": "绿色黑板笔", + "tag.item.supplementaries.blackboard_light_blue": "淡蓝色黑板笔", + "tag.item.supplementaries.blackboard_light_gray": "淡灰色黑板笔", + "tag.item.supplementaries.blackboard_lime": "黄绿色黑板笔", + "tag.item.supplementaries.blackboard_magenta": "品红色黑板笔", + "tag.item.supplementaries.blackboard_orange": "橙色黑板笔", + "tag.item.supplementaries.blackboard_pink": "粉红色黑板笔", + "tag.item.supplementaries.blackboard_purple": "紫色黑板笔", + "tag.item.supplementaries.blackboard_red": "红色黑板笔", + "tag.item.supplementaries.blackboard_white": "白色黑板笔", + "tag.item.supplementaries.blackboard_yellow": "黄色黑板笔", + "tag.item.supplementaries.candle_holders": "烛台", + "tag.item.supplementaries.chains": "锁链", + "tag.item.supplementaries.concrete_powders": "混凝土粉末", + "tag.item.supplementaries.cookies": "曲奇", + "tag.item.supplementaries.enchantable.stasis": "接受稳定魔咒", + "tag.item.supplementaries.fire_sources": "火源", + "tag.item.supplementaries.flags": "横旗", + "tag.item.supplementaries.flower_box_plantable": "花箱可种植", + "tag.item.supplementaries.hourglass_dusts": "沙漏砂类", + "tag.item.supplementaries.hourglass_sands": "沙漏沙子", + "tag.item.supplementaries.ignite_flint_blocks": "可点燃燧石块", + "tag.item.supplementaries.keys": "钥匙", + "tag.item.supplementaries.lunch_basket_blacklist": "午餐篮黑名单", + "tag.item.supplementaries.overencumbering": "导致负重", + "tag.item.supplementaries.pedestal_downright": "展示台中朝下竖直摆放", + "tag.item.supplementaries.pedestal_upright": "展示台中朝上竖直摆放", + "tag.item.supplementaries.placeable_books": "可放置的书", + "tag.item.supplementaries.presents": "礼物盒", + "tag.item.supplementaries.ropes": "绳索", + "tag.item.supplementaries.sacks": "麻布袋", + "tag.item.supplementaries.sconces": "加固火把", + "tag.item.supplementaries.shulker_blacklist": "潜影盒黑名单", + "tag.item.supplementaries.sign_posts": "路标", + "tag.item.supplementaries.statue_swords": "雕像用剑", + "tag.item.supplementaries.statue_tools": "雕像用工具", + "tag.item.supplementaries.straw": "干草", + "tag.item.supplementaries.throwable_bricks": "可投掷砖", + "tag.item.supplementaries.trapped_presents": "陷阱礼物盒", + "tag.item.supplementaries.wattle_and_daub": "粗灰泥篱笆", + "tag.item.supplementaries.weapon_projectile_overlay_blacklist": "武器弹射物叠加层黑名单" } diff --git a/projects/assets/supplementaries/1.21/supplementaries/lang/en_us.json b/projects/assets/supplementaries/1.21/supplementaries/lang/en_us.json new file mode 100644 index 000000000000..bcea5d8a12c3 --- /dev/null +++ b/projects/assets/supplementaries/1.21/supplementaries/lang/en_us.json @@ -0,0 +1,1357 @@ +{ + "advancements.adventure.globe.description": "Spin a globe at ludicrous speed", + "advancements.adventure.globe.title": "You Spin Me Right Round Baby", + "advancements.adventure.road_sign.description": "Follow me to find a village", + "advancements.adventure.road_sign.title": "This Must be a Sign!", + "advancements.husbandry.soap.description": "Eat a bar of soap. Don't try this at home", + "advancements.husbandry.soap.title": "Tide Pod Challenge", + "advancements.husbandry.sus_stew.description": "Drink a suspicious stew", + "advancements.husbandry.sus_stew.title": "When the Stew is Sus", + "advancements.husbandry.turn_table.description": "Use a Turn Table to rotate yourself", + "advancements.husbandry.turn_table.title": "How the Turn Tables", + "advancements.husbandry.wrench.description": "Use a Wrench to rotate a block", + "advancements.husbandry.wrench.title": "Engineer Gaming", + "advancements.husbandry.angry_birds.title": "Angry Birds", + "advancements.husbandry.angry_birds.description": "Toss a parrot with a slingshot", + "advancements.nether.goblet.description": "Drink from a Chalice", + "advancements.nether.goblet.title": "Consume the Concoction Chalice", + "advancements.story.unenchanter.description": "Grind an Enchanted Golden Apple", + "advancements.story.unenchanter.title": "Why Would You do That!?", + "block.supplementaries.banner.dragon.black": "Black Dragon Charge", + "block.supplementaries.banner.dragon.blue": "Blue Dragon Charge", + "block.supplementaries.banner.dragon.brown": "Brown Dragon Charge", + "block.supplementaries.banner.dragon.cyan": "Cyan Dragon Charge", + "block.supplementaries.banner.dragon.gray": "Gray Dragon Charge", + "block.supplementaries.banner.dragon.green": "Green Dragon Charge", + "block.supplementaries.banner.dragon.light_blue": "Light Blue Dragon Charge", + "block.supplementaries.banner.dragon.light_gray": "Light Gray Dragon Charge", + "block.supplementaries.banner.dragon.lime": "Lime Dragon Charge", + "block.supplementaries.banner.dragon.magenta": "Magenta Dragon Charge", + "block.supplementaries.banner.dragon.orange": "Orange Dragon Charge", + "block.supplementaries.banner.dragon.pink": "Pink Dragon Charge", + "block.supplementaries.banner.dragon.purple": "Purple Dragon Charge", + "block.supplementaries.banner.dragon.red": "Red Dragon Charge", + "block.supplementaries.banner.dragon.white": "White Dragon Charge", + "block.supplementaries.banner.dragon.yellow": "Yellow Dragon Charge", + "item.supplementaries.dragon_banner_pattern.desc": "Dragon Charge", + "item.supplementaries.dragon_banner_pattern": "Banner Pattern", + "trim_pattern.supplementaries.blast": "Blast Armor Trim", + "item.supplementaries.blast_armor_trim_smithing_template": "Smithing Template", + "block.supplementaries.ash": "Ash", + "block.supplementaries.ash_bricks": "Ash Bricks", + "block.supplementaries.ash_bricks_slab": "Ash Brick Slab", + "block.supplementaries.ash_bricks_stairs": "Ash Brick Stairs", + "block.supplementaries.ash_bricks_wall": "Ash Brick Wall", + "block.supplementaries.ashen_basalt": "Basalt", + "block.supplementaries.barnacles": "Barnacles", + "block.supplementaries.awning": "Awning", + "block.supplementaries.awning_black": "Black Awning", + "block.supplementaries.awning_blue": "Blue Awning", + "block.supplementaries.awning_brown": "Brown Awning", + "block.supplementaries.awning_cyan": "Cyan Awning", + "block.supplementaries.awning_gray": "Gray Awning", + "block.supplementaries.awning_green": "Green Awning", + "block.supplementaries.awning_light_blue": "Light Blue Awning", + "block.supplementaries.awning_light_gray": "Light Gray Awning", + "block.supplementaries.awning_lime": "Lime Awning", + "block.supplementaries.awning_magenta": "Magenta Awning", + "block.supplementaries.awning_orange": "Orange Awning", + "block.supplementaries.awning_pink": "Pink Awning", + "block.supplementaries.awning_purple": "Purple Awning", + "block.supplementaries.awning_red": "Red Awning", + "block.supplementaries.awning_white": "White Awning", + "block.supplementaries.awning_yellow": "Yellow Awning", + "block.supplementaries.bamboo_spikes": "Bamboo Spikes", + "block.supplementaries.bellows": "Bellows", + "block.supplementaries.blackboard": "Blackboard", + "block.supplementaries.blackstone_lamp": "Blackstone Lamp", + "block.supplementaries.blackstone_tile": "Blackstone Tiles", + "block.supplementaries.blackstone_tile_slab": "Blackstone Tile Slab", + "block.supplementaries.blackstone_tile_stairs": "Blackstone Tile Stairs", + "block.supplementaries.blackstone_tile_wall": "Blackstone Tile Wall", + "block.supplementaries.blaze_rod": "Blaze Rod", + "block.supplementaries.breeze_rod": "Breeze Rod", + "block.supplementaries.book_pile": "Book Pile", + "block.supplementaries.book_pile_horizontal": "Book Pile", + "block.supplementaries.bubble_block": "Bubble Block", + "block.supplementaries.cage": "Cage", + "block.supplementaries.candelabra": "Gold Candelabra", + "block.supplementaries.candle_holder": "Candle Holder", + "block.supplementaries.candle_holder_black": "Black Candle Holder", + "block.supplementaries.candle_holder_blue": "Blue Candle Holder", + "block.supplementaries.candle_holder_brown": "Brown Candle Holder", + "block.supplementaries.candle_holder_cyan": "Cyan Candle Holder", + "block.supplementaries.candle_holder_gray": "Gray Candle Holder", + "block.supplementaries.candle_holder_green": "Green Candle Holder", + "block.supplementaries.candle_holder_light_blue": "Light Blue Candle Holder", + "block.supplementaries.candle_holder_light_gray": "Light Gray Candle Holder", + "block.supplementaries.candle_holder_lime": "Lime Candle Holder", + "block.supplementaries.candle_holder_magenta": "Magenta Candle Holder", + "block.supplementaries.candle_holder_orange": "Orange Candle Holder", + "block.supplementaries.candle_holder_pink": "Pink Candle Holder", + "block.supplementaries.candle_holder_purple": "Purple Candle Holder", + "block.supplementaries.candle_holder_red": "Red Candle Holder", + "block.supplementaries.candle_holder_soul": "Soul Candle Holder", + "block.supplementaries.candle_holder_ender": "Ender Candle Holder", + "block.supplementaries.candle_holder_cupric": "Cupric Candle Holder", + "block.supplementaries.candle_holder_spectacle": "Spectacle Candle Holder", + "block.supplementaries.candle_holder_white": "White Candle Holder", + "block.supplementaries.candle_holder_yellow": "Yellow Candle Holder", + "block.supplementaries.cannon": "Cannon", + "block.supplementaries.cannonball": "Cannonball", + "block.supplementaries.checker_block": "Checker Block", + "block.supplementaries.checker_slab": "Checker Slab", + "block.supplementaries.clock_block": "Clock Block", + "block.supplementaries.cog_block": "Cog Block", + "block.supplementaries.crank": "Crank", + "block.supplementaries.crystal_display": "Crystal Display", + "block.supplementaries.daub": "Daub", + "block.supplementaries.daub_brace": "Wattle and Daub Brace", + "block.supplementaries.daub_cross_brace": "Wattle and Daub Cross Brace", + "block.supplementaries.daub_frame": "Wattle and Daub Frame", + "block.supplementaries.deepslate_lamp": "Deepslate Lamp", + "block.supplementaries.doormat": "Doormat", + "block.supplementaries.end_stone_lamp": "End Stone Lamp", + "block.supplementaries.enderman_head": "Enderman Head", + "block.supplementaries.faucet": "Faucet", + "block.supplementaries.feather_block": "Feather Block", + "block.supplementaries.fine_wood": "Fine Wood", + "block.supplementaries.fine_wood_slab": "Fine Wood Slab", + "block.supplementaries.fine_wood_stairs": "Fine Wood Stairs", + "block.supplementaries.fire_pit": "Fire Pit", + "block.supplementaries.ominous_flag": "Ominous Flag", + "block.supplementaries.flag": "Flag", + "block.supplementaries.flag_black": "Black Flag", + "block.supplementaries.flag_blue": "Blue Flag", + "block.supplementaries.flag_brown": "Brown Flag", + "block.supplementaries.flag_cyan": "Cyan Flag", + "block.supplementaries.flag_gray": "Gray Flag", + "block.supplementaries.flag_green": "Green Flag", + "block.supplementaries.flag_light_blue": "Light Blue Flag", + "block.supplementaries.flag_light_gray": "Light Gray Flag", + "block.supplementaries.flag_lime": "Lime Flag", + "block.supplementaries.flag_magenta": "Magenta Flag", + "block.supplementaries.flag_orange": "Orange Flag", + "block.supplementaries.flag_pink": "Pink Flag", + "block.supplementaries.flag_purple": "Purple Flag", + "block.supplementaries.flag_red": "Red Flag", + "block.supplementaries.flag_white": "White Flag", + "block.supplementaries.flag_yellow": "Yellow Flag", + "block.supplementaries.flax": "Flax", + "block.supplementaries.flax_block": "Flax Bale", + "block.supplementaries.flint_block": "Block of Flint", + "block.supplementaries.flower_box": "Flower Box", + "block.supplementaries.fodder": "Fodder", + "block.supplementaries.globe": "Globe", + "block.supplementaries.globe_sepia": "Sepia Globe", + "block.supplementaries.goblet": "Goblet", + "block.supplementaries.gold_door": "Gold Door", + "block.supplementaries.gold_gate": "Gold Gate", + "block.supplementaries.gold_lantern": "Gold Lantern", + "block.supplementaries.gold_trapdoor": "Gold Trapdoor", + "block.supplementaries.gravel_bricks": "Gravel Bricks", + "block.supplementaries.gunpowder": "Gunpowder", + "block.supplementaries.hourglass": "Hourglass", + "block.supplementaries.iron_gate": "Iron Gate", + "block.supplementaries.item_shelf": "Item Shelf", + "block.supplementaries.jar": "Jar", + "block.supplementaries.jar_boat": "Boat in a Jar", + "block.supplementaries.jar_tinted": "Tinted Jar", + "block.supplementaries.brittlestone": "Brittlestone", + "block.supplementaries.brittlestone_bricks": "Brittlestone Bricks", + "block.supplementaries.brittlestone_bricks_slab": "Brittlestone Brick Slab", + "block.supplementaries.brittlestone_bricks_stairs": "Brittlestone Brick Stairs", + "block.supplementaries.brittlestone_bricks_wall": "Brittlestone Brick Wall", + "block.supplementaries.lapis_bricks": "Lapis Bricks", + "block.supplementaries.lapis_bricks_slab": "Lapis Brick Slab", + "block.supplementaries.lapis_bricks_stairs": "Lapis Brick Stairs", + "block.supplementaries.lapis_bricks_wall": "Lapis Brick Wall", + "block.supplementaries.lead_door": "Lead Door", + "block.supplementaries.lead_lantern": "Lead Lantern", + "block.supplementaries.lead_trapdoor": "Lead Trapdoor", + "block.supplementaries.lock_block": "Lock Block", + "block.supplementaries.lumisene": "Lumisene", + "block.supplementaries.lunch_basket": "Lunch Basket", + "block.supplementaries.netherite_door": "Netherite Door", + "block.supplementaries.netherite_trapdoor": "Netherite Trapdoor", + "block.supplementaries.notice_board": "Notice Board", + "block.supplementaries.pancake": "Pancake", + "block.supplementaries.pedestal": "Pedestal", + "block.supplementaries.planter": "Planter", + "block.supplementaries.potted_flax": "Potted Flax", + "block.supplementaries.present": "Present", + "block.supplementaries.present_black": "Black Present", + "block.supplementaries.present_blue": "Blue Present", + "block.supplementaries.present_brown": "Brown Present", + "block.supplementaries.present_cyan": "Cyan Present", + "block.supplementaries.present_gray": "Gray Present", + "block.supplementaries.present_green": "Green Present", + "block.supplementaries.present_light_blue": "Light Blue Present", + "block.supplementaries.present_light_gray": "Light Gray Present", + "block.supplementaries.present_lime": "Lime Present", + "block.supplementaries.present_magenta": "Magenta Present", + "block.supplementaries.present_orange": "Orange Present", + "block.supplementaries.present_pink": "Pink Present", + "block.supplementaries.present_purple": "Purple Present", + "block.supplementaries.present_red": "Red Present", + "block.supplementaries.present_white": "White Present", + "block.supplementaries.present_yellow": "Yellow Present", + "block.supplementaries.pulley_block": "Pulley Block", + "block.supplementaries.raked_gravel": "Raked Gravel", + "block.supplementaries.redstone_illuminator": "Redstone Illuminator", + "block.supplementaries.relayer": "Relayer", + "block.supplementaries.rope": "Rope", + "block.supplementaries.rope_knot": "Roped Post", + "block.supplementaries.sack": "Sack", + "block.supplementaries.safe": "Safe", + "block.supplementaries.sconce": "Sconce", + "block.supplementaries.sconce_ender": "Ender Sconce", + "block.supplementaries.sconce_wall_ender": "Ender Sconce", + "block.supplementaries.sconce_glow": "Glowlight Sconce", + "block.supplementaries.sconce_wall_glow": "Glowlight Sconce", + "block.supplementaries.sconce_green": "Cupric Sconce", + "block.supplementaries.sconce_wall_green": "Cupric Sconce", + "block.supplementaries.sconce_lever": "Sconce Lever", + "block.supplementaries.sconce_nether_brass": "Nether Brass Sconce", + "block.supplementaries.sconce_wall_nether_brass": "Nether Brass Sconce", + "block.supplementaries.sconce_soul": "Soul Sconce", + "block.supplementaries.sconce_wall_soul": "Soul Sconce", + "block.supplementaries.sconce_wall": "Sconce", + "block.supplementaries.skull_candle": "Skull Candle", + "block.supplementaries.slidy_block": "Sliding Block", + "block.supplementaries.soap_block": "Soap Block", + "block.supplementaries.speaker_block": "Speaker Block", + "block.supplementaries.spring_launcher": "Spring Launcher", + "block.supplementaries.spring_launcher_arm": "Spring Launcher Arm", + "block.supplementaries.spring_launcher_head": "Spring Launcher", + "block.supplementaries.statue": "Statue", + "block.supplementaries.stick": "Stick", + "block.supplementaries.stone_lamp": "Stone Lamp", + "block.supplementaries.stone_tile": "Stone Tiles", + "block.supplementaries.stone_tile_slab": "Stone Tile Slab", + "block.supplementaries.stone_tile_stairs": "Stone Tile Stairs", + "block.supplementaries.stone_tile_wall": "Stone Tile Wall", + "block.supplementaries.structure_temp": "0", + "block.supplementaries.sugar_cube": "Sugar Cube", + "block.supplementaries.suspicious_gravel_bricks": "Suspicious Gravel Bricks", + "block.supplementaries.tater_in_a_jar": "Tater in a Jar", + "block.supplementaries.timber_brace": "Timber Brace", + "block.supplementaries.timber_cross_brace": "Timber Cross Brace", + "block.supplementaries.timber_frame": "Timber Frame", + "block.supplementaries.gold_bars": "Gold Bars", + "block.supplementaries.trapped_present": "Trapped Present", + "block.supplementaries.trapped_present_black": "Trapped Black Present", + "block.supplementaries.trapped_present_blue": "Trapped Blue Present", + "block.supplementaries.trapped_present_brown": "Trapped Brown Present", + "block.supplementaries.trapped_present_cyan": "Trapped Cyan Present", + "block.supplementaries.trapped_present_gray": "Trapped Gray Present", + "block.supplementaries.trapped_present_green": "Trapped Green Present", + "block.supplementaries.trapped_present_light_blue": "Trapped Light Blue Present", + "block.supplementaries.trapped_present_light_gray": "Trapped Light Gray Present", + "block.supplementaries.trapped_present_lime": "Trapped Lime Present", + "block.supplementaries.trapped_present_magenta": "Trapped Magenta Present", + "block.supplementaries.trapped_present_orange": "Trapped Orange Present", + "block.supplementaries.trapped_present_pink": "Trapped Pink Present", + "block.supplementaries.trapped_present_purple": "Trapped Purple Present", + "block.supplementaries.trapped_present_red": "Trapped Red Present", + "block.supplementaries.trapped_present_white": "Trapped White Present", + "block.supplementaries.trapped_present_yellow": "Trapped Yellow Present", + "block.supplementaries.turn_table": "Turn Table", + "block.supplementaries.urn": "Urn", + "block.supplementaries.way_sign": "Way Sign", + "block.supplementaries.wicker_fence": "Wicker Fence", + "block.supplementaries.wild_flax": "Wild Flax", + "block.supplementaries.wind_vane": "Wind Vane", + "block.supplementaries.spider_head": "Spider Head", + "config.jade.plugin_supplementaries.hat_stand": "Hat Stand", + "create.display_source.fill_level.fluid_amount": "Fluid Amount", + "create.item_attributes.present_recipient": "Present addressed to: \"%1$s\"", + "create.item_attributes.present_recipient.inverted": "Present not addressed to: \"%1$s\"", + "death.attack.supplementaries.bamboo_spikes": "%1$s was impaled on a spike", + "death.attack.supplementaries.bamboo_spikes.player": "%1$s impaled on a spike whilst fighting %2$s", + "death.attack.supplementaries.cannonball": "%1$s was blasted to bits", + "death.attack.supplementaries.cannonball.player": "%1$s was blasted to bits by %2$s", + "death.attack.supplementaries.slingshot": "%1$s was stoned to death by %2$s", + "death.attack.supplementaries.slingshot.item": "%1$s was stoned to death by %2$s using %3$s", + "death.attack.supplementaries.xp_extracting": "%1$s wasn't so experienced after all", + "death.attack.supplementaries.xp_extracting.player": "%1$s extracted too much while fighting %2$s", + "effect.supplementaries.flammable": "Flammable", + "effect.supplementaries.flammable.description": "Increases on fire duration and spreads fire as you walk.", + "effect.supplementaries.overencumbered": "Overencumbered", + "effect.supplementaries.overencumbered.description": "Prevents sprinting. Further levels reduce jump height and hinder walking speed respectively.", + "enchantment.supplementaries.lumisene_fire_aspect": "Lumisene Fire Aspect", + "enchantment.supplementaries.lumisene_fire_aspect.desc": "Causes additional lumisene fire damage when used to attack a mob.", + "enchantment.supplementaries.lumisene_flame": "Lumisene Flame", + "enchantment.supplementaries.lumisene_flame.desc": "Arrows fired from the bow will deal additional lumisene fire damage.", + "enchantment.supplementaries.stasis": "Stasis", + "enchantment.supplementaries.stasis.desc": "Allows Slingshot projectiles to ignore gravity.", + "entity.supplementaries.plunderer": "Plunderer", + "entity.supplementaries.brick_projectile": "Brick Projectile", + "entity.supplementaries.cannon_boat": "Cannon Boat", + "entity.supplementaries.cannonball": "Cannonball", + "entity.supplementaries.dispenser_minecart": "Minecart with Dispenser", + "entity.supplementaries.falling_ash": "Falling Ash", + "entity.supplementaries.falling_lantern": "Falling Lantern", + "entity.supplementaries.falling_urn": "Falling Urn", + "entity.supplementaries.hat_stand": "Hat Stand", + "entity.supplementaries.red_merchant": "Red Merchant", + "entity.supplementaries.rope_arrow": "Rope Arrow", + "entity.supplementaries.slimeball_projectile": "Slimeball Projectile", + "entity.supplementaries.slingshot_projectile": "Slingshot Projectile", + "entity.supplementaries.throwable_brick": "Brick Projectile", + "filled_map.adventure": "Adventurer Map", + "filled_map.antique": "Weathered Map", + "filled_map.antique.tooltip": "Weathered", + "filled_map.bastion_remnant": "Bastion Explorer Map", + "filled_map.desert_pyramid": "Desert Explorer Map", + "filled_map.end_city": "Outer End Explorer Map", + "filled_map.igloo": "Tundra Explorer Map", + "filled_map.jungle_temple": "Jungle Explorer Map", + "filled_map.mineshaft": "Underground Explorer Map", + "filled_map.nether_fortress": "Nether Fortress Explorer Map", + "filled_map.ocean_ruin": "Ocean Depths Explorer Map", + "filled_map.pillager_outpost": "Outpost Explorer Map", + "filled_map.ruined_portal": "Ruined Portal Explorer Map", + "filled_map.shipwreck": "Shipwreck Explorer Map", + "filled_map.sliced.tooltip": "Slice: %d", + "filled_map.stronghold": "Stronghold Explorer Map", + "filled_map.structure": "%s Explorer Map", + "filled_map.swamp_hut": "Swamp Explorer Map", + "filled_map.village": "Village Pathfinder Map", + "fluid.supplementaries.experience": "Experience", + "fluid.supplementaries.honey": "Honey", + "fluid.supplementaries.jar_fluid": "Jar Fluid", + "fluid.supplementaries.lumisene": "Lumisene", + "fluid.supplementaries.milk": "Milk", + "fluid.supplementaries.sap": "Sap", + "fluid.supplementaries.slime": "Slime", + "globe.supplementaries.earth": "Earth", + "globe.supplementaries.flat": "Flat", + "globe.supplementaries.moon": "Moon", + "globe.supplementaries.round": "Round", + "globe.supplementaries.sun": "Sun", + "gui.supplementaries.amendments.message": "As of update 2.8.0 some of Supplementaries features in the Tweaks section were moved to a dedicated mod, Amendments.\n\n The mods are meant to function separately, but if you wish to keep all the already-existing old blocks you must install Amendments.\n\n The features moved are the following: WALL LANTERNS, SKULL CANDLES, CEILING POTS, CEILING BANNERS and SKULL PILES. \n\nNote that if you proceed without it, all those existing blocks will be lost.", + "gui.supplementaries.amendments.suggestions": "You can get the mod HERE", + "gui.supplementaries.amendments.title": "Warning: Amendments is not installed", + "gui.supplementaries.blackboard.clear": "Clear", + "gui.supplementaries.blackboard.edit": "Edit Blackboard", + "gui.supplementaries.blackboard.undo": "Undo", + "gui.supplementaries.cannon": "Cannon", + "gui.supplementaries.cannon.maneuver": "Maneuver", + "gui.supplementaries.doormat": "Doormat", + "gui.supplementaries.doormat.edit": "Edit Doormat message", + "gui.supplementaries.incompatible_mods.message": "Supplementaries has detected the following mods that are known to cause crashes:\n\n %s\n\nThese issues are not fixable by supplementaries as they are from these mods instead.\nPlease remove them or be advised of random crashes. If you think this issue has been solved please contact us instead.", + "gui.supplementaries.incompatible_mods.title": "Warning: Incompatible mods found", + "gui.supplementaries.lunch_basket": "Lunch Basket", + "gui.supplementaries.notice_board": "Notice Board", + "gui.supplementaries.optifine.message": "Before proceeding, please note that Optifine is known to cause issues and crashes.\n\n The mod is not suited for the modded environment and has had many instances of terrible compatibility even with Forge itself.\n\n Moreover, in terms of performance, way better and extremely more performant alterantives exist such as Modern fix, Embeddium as well as Oculus for shaders. \n\nWhether you play modded or vanilla, you should always use the mods listed here below instead.", + "gui.supplementaries.optifine.suggestions": "Here's a selection of mods that we recommend using instead.", + "gui.supplementaries.optifine.title": "WARNING: OPTIFINE DETECTED", + "gui.supplementaries.orange_trader.get": "I receive:", + "gui.supplementaries.orange_trader.receive": "You receive:", + "gui.supplementaries.orange_trader.trade": "TRADE OFFER", + "gui.supplementaries.pedestal": "Pedestal", + "gui.supplementaries.present": "Gift", + "gui.supplementaries.present.pack": "Pack", + "gui.supplementaries.present.send": "To:", + "gui.supplementaries.present.trapped": "Prime", + "gui.supplementaries.pulley_block": "Pulley Block", + "gui.supplementaries.sack": "Sack", + "gui.supplementaries.safe": "Safe", + "gui.supplementaries.safe.name": "%1$s's %2$s", + "gui.supplementaries.safe.password": "%2$s key: %1$s", + "gui.supplementaries.speaker_block": "Speaker Block", + "gui.supplementaries.speaker_block.action_bar_message": "Status Message", + "gui.supplementaries.speaker_block.blocks": " blocks", + "gui.supplementaries.speaker_block.chat_message": "Chat Message", + "gui.supplementaries.speaker_block.edit": "Edit Speaker Block Message", + "gui.supplementaries.speaker_block.narrator_message": "Narrator Message", + "gui.supplementaries.speaker_block.title_message": "Title Message", + "gui.supplementaries.speaker_block.volume": "Volume: ", + "gui.supplementaries.trapped_present": "Trapped Present", + "gui.supplementaries.welcome_screen.turn_off": "Don't show this again", + "item.supplementaries.altimeter": "Altimeter", + "item.supplementaries.antique_ink": "Antique Ink", + "item.supplementaries.ash": "Ash", + "item.supplementaries.ash_brick": "Ash Brick", + "item.supplementaries.bamboo_spikes_tipped": "Tipped Bamboo Spikes", + "item.supplementaries.bamboo_spikes_tipped.effect": "Bamboo Spikes of %s", + "item.supplementaries.bomb": "Bomb", + "item.supplementaries.bomb_blue": "Blue Bomb", + "item.supplementaries.bomb_blue_projectile": "Blue Bomb", + "item.supplementaries.bomb_projectile": "Bomb", + "item.supplementaries.bubble_blower": "Bubble Blower", + "item.supplementaries.bunting": "Bunting", + "block.supplementaries.bunting_black": "Black Bunting", + "block.supplementaries.bunting_blue": "Blue Bunting", + "block.supplementaries.bunting_brown": "Brown Bunting", + "block.supplementaries.bunting_cyan": "Cyan Bunting", + "block.supplementaries.bunting_gray": "Gray Bunting", + "block.supplementaries.bunting_green": "Green Bunting", + "block.supplementaries.bunting_light_blue": "Light Blue Bunting", + "block.supplementaries.bunting_light_gray": "Light Gray Bunting", + "block.supplementaries.bunting_lime": "Lime Bunting", + "block.supplementaries.bunting_magenta": "Magenta Bunting", + "block.supplementaries.bunting_orange": "Orange Bunting", + "block.supplementaries.bunting_pink": "Pink Bunting", + "block.supplementaries.bunting_purple": "Purple Bunting", + "block.supplementaries.bunting_red": "Red Bunting", + "block.supplementaries.bunting_white": "White Bunting", + "block.supplementaries.bunting_yellow": "Yellow Bunting", + "item.supplementaries.candy": "Candy", + "item.supplementaries.cartographers_quill": "Cartographer's Quill", + "item.supplementaries.confetti_popper": "Confetti Popper", + "item.supplementaries.dispenser_minecart": "Minecart with Dispenser", + "item.supplementaries.flax": "Flax", + "item.supplementaries.flax_seeds": "Flax Seeds", + "item.supplementaries.flute": "Flute", + "item.supplementaries.hat_stand": "Hat Stand", + "item.supplementaries.key": "Key", + "item.supplementaries.lumisene": "Lumisene", + "item.supplementaries.lumisene_bottle": "Lumisene Bottle", + "item.supplementaries.lumisene_bucket": "Lumisene Bucket", + "item.supplementaries.lunch_basket": "Lunch Basket", + "item.supplementaries.music_disc_heave_ho": "Music Disc", + "item.supplementaries.pancake_disc": "Pancake", + "item.supplementaries.quiver": "Quiver", + "item.supplementaries.red_merchant_spawn_egg": "Red Merchant Spawn Egg", + "item.supplementaries.plunderer_spawn_egg": "Plunderer Spawn Egg", + "item.supplementaries.rope_arrow": "Rope Arrow", + "item.supplementaries.slice_map": "Slice Map", + "item.supplementaries.slingshot": "Slingshot", + "item.supplementaries.soap": "Soap", + "item.supplementaries.soap_water": "Soapy Water", + "item.supplementaries.speedometer": "Speedometer", + "item.supplementaries.way_sign": "%s Way Sign", + "item.supplementaries.cannon_boat": "%s Boat with Cannon", + "item.supplementaries.cannon_raft": "%s Raft with Cannon", + "item.supplementaries.cannon_raft_bamboo": "Bamboo Raft with Cannon", + "item.supplementaries.wrench": "Wrench", + "tab.supplementaries.jars": "Jars", + "tab.supplementaries.supplementaries": "Supplementaries", + "jukebox_song.supplementaries.heave_ho": "Hlzfss - Heave Ho!", + "jukebox_song.supplementaries.pancake": "Hlzfss - Pancake Music", + "leaves_type.twilightforest.dark": "Darkwood", + "leaves_type.ulterlands.souldrained": "Petrified", + "message.supplementaries.altimeter": "Y: %d", + "message.supplementaries.cannon": "Can shoot anything", + "message.supplementaries.flute": "You can't add more pets to this flute", + "message.supplementaries.argument.instrument.invalid": "Instrument must be one of %1$s, found %2$s", + "message.supplementaries.argument.source.invalid": "Source must be one of %1$s, found %2$s", + "message.supplementaries.blackboard": "Waxed", + "message.supplementaries.glowing": "Glowing", + "message.supplementaries.bubble_blower_tooltip": "Soap: %1$s / %2$s", + "message.supplementaries.bunting": "Can be placed on ropes", + "message.supplementaries.flower_box": "Can hold any big plant", + "message.supplementaries.cage.fail": "You can't catch this animal", + "message.supplementaries.cage.fail_health": "You can only catch animals with less than %s health", + "message.supplementaries.cage.fail_tamed": "You must tame this animal first", + "message.supplementaries.cage.tooltip": "[%s] to place", + "message.supplementaries.candle_holder": "Stackable", + "message.supplementaries.cannon.maneuver": "Press %1$s to Dismount, %2$s to Fire", + "message.supplementaries.cannon_boat": "Press %1$s to Dismount, %2$s to Fire, %3$s to Maneuver", + "message.supplementaries.cartographers_quill": "Unknown", + "commands.supplementaries.configs": "Install Configured to access configs", + "commands.supplementaries.cage": "Added %s to temporary Cage and Jars catchable list", + "commands.supplementaries.configs_reloaded": "Supplementaries Configs reloaded!", + "commands.supplementaries.globe_changed": "Globe seed changed", + "commands.supplementaries.globe_reset": "Globe seed reset", + "commands.supplementaries.record.start": "Noteblocks recording started", + "commands.supplementaries.record.stop": "Noteblocks recording stopped: saved song at recorded_songs/%s", + "message.supplementaries.compass": "X: %d, Z: %d", + "message.supplementaries.death_marker": "Last Death", + "message.supplementaries.door.locked": "This door is locked", + "message.supplementaries.fluid_tooltip": "%s: %d mBtl", + "message.supplementaries.globe": "Sold by the Wandering Trader", + "message.supplementaries.hourglass": "Accepts any dust, sand or powder", + "message.supplementaries.jar": "Can store bowls, bottles, buckets, cookies and small mobs", + "message.supplementaries.key.lockable": "Key Lockable", + "message.supplementaries.lock_block.locked": "This block is locked", + "message.supplementaries.lunch_box.tooltip": "[%s] to switch mode", + "message.supplementaries.lunch_box.tooltip.closed": "Closed", + "message.supplementaries.lunch_box.tooltip.open": "Opened", + "message.supplementaries.placeable": "Placeable", + "message.supplementaries.potion.lingering": "Lingering", + "message.supplementaries.potion.splash": "Splash", + "message.supplementaries.present.from": "From: %s", + "message.supplementaries.present.info": "This present is addressed to: %s", + "message.supplementaries.present.public": "Packed", + "message.supplementaries.present.to": "To: %s", + "message.supplementaries.quill_failed": "A Cartographer's Quill could not find any target nearby.", + "message.supplementaries.quill_finished": "A Cartographer Map has been completed.", + "message.supplementaries.quill_retry": "A Cartographer's Quill could not find any target nearby. Try somewhere else.", + "message.supplementaries.quiver.tooltip": "%s [%s]", + "message.supplementaries.road_sign": "%d bl", + "message.supplementaries.rope_arrow": "Rope: %s", + "message.supplementaries.rope_arrow_tooltip": "Ropes: %1$s / %2$s", + "message.supplementaries.sack": "Quite heavy to carry", + "message.supplementaries.safe.assigned_key": "Assigned to '%s' key", + "message.supplementaries.safe.assigned_key_generic": "Assigned to key", + "message.supplementaries.safe.bound": "Locked", + "message.supplementaries.safe.cleared": "Cleared ownership", + "message.supplementaries.safe.incorrect_key": "You do not have the correct key", + "message.supplementaries.safe.locked": "This safe is locked", + "message.supplementaries.safe.owner": "This safe is owned by %s", + "message.supplementaries.safe.unbound": "Unbound", + "message.supplementaries.speedometer": "%s Blocks/s", + "message.supplementaries.tattered": "Tattered", + "message.supplementaries.throwable_brick": "Can be thrown", + "message.supplementaries.timber_frame": "Accepts any full block", + "message.supplementaries.trapdoor.locked": "This trapdoor is locked", + "message.supplementaries.wind_vane": "Reacts to weather", + "painting.supplementaries.bombs.author": "Plantkillable", + "painting.supplementaries.bombs.title": "Bombs", + "painting.supplementaries.jar.author": "TestedBubble", + "painting.supplementaries.jar.title": "Jar", + "structure.supplementaries.way_sign": "Way Sign", + "subtitles.supplementaries.bellows.blow": "Bellows blows", + "subtitles.supplementaries.bellows.retract": "Bellows contracts", + "subtitles.supplementaries.blackboard.draw": "Blackboard drawn on", + "subtitles.supplementaries.bomb": "Bomb explodes", + "subtitles.supplementaries.aeugh": "Pufferfish æüghs", + "subtitles.supplementaries.brick.throw": "Brick flies", + "subtitles.supplementaries.bubble.blow": "Bubble blown", + "subtitles.supplementaries.bubble.pop": "Bubble pop", + "subtitles.supplementaries.cannon.fire": "Cannon fires", + "subtitles.supplementaries.cannonball.break": "Cannonball breaks", + "subtitles.supplementaries.clock_tick": "Clock ticking", + "subtitles.supplementaries.confetti_popper": "Confetti popper pop", + "subtitles.supplementaries.crank.turn": "Crank turned", + "subtitles.supplementaries.entity.bounce": "Entity bounces", + "subtitles.supplementaries.faucet.turn": "Faucet turns", + "subtitles.supplementaries.generic.block.move": "Block moves", + "subtitles.supplementaries.generic.block.rotate": "Block rotates", + "subtitles.supplementaries.globe.spin": "Globe spins", + "subtitles.supplementaries.gunpowder.ignite": "Gunpowder fizzles", + "subtitles.supplementaries.jar.break": "Jar broken", + "subtitles.supplementaries.jar.cookie": "Cookie placed in a jar", + "subtitles.supplementaries.jar.place": "Jar placed", + "subtitles.supplementaries.lunch_basket.close": "Lunch basket closed", + "subtitles.supplementaries.lunch_basket.open": "Lunch basket opened", + "subtitles.supplementaries.present.break": "Present broken", + "subtitles.supplementaries.present.open": "Present opened", + "subtitles.supplementaries.present.pack": "Present packed", + "subtitles.supplementaries.present.place": "Present placed", + "subtitles.supplementaries.rope.break": "Rope broken", + "subtitles.supplementaries.rope.place": "Rope placed", + "subtitles.supplementaries.rope.slide": "Rope slide", + "subtitles.supplementaries.sack.break": "Sack broken", + "subtitles.supplementaries.sack.open": "Sack opened", + "subtitles.supplementaries.sack.place": "Sack placed", + "subtitles.supplementaries.slimeball.throw": "Slimeball flies", + "subtitles.supplementaries.slimed": "Entity slimed", + "subtitles.supplementaries.slingshot.charge": "Slingshot charged", + "subtitles.supplementaries.slingshot.release": "Slingshot released", + "subtitles.supplementaries.soap.wash": "Soap washing", + "subtitles.supplementaries.turntable.cat": "Ching Cheng Hanji", + "supplementaries.display_source.fluid_amount": "Fluid Amount", + "supplementaries.display_source.item_name": "Item Name", + "supplementaries.display_source.notice_board": "Copy Notice Board", + "supplementaries.display_source.time_of_day": "Time of Day", + "supplementaries.display_source.world_position": "World Position", + "supplementaries.gui.controls": "Supplementaries", + "supplementaries.keybind.quiver": "Quiver", + "supplementaries.nautilus_studio.catchable_mob": "Catchable Mob", + "supplementaries.nautilus_studio.faucet_interaction": "Faucet Interaction", + "supplementaries.nautilus_studio.flower_box_plant": "Flower Box Plant", + "supplementaries.nautilus_studio.flute_song": "Flute Song", + "supplementaries.nautilus_studio.hourglass_dust": "Hourglass Dust", + "supplementaries.nautilus_studio.mob_head_effect": "Mob Head Effect", + "supplementaries.nautilus_studio.placeable_book_visual": "Placeable Book Visuals", + "supplementaries.virtual_resourcepack.description": "dynamic runtime resources", + "supplementaries.virtual_resourcepack.title": "Virtual Resourcepack", + "tag.block.supplementaries.awnings": "Awnings", + "tag.block.supplementaries.bamboo_spikes": "Bamboo Spikes", + "tag.block.supplementaries.column_shape_10x10": "10x10 Column Shape", + "tag.block.supplementaries.bellows_tickable": "Bellows Tickable", + "tag.block.supplementaries.bomb_breakable": "Bomb Breakable", + "tag.block.supplementaries.bouncy_blocks": "Deflects Bombs", + "tag.block.supplementaries.brick_breakable": "Brick Breakable", + "tag.block.supplementaries.brick_breakable_recursive": "Brick Breakable Recursive", + "tag.block.supplementaries.candle_holders": "Candle Holders", + "tag.block.supplementaries.fast_fall_climbable": "Climbable No Fall Slowdown", + "tag.block.supplementaries.faucet_connection_blacklist": "Faucet Connection Blacklist", + "tag.block.supplementaries.faucet_connection_whitelist": "Faucet Connection Whitelist", + "tag.block.supplementaries.flags": "Flags", + "tag.block.supplementaries.flint_metals": "Sparks Flint Block", + "tag.block.supplementaries.frame_block_blacklist": "Frame Block Blacklist", + "tag.block.supplementaries.gravel_bricks": "Gravel Bricks", + "tag.block.supplementaries.hang_from_ropes": "Hang From Ropes", + "tag.block.supplementaries.item_shelves": "Item Shelves", + "tag.block.supplementaries.lightable_by_gunpowder": "Lightable By Gunpowder", + "tag.block.supplementaries.lights_gunpowder": "Lights Gunpowder", + "tag.block.supplementaries.map_tint_blacklist": "Map Tint Blacklist", + "tag.block.supplementaries.map_tint_foliage_color": "Map Tint Foliage Color", + "tag.block.supplementaries.map_tint_generic": "Map Tint Generic", + "tag.block.supplementaries.map_tint_grass_color": "Map Tint Grass Color", + "tag.block.supplementaries.map_tint_water_color": "Map Tint Water Color", + "tag.block.supplementaries.column_shape_6x6": "6x6 Column Shape", + "tag.block.supplementaries.column_shape_4x4": "4x4 Column Shape", + "tag.block.supplementaries.presents": "Presents", + "tag.block.supplementaries.prevents_offset_above": "Prevents Offset Above", + "tag.block.supplementaries.rope_support": "Rope Support", + "tag.block.supplementaries.sconces": "Sconces", + "tag.block.supplementaries.timber_frames": "Timber Frames", + "tag.block.supplementaries.trapped_presents": "Trapped Presents", + "tag.block.supplementaries.turn_table_cant_shuffle": "Turn Table Cant Shuffle Content", + "tag.block.supplementaries.un_rotatable": "Un-Rotatable", + "tag.block.supplementaries.vine_support": "Vine Support", + "tag.block.supplementaries.wall_lanterns_blacklist": "Wall Lanterns Blacklist", + "tag.block.supplementaries.wall_lanterns_whitelist": "Wall Lanterns Whitelist", + "tag.block.supplementaries.column_shape_8x8": "8x8 Column Shape", + "tag.block.supplementaries.water_holder": "Water Holder From Rope", + "tag.block.supplementaries.wattle_and_daubs": "Wattle And Daubs", + "tag.block.supplementaries.ignores_planter_offset": "Ignores Planter Offset", + "tag.enchantment.supplementaries.slingshot_exclusive_set": "Slingshot Exclusive Set", + "tag.enchantment.supplementaries.prevents_bubble_pop": "Prevents Bubble Block Pop", + "tag.entity_type.supplementaries.ash_blacklist": "Can't Turn To Ash", + "tag.entity_type.supplementaries.cage_baby_catchable": "Cage Baby Catchable", + "tag.entity_type.supplementaries.cage_catchable": "Cage Catchable", + "tag.entity_type.supplementaries.cant_bounce_off_awnings": "Cant Bounce off Awnings", + "tag.entity_type.supplementaries.capture_blacklist": "Cage Capture Blacklist", + "tag.entity_type.supplementaries.eats_fodder": "Eats Fodder", + "tag.entity_type.supplementaries.flute_pet": "Flute Pet", + "tag.entity_type.supplementaries.jar_baby_catchable": "Jar Baby Catchable", + "tag.entity_type.supplementaries.jar_catchable": "Jar Catchable", + "tag.entity_type.supplementaries.non_angerable": "Non Cage Angerable", + "tag.entity_type.supplementaries.rotatable": "Wrench Rotatable", + "tag.entity_type.supplementaries.tickable_when_captured": "Tickable When Captured", + "tag.entity_type.supplementaries.urn_spawn": "Urn Spawns", + "tag.item.supplementaries.altimeters": "Altimeters", + "tag.item.supplementaries.awnings": "Awnings", + "tag.item.supplementaries.bamboo_spikes": "Bamboo Spikes", + "tag.item.supplementaries.blackboard_black": "Blackboard Black", + "tag.item.supplementaries.blackboard_blue": "Blackboard Blue", + "tag.item.supplementaries.blackboard_brown": "Blackboard Brown", + "tag.item.supplementaries.blackboard_cyan": "Blackboard Cyan", + "tag.item.supplementaries.blackboard_gray": "Blackboard Gray", + "tag.item.supplementaries.blackboard_green": "Blackboard Green", + "tag.item.supplementaries.blackboard_light_blue": "Blackboard Light Blue", + "tag.item.supplementaries.blackboard_light_gray": "Blackboard Light Gray", + "tag.item.supplementaries.blackboard_lime": "Blackboard Lime", + "tag.item.supplementaries.blackboard_magenta": "Blackboard Magenta", + "tag.item.supplementaries.blackboard_orange": "Blackboard Orange", + "tag.item.supplementaries.blackboard_pink": "Blackboard Pink", + "tag.item.supplementaries.blackboard_purple": "Blackboard Purple", + "tag.item.supplementaries.blackboard_red": "Blackboard Red", + "tag.item.supplementaries.blackboard_white": "Blackboard White", + "tag.item.supplementaries.blackboard_yellow": "Blackboard Yellow", + "tag.item.supplementaries.buntings": "Buntings", + "tag.item.supplementaries.candle_holders": "Candle Holders", + "tag.item.supplementaries.cannon_boats": "Cannon Boats", + "tag.item.supplementaries.causes_lightning_when_held": "Causes Lightning When Held", + "tag.item.supplementaries.chains": "Chains", + "tag.item.supplementaries.chocolate_bars": "Chocolate Bars", + "tag.item.supplementaries.cookies": "Cookies", + "tag.item.supplementaries.enchantable.stasis": "Stasis", + "tag.item.supplementaries.fire_sources": "Fire Sources", + "tag.item.supplementaries.flags": "Flags", + "tag.item.supplementaries.flower_box_plantable": "Flower Box Plantable", + "tag.item.supplementaries.flower_box_tall_plantable": "Tall Flowers Plantable in Flower Box", + "tag.item.supplementaries.globes": "Globes", + "tag.item.supplementaries.hourglass_dusts": "Hourglass Dusts", + "tag.item.supplementaries.hourglass_sands": "Hourglass Sands", + "tag.item.supplementaries.ignite_flint_blocks": "Ignite Flint Blocks", + "tag.item.supplementaries.item_shelves": "Item Shelves", + "tag.item.supplementaries.jar_cookies": "Jar Cookies", + "tag.item.supplementaries.keys": "Keys", + "tag.item.supplementaries.lunch_basket_blacklist": "Lunch Basket Blacklist", + "tag.item.supplementaries.overencumbering": "Overencumbering", + "tag.item.supplementaries.pancake_syrup": "Pancake Syrup", + "tag.item.supplementaries.pedestal_downright": "Pedestal Downright", + "tag.item.supplementaries.pedestal_upright": "Pedestal Upright", + "tag.item.supplementaries.placeable_books": "Placeable Books", + "tag.item.supplementaries.presents": "Presents", + "tag.item.supplementaries.quiver_blacklist": "Quiver Blacklist", + "tag.item.supplementaries.ropes": "Ropes", + "tag.item.supplementaries.sconces": "Sconces", + "tag.item.supplementaries.shulker_blacklist": "Shulker Blacklist", + "tag.item.supplementaries.slingshot_blacklist": "Slingshot Blacklist", + "tag.item.supplementaries.cannon_blacklist": "Cannon Blacklist", + "tag.item.supplementaries.slingshot_damageable": "Slingshot Damageable", + "tag.item.supplementaries.statue_swords": "Statue Swords", + "tag.item.supplementaries.statue_tools": "Statue Tools", + "tag.item.supplementaries.straw": "Straw", + "tag.item.supplementaries.throwable_bricks": "Throwable Bricks", + "tag.item.supplementaries.throwable_slimeballs": "Throwable Slimeballs", + "tag.item.supplementaries.timber_frames": "Timber Frames", + "tag.item.supplementaries.trapped_presents": "Trapped Presents", + "tag.item.supplementaries.wattle_and_daubs": "Wattle And Daubs", + "tag.item.supplementaries.way_signs": "Way Signs", + "tag.potion.supplementaries.quiver_blacklist": "Quiver Blacklist", + "tag.potion.supplementaries.tipped_spikes_blacklist": "Tipped Spikes Blacklist", + "tag.worldgen.supplementaries.biome.has_basalt_ash": "Has Basalt Ash", + "tag.worldgen.supplementaries.biome.has_cave_urns": "Has Cave Urns", + "tag.worldgen.supplementaries.biome.has_road_signs": "Has Road Signs", + "tag.worldgen.supplementaries.biome.has_wild_flax": "Has Wild Flax", + "tag.worldgen.supplementaries.structure.adventure_map_destinations": "Adventure Map Destinations", + "tag.worldgen.supplementaries.structure.road_sign_destinations": "Way Sign Destinations", + "trinkets.slot.chest.quiver": "Quiver", + "trinkets.slot.legs.key": "Key", + "trinkets.slot.legs.quiver": "Quiver", + "wood_type.domum_ornamentum.cactus": "Green Cactus", + "wood_type.domum_ornamentum.cactus_extra": "Cactus", + "wood_type.twilightforest.dark": "Darkwood", + "wood_type.twilightforest.sorting": "Sortingwood", + "wood_type.twilightforest.time": "Timewood", + "wood_type.twilightforest.trans": "Transwood", + "tag.banner_pattern.supplementaries.pattern_item.dragon": "Dragon", + "tag.block.supplementaries.barnacles_blacklist": "Barnacles Blacklist", + "tag.block.supplementaries.buntings": "Buntings", + "tag.block.supplementaries.cannon_tnts": "Cannon Tnts", + "tag.block.supplementaries.faucet_cant_interact": "Faucet Cant Interact", + "tag.block.supplementaries.fine_wood": "Fine Wood", + "tag.block.supplementaries.globes": "Globes", + "tag.block.supplementaries.ignited_by_explosion": "Ignited By Explosion", + "tag.block.supplementaries.rotateable_in_creative": "Rotateable In Creative", + "tag.block.supplementaries.sacks": "Sacks", + "tag.block.supplementaries.un_moveable_by_ropes": "Un Moveable By Ropes", + "tag.enchantment.supplementaries.galleon_treasure": "Galleon Treasure", + "tag.entity_type.supplementaries.can_dismount_boats": "Can Dismount Boats", + "tag.entity_type.supplementaries.can_entity_dismount_from": "Can Entity Dismount From", + "tag.entity_type.supplementaries.can_slime": "Can Slime", + "tag.entity_type.supplementaries.can_steer_boats": "Can Steer Boats", + "tag.entity_type.supplementaries.can_use_cannon_boats": "Can Use Cannon Boats", + "tag.item.supplementaries.quiver_whitelist": "Quiver Whitelist", + "tag.item.supplementaries.sacks": "Sacks", + "tag.item.supplementaries.weapon_projectile_overlay_blacklist": "Weapon Projectile Overlay Blacklist", + "tag.potion.supplementaries.tipped_spikes_finite_blacklist": "Tipped Spikes Finite Blacklist", + "tag.worldgen.supplementaries.biome.has_way_signs": "Has Way Signs", + "supplementaries.configuration.redstone": "Redstone", + "supplementaries.configuration.speaker_block": "Speaker Block", + "supplementaries.configuration.speaker_block.narrator_enabled": "Narrator Enabled", + "supplementaries.configuration.speaker_block.narrator_enabled.description": "Enable/disable speaker block narrator mode", + "supplementaries.configuration.speaker_block.max_text": "Max Text", + "supplementaries.configuration.speaker_block.max_text.description": "Max text", + "supplementaries.configuration.speaker_block.range": "Range", + "supplementaries.configuration.speaker_block.range.description": "Maximum block range", + "supplementaries.configuration.bellows": "Bellows", + "supplementaries.configuration.bellows.base_period": "Base Period", + "supplementaries.configuration.bellows.base_period.description": "bellows pushes air following this equation: \nair=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)*power_scaling \nrepresents base period at 1 power", + "supplementaries.configuration.bellows.power_scaling": "Power Scaling", + "supplementaries.configuration.bellows.power_scaling.description": "entities with velocity greater than this won't be pushed", + "supplementaries.configuration.bellows.base_velocity_scaling": "Base Velocity Scaling", + "supplementaries.configuration.bellows.base_velocity_scaling.description": "velocity increase uses this equation: \nvel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scaling/period \nnote that the block will push further the faster it's pulsing", + "supplementaries.configuration.bellows.range": "Range", + "supplementaries.configuration.bellows.range.description": "note that it will still only keep alive the two fire blocks closer to it", + "supplementaries.configuration.spring_launcher": "Spring Launcher", + "supplementaries.configuration.spring_launcher.velocity": "Velocity", + "supplementaries.configuration.spring_launcher.velocity.description": "spring launcher launch speed", + "supplementaries.configuration.spring_launcher.fall_height_required": "Fall Height Required", + "supplementaries.configuration.spring_launcher.fall_height_required.description": "fall distance needed to trigger the automatic spring launch", + "supplementaries.configuration.enderman_head": "Enderman Head", + "supplementaries.configuration.enderman_head.drop_head": "Drop Head", + "supplementaries.configuration.enderman_head.ticks_to_increase_power": "Ticks To Increase Power", + "supplementaries.configuration.enderman_head.ticks_to_increase_power.description": "Time to increase 1 power level when being looked at", + "supplementaries.configuration.enderman_head.work_from_any_side": "Work From Any Side", + "supplementaries.configuration.enderman_head.work_from_any_side.description": "do enderman heads work when looked from any side?", + "supplementaries.configuration.turn_table": "Turn Table", + "supplementaries.configuration.turn_table.rotate_entities": "Rotate Entities", + "supplementaries.configuration.turn_table.rotate_entities.description": "can rotate entities standing on it?", + "supplementaries.configuration.turn_table.shuffle_containers": "Shuffle Containers", + "supplementaries.configuration.turn_table.shuffle_containers.description": "Allows turn table to shuffle containers content when rotated over horizontal axis", + "supplementaries.configuration.pulley_block": "Pulley Block", + "supplementaries.configuration.pulley_block.enabled.description": "Pulleys are automatically disabled if 'rope' feature is disabled", + "supplementaries.configuration.pulley_block.continuous_retraction": "Continuous Retraction", + "supplementaries.configuration.pulley_block.continuous_retraction.description": "If true, pulleys retract their rope chain over multiple ticks, animating each block via vanilla moving-piston entities. \nConnected blocks become moving blocks (so they push entities, drop sand etc) and multiple pulleys can cooperate to pull a single heavy contraption, useful for elevators. \nIf false, the original instant retraction behavior is used.", + "supplementaries.configuration.pulley_block.cooperative_pulleys": "Cooperative Pulleys", + "supplementaries.configuration.pulley_block.cooperative_pulleys.description": "If true, multiple pulleys firing on the same tick with the same period and push direction can pool their pull budget into one structure resolve, letting two ropes share a wide elevator platform. Only relevant when 'continuous_retraction' is enabled.", + "supplementaries.configuration.pulley_block.pull_limit": "Pull Limit", + "supplementaries.configuration.pulley_block.pull_limit.description": "Maximum number of NON-rope blocks a single pulley can drag (the anchor and anything sticky-attached to it). Rope segments don't count toward this. Cooperating pulleys pool their budgets: two pulleys can pull twice this many blocks together.", + "supplementaries.configuration.pulley_block.pull_interval": "Pull Interval", + "supplementaries.configuration.pulley_block.pull_interval.description": "Ticks to wait between unit pulls when continuous_retraction is enabled. \nLower = faster pulley. Minimum 2 ticks because each animation takes that long to play out, going lower has no effect.", + "supplementaries.configuration.pulley_block.mineshaft_elevator": "Mineshaft Elevator", + "supplementaries.configuration.pulley_block.mineshaft_elevator.description": "Chance for a new mineshaft elevator piece to spawn", + "supplementaries.configuration.dispenser_minecart": "Dispenser Minecart", + "supplementaries.configuration.dispenser_minecart.adjust_projectile_angle": "Adjust Projectile Angle", + "supplementaries.configuration.dispenser_minecart.adjust_projectile_angle.description": "Makes projectiles shot from dispenser minecart retain the minecart velocity and be shot at an angle when the minecart is on a rail slope", + "supplementaries.configuration.faucet": "Faucet", + "supplementaries.configuration.faucet.spill_items": "Spill Items", + "supplementaries.configuration.faucet.spill_items.description": "Turn off to prevent faucets from dropping items", + "supplementaries.configuration.faucet.fill_entities_below": "Fill Entities Below", + "supplementaries.configuration.faucet.fill_entities_below.description": "Allows faucets to fill entities inventories", + "supplementaries.configuration.crystal_display": "Crystal Display", + "supplementaries.configuration.crystal_display.chaining": "Chaining", + "supplementaries.configuration.crystal_display.chaining.description": "Allows chaining 2 crystal displays, letting one power the other to its left IF its own power exceeds 10. Given power will be its own divided by 10. Note that to work the decimal display must NOT have power directly behind it. Doing so will override the behavior to non chaining mode", + "supplementaries.configuration.redstone.wind_vane": "Wind Vane", + "supplementaries.configuration.redstone.clock_block": "Clock Block", + "supplementaries.configuration.redstone.redstone_illuminator": "Redstone Illuminator", + "supplementaries.configuration.redstone.crank": "Crank", + "supplementaries.configuration.redstone.cog_block": "Cog Block", + "supplementaries.configuration.redstone.gold_door": "Gold Door", + "supplementaries.configuration.redstone.gold_trapdoor": "Gold Trapdoor", + "supplementaries.configuration.redstone.lock_block": "Lock Block", + "supplementaries.configuration.redstone.relayer": "Relayer", + "supplementaries.configuration.functional": "Functional", + "supplementaries.configuration.rope": "Rope", + "supplementaries.configuration.rope.enabled.description": "Also internally disables Galleons, Pulleys, Buntings, Rope arrows and rope mineshaft.\nAlso disables compat blocks such as supplementaries Farmers Delight rope tomatoes and Decorative blocks rope chandeliers.\nAlso reminder that you can disable any item from any mod with a recipe (datapack) + JEI hide", + "supplementaries.configuration.rope.block_side_attachment": "Block Side Attachment", + "supplementaries.configuration.rope.block_side_attachment.description": "Allows ropes to be supported & attached to solid block sides", + "supplementaries.configuration.rope.slide_on_fall": "Slide On Fall", + "supplementaries.configuration.rope.slide_on_fall.description": "Makes sliding down ropes as fast as free falling, still negating fall damage", + "supplementaries.configuration.rope.horizontal_ropes": "Horizontal Ropes", + "supplementaries.configuration.rope.horizontal_ropes.description": "Enables horizontal placement of ropes. Disabling will make ropes always non solid", + "supplementaries.configuration.jar": "Jar", + "supplementaries.configuration.jar.capacity": "Capacity", + "supplementaries.configuration.jar.capacity.description": "Jar liquid capacity: leave at 12 for pixel accuracy", + "supplementaries.configuration.jar.drink_from_jar": "Drink From Jar", + "supplementaries.configuration.jar.drink_from_jar.description": "Allow right click to instantly eat or drink food or potions inside a placed jar.\nDisable if you think this ability is op (honey for example). Cookies are excluded", + "supplementaries.configuration.jar.drink_from_jar_item": "Drink From Jar Item", + "supplementaries.configuration.jar.drink_from_jar_item.description": "Allows the player to directly drink from jar items", + "supplementaries.configuration.jar.jar_auto_detect": "Jar Auto Detect", + "supplementaries.configuration.jar.jar_auto_detect.description": "Dynamically allows all small mobs inside jars depending on their hitbox size", + "supplementaries.configuration.jar.jar_capture": "Jar Capture", + "supplementaries.configuration.jar.jar_capture.description": "Allow Jars to capture small mobs", + "supplementaries.configuration.jar.jar_cookies": "Jar Cookies", + "supplementaries.configuration.jar.jar_cookies.description": "Allow Jars to hold cookies", + "supplementaries.configuration.jar.jar_liquids": "Jar Liquids", + "supplementaries.configuration.jar.jar_liquids.description": "Allow Jars to hold liquids from bottles, buckets and bowls", + "supplementaries.configuration.cage": "Cage", + "supplementaries.configuration.cage.allow_all_mobs": "Allow All Mobs", + "supplementaries.configuration.cage.allow_all_mobs.description": "Allows all entities to be captured by cages and jars. Not meant for survival", + "supplementaries.configuration.cage.cage_allow_all_babies": "Cage Allow All Babies", + "supplementaries.configuration.cage.cage_allow_all_babies.description": "Allows all baby mobs to be captured by cages", + "supplementaries.configuration.cage.cage_auto_detect": "Cage Auto Detect", + "supplementaries.configuration.cage.cage_auto_detect.description": "Dynamically allows all small mobs inside cages depending on their hitbox size", + "supplementaries.configuration.cage.persistent_mobs": "Persistent Mobs", + "supplementaries.configuration.cage.persistent_mobs.description": "Makes it so all (hostile) mobs captured by cages and jars will be set to persistent so they won't despawn when released", + "supplementaries.configuration.cage.health_threshold": "Health Threshold", + "supplementaries.configuration.cage.health_threshold.description": "Health percentage under which mobs will be allowed to be captured by cages and jars. Leave at 100 to accept any health level", + "supplementaries.configuration.cage.require_taming": "Require Taming", + "supplementaries.configuration.cage.require_taming.description": "When on, if a mob is tameable, it will only be capturable when tamed.", + "supplementaries.configuration.safe": "Safe", + "supplementaries.configuration.safe.prevent_breaking": "Prevent Breaking", + "supplementaries.configuration.safe.prevent_breaking.description": "Makes safes only breakable by their owner or by a player in creative", + "supplementaries.configuration.safe.simple_safes": "Simple Safes", + "supplementaries.configuration.safe.simple_safes.description": "Make safes simpler so they do not require keys:\nthey will be bound to the first person that opens one and only that person will be able to interact with them", + "supplementaries.configuration.sack": "Sack", + "supplementaries.configuration.sack.sack_penalty": "Sack Penalty", + "supplementaries.configuration.sack.sack_penalty.description": "Penalize the player with slowness effect when carrying too many sacks", + "supplementaries.configuration.sack.sack_increment": "Sack Increment", + "supplementaries.configuration.sack.sack_increment.description": "Maximum number of sacks after which the overencumbered effect will be applied. Each multiple of this number will increase the effect strength by one", + "supplementaries.configuration.sack.slots": "Slots", + "supplementaries.configuration.sack.slots.description": "How many slots should a sack have", + "supplementaries.configuration.bamboo_spikes": "Bamboo Spikes", + "supplementaries.configuration.bamboo_spikes.tipped_spikes": "Tipped Spikes", + "supplementaries.configuration.bamboo_spikes.player_loot": "Player Loot", + "supplementaries.configuration.bamboo_spikes.player_loot.description": "Allows entities killed by spikes to drop loot as if they were killed by a player", + "supplementaries.configuration.bamboo_spikes.only_allow_harmful_effects": "Only Allow Harmful Effects", + "supplementaries.configuration.bamboo_spikes.only_allow_harmful_effects.description": "Alternative mode for bamboo spikes. Allows only harmful effects to be applied on them and they obtain infinite durability", + "supplementaries.configuration.bamboo_spikes.populate_creative_tab": "Populate Creative Tab", + "supplementaries.configuration.bamboo_spikes.populate_creative_tab.description": "Populate the creative inventory with all tipped spikes variations", + "supplementaries.configuration.urn": "Urn", + "supplementaries.configuration.urn.critter_spawn_chance": "Critter Spawn Chance", + "supplementaries.configuration.urn.critter_spawn_chance.description": "Chance for an urn to spawn a critter from the urn_spawn tag", + "supplementaries.configuration.urn.cave_urns": "Cave Urns", + "supplementaries.configuration.soap": "Soap", + "supplementaries.configuration.soap.block_cleaning_enabled": "Block Cleaning Enabled", + "supplementaries.configuration.soap.block_cleaning_enabled.description": "Allows soap to clean blocks in-world. Disable to prevent in-world block cleaning while keeping soap item and recipes functional", + "supplementaries.configuration.soap.clean_blacklist": "Clean Blacklist", + "supplementaries.configuration.soap.clean_blacklist.description": "Dyed Bock/Item types that cannot be cleaned with soap", + "supplementaries.configuration.soap.special_blocks": "Special Blocks", + "supplementaries.configuration.soap.special_blocks.description": "This is a map of special blocks that can be cleaned with soap. For items you will also need to add a recipe", + "supplementaries.configuration.cannon": "Cannon", + "supplementaries.configuration.cannon.explode_tnt": "Explode Tnt", + "supplementaries.configuration.cannon.explode_tnt.description": "Makes TNT-like block shot from a cannon explode on impact", + "supplementaries.configuration.cannon.fire_power": "Fire Power", + "supplementaries.configuration.cannon.fire_power.description": "Cannon fire power multiplier", + "supplementaries.configuration.cannon.fuse_time": "Fuse Time", + "supplementaries.configuration.cannon.fuse_time.description": "Time for a cannon to fire a projectile after it has been lit up", + "supplementaries.configuration.cannon.cooldown": "Cooldown", + "supplementaries.configuration.cannon.cooldown.description": "Time for a cannon to be able to fire again after it has been fired", + "supplementaries.configuration.cannon_boat": "Cannon Boat", + "supplementaries.configuration.cannon_boat.recoil_multiplier": "Recoil Multiplier", + "supplementaries.configuration.cannon_boat.recoil_multiplier.description": "Cannon boat recoil multiplier. Higher values will make the cannon boat recoil more when firing a cannonball", + "supplementaries.configuration.cannonball": "Cannonball", + "supplementaries.configuration.cannonball.power_scaling": "Power Scaling", + "supplementaries.configuration.cannonball.power_scaling.description": "Cannonball power scaling. Higher values will make cannonballs have more energy. Reminder that the damage and breaking power of a cannonball is proportional to its energy (speed squared) times this constant", + "supplementaries.configuration.cannonball.break_radius": "Break Radius", + "supplementaries.configuration.cannonball.break_radius.description": "Radius of the 'explosion' when a cannonball hits a block. Set to 0 to disable", + "supplementaries.configuration.plunderer": "Plunderer", + "supplementaries.configuration.plunderer.galleon": "Galleon", + "supplementaries.configuration.cannon.music_disc_heave_ho": "Music Disc Heave Ho", + "supplementaries.configuration.present": "Present", + "supplementaries.configuration.present.trapped_present": "Trapped Present", + "supplementaries.configuration.flax": "Flax", + "supplementaries.configuration.flax.wild_flax": "Wild Flax", + "supplementaries.configuration.lumisene": "Lumisene", + "supplementaries.configuration.lumisene_bottle": "Lumisene Bottle", + "supplementaries.configuration.lumisene_bottle.enabled.description": "Enables lumisene bottles and the flammable effect and lumisene bottles. Turn off if you think its over the top and doesnt match with existing effects", + "supplementaries.configuration.lumisene_bottle.flammable_duration": "Flammable Duration", + "supplementaries.configuration.lumisene_bottle.flammable_duration.description": "Duration of the flammable effect when you drink a lumisene bottle", + "supplementaries.configuration.lumisene_bottle.glowing_duration": "Glowing Duration", + "supplementaries.configuration.lumisene_bottle.glowing_duration.description": "Duration of the glowing effect when you drink a lumisene bottle", + "supplementaries.configuration.lumisene.flammable_from_lumisene_block_duration": "Flammable From Lumisene Block Duration", + "supplementaries.configuration.lumisene.flammable_from_lumisene_block_duration.description": "Gives the flammable effext also when merely stepping on lumisene. Turning this off if you think effects are not something that should be applied like that and just by drinking it.", + "supplementaries.configuration.functional.fodder": "Fodder", + "supplementaries.configuration.functional.hourglass": "Hourglass", + "supplementaries.configuration.building": "Building", + "supplementaries.configuration.spider_head": "Spider Head", + "supplementaries.configuration.barnacles": "Barnacles", + "supplementaries.configuration.blackboard": "Blackboard", + "supplementaries.configuration.blackboard.colored_blackboard": "Colored Blackboard", + "supplementaries.configuration.blackboard.colored_blackboard.description": "Enable to draw directly on a blackboard using any dye. Gui still only works in black and white", + "supplementaries.configuration.blackboard.interaction_mode": "Interaction Mode", + "supplementaries.configuration.blackboard.interaction_mode.description": "Interaction mode for blackboards", + "supplementaries.configuration.gravel_bricks": "Gravel Bricks", + "supplementaries.configuration.gravel_bricks.allow_breaking": "Allow Breaking", + "supplementaries.configuration.gravel_bricks.allow_breaking.description": "Allows gravel bricks to break when fallen upon or when an entity walks on them with enough falling speed", + "supplementaries.configuration.slidy_block": "Slidy Block", + "supplementaries.configuration.slidy_block.speed": "Speed", + "supplementaries.configuration.slidy_block.speed.description": "Slidy block speed", + "supplementaries.configuration.timber_frame": "Timber Frame", + "supplementaries.configuration.timber_frame.swap_on_shift": "Swap On Shift", + "supplementaries.configuration.timber_frame.swap_on_shift.description": "Allow placing a timber frame directly on a block by holding shift", + "supplementaries.configuration.timber_frame.axes_strip": "Axes Strip", + "supplementaries.configuration.timber_frame.axes_strip.description": "Allows axes to remove a framed block leaving the contained block intact", + "supplementaries.configuration.timber_frame.replace_daub": "Replace Daub", + "supplementaries.configuration.timber_frame.replace_daub.description": "Replace a timber frame with wattle and daub block when daub is placed in it", + "supplementaries.configuration.iron_gate": "Iron Gate", + "supplementaries.configuration.iron_gate.double_opening": "Double Opening", + "supplementaries.configuration.iron_gate.double_opening.description": "Allows two iron gates to be opened simultaneously when on top of the other", + "supplementaries.configuration.iron_gate.door-like_gates": "Door-like Gates", + "supplementaries.configuration.iron_gate.door-like_gates.description": "Makes iron (ang gold) gates behave like their door counterpart so for example iron gates will only be openable by redstone", + "supplementaries.configuration.gold_bars": "Gold Bars", + "supplementaries.configuration.item_shelf": "Item Shelf", + "supplementaries.configuration.item_shelf.climbable_shelves": "Climbable Shelves", + "supplementaries.configuration.item_shelf.climbable_shelves.description": "Makes item shelves climbable", + "supplementaries.configuration.sugar_cube": "Sugar Cube", + "supplementaries.configuration.sugar_cube.horse_speed_duration": "Horse Speed Duration", + "supplementaries.configuration.sugar_cube.horse_speed_duration.description": "Duration in seconts of speed effect garanted to horses that eat a sugar cube", + "supplementaries.configuration.planter": "Planter", + "supplementaries.configuration.planter.broken_by_sapling": "Broken By Sapling", + "supplementaries.configuration.planter.broken_by_sapling.description": "Makes so saplings that grow in a planter will break it turning into rooted dirt", + "supplementaries.configuration.planter.rich_soil_planter": "Rich Soil Planter", + "supplementaries.configuration.planter.rich_soil_planter.description": "When Farmers Delight is on planter will also act like rich soil and use it in its recipe", + "supplementaries.configuration.notice_board": "Notice Board", + "supplementaries.configuration.notice_board.allow_any_item": "Allow Any Item", + "supplementaries.configuration.notice_board.allow_any_item.description": "Allows notice boards to accept and display any item, not just maps and books", + "supplementaries.configuration.notice_board.gui": "Gui", + "supplementaries.configuration.notice_board.gui.description": "Enables a GUI for the block. Not needed as the block just holds one item which you can place by clicking on it", + "supplementaries.configuration.pedestal": "Pedestal", + "supplementaries.configuration.ash": "Ash", + "supplementaries.configuration.ash.ash_from_fire_chance": "Ash From Fire Chance", + "supplementaries.configuration.ash.ash_from_fire_chance.description": "Burnable blocks will have a chance to create ash layers when burned. Greater this number the greater the chance will be", + "supplementaries.configuration.ash.rain_wash_ash": "Rain Wash Ash", + "supplementaries.configuration.ash.rain_wash_ash.description": "Allows rain to wash away ash layers overtime", + "supplementaries.configuration.ash.basalt_ash": "Basalt Ash", + "supplementaries.configuration.ash.basalt_ash.description": "Use a datapack to tweak rarity", + "supplementaries.configuration.flag": "Flag", + "supplementaries.configuration.flag.stick_pole": "Stick Pole", + "supplementaries.configuration.flag.stick_pole.description": "Allows right/left clicking on a stick to lower/raise a flag attached to it", + "supplementaries.configuration.flag.pole_length": "Pole Length", + "supplementaries.configuration.flag.pole_length.description": "Maximum allowed pole length", + "supplementaries.configuration.goblet": "Goblet", + "supplementaries.configuration.goblet.allow_drinking": "Allow Drinking", + "supplementaries.configuration.goblet.allow_drinking.description": "Allows drinking from goblets", + "supplementaries.configuration.globe": "Globe", + "supplementaries.configuration.globe.show_coordinates": "Show Coordinates", + "supplementaries.configuration.globe.show_coordinates.description": "Displays current coordinates when using a globe", + "supplementaries.configuration.globe.sepia_globe": "Sepia Globe", + "supplementaries.configuration.way_sign": "Way Sign", + "supplementaries.configuration.road_signs": "Road Signs", + "supplementaries.configuration.road_signs.enabled.description": "Entirely disables them from spawning", + "supplementaries.configuration.road_signs.show_distance_text": "Show Distance Text", + "supplementaries.configuration.road_signs.show_distance_text.description": "With this option road signs will display the distance to the structure that they are pointing to", + "supplementaries.configuration.road_signs.max_search_radius": "Max Search Radius", + "supplementaries.configuration.road_signs.max_search_radius.description": "Maximum distance in chunks that road signs will search for structures", + "supplementaries.configuration.road_signs.exit_search_early": "Exit Search Early", + "supplementaries.configuration.road_signs.exit_search_early.description": "Speeds up way sign feature searching by making the search stop at the first found structure. This means that way signs won't point to the nearest structure anymore", + "supplementaries.configuration.road_signs.max_structures_searches": "Max Structures Searches", + "supplementaries.configuration.road_signs.max_structures_searches.description": "Maximum number of structure types from the tag that road signs will attempt to look for every time. Decreasing might speed up search at the cost of making them not point to the nearest structure out of all. Also if made too low and in cases it were to pick a structure that only spawns very rarely, this would actually slow down the search instead of speeding it up", + "supplementaries.configuration.daub": "Daub", + "supplementaries.configuration.daub.wattle_and_daub": "Wattle And Daub", + "supplementaries.configuration.ash_bricks": "Ash Bricks", + "supplementaries.configuration.hat_stand": "Hat Stand", + "supplementaries.configuration.hat_stand.unrestricted": "Unrestricted", + "supplementaries.configuration.hat_stand.unrestricted.description": "Allow all items to go on hat stand", + "supplementaries.configuration.awning": "Awning", + "supplementaries.configuration.awning.slant": "Slant", + "supplementaries.configuration.awning.slant.description": "Allows having slanted awnings. Disabled if you feel its cursed.", + "supplementaries.configuration.awning.shift_through": "Shift Through", + "supplementaries.configuration.awning.shift_through.description": "Allows entities to fall through awnings, when shifting.", + "supplementaries.configuration.awning.angle": "Angle", + "supplementaries.configuration.awning.angle.description": "Bouncing angle of slanted awnings", + "supplementaries.configuration.flower_box": "Flower Box", + "supplementaries.configuration.flower_box.simple_mode": "Simple Mode", + "supplementaries.configuration.flower_box.simple_mode.description": "Makes so flower boxes can only contain one tall flower item per block", + "supplementaries.configuration.netherite_doors": "Netherite Doors", + "supplementaries.configuration.netherite_doors.door": "Door", + "supplementaries.configuration.netherite_doors.trapdoor": "Trapdoor", + "supplementaries.configuration.netherite_doors.unbreakable": "Unbreakable", + "supplementaries.configuration.netherite_doors.unbreakable.description": "Makes netherite doors and trapdoors unbreakable", + "supplementaries.configuration.building.lapis_bricks": "Lapis Bricks", + "supplementaries.configuration.building.deepslate_lamp": "Deepslate Lamp", + "supplementaries.configuration.building.end_stone_lamp": "End Stone Lamp", + "supplementaries.configuration.building.blackstone_lamp": "Blackstone Lamp", + "supplementaries.configuration.building.stone_lamp": "Stone Lamp", + "supplementaries.configuration.building.stone_tile": "Stone Tile", + "supplementaries.configuration.building.blackstone_tile": "Blackstone Tile", + "supplementaries.configuration.building.bunting": "Bunting", + "supplementaries.configuration.building.bunting.description": "Buntings are automatically disabled if 'rope' feature is disabled", + "supplementaries.configuration.sconce": "Sconce", + "supplementaries.configuration.sconce.sconce_lever": "Sconce Lever", + "supplementaries.configuration.building.pancake": "Pancake", + "supplementaries.configuration.building.checker_block": "Checker Block", + "supplementaries.configuration.building.raked_gravel": "Raked Gravel", + "supplementaries.configuration.building.feather_block": "Feather Block", + "supplementaries.configuration.building.statue": "Statue", + "supplementaries.configuration.building.doormat": "Doormat", + "supplementaries.configuration.building.flint_block": "Flint Block", + "supplementaries.configuration.building.fine_wood": "Fine Wood", + "supplementaries.configuration.building.candle_holder": "Candle Holder", + "supplementaries.configuration.building.fire_pit": "Fire Pit", + "supplementaries.configuration.building.wicker_fence": "Wicker Fence", + "supplementaries.configuration.tools": "Tools", + "supplementaries.configuration.quiver": "Quiver", + "supplementaries.configuration.quiver.use_without_slow": "Use Without Slow", + "supplementaries.configuration.quiver.use_without_slow.description": "Allows using a quiver without being slowed down", + "supplementaries.configuration.quiver.slots": "Slots", + "supplementaries.configuration.quiver.slots.description": "Arrow stacks that can fit inside a quiver. Requires reboot", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_chance": "Quiver Skeleton Spawn Chance", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_chance.description": "Increase this number to alter the probability for a Skeleton with quiver to spawn. Note that this also depends on local difficulty so you wont ever see them on easy and very rarely on normal. Similar logic to equipment", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_depend_on_global_difficulty": "Quiver Skeleton Spawn Depend On Global Difficulty", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_depend_on_global_difficulty.description": "If enabled, the quiver skeleton spawn chance will depend on the local difficulty of the world. If disabled, it will always be the same", + "supplementaries.configuration.quiver.only_works_in_curio": "Only Works In Curio", + "supplementaries.configuration.quiver.only_works_in_curio.description": "Allows quiver to only be used when in offhand or in curio invSlot", + "supplementaries.configuration.quiver.quiver_pickup": "Quiver Pickup", + "supplementaries.configuration.quiver.quiver_pickup.description": "Arrows you pickup will try to go in a quiver if available provided it has some arrow of the same explosionType", + "supplementaries.configuration.lunch_basket": "Lunch Basket", + "supplementaries.configuration.lunch_basket.placeable": "Placeable", + "supplementaries.configuration.lunch_basket.placeable.description": "Allows lunch baskets to be placed on the ground", + "supplementaries.configuration.lunch_basket.slots": "Slots", + "supplementaries.configuration.lunch_basket.slots.description": "Arrow stacks that can fit inside a lunch basket. Requires reboot", + "supplementaries.configuration.slice_map": "Slice Map", + "supplementaries.configuration.slice_map.range_multiplier": "Range Multiplier", + "supplementaries.configuration.slice_map.range_multiplier.description": "Multiplier that will be applied by slice maps to lower their range compared to normal maps", + "supplementaries.configuration.bubble_blower": "Bubble Blower", + "supplementaries.configuration.bubble_blower.stasis_cost": "Stasis Cost", + "supplementaries.configuration.bubble_blower.stasis_cost.description": "Amount of soap consumed per bubble block placed", + "supplementaries.configuration.bubble_block": "Bubble Block", + "supplementaries.configuration.bubble_block.lifetime": "Lifetime", + "supplementaries.configuration.bubble_block.lifetime.description": "Max lifetime of bubble blocks. Set to 10000 to have it infinite", + "supplementaries.configuration.bubble_block.break_when_touched": "Break When Touched", + "supplementaries.configuration.bubble_block.break_when_touched.description": "Can bubble break when touched on?", + "supplementaries.configuration.bubble_block.max_charges": "Max Charges", + "supplementaries.configuration.bubble_block.max_charges.description": "Max number of charges a bubble blower can hold", + "supplementaries.configuration.wrench": "Wrench", + "supplementaries.configuration.wrench.bypass_when_on": "Bypass When On", + "supplementaries.configuration.wrench.bypass_when_on.description": "Allows wrenches to bypass a block interaction action prioritizing their own when on said hand", + "supplementaries.configuration.rope_arrow": "Rope Arrow", + "supplementaries.configuration.rope_arrow.enabled.description": "Rope arrows are automatically disabled if 'rope' feature is disabled", + "supplementaries.configuration.rope_arrow.capacity": "Capacity", + "supplementaries.configuration.rope_arrow.capacity.description": "Max number of rope items allowed to be stored inside a rope arrow", + "supplementaries.configuration.rope_arrow.exclusive_to_crossbows": "Exclusive To Crossbows", + "supplementaries.configuration.rope_arrow.exclusive_to_crossbows.description": "Makes rope arrows exclusive to crossbows", + "supplementaries.configuration.flute": "Flute", + "supplementaries.configuration.flute.unbound": "Unbound", + "supplementaries.configuration.flute.unbound.description": "Allows flute to be unbound. Unbound flutes will search for pets in a radius and teleport them to the player", + "supplementaries.configuration.flute.unbound_radius": "Unbound Radius", + "supplementaries.configuration.flute.unbound_radius.description": "Radius in which an unbound flute will search pets", + "supplementaries.configuration.flute.bound_distance": "Bound Distance", + "supplementaries.configuration.flute.bound_distance.description": "Max distance at which a bound flute will allow a pet to teleport", + "supplementaries.configuration.bomb": "Bomb", + "supplementaries.configuration.bomb.explosion_radius": "Explosion Radius", + "supplementaries.configuration.bomb.explosion_radius.description": "Bomb explosion radius (damage depends on this)", + "supplementaries.configuration.bomb.break_blocks": "Break Blocks", + "supplementaries.configuration.bomb.break_blocks.description": "Do bombs break blocks like tnt?", + "supplementaries.configuration.bomb.bomb_fuse": "Bomb Fuse", + "supplementaries.configuration.bomb.bomb_fuse.description": "Put here any number other than 0 to have your bombs explode after a certain amount of ticks instead than on contact", + "supplementaries.configuration.bomb.cooldown": "Cooldown", + "supplementaries.configuration.bomb.cooldown.description": "Enable bomb item cooldown", + "supplementaries.configuration.blue_bomb": "Blue Bomb", + "supplementaries.configuration.blue_bomb.explosion_radius": "Explosion Radius", + "supplementaries.configuration.blue_bomb.explosion_radius.description": "Blue bomb explosion radius. Same blast as a normal bomb, just a bit bigger", + "supplementaries.configuration.blue_bomb.break_blocks": "Break Blocks", + "supplementaries.configuration.blue_bomb.break_blocks.description": "Do blue bombs break blocks like tnt?", + "supplementaries.configuration.blue_bomb.split_count": "Split Count", + "supplementaries.configuration.blue_bomb.split_count.description": "How many baby bombs a blue bomb scatters when it goes off. Set to 0 to turn it into a plain, bigger bomb", + "supplementaries.configuration.blue_bomb.baby_explosion_radius": "Baby Explosion Radius", + "supplementaries.configuration.blue_bomb.baby_explosion_radius.description": "Explosion radius of the baby bombs scattered by a blue bomb", + "supplementaries.configuration.blue_bomb.baby_fire_duration": "Baby Fire Duration", + "supplementaries.configuration.blue_bomb.baby_fire_duration.description": "Seconds of fire baby bombs set nearby entities on fire for. 0 to disable", + "supplementaries.configuration.slingshot": "Slingshot", + "supplementaries.configuration.slingshot.range_multiplier": "Range Multiplier", + "supplementaries.configuration.slingshot.range_multiplier.description": "Slingshot range multiplier. Affect the initial projectile speed", + "supplementaries.configuration.slingshot.charge_time": "Charge Time", + "supplementaries.configuration.slingshot.charge_time.description": "Time in ticks to fully charge a slingshot", + "supplementaries.configuration.slingshot.stasis_deceleration": "Stasis Deceleration", + "supplementaries.configuration.slingshot.stasis_deceleration.description": "Deceleration for the stasis projectile", + "supplementaries.configuration.slingshot.unrestricted_enderman_intercept": "Unrestricted Enderman Intercept", + "supplementaries.configuration.slingshot.unrestricted_enderman_intercept.description": "Allow enderman to intercept any slingshot projectile", + "supplementaries.configuration.slingshot.allow_buckets": "Allow Buckets", + "supplementaries.configuration.slingshot.allow_buckets.description": "Allows buckets to be thrown by slingshots. Thrown buckets will place their content when they land", + "supplementaries.configuration.slingshot.damageable_damage": "Damageable Damage", + "supplementaries.configuration.slingshot.damageable_damage.description": "Damage that items in the 'supplementaries:slingshot_damageable' tag will deal. Scales with thrown speed. Tag is empty by default.", + "supplementaries.configuration.slingshot.allow_splash_potions": "Allow Splash Potions", + "supplementaries.configuration.slingshot.allow_splash_potions.description": "Allows splash potions to be thrown by slingshots", + "supplementaries.configuration.slingshot.allow_bombs": "Allow Bombs", + "supplementaries.configuration.slingshot.allow_bombs.description": "Allows bombs to be thrown by slingshots", + "supplementaries.configuration.slingshot.allow_fire_charges": "Allow Fire Charges", + "supplementaries.configuration.slingshot.allow_fire_charges.description": "Allows fire charges to be thrown by slingshots", + "supplementaries.configuration.slingshot.allow_snowballs": "Allow Snowballs", + "supplementaries.configuration.slingshot.allow_snowballs.description": "Allows snowballs to be thrown by slingshots", + "supplementaries.configuration.slingshot.allow_enderpearls": "Allow Enderpearls", + "supplementaries.configuration.slingshot.allow_enderpearls.description": "Allows enderpearls to be thrown by slingshots", + "supplementaries.configuration.antique_ink": "Antique Ink", + "supplementaries.configuration.tools.candy": "Candy", + "supplementaries.configuration.tools.stasis": "Stasis", + "supplementaries.configuration.tools.altimeter": "Altimeter", + "supplementaries.configuration.tools.confetti_popper": "Confetti Popper", + "supplementaries.configuration.general": "General", + "supplementaries.configuration.general.dynamic_assets_generation_mode": "Dynamic Assets Generation Mode", + "supplementaries.configuration.general.creative_tab": "Creative Tab", + "supplementaries.configuration.general.creative_tab.description": "Enable Creative Tab", + "supplementaries.configuration.general.dispensers": "Dispensers", + "supplementaries.configuration.general.dispensers.description": "Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble", + "supplementaries.configuration.general.sanity_checks_messages": "Sanity Checks Messages", + "supplementaries.configuration.general.sanity_checks_messages.description": "Disable startup messages and sanity check that the mod performs to inform of possible detected crashes that might occur due to issues", + "supplementaries.configuration.general.red_merchant_spawn_multiplier": "Red Merchant Spawn Multiplier", + "supplementaries.configuration.general.red_merchant_spawn_multiplier.description": "slightly increase this or decrease this number to tweak the red merchant spawn chance. Won't spawn at 0 and will spawn twice as often on 2", + "supplementaries.configuration.tweaks": "Tweaks", + "supplementaries.configuration.tweaks.dragon_banner_pattern": "Dragon Banner Pattern", + "supplementaries.configuration.tweaks.dragon_banner_pattern.description": "Adds dragon banner pattern made from dragon head", + "supplementaries.configuration.ai_tweaks": "Ai Tweaks", + "supplementaries.configuration.ai_tweaks.pillagers_use_cannon_boats": "Pillagers Use Cannon Boats", + "supplementaries.configuration.ai_tweaks.pillagers_use_cannon_boats.description": "Allows pillagers to use cannon boats. Add more entities to the 'supplementaries:can_use_cannon_boat' tag to allow them to use cannon boats as well", + "supplementaries.configuration.ai_tweaks.smart_boat_dismount": "Smart Boat Dismount", + "supplementaries.configuration.ai_tweaks.smart_boat_dismount.description": "Allows mobs (like raiders and endermen) to dismount from boats when on land. Add more entities to the 'supplementaries:can_dismount_boats' tag to allow them to dismount as well", + "supplementaries.configuration.ai_tweaks.traders_open_doors": "Traders Open Doors", + "supplementaries.configuration.ai_tweaks.traders_open_doors.description": "Allows traders to open doors (because they couldn't apparently)", + "supplementaries.configuration.ai_tweaks.noteblock_scare": "Noteblock Scare", + "supplementaries.configuration.ai_tweaks.noteblock_scare.description": "Noteblocks with a zombie head will scare off villagers", + "supplementaries.configuration.tweaks.golden_apple_disenchant": "Golden Apple Disenchant", + "supplementaries.configuration.dispenser_tweaks": "Dispenser Tweaks", + "supplementaries.configuration.dispenser_tweaks.axe_strip": "Axe Strip", + "supplementaries.configuration.dispenser_tweaks.axe_strip.description": "Allows dispensers to use axes on blocks to strip logs and scrape off copper oxidation and wax", + "supplementaries.configuration.dispenser_tweaks.shoot_ender_pearls": "Shoot Ender Pearls", + "supplementaries.configuration.dispenser_tweaks.shoot_ender_pearls.description": "Enables shooting ender pearls with dispensers", + "supplementaries.configuration.dispenser_tweaks.extract_from_bundles": "Extract From Bundles", + "supplementaries.configuration.dispenser_tweaks.extract_from_bundles.description": "Enables extracting bundles items with dispensers", + "supplementaries.configuration.throwable_bricks": "Throwable Bricks", + "supplementaries.configuration.throwable_bricks.enabled.description": "Throw bricks at your foes! Might break glass blocks", + "supplementaries.configuration.placeable_sticks": "Placeable Sticks", + "supplementaries.configuration.placeable_sticks.sticks": "Sticks", + "supplementaries.configuration.placeable_sticks.sticks.description": "Allow placeable sticks", + "supplementaries.configuration.placeable_sticks.blaze_rods": "Blaze Rods", + "supplementaries.configuration.placeable_sticks.blaze_rods.description": "Allow placeable blaze and breeze rods", + "supplementaries.configuration.placeable_gunpowder": "Placeable Gunpowder", + "supplementaries.configuration.placeable_gunpowder.speed": "Speed", + "supplementaries.configuration.placeable_gunpowder.speed.description": "Number of ticks it takes for gunpowder to burn 1 stage (out of 8). Increase to slow it down", + "supplementaries.configuration.placeable_gunpowder.spread_age": "Spread Age", + "supplementaries.configuration.placeable_gunpowder.spread_age.description": "Age at which it spread to the next gunpowder block. Also affects speed", + "supplementaries.configuration.tweaks.raked_gravel": "Raked Gravel", + "supplementaries.configuration.tweaks.raked_gravel.description": "allow gravel to be raked with a hoe", + "supplementaries.configuration.bottle_xp": "Bottle Xp", + "supplementaries.configuration.bottle_xp.enabled.description": "Allow bottling up xp by using a bottle on an enchanting table", + "supplementaries.configuration.bottle_xp.cost": "Cost", + "supplementaries.configuration.bottle_xp.cost.description": "bottling health cost", + "supplementaries.configuration.bottle_xp.target_block": "Target Block", + "supplementaries.configuration.bottle_xp.target_block.description": "Block that should be clicked on for bottling to work. Leave blank for enchanting table. You can put another block here from another mod if you find it more fitting", + "supplementaries.configuration.map_tweaks": "Map Tweaks", + "supplementaries.configuration.random_adventurer_maps": "Random Adventurer Maps", + "supplementaries.configuration.random_adventurer_maps.enabled.description": "Cartographers will sell 'adventurer maps' that will lead to a random vanilla structure (choosen from a thought out preset list).\nBest kept disabled if you are adding custom adventurer maps with datapack (check the wiki for more)", + "supplementaries.configuration.random_adventurer_maps.max_search_radius": "Max Search Radius", + "supplementaries.configuration.random_adventurer_maps.max_search_radius.description": "Maximum number of structure types from the tag that road signs will attempt to look for every time. Decrease to speed up search at the cost of making them not point to the nearest structure out of all. Also if made too low and in cases it were to pick a structure that only spawns very rarely, this would actually slow down the search", + "supplementaries.configuration.random_adventurer_maps.max_structures_searches": "Max Structures Searches", + "supplementaries.configuration.random_adventurer_maps.max_structures_searches.description": "Select a random structure to look for instead of iterating through all of the ones in the tag returning the closest. Turning on will make ones that have diff structures (aka all different ruined portals) show up more. Increasing the number past 1 will allow x random structures to be picked instead. this can possibly speed up search as it decreases chances to find far away ones", + "supplementaries.configuration.map_tweaks.block_map_markers": "Block Map Markers", + "supplementaries.configuration.map_tweaks.block_map_markers.description": "Enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them with a map", + "supplementaries.configuration.map_tweaks.death_marker": "Death Marker", + "supplementaries.configuration.map_tweaks.death_marker.description": "Shows a death marker on your map when you die. Requires a recovery compass in player inventory or similar", + "supplementaries.configuration.map_tweaks.tinted_blocks_on_maps": "Tinted Blocks On Maps", + "supplementaries.configuration.map_tweaks.tinted_blocks_on_maps.description": "Makes blocks tagged as 'tinted_on_map' use their tint color. This allows for accurate biome colors for water and grass as well as other custom block that use any tint", + "supplementaries.configuration.placeable_books": "Placeable Books", + "supplementaries.configuration.placeable_books.enabled.description": "Allow books and enchanted books to be placed on the ground", + "supplementaries.configuration.placeable_books.mixed_books": "Mixed Books", + "supplementaries.configuration.placeable_books.mixed_books.description": "Allow all books to be placed both vertically and horizontally", + "supplementaries.configuration.zombie_horse": "Zombie Horse", + "supplementaries.configuration.zombie_horse.zombie_horse_conversion": "Zombie Horse Conversion", + "supplementaries.configuration.zombie_horse.zombie_horse_conversion.description": "Feed a stack of rotten flesh to a skeleton horse to buff him up to a zombie horse", + "supplementaries.configuration.zombie_horse.rotten_flesh": "Rotten Flesh", + "supplementaries.configuration.zombie_horse.rotten_flesh.description": "Amount of rotten flesh needed", + "supplementaries.configuration.zombie_horse.rideable_underwater": "Rideable Underwater", + "supplementaries.configuration.zombie_horse.rideable_underwater.description": "Allows zombie horses to be ridden underwater", + "supplementaries.configuration.zombie_horse.zombie_horse_inverse_conversion": "Zombie Horse Inverse Conversion", + "supplementaries.configuration.zombie_horse.zombie_horse_inverse_conversion.description": "Convert a zombie horse back by feeding it a golden carrot", + "supplementaries.configuration.bad_luck_tweaks": "Bad Luck Tweaks", + "supplementaries.configuration.bad_luck_tweaks.lightning_unluck": "Lightning Unluck", + "supplementaries.configuration.bad_luck_tweaks.lightning_unluck.description": "If you have unluck you are more likely to get hit by a lighting. Holding a lightning rod also causes this", + "supplementaries.configuration.extra_crafting": "Extra Crafting", + "supplementaries.configuration.extra_crafting.item_lore": "Item Lore", + "supplementaries.configuration.extra_crafting.item_lore.description": "Adds a recipe to add 'lore' strings to an item by combining it with a named nametag", + "supplementaries.configuration.extra_crafting.sus_recipes": "Sus Recipes", + "supplementaries.configuration.extra_crafting.sus_recipes.description": "Adds recipes to craft suspicious gravel and suspicious sand", + "supplementaries.configuration.slimed_effect": "Slimed Effect", + "supplementaries.configuration.slimed_effect.throwable_slimeballs": "Throwable Slimeballs", + "supplementaries.configuration.slimed_effect.throwable_slimeballs.description": "Allow slimeballs to be thrown", + "supplementaries.configuration.slimed_effect.hinders_jump": "Hinders Jump", + "supplementaries.configuration.slimed_effect.hinders_jump.description": "Thrown slimeballs will shortly nerf the player jump height. Disable if you don't want this effect as it can be quite powerful", + "supplementaries.configuration.slimed_effect.duration": "Duration", + "supplementaries.configuration.slimed_effect.duration.description": "Duration of the slimed effect in ticks", + "supplementaries.configuration.slimed_effect.chance_per_slime_size": "Chance Per Slime Size", + "supplementaries.configuration.slimed_effect.chance_per_slime_size.description": "Chance that a slime mob will apply slimed effect on successful attack. Multiplied by the slime size", + "supplementaries.configuration.clock_and_compass": "Clock And Compass", + "supplementaries.configuration.clock_and_compass.clock_right_click": "Clock Right Click", + "supplementaries.configuration.clock_and_compass.clock_right_click.description": "Allow to right click with a clock to display current time in numerical form", + "supplementaries.configuration.clock_and_compass.compass_right_click": "Compass Right Click", + "supplementaries.configuration.clock_and_compass.compass_right_click.description": "Allow to right click with a compass to display current coordinates in numerical form", + "supplementaries.configuration.clock_and_compass.works_in_unnatural_dimensions": "Works In Unnatural Dimensions", + "supplementaries.configuration.clock_and_compass.works_in_unnatural_dimensions.description": "Allow these features to work in dimensions like nether or end where normally clocks don't work", + "supplementaries.configuration.piston_tweaks": "Piston Tweaks", + "supplementaries.configuration.piston_tweaks.push_block_entities": "Push Block Entities", + "supplementaries.configuration.piston_tweaks.push_block_entities.description": "If true, pistons can push blocks that have a block entity (e.g. chests, furnaces). Blocks whose push reaction is BLOCK are still immovable regardless of this setting.\nQuark takes priority here: while its 'pistons move tile entities' module is enabled this option does nothing and Quark handles piston moves instead, since the two implementations would otherwise both rebuild the moved block entity and wipe its contents. Turn that module off to use this one, which supports more cases (pulleys, cauldron filling, cooperative pistons).\nPulleys and ropes follow whichever implementation is active, so turning both off stops them from moving block entities too.", + "supplementaries.configuration.piston_tweaks.cooperative_pistons": "Cooperative Pistons", + "supplementaries.configuration.piston_tweaks.cooperative_pistons.description": "If true, adjacent pistons facing the same direction can pool their 12-block push budget to move structures larger than a single piston could handle alone (e.g. two side-by-side pistons pushing a 24-block slime contraption). Only triggers when a single piston's vanilla resolve would fail.", + "supplementaries.configuration.piston_tweaks.moved_cauldron_filling": "Moved Cauldron Filling", + "supplementaries.configuration.piston_tweaks.moved_cauldron_filling.description": "If true, pushing an empty cauldron into a water or lava source (with a piston or a pulley) fills it with that fluid, instead of leaving it empty. Also tops up cauldrons being moved.", + "supplementaries.configuration.blocks": "Blocks", + "supplementaries.configuration.globe.random_world": "Random World", + "supplementaries.configuration.globe.random_world.description": "Enable a random globe texture for each world", + "supplementaries.configuration.notice_board.centered_text": "Centered Text", + "supplementaries.configuration.notice_board.centered_text.description": "Allows notice board displayed text to be centered instead of being left aligned", + "supplementaries.configuration.bunting": "Bunting", + "supplementaries.configuration.bunting.fast_buntings": "Fast Buntings", + "supplementaries.configuration.bunting.fast_buntings.description": "Makes buntings use normal block models with no animation for faster performance. When off this is only active when viewed from a distance", + "supplementaries.configuration.clock_block": "Clock Block", + "supplementaries.configuration.clock_block.24h_format": "24h Format", + "supplementaries.configuration.clock_block.24h_format.description": "Display 24h time format. False for 12h format", + "supplementaries.configuration.pedestal.spin": "Spin", + "supplementaries.configuration.pedestal.spin.description": "Enable displayed item spin", + "supplementaries.configuration.pedestal.speed": "Speed", + "supplementaries.configuration.pedestal.speed.description": "Spin speed", + "supplementaries.configuration.pedestal.fancy_renderers": "Fancy Renderers", + "supplementaries.configuration.pedestal.fancy_renderers.description": "Enable special display types for items like swords, tridents or end crystals", + "supplementaries.configuration.bubble_block.wobble": "Wobble", + "supplementaries.configuration.bubble_block.wobble.description": "Wobbling intensity. set to 0 to disable", + "supplementaries.configuration.bubble_block.grow_speed": "Grow Speed", + "supplementaries.configuration.bubble_block.grow_speed.description": "How fast it grows when created. 1 to be instant", + "supplementaries.configuration.item_shelf.supported_blocks": "Supported Blocks", + "supplementaries.configuration.item_shelf.supported_blocks.description": "Translate down displayed 3d blocks so that they are touching the shelf.\nNote that they will not be centered vertically this way", + "supplementaries.configuration.wind_vane": "Wind Vane", + "supplementaries.configuration.wind_vane.power_scaling": "Power Scaling", + "supplementaries.configuration.wind_vane.power_scaling.description": "Wind vane animation swings according to this equation: \npitch(time) = max_angle_1*sin(2pi*time*pow/period_1) + *sin(2pi*time*pow/)\nwhere:\n - pow = max(1,redstone_power*)\n - time = time in ticks\n - redstone_power = block redstone power\n = how much frequency changes depending on power. 2 means it spins twice as fast each power level (2* for rain, 4* for thunder)\nincrease to have more distinct indication when weather changes", + "supplementaries.configuration.wind_vane.max_angle_1": "Max Angle 1", + "supplementaries.configuration.wind_vane.max_angle_1.description": "Amplitude (maximum pitch) of first sine wave", + "supplementaries.configuration.wind_vane.max_angle_2": "Max Angle 2", + "supplementaries.configuration.wind_vane.period_1": "Period 1", + "supplementaries.configuration.wind_vane.period_1.description": "Base period in ticks at 0 power of first sine wave", + "supplementaries.configuration.wind_vane.period_2": "Period 2", + "supplementaries.configuration.wind_vane.period_2.description": "This should be kept period_1/3 for a symmetric animation", + "supplementaries.configuration.flag.slowness": "Slowness", + "supplementaries.configuration.flag.slowness.description": "How slow a flag will oscillate. (Period of oscillation)\nLower value = faster oscillation", + "supplementaries.configuration.flag.wavyness": "Wavyness", + "supplementaries.configuration.flag.wavyness.description": "How wavy the animation will be in pixels. (Wavelength)", + "supplementaries.configuration.flag.intensity": "Intensity", + "supplementaries.configuration.flag.intensity.description": "How tall the wave lobes will be. (Wave amplitude)", + "supplementaries.configuration.flag.intensity_increment": "Intensity Increment", + "supplementaries.configuration.flag.intensity_increment.description": "How much the wave amplitude increases each pixel. (Amplitude increment per pixel)", + "supplementaries.configuration.flag.fanciness": "Fanciness", + "supplementaries.configuration.flag.fanciness.description": "At which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous", + "supplementaries.configuration.flag.render_as_banner": "Render As Banner", + "supplementaries.configuration.flag.render_as_banner.description": "Makes flags render as sideways banner. Ignores many of the previously defined configs", + "supplementaries.configuration.captured_mobs": "Captured Mobs", + "supplementaries.configuration.captured_mobs.tickable_inside_jars": "Tickable Inside Jars", + "supplementaries.configuration.captured_mobs.tickable_inside_jars.description": "A list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause issues and side effects so use with care", + "supplementaries.configuration.hat_stand.swing_physics": "Swing Physics", + "supplementaries.configuration.turn_table.turn_particles": "Turn Particles", + "supplementaries.configuration.turn_table.turn_particles.description": "Display visual particles when a block is rotated", + "supplementaries.configuration.speaker_block.mute_narrator": "Mute Narrator", + "supplementaries.configuration.speaker_block.mute_narrator.description": "Mute speaker block incoming narrator messages and displays them in chat instead", + "supplementaries.configuration.rope.wobbling_amplitude": "Wobbling Amplitude", + "supplementaries.configuration.rope.wobbling_amplitude.description": "Amplitude of rope wobbling effect", + "supplementaries.configuration.rope.wobbling_period": "Wobbling Period", + "supplementaries.configuration.rope.wobbling_period.description": "Period of rope wobbling effect", + "supplementaries.configuration.pulley": "Pulley", + "supplementaries.configuration.pulley.mask_mode": "Mask Mode", + "supplementaries.configuration.pulley.mask_mode.description": "How the topmost moving block of a continuous-mode pulley is clipped\nagainst the pulley body so it appears to disappear into / emerge from it.\n - OFF: no masking, the block may poke through the pulley\n - STENCIL: clean clip using stencil buffer (recommended)\n - DEPTH: simpler depth-buffer clip; can interact poorly with translucent\n blocks (slime, glass, water) rendered after BE pass", + "supplementaries.configuration.particles": "Particles", + "supplementaries.configuration.turn_particle": "Turn Particle", + "supplementaries.configuration.turn_particle.initial_color": "Initial Color", + "supplementaries.configuration.turn_particle.initial_color.description": "An RGBA color", + "supplementaries.configuration.turn_particle.fade_color": "Fade Color", + "supplementaries.configuration.turn_particle.fade_color.description": "An RGBA color", + "supplementaries.configuration.general.use_external_resource_pack": "Use External Resource Pack", + "supplementaries.configuration.general.use_external_resource_pack.description": "Enable Supplementaries to base textures off external Resource Packs rather than mod's default textures. ", + "supplementaries.configuration.general.no_optifine_warn_screen": "No Optifine Warn Screen", + "supplementaries.configuration.general.no_optifine_warn_screen.description": "Disables Optifine warn screen", + "supplementaries.configuration.general.no_incompatible_mods_screen": "No Incompatible Mods Screen", + "supplementaries.configuration.general.no_incompatible_mods_screen.description": "Disable incompatible mods warning screen", + "supplementaries.configuration.general.configs_button": "Configs Button", + "supplementaries.configuration.general.configs_button.description": "Enable Quark style config button on main menu", + "supplementaries.configuration.general.configs_button_opens_mod_list": "Configs Button Opens Mod List", + "supplementaries.configuration.general.configs_button_opens_mod_list.description": "Make the config button open Moonlight's mod list, where every installed mod's config can be reached, instead of going straight to Supplementaries' own config", + "supplementaries.configuration.general.configs_button_y_offset": "Configs Button Y Offset", + "supplementaries.configuration.general.configs_button_y_offset.description": "Config button Y offset", + "supplementaries.configuration.general.configs_button_rainbow_outline": "Configs Button Rainbow Outline", + "supplementaries.configuration.general.configs_button_rainbow_outline.description": "Outline the config button with a rainbow when hovered", + "supplementaries.configuration.general.tooltip_hints": "Tooltip Hints", + "supplementaries.configuration.general.tooltip_hints.description": "Show some tooltip hints to guide players through the mod", + "supplementaries.configuration.general.placeable_tooltips": "Placeable Tooltips", + "supplementaries.configuration.general.placeable_tooltips.description": "Show tooltips items that have been made placeable", + "supplementaries.configuration.general.I am very boring and I don't want any Easter Egg": "I am very boring and I don't want any Easter Egg", + "supplementaries.configuration.general.I am very boring and I don't want any Easter Egg.description": "unfunny", + "supplementaries.configuration.tweaks.projectile_weapon_overlay": "Projectile Weapon Overlay", + "supplementaries.configuration.tweaks.projectile_weapon_overlay.description": "Adds an overlay to projectile weapons in gui displaying currently selected ammo", + "supplementaries.configuration.tweaks.placeable_books_glint": "Placeable Books Glint", + "supplementaries.configuration.tweaks.placeable_books_glint.description": "Renders an enchantment glint on placeable enchanted booksNote that turning this on will make book piles use tile renderer instead of baked models making them slower to render", + "supplementaries.configuration.tweaks.banner_pattern_tooltip": "Banner Pattern Tooltip", + "supplementaries.configuration.tweaks.banner_pattern_tooltip.description": "Enables banner pattern tooltip image preview", + "supplementaries.configuration.tweaks.paintings_tooltip": "Paintings Tooltip", + "supplementaries.configuration.tweaks.paintings_tooltip.description": "Enables paintings tooltip image preview", + "supplementaries.configuration.tweaks.sherds_tooltip": "Sherds Tooltip", + "supplementaries.configuration.tweaks.sherds_tooltip.description": "Enables sherds tooltip image preview", + "supplementaries.configuration.tweaks.tooltip_image_size": "Tooltip Image Size", + "supplementaries.configuration.tweaks.tooltip_image_size.description": "Size of the tooltip image used for Sherds, Blackboards, Banner patterns and Paintings", + "supplementaries.configuration.tweaks.mob_head_shaders": "Mob Head Shaders", + "supplementaries.configuration.tweaks.mob_head_shaders.description": "Wearing mob heads will apply post processing", + "supplementaries.configuration.tweaks.enderman_and_spider_head_texture_pack_support": "Enderman And Spider Head Texture Pack Support", + "supplementaries.configuration.tweaks.enderman_and_spider_head_texture_pack_support.description": "Makes enderman and spider heads use vanilla texture. Enable for texture pack support", + "supplementaries.configuration.tweaks.slime_effect_overlay": "Slime Effect Overlay", + "supplementaries.configuration.tweaks.slime_effect_overlay.description": "Show a slime overlay when you hit an entity with a slimeball", + "supplementaries.configuration.colored_maps": "Colored Maps", + "supplementaries.configuration.colored_maps.tinted_blocks_on_maps": "Tinted Blocks On Maps", + "supplementaries.configuration.colored_maps.tinted_blocks_on_maps.description": "Needs the server config with same name on. If on here it will ignore the server one and keep vanilla colors", + "supplementaries.configuration.colored_maps.tall_grass_color": "Tall Grass Color", + "supplementaries.configuration.colored_maps.tall_grass_color.description": "Colors tall grass same color as grass", + "supplementaries.configuration.colored_maps.accurate_colors": "Accurate Colors", + "supplementaries.configuration.colored_maps.accurate_colors.description": "Makes colored maps a bit more accurate. Might affect performance", + "supplementaries.configuration.items": "Items", + "supplementaries.configuration.slingshot.overlay": "Overlay", + "supplementaries.configuration.slingshot.overlay.description": "Adds an overlay to slingshots in gui displaying currently selected ammo", + "supplementaries.configuration.slingshot.stasis_block_outline": "Stasis Block Outline", + "supplementaries.configuration.slingshot.stasis_block_outline.description": "Render the block outline for distant blocks that are reachable with a slingshot enchanted with Stasis", + "supplementaries.configuration.slingshot.block_outline_color": "Block Outline Color", + "supplementaries.configuration.slingshot.block_outline_color.description": "An RGBA color for the block outline in hex format, for example 0x00000066 for vanilla outline colors", + "supplementaries.configuration.slingshot.projectile_scale": "Projectile Scale", + "supplementaries.configuration.slingshot.projectile_scale.description": "How big should a slingshot projectile look", + "supplementaries.configuration.lunch_basket.overlay": "Overlay", + "supplementaries.configuration.lunch_basket.overlay.description": "Adds an overlay to lunch boxes in gui displaying currently selected food", + "supplementaries.configuration.altimeter": "Altimeter", + "supplementaries.configuration.altimeter.click_action": "Click Action", + "supplementaries.configuration.altimeter.click_action.description": "Click action for depth meter which displays current depth", + "supplementaries.configuration.altimeter.extra_dimension_textures": "Extra Dimension Textures", + "supplementaries.configuration.altimeter.extra_dimension_textures.description": "Allows depth meter to have unique textures per each dimension. Add more dimensions IDs and a matching texture in the correct path replacing ':' with '_'", + "supplementaries.configuration.altimeter.texture_precision_multiplier": "Texture Precision Multiplier", + "supplementaries.configuration.altimeter.texture_precision_multiplier.description": "Increasing this to be more than 1 will result in delth meter display image to be shown in float amounts instead of pixel perfect ones", + "supplementaries.configuration.cannonball.3d_model": "3d Model", + "supplementaries.configuration.cannonball.3d_model.description": "Render cannonballs as 3D models", + "supplementaries.configuration.quiver.armor_render_offset": "Armor Render Offset", + "supplementaries.configuration.quiver.armor_render_offset.description": "Z offset for quiver render when wearing armor. Useful for when you have custom armor bigger than vanilla to void clipping. Leave at -1 for automatic offset", + "supplementaries.configuration.quiver.render_mode": "Render Mode", + "supplementaries.configuration.quiver.render_mode.description": "How quivers should render onto players", + "supplementaries.configuration.quiver.skeleton_render_mode": "Skeleton Render Mode", + "supplementaries.configuration.quiver.skeleton_render_mode.description": "How skeleton with quivers should render it", + "supplementaries.configuration.quiver.overlay": "Overlay", + "supplementaries.configuration.quiver.overlay.description": "Adds an overlay to quivers in gui displaying currently selected arrow", + "supplementaries.configuration.quiver.mouse_movement_in_gui": "Mouse Movement In Gui", + "supplementaries.configuration.quiver.mouse_movement_in_gui.description": "Allows using your mouse to select an arrow in the quiver GUI", + "supplementaries.configuration.quiver.gui_x_offset": "Gui X Offset", + "supplementaries.configuration.quiver.gui_x_offset.description": "Quiver GUI X offset from default position", + "supplementaries.configuration.quiver.gui_y_offset": "Gui Y Offset", + "supplementaries.configuration.quiver.gui_y_offset.description": "Quiver GUI Y offset from default position", + "supplementaries.configuration.wrench.turn_particles": "Turn Particles", + "supplementaries.configuration.wrench.turn_particles.description": "Display visual particles when a block is rotated", + "supplementaries.configuration.flute.note_particles": "Note Particles", + "supplementaries.configuration.flute.note_particles.description": "Display visual particles when a playing a flute" +} diff --git a/projects/assets/supplementaries/1.21/supplementaries/lang/zh_cn.json b/projects/assets/supplementaries/1.21/supplementaries/lang/zh_cn.json new file mode 100644 index 000000000000..c3f2da58785d --- /dev/null +++ b/projects/assets/supplementaries/1.21/supplementaries/lang/zh_cn.json @@ -0,0 +1,1357 @@ +{ + "advancements.adventure.globe.description": "以极快的速度旋转地球仪", + "advancements.adventure.globe.title": "你抱着我旋转不止", + "advancements.adventure.road_sign.description": "顺着路走会到达一个村庄", + "advancements.adventure.road_sign.title": "路在这边", + "advancements.husbandry.soap.description": "吃一块肥皂,请勿在家尝试", + "advancements.husbandry.soap.title": "汰渍洗衣球挑战", + "advancements.husbandry.sus_stew.description": "吃一碗谜之炖菜", + "advancements.husbandry.sus_stew.title": "这碗汤很可疑", + "advancements.husbandry.turn_table.description": "用转台旋转你自己", + "advancements.husbandry.turn_table.title": "风水流流转", + "advancements.husbandry.wrench.description": "使用扳手旋转一个方块", + "advancements.husbandry.wrench.title": "工程师游戏中", + "advancements.husbandry.angry_birds.title": "愤怒的小鸟", + "advancements.husbandry.angry_birds.description": "使用弹弓发射一只鹦鹉", + "advancements.nether.goblet.description": "从酒杯中喝东西", + "advancements.nether.goblet.title": "来杯鸡尾酒", + "advancements.story.unenchanter.description": "用砂轮将一个附魔金苹果祛魔", + "advancements.story.unenchanter.title": "怎么可以这样做?!", + "block.supplementaries.banner.dragon.black": "黑色龙盾徽", + "block.supplementaries.banner.dragon.blue": "蓝色龙盾徽", + "block.supplementaries.banner.dragon.brown": "棕色龙盾徽", + "block.supplementaries.banner.dragon.cyan": "青色龙盾徽", + "block.supplementaries.banner.dragon.gray": "灰色龙盾徽", + "block.supplementaries.banner.dragon.green": "绿色龙盾徽", + "block.supplementaries.banner.dragon.light_blue": "淡蓝色龙盾徽", + "block.supplementaries.banner.dragon.light_gray": "淡灰色龙盾徽", + "block.supplementaries.banner.dragon.lime": "黄绿色龙盾徽", + "block.supplementaries.banner.dragon.magenta": "品红色龙盾徽", + "block.supplementaries.banner.dragon.orange": "橙色龙盾徽", + "block.supplementaries.banner.dragon.pink": "粉红色龙盾徽", + "block.supplementaries.banner.dragon.purple": "紫色龙盾徽", + "block.supplementaries.banner.dragon.red": "红色龙盾徽", + "block.supplementaries.banner.dragon.white": "白色龙盾徽", + "block.supplementaries.banner.dragon.yellow": "黄色龙盾徽", + "item.supplementaries.dragon_banner_pattern.desc": "龙盾徽", + "item.supplementaries.dragon_banner_pattern": "旗帜图案", + "trim_pattern.supplementaries.blast": "爆破盔甲纹饰", + "item.supplementaries.blast_armor_trim_smithing_template": "锻造模板", + "block.supplementaries.ash": "灰烬", + "block.supplementaries.ash_bricks": "灰烬砖块", + "block.supplementaries.ash_bricks_slab": "灰烬砖台阶", + "block.supplementaries.ash_bricks_stairs": "灰烬砖楼梯", + "block.supplementaries.ash_bricks_wall": "灰烬砖墙", + "block.supplementaries.ashen_basalt": "玄武岩", + "block.supplementaries.barnacles": "藤壶", + "block.supplementaries.awning": "遮阳棚", + "block.supplementaries.awning_white": "白色遮阳棚", + "block.supplementaries.awning_black": "黑色遮阳棚", + "block.supplementaries.awning_blue": "蓝色遮阳棚", + "block.supplementaries.awning_brown": "棕色遮阳棚", + "block.supplementaries.awning_cyan": "青色遮阳棚", + "block.supplementaries.awning_gray": "灰色遮阳棚", + "block.supplementaries.awning_green": "绿色遮阳棚", + "block.supplementaries.awning_light_blue": "淡蓝色遮阳棚", + "block.supplementaries.awning_light_gray": "淡灰色遮阳棚", + "block.supplementaries.awning_lime": "黄绿色遮阳棚", + "block.supplementaries.awning_magenta": "品红色遮阳棚", + "block.supplementaries.awning_orange": "橙色遮阳棚", + "block.supplementaries.awning_pink": "粉红色遮阳棚", + "block.supplementaries.awning_purple": "紫色遮阳棚", + "block.supplementaries.awning_red": "红色遮阳棚", + "block.supplementaries.awning_yellow": "黄色遮阳棚", + "block.supplementaries.bamboo_spikes": "竹刺", + "block.supplementaries.bellows": "风箱", + "block.supplementaries.blackboard": "黑板", + "block.supplementaries.blackstone_lamp": "黑石灯", + "block.supplementaries.blackstone_tile": "黑石瓦", + "block.supplementaries.blackstone_tile_slab": "黑石瓦台阶", + "block.supplementaries.blackstone_tile_stairs": "黑石瓦楼梯", + "block.supplementaries.blackstone_tile_wall": "黑石瓦墙", + "block.supplementaries.blaze_rod": "烈焰棒", + "block.supplementaries.breeze_rod": "旋风棒", + "block.supplementaries.book_pile": "书堆", + "block.supplementaries.book_pile_horizontal": "书堆", + "block.supplementaries.bubble_block": "肥皂泡", + "block.supplementaries.cage": "笼子", + "block.supplementaries.candelabra": "金灯台", + "block.supplementaries.candle_holder": "蜡烛烛台", + "block.supplementaries.candle_holder_black": "黑色蜡烛烛台", + "block.supplementaries.candle_holder_blue": "蓝色蜡烛烛台", + "block.supplementaries.candle_holder_brown": "棕色蜡烛烛台", + "block.supplementaries.candle_holder_cyan": "青色蜡烛烛台", + "block.supplementaries.candle_holder_gray": "灰色蜡烛烛台", + "block.supplementaries.candle_holder_green": "绿色蜡烛烛台", + "block.supplementaries.candle_holder_light_blue": "淡蓝色蜡烛烛台", + "block.supplementaries.candle_holder_light_gray": "淡灰色蜡烛烛台", + "block.supplementaries.candle_holder_lime": "黄绿色蜡烛烛台", + "block.supplementaries.candle_holder_magenta": "品红色蜡烛烛台", + "block.supplementaries.candle_holder_orange": "橙色蜡烛烛台", + "block.supplementaries.candle_holder_pink": "粉红色蜡烛烛台", + "block.supplementaries.candle_holder_purple": "紫色蜡烛烛台", + "block.supplementaries.candle_holder_red": "红色蜡烛烛台", + "block.supplementaries.candle_holder_soul": "灵魂蜡烛烛台", + "block.supplementaries.candle_holder_ender": "末影蜡烛烛台", + "block.supplementaries.candle_holder_cupric": "铜绿蜡烛烛台", + "block.supplementaries.candle_holder_spectacle": "夜视蜡烛烛台", + "block.supplementaries.candle_holder_white": "白色蜡烛烛台", + "block.supplementaries.candle_holder_yellow": "黄色蜡烛烛台", + "block.supplementaries.cannon": "大炮", + "block.supplementaries.cannonball": "炮弹", + "block.supplementaries.checker_block": "棋盘格方块", + "block.supplementaries.checker_slab": "棋盘格台阶", + "block.supplementaries.clock_block": "时钟方块", + "block.supplementaries.cog_block": "齿轮方块", + "block.supplementaries.crank": "曲柄", + "block.supplementaries.crystal_display": "水晶显示屏", + "block.supplementaries.daub": "粗灰泥", + "block.supplementaries.daub_brace": "粗灰泥篱笆支架", + "block.supplementaries.daub_cross_brace": "粗灰泥篱笆交叉支架", + "block.supplementaries.daub_frame": "粗灰泥篱笆框架", + "block.supplementaries.deepslate_lamp": "深板岩灯", + "block.supplementaries.doormat": "门垫", + "block.supplementaries.end_stone_lamp": "末地石灯", + "block.supplementaries.enderman_head": "末影人的头", + "block.supplementaries.faucet": "水龙头", + "block.supplementaries.feather_block": "羽毛块", + "block.supplementaries.fine_wood": "细木堆", + "block.supplementaries.fine_wood_stairs": "细木堆楼梯", + "block.supplementaries.fine_wood_slab": "细木堆台阶", + "block.supplementaries.fire_pit": "篝火", + "block.supplementaries.ominous_flag": "不祥横旗", + "block.supplementaries.flag": "横旗", + "block.supplementaries.flag_black": "黑色横旗", + "block.supplementaries.flag_blue": "蓝色横旗", + "block.supplementaries.flag_brown": "棕色横旗", + "block.supplementaries.flag_cyan": "青色横旗", + "block.supplementaries.flag_gray": "灰色横旗", + "block.supplementaries.flag_green": "绿色横旗", + "block.supplementaries.flag_light_blue": "淡蓝色横旗", + "block.supplementaries.flag_light_gray": "淡灰色横旗", + "block.supplementaries.flag_lime": "黄绿色横旗", + "block.supplementaries.flag_magenta": "品红色横旗", + "block.supplementaries.flag_orange": "橙色横旗", + "block.supplementaries.flag_pink": "粉红色横旗", + "block.supplementaries.flag_purple": "紫色横旗", + "block.supplementaries.flag_red": "红色横旗", + "block.supplementaries.flag_white": "白色横旗", + "block.supplementaries.flag_yellow": "黄色横旗", + "block.supplementaries.flax": "亚麻", + "block.supplementaries.flax_block": "亚麻捆", + "block.supplementaries.flint_block": "燧石块", + "block.supplementaries.flower_box": "花箱", + "block.supplementaries.fodder": "饲料堆", + "block.supplementaries.globe": "地球仪", + "block.supplementaries.globe_sepia": "墨绘地球仪", + "block.supplementaries.goblet": "酒杯", + "block.supplementaries.gold_door": "金门", + "block.supplementaries.gold_gate": "金栏杆门", + "block.supplementaries.gold_lantern": "金灯笼", + "block.supplementaries.gold_trapdoor": "金活板门", + "block.supplementaries.gravel_bricks": "沙砾砖", + "block.supplementaries.gunpowder": "火药", + "block.supplementaries.hourglass": "沙漏", + "block.supplementaries.iron_gate": "铁栏杆门", + "block.supplementaries.item_shelf": "物品架", + "block.supplementaries.jar": "玻璃罐", + "block.supplementaries.jar_boat": "罐中船", + "block.supplementaries.jar_tinted": "遮光玻璃罐", + "block.supplementaries.brittlestone": "脆石", + "block.supplementaries.brittlestone_bricks": "脆石砖", + "block.supplementaries.brittlestone_bricks_slab": "脆石砖台阶", + "block.supplementaries.brittlestone_bricks_stairs": "脆石砖楼梯", + "block.supplementaries.brittlestone_bricks_wall": "脆石砖墙", + "block.supplementaries.lapis_bricks": "青金石砖", + "block.supplementaries.lapis_bricks_slab": "青金石砖台阶", + "block.supplementaries.lapis_bricks_stairs": "青金石砖楼梯", + "block.supplementaries.lapis_bricks_wall": "青金石砖墙", + "block.supplementaries.lead_door": "铅门", + "block.supplementaries.lead_lantern": "铅灯笼", + "block.supplementaries.lead_trapdoor": "铅活板门", + "block.supplementaries.lock_block": "锁方块", + "block.supplementaries.lumisene": "荧光液", + "block.supplementaries.lunch_basket": "午餐篮", + "block.supplementaries.netherite_door": "下界合金门", + "block.supplementaries.netherite_trapdoor": "下界合金活板门", + "block.supplementaries.notice_board": "布告栏", + "block.supplementaries.pancake": "松饼", + "block.supplementaries.pedestal": "展示台", + "block.supplementaries.planter": "种植盆", + "block.supplementaries.potted_flax": "亚麻盆栽", + "block.supplementaries.present": "礼物盒", + "block.supplementaries.present_black": "黑色礼物盒", + "block.supplementaries.present_blue": "蓝色礼物盒", + "block.supplementaries.present_brown": "棕色礼物盒", + "block.supplementaries.present_cyan": "青色礼物盒", + "block.supplementaries.present_gray": "灰色礼物盒", + "block.supplementaries.present_green": "绿色礼物盒", + "block.supplementaries.present_light_blue": "淡蓝色礼物盒", + "block.supplementaries.present_light_gray": "淡灰色礼物盒", + "block.supplementaries.present_lime": "黄绿色礼物盒", + "block.supplementaries.present_magenta": "品红色礼物盒", + "block.supplementaries.present_orange": "橙色礼物盒", + "block.supplementaries.present_pink": "粉红色礼物盒", + "block.supplementaries.present_purple": "紫色礼物盒", + "block.supplementaries.present_red": "红色礼物盒", + "block.supplementaries.present_white": "白色礼物盒", + "block.supplementaries.present_yellow": "黄色礼物盒", + "block.supplementaries.pulley_block": "滑轮方块", + "block.supplementaries.raked_gravel": "耙过的沙砾", + "block.supplementaries.redstone_illuminator": "红石照明器", + "block.supplementaries.relayer": "继电器", + "block.supplementaries.rope": "绳索", + "block.supplementaries.rope_knot": "绳结", + "block.supplementaries.sack": "麻布袋", + "block.supplementaries.safe": "保险箱", + "block.supplementaries.sconce": "加固火把", + "block.supplementaries.sconce_ender": "末影加固火把", + "block.supplementaries.sconce_wall_ender": "末影加固火把", + "block.supplementaries.sconce_glow": "荧光加固火把", + "block.supplementaries.sconce_wall_glow": "荧光加固火把", + "block.supplementaries.sconce_green": "铜绿加固火把", + "block.supplementaries.sconce_wall_green": "铜绿加固火把", + "block.supplementaries.sconce_lever": "加固火把拉杆", + "block.supplementaries.sconce_nether_brass": "下界黄铜加固火把", + "block.supplementaries.sconce_wall_nether_brass": "下界黄铜加固火把", + "block.supplementaries.sconce_soul": "灵魂加固火把", + "block.supplementaries.sconce_wall_soul": "灵魂加固火把", + "block.supplementaries.sconce_wall": "加固火把", + "block.supplementaries.skull_candle": "头颅烛台", + "block.supplementaries.slidy_block": "滑动方块", + "block.supplementaries.soap_block": "肥皂块", + "block.supplementaries.speaker_block": "扬声器", + "block.supplementaries.spring_launcher": "弹射台", + "block.supplementaries.spring_launcher_arm": "弹射台臂", + "block.supplementaries.spring_launcher_head": "弹射台", + "block.supplementaries.statue": "雕像", + "block.supplementaries.stick": "木棍", + "block.supplementaries.stone_lamp": "石灯", + "block.supplementaries.stone_tile": "石瓦", + "block.supplementaries.stone_tile_slab": "石瓦台阶", + "block.supplementaries.stone_tile_stairs": "石瓦楼梯", + "block.supplementaries.stone_tile_wall": "石瓦墙", + "block.supplementaries.structure_temp": "0", + "block.supplementaries.sugar_cube": "糖块", + "block.supplementaries.suspicious_gravel_bricks": "可疑的沙砾砖", + "block.supplementaries.tater_in_a_jar": "罐中小土豆", + "block.supplementaries.timber_brace": "木支架", + "block.supplementaries.timber_cross_brace": "木交叉支架", + "block.supplementaries.timber_frame": "木框架", + "block.supplementaries.gold_bars": "金栏杆", + "block.supplementaries.trapped_present": "陷阱礼物盒", + "block.supplementaries.trapped_present_black": "黑色陷阱礼物盒", + "block.supplementaries.trapped_present_blue": "蓝色陷阱礼物盒", + "block.supplementaries.trapped_present_brown": "棕色陷阱礼物盒", + "block.supplementaries.trapped_present_cyan": "青色陷阱礼物盒", + "block.supplementaries.trapped_present_gray": "灰色陷阱礼物盒", + "block.supplementaries.trapped_present_green": "绿色陷阱礼物盒", + "block.supplementaries.trapped_present_light_blue": "淡蓝色陷阱礼物盒", + "block.supplementaries.trapped_present_light_gray": "淡灰色陷阱礼物盒", + "block.supplementaries.trapped_present_lime": "黄绿色陷阱礼物盒", + "block.supplementaries.trapped_present_magenta": "品红色陷阱礼物盒", + "block.supplementaries.trapped_present_orange": "橙色陷阱礼物盒", + "block.supplementaries.trapped_present_pink": "粉红色陷阱礼物盒", + "block.supplementaries.trapped_present_purple": "紫色陷阱礼物盒", + "block.supplementaries.trapped_present_red": "红色陷阱礼物盒", + "block.supplementaries.trapped_present_white": "白色陷阱礼物盒", + "block.supplementaries.trapped_present_yellow": "黄色陷阱礼物盒", + "block.supplementaries.turn_table": "转台", + "block.supplementaries.urn": "瓮", + "block.supplementaries.way_sign": "路标", + "block.supplementaries.wicker_fence": "藤条栅栏", + "block.supplementaries.wild_flax": "野生亚麻", + "block.supplementaries.wind_vane": "风向标", + "block.supplementaries.spider_head": "蜘蛛的头", + "config.jade.plugin_supplementaries.hat_stand": "帽架", + "create.display_source.fill_level.fluid_amount": "流体含量", + "create.item_attributes.present_recipient": "礼物送至:“%1$s”", + "create.item_attributes.present_recipient.inverted": "礼物未送至:“%1$s”", + "death.attack.supplementaries.bamboo_spikes": "%1$s被竹刺刺穿了", + "death.attack.supplementaries.bamboo_spikes.player": "%1$s在与%2$s战斗时被竹刺刺穿了", + "death.attack.supplementaries.cannonball": "%1$s被炸成了碎末", + "death.attack.supplementaries.cannonball.player": "%1$s被%2$s炸成了碎末", + "death.attack.supplementaries.slingshot": "%1$s被%2$s投石砸死了", + "death.attack.supplementaries.slingshot.item": "%1$s被%2$s用%3$s投石砸死了", + "death.attack.supplementaries.xp_extracting": "%1$s经尽人亡了", + "death.attack.supplementaries.xp_extracting.player": "%1$s在与%2$s战斗时榨取了过多经验", + "effect.supplementaries.flammable": "易燃", + "effect.supplementaries.flammable.description": "延长着火时间,移动时在地上留下火焰。", + "effect.supplementaries.overencumbered": "负重", + "effect.supplementaries.overencumbered.description": "阻止疾跑。等级越高,跳跃高度和行走速度越低。", + "enchantment.supplementaries.lumisene_fire_aspect": "荧光火焰附加", + "enchantment.supplementaries.lumisene_fire_aspect.desc": "攻击生物时造成额外荧光火伤害。", + "enchantment.supplementaries.lumisene_flame": "荧光火矢", + "enchantment.supplementaries.lumisene_flame.desc": "弓发射的箭能造成额外荧光火伤害。", + "enchantment.supplementaries.stasis": "稳定", + "enchantment.supplementaries.stasis.desc": "使弹弓弹射物不受重力影响", + "entity.supplementaries.plunderer": "游掠者", + "entity.supplementaries.brick_projectile": "砖弹射物", + "entity.supplementaries.cannon_boat": "载炮船", + "entity.supplementaries.cannonball": "炮弹", + "entity.supplementaries.dispenser_minecart": "发射器矿车", + "entity.supplementaries.falling_ash": "下落的灰烬", + "entity.supplementaries.falling_lantern": "下落的灯笼", + "entity.supplementaries.falling_urn": "下落的瓮", + "entity.supplementaries.hat_stand": "帽架", + "entity.supplementaries.red_merchant": "红商人", + "entity.supplementaries.rope_arrow": "绳索箭矢", + "entity.supplementaries.slimeball_projectile": "黏液球弹射物", + "entity.supplementaries.slingshot_projectile": "弹弓弹射物", + "entity.supplementaries.throwable_brick": "砖弹射物", + "filled_map.adventure": "冒险者地图", + "filled_map.antique": "褪色地图", + "filled_map.antique.tooltip": "褪色", + "filled_map.bastion_remnant": "堡垒遗迹探险家地图", + "filled_map.desert_pyramid": "沙漠探险家地图", + "filled_map.end_city": "末地外沿探险家地图", + "filled_map.igloo": "冻原探险家地图", + "filled_map.jungle_temple": "丛林探险家地图", + "filled_map.mineshaft": "地底探险家地图", + "filled_map.nether_fortress": "下界要塞探险家地图", + "filled_map.ocean_ruin": "深海探险家地图", + "filled_map.pillager_outpost": "前哨站探险家地图", + "filled_map.ruined_portal": "废弃传送门探险家地图", + "filled_map.shipwreck": "沉船探险家地图", + "filled_map.sliced.tooltip": "切面高度:%d", + "filled_map.stronghold": "要塞探险家地图", + "filled_map.structure": "%s探险家地图", + "filled_map.swamp_hut": "沼泽探险家地图", + "filled_map.village": "村庄寻路地图", + "fluid.supplementaries.experience": "经验", + "fluid.supplementaries.honey": "蜂蜜", + "fluid.supplementaries.jar_fluid": "罐内液体", + "fluid.supplementaries.lumisene": "荧光液", + "fluid.supplementaries.milk": "奶", + "fluid.supplementaries.sap": "树汁", + "fluid.supplementaries.slime": "史莱姆", + "globe.supplementaries.earth": "地球", + "globe.supplementaries.flat": "地平说", + "globe.supplementaries.moon": "月球", + "globe.supplementaries.round": "圆球", + "globe.supplementaries.sun": "太阳", + "gui.supplementaries.amendments.message": "2.8.0版本中Supplementaries的部分微调(Tweaks)特性已移动至独立模组Amendments。\n\n这两个模组可以分离独立运作,但若要保留之前已有的方块,则必须安装Amendments。\n\n涉及移动的特性如下:壁挂灯笼、头颅烛台、悬挂式花盆、吊顶旗帜、头颅堆。\n\n需注意未安装新模组的情况下继续,已有的上述方块均会消失。", + "gui.supplementaries.amendments.suggestions": "你可以在此处获取该模组", + "gui.supplementaries.amendments.title": "警告:未安装Amendments", + "gui.supplementaries.blackboard.clear": "擦除", + "gui.supplementaries.blackboard.edit": "编辑黑板", + "gui.supplementaries.blackboard.undo": "撤销", + "gui.supplementaries.cannon": "大炮", + "gui.supplementaries.cannon.maneuver": "操控大炮", + "gui.supplementaries.doormat": "门垫", + "gui.supplementaries.doormat.edit": "编辑门垫信息", + "gui.supplementaries.incompatible_mods.message": "Supplementaries检测到以下已知会导致崩溃的模组:\n\n %s\n\n这些问题由这些模组触发,且无法由Supplementaries修复。\n请移除这些模组,否则游戏可能随机崩溃。如认为问题已经得到解决,请联系我们。", + "gui.supplementaries.incompatible_mods.title": "警告:找到不兼容模组", + "gui.supplementaries.lunch_basket": "午餐篮", + "gui.supplementaries.notice_board": "布告栏", + "gui.supplementaries.optifine.message": "在继续之前,请注意已有实证表明Optifine会导致问题乃至崩溃。\n\n该模组不适合与其他模组一起使用,与Forge本身的兼容性也较差。\n\n此外,还有其他效果更好的性能提升模组可供使用,例如Modern fix、Embeddium,以及Oculus。\n\n不论是游玩模组或是游玩原版,你都应该选用下方列出的模组。", + "gui.supplementaries.optifine.suggestions": "我们推荐使用的若干模组如下。", + "gui.supplementaries.optifine.title": "警告:检测到OPTIFINE", + "gui.supplementaries.orange_trader.get": "我得到:", + "gui.supplementaries.orange_trader.receive": "你得到:", + "gui.supplementaries.orange_trader.trade": "来交易吗?", + "gui.supplementaries.pedestal": "展示台", + "gui.supplementaries.present": "礼物盒", + "gui.supplementaries.present.pack": "打包", + "gui.supplementaries.present.send": "送给:", + "gui.supplementaries.present.trapped": "装入", + "gui.supplementaries.pulley_block": "滑轮方块", + "gui.supplementaries.sack": "麻布袋", + "gui.supplementaries.safe": "保险箱", + "gui.supplementaries.safe.name": "%1$s的%2$s", + "gui.supplementaries.safe.password": "%2$s的钥匙:%1$s", + "gui.supplementaries.speaker_block": "扬声器", + "gui.supplementaries.speaker_block.action_bar_message": "动作栏信息", + "gui.supplementaries.speaker_block.blocks": "格", + "gui.supplementaries.speaker_block.chat_message": "聊天栏信息", + "gui.supplementaries.speaker_block.edit": "编辑扬声器信息", + "gui.supplementaries.speaker_block.narrator_message": "语音信息", + "gui.supplementaries.speaker_block.title_message": "屏幕标题信息", + "gui.supplementaries.speaker_block.volume": "音量:", + "gui.supplementaries.trapped_present": "陷阱礼物盒", + "gui.supplementaries.welcome_screen.turn_off": "不再显示", + "item.supplementaries.altimeter": "海拔计", + "item.supplementaries.antique_ink": "古式墨水", + "item.supplementaries.ash": "灰烬", + "item.supplementaries.ash_brick": "灰烬砖", + "item.supplementaries.bamboo_spikes_tipped": "浸药竹刺", + "item.supplementaries.bamboo_spikes_tipped.effect": "%s竹刺", + "item.supplementaries.bomb": "炸弹", + "item.supplementaries.bomb_blue": "靛蓝炸弹", + "item.supplementaries.bomb_blue_projectile": "靛蓝炸弹", + "item.supplementaries.bomb_projectile": "炸弹", + "item.supplementaries.bubble_blower": "泡泡环", + "item.supplementaries.bunting": "彩旗", + "block.supplementaries.bunting_black": "黑色彩旗", + "block.supplementaries.bunting_blue": "蓝色彩旗", + "block.supplementaries.bunting_brown": "棕色彩旗", + "block.supplementaries.bunting_cyan": "青色彩旗", + "block.supplementaries.bunting_gray": "灰色彩旗", + "block.supplementaries.bunting_green": "绿色彩旗", + "block.supplementaries.bunting_light_blue": "淡蓝色彩旗", + "block.supplementaries.bunting_light_gray": "淡灰色彩旗", + "block.supplementaries.bunting_lime": "黄绿色彩旗", + "block.supplementaries.bunting_magenta": "品红色彩旗", + "block.supplementaries.bunting_orange": "橙色彩旗", + "block.supplementaries.bunting_pink": "粉红色彩旗", + "block.supplementaries.bunting_purple": "紫色彩旗", + "block.supplementaries.bunting_red": "红色彩旗", + "block.supplementaries.bunting_white": "白色彩旗", + "block.supplementaries.bunting_yellow": "黄色彩旗", + "item.supplementaries.candy": "糖果", + "item.supplementaries.cartographers_quill": "制图羽毛笔", + "item.supplementaries.confetti_popper": "彩花拉炮", + "item.supplementaries.dispenser_minecart": "发射器矿车", + "item.supplementaries.flax": "亚麻", + "item.supplementaries.flax_seeds": "亚麻种子", + "item.supplementaries.flute": "竹笛", + "item.supplementaries.hat_stand": "帽架", + "item.supplementaries.key": "钥匙", + "item.supplementaries.lumisene": "荧光液", + "item.supplementaries.lumisene_bucket": "荧光液桶", + "item.supplementaries.lumisene_bottle": "荧光液瓶", + "item.supplementaries.lunch_basket": "午餐篮", + "item.supplementaries.music_disc_heave_ho": "音乐唱片", + "item.supplementaries.pancake_disc": "松饼", + "item.supplementaries.quiver": "箭袋", + "item.supplementaries.red_merchant_spawn_egg": "红商人刷怪蛋", + "item.supplementaries.plunderer_spawn_egg": "游掠者刷怪蛋", + "item.supplementaries.rope_arrow": "绳索箭矢", + "item.supplementaries.slice_map": "切面地图", + "item.supplementaries.slingshot": "弹弓", + "item.supplementaries.soap": "肥皂", + "item.supplementaries.soap_water": "肥皂水", + "item.supplementaries.speedometer": "速度计", + "item.supplementaries.way_sign": "%s路标", + "item.supplementaries.cannon_boat": "%s载炮船", + "item.supplementaries.cannon_raft": "%s载炮筏", + "item.supplementaries.cannon_raft_bamboo": "竹载炮筏", + "item.supplementaries.wrench": "扳手", + "tab.supplementaries.jars": "玻璃罐", + "tab.supplementaries.supplementaries": "锦致装饰", + "jukebox_song.supplementaries.heave_ho": "Hlzfss - Heave Ho!", + "jukebox_song.supplementaries.pancake": "Hlzfss - Pancake Music", + "leaves_type.twilightforest.dark": "黑树", + "leaves_type.ulterlands.souldrained": "石化", + "message.supplementaries.altimeter": "Y:%d", + "message.supplementaries.cannon": "可以发射任何事物", + "message.supplementaries.flute": "此竹笛已无法再绑定更多宠物", + "message.supplementaries.argument.instrument.invalid": "乐器必须为%1$s之一,实际为%2$s", + "message.supplementaries.argument.source.invalid": "来源必须为%1$s之一,实际为%2$s", + "message.supplementaries.blackboard": "已涂蜡", + "message.supplementaries.glowing": "发光", + "message.supplementaries.bubble_blower_tooltip": "肥皂:%1$s / %2$s", + "message.supplementaries.bunting": "可放置在绳索上", + "message.supplementaries.flower_box": "可栽种大型植物", + "message.supplementaries.cage.fail": "无法捕获此动物", + "message.supplementaries.cage.fail_health": "只能捕获生命值低于%s的动物", + "message.supplementaries.cage.fail_tamed": "必须先驯服此动物", + "message.supplementaries.cage.tooltip": "按下[%s]以放置", + "message.supplementaries.candle_holder": "可叠放", + "message.supplementaries.cannon.maneuver": "按下%1$s来脱离,按下%2$s来发射", + "message.supplementaries.cannon_boat": "按下%1$s来脱离,按下%2$s来发射, 按下%3$s来操控", + "message.supplementaries.cartographers_quill": "未知", + "commands.supplementaries.configs": "安装Configured以访问配置", + "commands.supplementaries.cage": "已将%s添加至暂时性的笼子与玻璃罐可捕捉列表", + "commands.supplementaries.configs_reloaded": "Supplementaries配置已重载", + "commands.supplementaries.globe_changed": "地球仪种子已改变", + "commands.supplementaries.globe_reset": "地球仪种子已重设", + "commands.supplementaries.record.start": "开始录制音符盒", + "commands.supplementaries.record.stop": "停止录制音符盒:文件存储于recorded_songs/%s", + "message.supplementaries.compass": "X:%d,Z:%d", + "message.supplementaries.death_marker": "上一次死亡", + "message.supplementaries.door.locked": "门已上锁", + "message.supplementaries.fluid_tooltip": "%s:%d瓶", + "message.supplementaries.globe": "由流浪商人出售", + "message.supplementaries.hourglass": "可放入任意砂类或粉末", + "message.supplementaries.jar": "可以盛纳汤类、药水、其他液体、曲奇饼以及小型生物", + "message.supplementaries.key.lockable": "钥匙可锁", + "message.supplementaries.lock_block.locked": "方块已上锁", + "message.supplementaries.lunch_box.tooltip": "按下[%s]以切换模式", + "message.supplementaries.lunch_box.tooltip.closed": "已关上", + "message.supplementaries.lunch_box.tooltip.open": "已打开", + "message.supplementaries.placeable": "可放置", + "message.supplementaries.potion.lingering": "滞留", + "message.supplementaries.potion.splash": "喷溅", + "message.supplementaries.present.from": "来自:%s", + "message.supplementaries.present.info": "该礼物送给:%s", + "message.supplementaries.present.public": "已打包", + "message.supplementaries.present.to": "送给:%s", + "message.supplementaries.quill_failed": "制图羽毛笔无法在附近找到目标。", + "message.supplementaries.quill_finished": "制图师地图已绘制完毕。", + "message.supplementaries.quill_retry": "制图羽毛笔无法在附近找到目标。在其他地方使用试试。", + "message.supplementaries.quiver.tooltip": "%s [%s]", + "message.supplementaries.road_sign": "%d格", + "message.supplementaries.rope_arrow": "绳索:%s", + "message.supplementaries.rope_arrow_tooltip": "绳索:%1$s / %2$s", + "message.supplementaries.sack": "随身携带挺吃力", + "message.supplementaries.safe.assigned_key": "已配对“%s”钥匙", + "message.supplementaries.safe.assigned_key_generic": "已配对钥匙", + "message.supplementaries.safe.bound": "已上锁", + "message.supplementaries.safe.cleared": "已清除所有权", + "message.supplementaries.safe.incorrect_key": "未持有正确的钥匙", + "message.supplementaries.safe.locked": "保险箱已上锁", + "message.supplementaries.safe.owner": "该保险箱为%s所有", + "message.supplementaries.safe.unbound": "未绑定", + "message.supplementaries.speedometer": "%s格每秒", + "message.supplementaries.tattered": "破烂不堪", + "message.supplementaries.throwable_brick": "可投掷", + "message.supplementaries.timber_frame": "接受任意完整方块", + "message.supplementaries.trapdoor.locked": "活板门已上锁", + "message.supplementaries.wind_vane": "对天气变化有反应", + "painting.supplementaries.bombs.author": "Plantkillable", + "painting.supplementaries.bombs.title": "Bombs", + "painting.supplementaries.jar.author": "TestedBubble", + "painting.supplementaries.jar.title": "Jar", + "structure.supplementaries.way_sign": "路标", + "subtitles.supplementaries.bellows.blow": "风箱:鼓风", + "subtitles.supplementaries.bellows.retract": "风箱:收缩", + "subtitles.supplementaries.blackboard.draw": "黑板:被涂画", + "subtitles.supplementaries.bomb": "炸弹:爆炸", + "subtitles.supplementaries.aeugh": "河豚:呃呕~", + "subtitles.supplementaries.brick.throw": "砖:飞出", + "subtitles.supplementaries.bubble.blow": "肥皂泡:被吹出", + "subtitles.supplementaries.bubble.pop": "肥皂泡:破裂", + "subtitles.supplementaries.cannon.fire": "大炮:发射", + "subtitles.supplementaries.cannonball.break": "炮弹:碎裂", + "subtitles.supplementaries.clock_tick": "时钟方块:滴答", + "subtitles.supplementaries.confetti_popper": "彩花拉炮:拉开", + "subtitles.supplementaries.crank.turn": "曲柄:转动", + "subtitles.supplementaries.entity.bounce": "实体:弹起", + "subtitles.supplementaries.faucet.turn": "水龙头:拧动", + "subtitles.supplementaries.generic.block.move": "方块:移动", + "subtitles.supplementaries.generic.block.rotate": "方块:旋转", + "subtitles.supplementaries.globe.spin": "地球仪:旋转", + "subtitles.supplementaries.gunpowder.ignite": "火药:嘶嘶作响", + "subtitles.supplementaries.jar.break": "玻璃罐:被破坏", + "subtitles.supplementaries.jar.cookie": "曲奇:被放入罐中", + "subtitles.supplementaries.jar.place": "玻璃罐:被放置", + "subtitles.supplementaries.lunch_basket.close": "午餐篮:关闭", + "subtitles.supplementaries.lunch_basket.open": "午餐篮:打开", + "subtitles.supplementaries.present.break": "礼物盒:被破坏", + "subtitles.supplementaries.present.open": "礼物盒:打开", + "subtitles.supplementaries.present.pack": "礼物盒:打包", + "subtitles.supplementaries.present.place": "礼物盒:被放置", + "subtitles.supplementaries.rope.break": "绳索:被破坏", + "subtitles.supplementaries.rope.place": "绳索:被放置", + "subtitles.supplementaries.rope.slide": "绳索:滑动", + "subtitles.supplementaries.sack.break": "麻布袋:被破坏", + "subtitles.supplementaries.sack.open": "麻布袋:打开", + "subtitles.supplementaries.sack.place": "麻布袋:被放置", + "subtitles.supplementaries.slimeball.throw": "黏液球:飞出", + "subtitles.supplementaries.slimed": "实体:被黏住", + "subtitles.supplementaries.slingshot.charge": "弹弓:拉紧", + "subtitles.supplementaries.slingshot.release": "弹弓:弹射", + "subtitles.supplementaries.soap.wash": "肥皂:清洗", + "subtitles.supplementaries.turntable.cat": "近前看其", + "supplementaries.display_source.fluid_amount": "流体含量", + "supplementaries.display_source.item_name": "物品名称", + "supplementaries.display_source.notice_board": "布告栏", + "supplementaries.display_source.time_of_day": "时间", + "supplementaries.display_source.world_position": "位置", + "supplementaries.gui.controls": "锦致装饰(Supplementaries)", + "supplementaries.keybind.quiver": "箭袋", + "supplementaries.nautilus_studio.catchable_mob": "可捕获的生物", + "supplementaries.nautilus_studio.faucet_interaction": "水龙头交互", + "supplementaries.nautilus_studio.flower_box_plant": "花箱植物", + "supplementaries.nautilus_studio.flute_song": "竹笛曲目", + "supplementaries.nautilus_studio.hourglass_dust": "沙漏用粉", + "supplementaries.nautilus_studio.mob_head_effect": "生物头颅效果", + "supplementaries.nautilus_studio.placeable_book_visual": "可放置的书的视觉效果", + "supplementaries.virtual_resourcepack.description": "动态运行时资源", + "supplementaries.virtual_resourcepack.title": "虚拟资源包", + "tag.block.supplementaries.awnings": "遮阳棚", + "tag.block.supplementaries.bamboo_spikes": "竹刺", + "tag.block.supplementaries.column_shape_10x10": "10x10像素柱形", + "tag.block.supplementaries.bellows_tickable": "风箱可加速", + "tag.block.supplementaries.bomb_breakable": "炸弹可破坏", + "tag.block.supplementaries.bouncy_blocks": "可弹走炸弹", + "tag.block.supplementaries.brick_breakable": "掷砖可破坏", + "tag.block.supplementaries.brick_breakable_recursive": "掷砖可连续破坏", + "tag.block.supplementaries.candle_holders": "烛台", + "tag.block.supplementaries.fast_fall_climbable": "可攀爬且不减缓坠落", + "tag.block.supplementaries.faucet_connection_blacklist": "水龙头连接黑名单", + "tag.block.supplementaries.faucet_connection_whitelist": "水龙头连接白名单", + "tag.block.supplementaries.flags": "横旗", + "tag.block.supplementaries.flint_metals": "可与燧石块点火", + "tag.block.supplementaries.frame_block_blacklist": "木框架黑名单", + "tag.block.supplementaries.gravel_bricks": "沙砾砖", + "tag.block.supplementaries.hang_from_ropes": "可悬挂至绳索", + "tag.block.supplementaries.item_shelves": "物品架", + "tag.block.supplementaries.lightable_by_gunpowder": "火药可点燃", + "tag.block.supplementaries.lights_gunpowder": "可点燃火药", + "tag.block.supplementaries.map_tint_blacklist": "地图配色黑名单", + "tag.block.supplementaries.map_tint_foliage_color": "地图中使用植物配色", + "tag.block.supplementaries.map_tint_generic": "地图中使用通用配色", + "tag.block.supplementaries.map_tint_grass_color": "地图中使用草配色", + "tag.block.supplementaries.map_tint_water_color": "地图中使用水配色", + "tag.block.supplementaries.column_shape_6x6": "6x6像素柱形", + "tag.block.supplementaries.column_shape_4x4": "4x4像素柱形", + "tag.block.supplementaries.presents": "礼物盒", + "tag.block.supplementaries.prevents_offset_above": "阻止上方方块模型偏移", + "tag.block.supplementaries.rope_support": "可悬挂绳索", + "tag.block.supplementaries.sconces": "加固火把", + "tag.block.supplementaries.timber_frames": "木框架", + "tag.block.supplementaries.trapped_presents": "陷阱礼物盒", + "tag.block.supplementaries.turn_table_cant_shuffle": "转台可移动内容物", + "tag.block.supplementaries.un_rotatable": "不可旋转", + "tag.block.supplementaries.vine_support": "可悬挂藤蔓", + "tag.block.supplementaries.wall_lanterns_blacklist": "壁挂灯笼黑名单", + "tag.block.supplementaries.wall_lanterns_whitelist": "壁挂灯笼白名单", + "tag.block.supplementaries.column_shape_8x8": "8x8像素柱形", + "tag.block.supplementaries.water_holder": "绳索悬挂时可装水", + "tag.block.supplementaries.wattle_and_daubs": "粗灰泥篱笆", + "tag.block.supplementaries.ignores_planter_offset": "忽略种植盆偏移", + "tag.enchantment.supplementaries.slingshot_exclusive_set": "弹弓互不兼容魔咒", + "tag.enchantment.supplementaries.prevents_bubble_pop": "阻止肥皂泡破裂", + "tag.entity_type.supplementaries.ash_blacklist": "不可烧成灰烬", + "tag.entity_type.supplementaries.cage_baby_catchable": "笼子可捕捉幼年形态", + "tag.entity_type.supplementaries.cage_catchable": "笼子可捕捉", + "tag.entity_type.supplementaries.cant_bounce_off_awnings": "遮阳棚不可弹起", + "tag.entity_type.supplementaries.capture_blacklist": "笼子捕捉黑名单", + "tag.entity_type.supplementaries.eats_fodder": "会食用饲料堆", + "tag.entity_type.supplementaries.flute_pet": "受竹笛引导", + "tag.entity_type.supplementaries.jar_baby_catchable": "玻璃罐可捕捉幼年形态", + "tag.entity_type.supplementaries.jar_catchable": "玻璃罐可捕捉", + "tag.entity_type.supplementaries.non_angerable": "不可由笼子激怒", + "tag.entity_type.supplementaries.rotatable": "扳手可旋转", + "tag.entity_type.supplementaries.tickable_when_captured": "捕捉后可执行刻", + "tag.entity_type.supplementaries.urn_spawn": "瓮可生成", + "tag.item.supplementaries.altimeters": "海拔计", + "tag.item.supplementaries.awnings": "遮阳棚", + "tag.item.supplementaries.bamboo_spikes": "竹刺", + "tag.item.supplementaries.blackboard_black": "黑色黑板笔", + "tag.item.supplementaries.blackboard_blue": "蓝色黑板笔", + "tag.item.supplementaries.blackboard_brown": "棕色黑板笔", + "tag.item.supplementaries.blackboard_cyan": "青色黑板笔", + "tag.item.supplementaries.blackboard_gray": "灰色黑板笔", + "tag.item.supplementaries.blackboard_green": "绿色黑板笔", + "tag.item.supplementaries.blackboard_light_blue": "淡蓝色黑板笔", + "tag.item.supplementaries.blackboard_light_gray": "淡灰色黑板笔", + "tag.item.supplementaries.blackboard_lime": "黄绿色黑板笔", + "tag.item.supplementaries.blackboard_magenta": "品红色黑板笔", + "tag.item.supplementaries.blackboard_orange": "橙色黑板笔", + "tag.item.supplementaries.blackboard_pink": "粉红色黑板笔", + "tag.item.supplementaries.blackboard_purple": "紫色黑板笔", + "tag.item.supplementaries.blackboard_red": "红色黑板笔", + "tag.item.supplementaries.blackboard_white": "白色黑板笔", + "tag.item.supplementaries.blackboard_yellow": "黄色黑板笔", + "tag.item.supplementaries.buntings": "彩旗", + "tag.item.supplementaries.candle_holders": "烛台", + "tag.item.supplementaries.cannon_boats": "载炮船", + "tag.item.supplementaries.causes_lightning_when_held": "手持时会引雷", + "tag.item.supplementaries.chains": "锁链", + "tag.item.supplementaries.chocolate_bars": "巧克力棒", + "tag.item.supplementaries.cookies": "曲奇", + "tag.item.supplementaries.enchantable.stasis": "接受稳定魔咒", + "tag.item.supplementaries.fire_sources": "火源", + "tag.item.supplementaries.flags": "横旗", + "tag.item.supplementaries.flower_box_plantable": "花箱可种植", + "tag.item.supplementaries.flower_box_tall_plantable": "花箱可种植的大型花卉", + "tag.item.supplementaries.globes": "地球仪", + "tag.item.supplementaries.hourglass_dusts": "沙漏砂类", + "tag.item.supplementaries.hourglass_sands": "沙漏沙子", + "tag.item.supplementaries.ignite_flint_blocks": "可点燃燧石块", + "tag.item.supplementaries.item_shelves": "物品架", + "tag.item.supplementaries.jar_cookies": "玻璃罐曲奇", + "tag.item.supplementaries.keys": "钥匙", + "tag.item.supplementaries.lunch_basket_blacklist": "午餐篮黑名单", + "tag.item.supplementaries.overencumbering": "导致负重", + "tag.item.supplementaries.pancake_syrup": "松饼糖浆", + "tag.item.supplementaries.pedestal_downright": "展示台中朝下竖直摆放", + "tag.item.supplementaries.pedestal_upright": "展示台中朝上竖直摆放", + "tag.item.supplementaries.placeable_books": "可放置的书", + "tag.item.supplementaries.presents": "礼物盒", + "tag.item.supplementaries.quiver_blacklist": "箭袋黑名单", + "tag.item.supplementaries.ropes": "绳索", + "tag.item.supplementaries.sconces": "加固火把", + "tag.item.supplementaries.shulker_blacklist": "潜影盒黑名单", + "tag.item.supplementaries.slingshot_blacklist": "弹弓黑名单", + "tag.item.supplementaries.cannon_blacklist": "大炮黑名单", + "tag.item.supplementaries.slingshot_damageable": "可经弹弓造成伤害", + "tag.item.supplementaries.statue_swords": "雕像用剑", + "tag.item.supplementaries.statue_tools": "雕像用工具", + "tag.item.supplementaries.straw": "干草", + "tag.item.supplementaries.throwable_bricks": "可投掷砖", + "tag.item.supplementaries.throwable_slimeballs": "可投掷黏液球", + "tag.item.supplementaries.timber_frames": "木框架", + "tag.item.supplementaries.trapped_presents": "陷阱礼物盒", + "tag.item.supplementaries.wattle_and_daubs": "粗灰泥篱笆", + "tag.item.supplementaries.way_signs": "路标", + "tag.potion.supplementaries.quiver_blacklist": "箭袋黑名单", + "tag.potion.supplementaries.tipped_spikes_blacklist": "浸药竹刺黑名单", + "tag.worldgen.supplementaries.biome.has_basalt_ash": "有玄武岩落灰", + "tag.worldgen.supplementaries.biome.has_cave_urns": "洞穴中会生成瓮", + "tag.worldgen.supplementaries.biome.has_road_signs": "会生成路标", + "tag.worldgen.supplementaries.biome.has_wild_flax": "会生成野生亚麻", + "tag.worldgen.supplementaries.structure.adventure_map_destinations": "冒险地图可指向", + "tag.worldgen.supplementaries.structure.road_sign_destinations": "路标可指向", + "trinkets.slot.chest.quiver": "箭袋", + "trinkets.slot.legs.key": "钥匙", + "trinkets.slot.legs.quiver": "箭袋", + "wood_type.domum_ornamentum.cactus_extra": "仙人掌", + "wood_type.domum_ornamentum.cactus": "绿色仙人掌", + "wood_type.twilightforest.dark": "黑木", + "wood_type.twilightforest.sorting": "分类木", + "wood_type.twilightforest.time": "时光木", + "wood_type.twilightforest.trans": "变化木", + "tag.banner_pattern.supplementaries.pattern_item.dragon": "龙盾徽", + "tag.block.supplementaries.barnacles_blacklist": "藤壶黑名单", + "tag.block.supplementaries.buntings": "彩旗", + "tag.block.supplementaries.cannon_tnts": "大炮TNT", + "tag.block.supplementaries.faucet_cant_interact": "水龙头不可交互", + "tag.block.supplementaries.fine_wood": "细木堆", + "tag.block.supplementaries.globes": "地球仪", + "tag.block.supplementaries.ignited_by_explosion": "会被爆炸点燃", + "tag.block.supplementaries.rotateable_in_creative": "在创造模式下可旋转", + "tag.block.supplementaries.sacks": "麻布袋", + "tag.block.supplementaries.un_moveable_by_ropes": "不可被绳索移动", + "tag.enchantment.supplementaries.galleon_treasure": "大帆船宝藏", + "tag.entity_type.supplementaries.can_dismount_boats": "会下船", + "tag.entity_type.supplementaries.can_entity_dismount_from": "实体可离座", + "tag.entity_type.supplementaries.can_slime": "能黏住其他实体", + "tag.entity_type.supplementaries.can_steer_boats": "能开船", + "tag.entity_type.supplementaries.can_use_cannon_boats": "能使用载炮船", + "tag.item.supplementaries.quiver_whitelist": "箭袋白名单", + "tag.item.supplementaries.sacks": "麻布袋", + "tag.item.supplementaries.weapon_projectile_overlay_blacklist": "武器弹射物叠加层黑名单", + "tag.potion.supplementaries.tipped_spikes_finite_blacklist": "浸药竹刺黑名单", + "tag.worldgen.supplementaries.biome.has_way_signs": "会生成路标", + "supplementaries.configuration.redstone": "红石", + "supplementaries.configuration.speaker_block": "扬声器", + "supplementaries.configuration.speaker_block.narrator_enabled": "启用语音", + "supplementaries.configuration.speaker_block.narrator_enabled.description": "启用/禁用扬声器语音模式", + "supplementaries.configuration.speaker_block.max_text": "最长文本", + "supplementaries.configuration.speaker_block.max_text.description": "最长文本", + "supplementaries.configuration.speaker_block.range": "范围", + "supplementaries.configuration.speaker_block.range.description": "最大方块范围", + "supplementaries.configuration.bellows": "风箱", + "supplementaries.configuration.bellows.base_period": "周期基值", + "supplementaries.configuration.bellows.base_period.description": "风箱鼓风量遵循此公式:\n鼓风量=(sin(2PI*刻数/周期)<0)。其中,周期 = 周期基值-(红石信号强度-1)*力度缩放\n此值代表力度为1时的周期基值", + "supplementaries.configuration.bellows.power_scaling": "力度缩放", + "supplementaries.configuration.bellows.power_scaling.description": "速度大于此值的实体不会被推动", + "supplementaries.configuration.bellows.base_velocity_scaling": "速度基值缩放", + "supplementaries.configuration.bellows.base_velocity_scaling.description": "速度增量遵循此公式:\n速度 = 速度基值*((范围-实体距离)/范围)。其中,速度基值 = 速度基值缩放/周期\n注意,风箱脉冲越快,推得就越远", + "supplementaries.configuration.bellows.range": "范围", + "supplementaries.configuration.bellows.range.description": "注意,风箱仍只能保证较近的两个火焰方块燃烧", + "supplementaries.configuration.spring_launcher": "弹射台", + "supplementaries.configuration.spring_launcher.velocity": "速度", + "supplementaries.configuration.spring_launcher.velocity.description": "弹射台发射速度", + "supplementaries.configuration.spring_launcher.fall_height_required": "所需摔落距离", + "supplementaries.configuration.spring_launcher.fall_height_required.description": "自动触发弹起所需的摔落距离", + "supplementaries.configuration.enderman_head": "末影人的头", + "supplementaries.configuration.enderman_head.drop_head": "掉落头", + "supplementaries.configuration.enderman_head.ticks_to_increase_power": "增加信号强度所需刻数", + "supplementaries.configuration.enderman_head.ticks_to_increase_power.description": "需看向它多长时间可让信号强度增加1", + "supplementaries.configuration.enderman_head.work_from_any_side": "接收各面视线", + "supplementaries.configuration.enderman_head.work_from_any_side.description": "是否看向末影人头任意一面均可增加信号强度?", + "supplementaries.configuration.turn_table": "转台", + "supplementaries.configuration.turn_table.rotate_entities": "旋转实体", + "supplementaries.configuration.turn_table.rotate_entities.description": "能否旋转站在其上的实体?", + "supplementaries.configuration.turn_table.shuffle_containers": "打乱容器", + "supplementaries.configuration.turn_table.shuffle_containers.description": "允许转台在绕水平轴旋转容器时打乱它们", + "supplementaries.configuration.pulley_block": "滑轮方块", + "supplementaries.configuration.pulley_block.enabled.description": "“绳索”特性被禁用时会自动禁用滑轮", + "supplementaries.configuration.pulley_block.continuous_retraction": "持续拉绳", + "supplementaries.configuration.pulley_block.continuous_retraction.description": "若为true,滑轮会在多个刻间拉动绳索,按原版移动活塞实体设置各方块的动画。\n相连的方块会成为移动的方块(也即它们会推动实体,能让沙子下落等);多个滑轮能协同运作,拉起同一个较重的结构,适合用来搭建电梯。\n若为false,则使用原先的瞬时收缩行为。", + "supplementaries.configuration.pulley_block.cooperative_pulleys": "滑轮协作", + "supplementaries.configuration.pulley_block.cooperative_pulleys.description": "若为true,周期相同、施力方向相同、且在同一刻启动的多个滑轮可将拉力协同解算于一个结构,两股绳索可由此共享同一个面积较大的电梯平台。仅在“持续拉绳”启用时生效。", + "supplementaries.configuration.pulley_block.pull_limit": "拉动上限", + "supplementaries.configuration.pulley_block.pull_limit.description": "单个滑轮可拉动的非绳索方块最大数量(即统计支点和所有与之黏性相连的方块)。绳索不计入此值。协作的滑轮会合并拉力:两个滑轮能拉动的方块是单个滑轮的两倍。", + "supplementaries.configuration.pulley_block.pull_interval": "拉动间隔", + "supplementaries.configuration.pulley_block.pull_interval.description": "启用“滑轮协作”时,进行两次拉动之间的间隔。\n值较小 = 滑轮较快。最短为2刻,因为动画的持续时间即为2刻,继续缩短也不会有效果。", + "supplementaries.configuration.pulley_block.mineshaft_elevator": "矿井电梯", + "supplementaries.configuration.pulley_block.mineshaft_elevator.description": "生成废弃矿井电梯子结构的概率", + "supplementaries.configuration.dispenser_minecart": "发射器矿车", + "supplementaries.configuration.dispenser_minecart.adjust_projectile_angle": "调整弹射物角度", + "supplementaries.configuration.dispenser_minecart.adjust_projectile_angle.description": "让发射器矿车发射的弹射物具有矿车的速度,矿车在斜坡上行驶时还会使得弹射物按一定角度发射", + "supplementaries.configuration.faucet": "水龙头", + "supplementaries.configuration.faucet.spill_items": "投出物品", + "supplementaries.configuration.faucet.spill_items.description": "关闭刻阻止水龙头投出物品", + "supplementaries.configuration.faucet.fill_entities_below": "填充下方实体", + "supplementaries.configuration.faucet.fill_entities_below.description": "允许水龙头填充实体的物品栏", + "supplementaries.configuration.crystal_display": "水晶显示屏", + "supplementaries.configuration.crystal_display.chaining": "链接", + "supplementaries.configuration.crystal_display.chaining.description": "允许2块水晶显示屏相链接,右侧显示屏在信号强度超过10时会激活左侧的显示屏。所传递信号的强度为所接收强度除以10。注意,十位显示屏的后方此时不得接收信号。若接收了信号,默认的非链接行为会覆盖链接行为", + "supplementaries.configuration.redstone.wind_vane": "风向标", + "supplementaries.configuration.redstone.clock_block": "时钟方块", + "supplementaries.configuration.redstone.redstone_illuminator": "红石照明器", + "supplementaries.configuration.redstone.crank": "曲柄", + "supplementaries.configuration.redstone.cog_block": "齿轮方块", + "supplementaries.configuration.redstone.gold_door": "金门", + "supplementaries.configuration.redstone.gold_trapdoor": "金活板门", + "supplementaries.configuration.redstone.lock_block": "锁方块", + "supplementaries.configuration.redstone.relayer": "继电器", + "supplementaries.configuration.functional": "功能", + "supplementaries.configuration.rope": "绳索", + "supplementaries.configuration.rope.enabled.description": "同时会禁用大帆船、滑轮、彩旗、绳索箭矢、绳索矿井。\n也会禁用Supplementaries对农夫乐事番茄藤、装饰性方块(Decorative Blocks)烛台等方块的兼容。\n在此提醒,可通过配方(数据包)和JEI隐藏来禁用任意物品", + "supplementaries.configuration.rope.block_side_attachment": "方块侧面附着", + "supplementaries.configuration.rope.block_side_attachment.description": "允许绳索将固体方块侧面作为支撑和附着对象", + "supplementaries.configuration.rope.slide_on_fall": "下落时速降", + "supplementaries.configuration.rope.slide_on_fall.description": "沿绳索下落的速度会快于自由落体,同时仍能抵消摔落伤害", + "supplementaries.configuration.rope.horizontal_ropes": "水平绳索", + "supplementaries.configuration.rope.horizontal_ropes.description": "启用绳索的水平向放置,禁用会让绳索一直保持非固体状态", + "supplementaries.configuration.jar": "玻璃罐", + "supplementaries.configuration.jar.capacity": "容量", + "supplementaries.configuration.jar.capacity.description": "玻璃罐的液体容量,填12可让液面与像素对齐", + "supplementaries.configuration.jar.drink_from_jar": "自玻璃罐饮用", + "supplementaries.configuration.jar.drink_from_jar.description": "右击可从放置为方块的玻璃罐中食用食物和饮用药水。\n若你觉得此功能太超模(如蜂蜜),可选择禁用;曲奇不受此设置影响", + "supplementaries.configuration.jar.drink_from_jar_item": "自玻璃罐物品饮用", + "supplementaries.configuration.jar.drink_from_jar_item.description": "可直接从玻璃罐物品中饮用", + "supplementaries.configuration.jar.jar_auto_detect": "玻璃罐自动检测", + "supplementaries.configuration.jar.jar_auto_detect.description": "根据判定箱尺寸动态式允许玻璃罐捕获所有小型生物", + "supplementaries.configuration.jar.jar_capture": "玻璃罐捕获", + "supplementaries.configuration.jar.jar_capture.description": "允许玻璃罐捕获小型生物", + "supplementaries.configuration.jar.jar_cookies": "玻璃罐曲奇", + "supplementaries.configuration.jar.jar_cookies.description": "允许玻璃罐盛放曲奇", + "supplementaries.configuration.jar.jar_liquids": "玻璃罐液体", + "supplementaries.configuration.jar.jar_liquids.description": "允许玻璃罐盛放玻璃瓶、铁桶、碗中的液体", + "supplementaries.configuration.cage": "笼子", + "supplementaries.configuration.cage.allow_all_mobs": "允许所有生物", + "supplementaries.configuration.cage.allow_all_mobs.description": "允许笼子和玻璃罐捕获所有生物,并非为生存模式设计", + "supplementaries.configuration.cage.cage_allow_all_babies": "笼子允许所有幼年生物", + "supplementaries.configuration.cage.cage_allow_all_babies.description": "允许笼子捕获所有幼年生物", + "supplementaries.configuration.cage.cage_auto_detect": "笼子自动检测", + "supplementaries.configuration.cage.cage_auto_detect.description": "根据判定箱尺寸动态式允许笼子捕获所有小型生物", + "supplementaries.configuration.cage.persistent_mobs": "生物持久性", + "supplementaries.configuration.cage.persistent_mobs.description": "让笼子和玻璃罐捕获的所有(敌对)生物具备持久性,即释放后不会被清除", + "supplementaries.configuration.cage.health_threshold": "生命值阈值", + "supplementaries.configuration.cage.health_threshold.description": "生物的生命值在此百分比以下时才可被笼子和玻璃罐捕获,填100可捕获所有生命值水平的生物", + "supplementaries.configuration.cage.require_taming": "需要驯服", + "supplementaries.configuration.cage.require_taming.description": "启用时,若生物可被驯服,则只有在驯服后才可被捕获。", + "supplementaries.configuration.safe": "保险箱", + "supplementaries.configuration.safe.prevent_breaking": "阻止破坏", + "supplementaries.configuration.safe.prevent_breaking.description": "让保险箱仅可被所有者和创造模式玩家破坏", + "supplementaries.configuration.safe.simple_safes": "简单保险箱", + "supplementaries.configuration.safe.simple_safes.description": "让保险箱更简单,不需要钥匙:\n保险箱会绑定至第一个打开它的人,此后只有该人能与保险箱交互", + "supplementaries.configuration.sack": "麻布袋", + "supplementaries.configuration.sack.sack_penalty": "麻布袋惩罚", + "supplementaries.configuration.sack.sack_penalty.description": "携带过多麻布袋的玩家会获得缓慢效果", + "supplementaries.configuration.sack.sack_increment": "麻布袋增量", + "supplementaries.configuration.sack.sack_increment.description": "携带超出此数量的麻布袋时会获得负重效果,每再多携带此数量的麻布袋都会追加一级效果等级", + "supplementaries.configuration.sack.slots": "槽位数", + "supplementaries.configuration.sack.slots.description": "麻布袋的槽位数量", + "supplementaries.configuration.bamboo_spikes": "竹刺", + "supplementaries.configuration.bamboo_spikes.tipped_spikes": "浸药竹刺", + "supplementaries.configuration.bamboo_spikes.player_loot": "玩家战利品", + "supplementaries.configuration.bamboo_spikes.player_loot.description": "允许竹刺击杀的实体按玩家击杀掉落战利品", + "supplementaries.configuration.bamboo_spikes.only_allow_harmful_effects": "仅允许负面效果", + "supplementaries.configuration.bamboo_spikes.only_allow_harmful_effects.description": "竹刺的替代模式,仅接受负面效果,但耐久度无限", + "supplementaries.configuration.bamboo_spikes.populate_creative_tab": "自动填充创造标签页", + "supplementaries.configuration.bamboo_spikes.populate_creative_tab.description": "为创造标签页自动填充所有浸药竹刺变种", + "supplementaries.configuration.urn": "瓮", + "supplementaries.configuration.urn.critter_spawn_chance": "小生物生成概率", + "supplementaries.configuration.urn.critter_spawn_chance.description": "瓮产生urn_spawn标签中小生物的概率", + "supplementaries.configuration.urn.cave_urns": "洞穴瓮", + "supplementaries.configuration.soap": "肥皂", + "supplementaries.configuration.soap.block_cleaning_enabled": "启用方块除色", + "supplementaries.configuration.soap.block_cleaning_enabled.description": "允许肥皂为世界中的方块除色;禁用可阻止肥皂与世界中方块交互,肥皂物品和配方不受影响", + "supplementaries.configuration.soap.clean_blacklist": "除色黑名单", + "supplementaries.configuration.soap.clean_blacklist.description": "无法被肥皂除色的染色方块/物品类型", + "supplementaries.configuration.soap.special_blocks": "特殊方块", + "supplementaries.configuration.soap.special_blocks.description": "可被肥皂清理的特殊方块映射。物品需要再添加相应配方", + "supplementaries.configuration.cannon": "大炮", + "supplementaries.configuration.cannon.explode_tnt": "引爆TNT", + "supplementaries.configuration.cannon.explode_tnt.description": "使得大炮发射的类TNT方块在撞击时爆炸", + "supplementaries.configuration.cannon.fire_power": "火力", + "supplementaries.configuration.cannon.fire_power.description": "大炮火力乘数", + "supplementaries.configuration.cannon.fuse_time": "引信时间", + "supplementaries.configuration.cannon.fuse_time.description": "点着大炮到发射弹射物的时间间隔", + "supplementaries.configuration.cannon.cooldown": "冷却", + "supplementaries.configuration.cannon.cooldown.description": "大炮发射到可再次发射的时间间隔", + "supplementaries.configuration.cannon_boat": "载炮船", + "supplementaries.configuration.cannon_boat.recoil_multiplier": "后坐乘数", + "supplementaries.configuration.cannon_boat.recoil_multiplier.description": "载炮船后坐乘数。此值越高,载炮船发射炮弹时后坐力就越大", + "supplementaries.configuration.cannonball": "炮弹", + "supplementaries.configuration.cannonball.power_scaling": "力度缩放", + "supplementaries.configuration.cannonball.power_scaling.description": "炮弹力度缩放。此值越高,炮弹具有的能量就越多。注意,炮弹的伤害和破坏力与它所具有能量(速度平方)和此值的乘积成正比", + "supplementaries.configuration.cannonball.break_radius": "破坏半径", + "supplementaries.configuration.cannonball.break_radius.description": "炮弹击中方块时“爆炸”的半径。设为0以禁用", + "supplementaries.configuration.plunderer": "游掠者", + "supplementaries.configuration.plunderer.galleon": "大帆船", + "supplementaries.configuration.cannon.music_disc_heave_ho": "音乐唱片 - Heave Ho", + "supplementaries.configuration.present": "礼物盒", + "supplementaries.configuration.present.trapped_present": "陷阱礼物盒", + "supplementaries.configuration.flax": "亚麻", + "supplementaries.configuration.flax.wild_flax": "野生亚麻", + "supplementaries.configuration.lumisene": "荧光液", + "supplementaries.configuration.lumisene_bottle": "荧光液瓶", + "supplementaries.configuration.lumisene_bottle.enabled.description": "启用荧光液瓶和易燃效果。若认为此特性太过头、和已有效果割裂,可选择禁用", + "supplementaries.configuration.lumisene_bottle.flammable_duration": "易燃持续时间", + "supplementaries.configuration.lumisene_bottle.flammable_duration.description": "饮用荧光液瓶所获得易燃效果的持续时间", + "supplementaries.configuration.lumisene_bottle.glowing_duration": "发光持续时间", + "supplementaries.configuration.lumisene_bottle.glowing_duration.description": "饮用荧光液瓶所获得发光效果的持续时间", + "supplementaries.configuration.lumisene.flammable_from_lumisene_block_duration": "荧光液方块所致易燃持续时间", + "supplementaries.configuration.lumisene.flammable_from_lumisene_block_duration.description": "踩到荧光液即会获得易燃效果。若认为此效果不应通过这种方式,而只应通过饮用荧光液获得,可选择禁用。", + "supplementaries.configuration.functional.fodder": "饲料堆", + "supplementaries.configuration.functional.hourglass": "沙漏", + "supplementaries.configuration.building": "建筑", + "supplementaries.configuration.spider_head": "蜘蛛的头", + "supplementaries.configuration.barnacles": "藤壶", + "supplementaries.configuration.blackboard": "黑板", + "supplementaries.configuration.blackboard.colored_blackboard": "有色黑板", + "supplementaries.configuration.blackboard.colored_blackboard.description": "启用可在黑板上直接使用任意染料。GUI仍只使用黑白", + "supplementaries.configuration.blackboard.interaction_mode": "交互模式", + "supplementaries.configuration.blackboard.interaction_mode.description": "黑板的交互模式", + "supplementaries.configuration.gravel_bricks": "沙砾砖", + "supplementaries.configuration.gravel_bricks.allow_breaking": "允许破坏", + "supplementaries.configuration.gravel_bricks.allow_breaking.description": "允许沙砾砖在承接坠落后,或在其上实体以足够快速度行走时碎裂", + "supplementaries.configuration.slidy_block": "滑动方块", + "supplementaries.configuration.slidy_block.speed": "速度", + "supplementaries.configuration.slidy_block.speed.description": "滑动方块速度", + "supplementaries.configuration.timber_frame": "木框架", + "supplementaries.configuration.timber_frame.swap_on_shift": "Shift时交换", + "supplementaries.configuration.timber_frame.swap_on_shift.description": "按住Shift时刻直接在方块上放置木框架", + "supplementaries.configuration.timber_frame.axes_strip": "斧去框架", + "supplementaries.configuration.timber_frame.axes_strip.description": "允许斧在移除框架的同时不摧毁原有方块", + "supplementaries.configuration.timber_frame.replace_daub": "替换粗灰泥", + "supplementaries.configuration.timber_frame.replace_daub.description": "其中放有粗灰泥的木框架会被替换为粗灰泥篱笆方块", + "supplementaries.configuration.iron_gate": "铁栏杆门", + "supplementaries.configuration.iron_gate.double_opening": "双层门", + "supplementaries.configuration.iron_gate.double_opening.description": "上下叠放的铁栏杆门可同时开合", + "supplementaries.configuration.iron_gate.door-like_gates": "类门栏杆门", + "supplementaries.configuration.iron_gate.door-like_gates.description": "让铁栏杆门(和金栏杆门)的表现与相应金属门一致,如铁栏杆门只能通过红石信号打开", + "supplementaries.configuration.gold_bars": "金栏杆", + "supplementaries.configuration.item_shelf": "物品架", + "supplementaries.configuration.item_shelf.climbable_shelves": "可攀爬物品架", + "supplementaries.configuration.item_shelf.climbable_shelves.description": "让物品架可攀爬", + "supplementaries.configuration.sugar_cube": "糖块", + "supplementaries.configuration.sugar_cube.horse_speed_duration": "马匹速度持续时间", + "supplementaries.configuration.sugar_cube.horse_speed_duration.description": "马吃下糖块后所获得迅捷效果的持续时间,以秒计", + "supplementaries.configuration.planter": "种植盆", + "supplementaries.configuration.planter.broken_by_sapling": "树苗长成时摧毁", + "supplementaries.configuration.planter.broken_by_sapling.description": "在种植盆中长成的树苗会摧毁种植盆,将其转化为缠根泥土", + "supplementaries.configuration.planter.rich_soil_planter": "沃土种植盆", + "supplementaries.configuration.planter.rich_soil_planter.description": "农夫乐事启用时,种植盆的表现会与沃土类似,且配方中也会用到沃土", + "supplementaries.configuration.notice_board": "布告栏", + "supplementaries.configuration.notice_board.allow_any_item": "允许所有物品", + "supplementaries.configuration.notice_board.allow_any_item.description": "允许布告栏接受和展示任意物品,而不是仅接受地图和书", + "supplementaries.configuration.notice_board.gui": "GUI", + "supplementaries.configuration.notice_board.gui.description": "为方块启用EGUI。此设置不必要,因为方块本身仅能容纳一个物品,直接用物品点击即可放入", + "supplementaries.configuration.pedestal": "展示台", + "supplementaries.configuration.ash": "灰烬", + "supplementaries.configuration.ash.ash_from_fire_chance": "火得灰烬概率", + "supplementaries.configuration.ash.ash_from_fire_chance.description": "可燃方块在被烧毁时有概率产生灰烬层。此值越大,概率就越高", + "supplementaries.configuration.ash.rain_wash_ash": "雨冲刷灰烬", + "supplementaries.configuration.ash.rain_wash_ash.description": "降雨会随时间冲走灰烬", + "supplementaries.configuration.ash.basalt_ash": "玄武岩灰烬", + "supplementaries.configuration.ash.basalt_ash.description": "稀有度可用数据包调整", + "supplementaries.configuration.flag": "横旗", + "supplementaries.configuration.flag.stick_pole": "木棍旗杆", + "supplementaries.configuration.flag.stick_pole.description": "右击/左击旗杆可降下/升起相连的横旗", + "supplementaries.configuration.flag.pole_length": "旗杆长度", + "supplementaries.configuration.flag.pole_length.description": "允许的最长旗杆长度", + "supplementaries.configuration.goblet": "酒杯", + "supplementaries.configuration.goblet.allow_drinking": "允许饮用", + "supplementaries.configuration.goblet.allow_drinking.description": "允许从酒杯中饮用", + "supplementaries.configuration.globe": "地球仪", + "supplementaries.configuration.globe.show_coordinates": "显示坐标", + "supplementaries.configuration.globe.show_coordinates.description": "使用地球仪时显示当前坐标", + "supplementaries.configuration.globe.sepia_globe": "墨绘地球仪", + "supplementaries.configuration.way_sign": "路标", + "supplementaries.configuration.road_signs": "路标结构", + "supplementaries.configuration.road_signs.enabled.description": "完全阻止其生成", + "supplementaries.configuration.road_signs.show_distance_text": "显示距离文本", + "supplementaries.configuration.road_signs.show_distance_text.description": "启用时,路边结构会显示距所指结构的距离", + "supplementaries.configuration.road_signs.max_search_radius": "最大搜索半径", + "supplementaries.configuration.road_signs.max_search_radius.description": "路标结构搜索结构的最大距离,以区块计", + "supplementaries.configuration.road_signs.exit_search_early": "提前退出搜索", + "supplementaries.configuration.road_signs.exit_search_early.description": "让搜索在找到第一个结构时停止,以此加快路标结构的搜索。也即路标结构不再会指向最近的结构", + "supplementaries.configuration.road_signs.max_structures_searches": "最大目标搜索数", + "supplementaries.configuration.road_signs.max_structures_searches.description": "路标结构每次搜索时在标签下所选结构类型的最大数量。降低此值可能可以加快搜索,但代价是路标不会再必定指向最近的结构。以及,若此值过低,结构甚至有可能选择极少生成的结构,从而实际上会拖慢而非加快速度", + "supplementaries.configuration.daub": "粗灰泥", + "supplementaries.configuration.daub.wattle_and_daub": "粗灰泥篱笆", + "supplementaries.configuration.ash_bricks": "灰烬砖块", + "supplementaries.configuration.hat_stand": "帽架", + "supplementaries.configuration.hat_stand.unrestricted": "不设限", + "supplementaries.configuration.hat_stand.unrestricted.description": "帽架可接受所有物品", + "supplementaries.configuration.awning": "遮阳棚", + "supplementaries.configuration.awning.slant": "斜放", + "supplementaries.configuration.awning.slant.description": "允许斜放遮阳棚。若你觉得很邪门可禁用。", + "supplementaries.configuration.awning.shift_through": "Shift穿过", + "supplementaries.configuration.awning.shift_through.description": "允许实体在Shift时穿过遮阳棚。", + "supplementaries.configuration.awning.angle": "角度", + "supplementaries.configuration.awning.angle.description": "斜放遮阳棚的弹起角度", + "supplementaries.configuration.flower_box": "花箱", + "supplementaries.configuration.flower_box.simple_mode": "简单模式", + "supplementaries.configuration.flower_box.simple_mode.description": "单个花箱仅能容纳一株大型花卉", + "supplementaries.configuration.netherite_doors": "下界合金门", + "supplementaries.configuration.netherite_doors.door": "门", + "supplementaries.configuration.netherite_doors.trapdoor": "活板门", + "supplementaries.configuration.netherite_doors.unbreakable": "无法破坏", + "supplementaries.configuration.netherite_doors.unbreakable.description": "让下界合金门和下界合金活板门无法破坏", + "supplementaries.configuration.building.lapis_bricks": "青金石砖", + "supplementaries.configuration.building.deepslate_lamp": "深板岩灯", + "supplementaries.configuration.building.end_stone_lamp": "末地石灯", + "supplementaries.configuration.building.blackstone_lamp": "黑石灯", + "supplementaries.configuration.building.stone_lamp": "石灯", + "supplementaries.configuration.building.stone_tile": "石瓦", + "supplementaries.configuration.building.blackstone_tile": "黑石瓦", + "supplementaries.configuration.building.bunting": "彩旗", + "supplementaries.configuration.building.bunting.description": "“绳索”特性被禁用时会自动禁用彩旗", + "supplementaries.configuration.sconce": "加固火把", + "supplementaries.configuration.sconce.sconce_lever": "加固火把拉杆", + "supplementaries.configuration.building.pancake": "松饼", + "supplementaries.configuration.building.checker_block": "棋盘格方块", + "supplementaries.configuration.building.raked_gravel": "耙过的沙砾", + "supplementaries.configuration.building.feather_block": "羽毛块", + "supplementaries.configuration.building.statue": "雕像", + "supplementaries.configuration.building.doormat": "门垫", + "supplementaries.configuration.building.flint_block": "燧石块", + "supplementaries.configuration.building.fine_wood": "细木堆", + "supplementaries.configuration.building.candle_holder": "蜡烛烛台", + "supplementaries.configuration.building.fire_pit": "篝火", + "supplementaries.configuration.building.wicker_fence": "藤条栅栏", + "supplementaries.configuration.tools": "工具", + "supplementaries.configuration.quiver": "箭袋", + "supplementaries.configuration.quiver.use_without_slow": "使用时不缓慢", + "supplementaries.configuration.quiver.use_without_slow.description": "使用箭袋时不会被缓慢", + "supplementaries.configuration.quiver.slots": "槽位数", + "supplementaries.configuration.quiver.slots.description": "箭袋能放下的箭堆叠数。需要重启", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_chance": "箭袋骷髅生成概率", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_chance.description": "增大此值,可改动佩有箭袋的骷髅的生成概率。注意,此概率也受本地难度的影响,因此简单难度下这类骷髅不会出现,普通难度下也极难出现。装备的逻辑与之类似", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_depend_on_global_difficulty": "箭袋骷髅生成依据全局难度", + "supplementaries.configuration.quiver.quiver_skeleton_spawn_depend_on_global_difficulty.description": "若启用,箭袋骷髅的生成概率会依据世界的本地难度。若禁用,则无论何种情况概率都不变", + "supplementaries.configuration.quiver.only_works_in_curio": "仅在饰品栏中生效", + "supplementaries.configuration.quiver.only_works_in_curio.description": "箭袋只会在副手或饰品栏invSlot中生效", + "supplementaries.configuration.quiver.quiver_pickup": "箭袋拾取", + "supplementaries.configuration.quiver.quiver_pickup.description": "若可行,你拾取的箭会尝试进入箭袋;需要箭袋中已有同一explosionType的箭", + "supplementaries.configuration.lunch_basket": "午餐篮", + "supplementaries.configuration.lunch_basket.placeable": "可放置", + "supplementaries.configuration.lunch_basket.placeable.description": "允许将午餐篮放置于地面", + "supplementaries.configuration.lunch_basket.slots": "槽位数", + "supplementaries.configuration.lunch_basket.slots.description": "午餐篮能放下的堆叠数。需要重启", + "supplementaries.configuration.slice_map": "切面地图", + "supplementaries.configuration.slice_map.range_multiplier": "范围乘数", + "supplementaries.configuration.slice_map.range_multiplier.description": "切面地图使用的乘数,用于根据普通地图缩减切面地图的范围", + "supplementaries.configuration.bubble_blower": "泡泡环", + "supplementaries.configuration.bubble_blower.stasis_cost": "稳定消耗", + "supplementaries.configuration.bubble_blower.stasis_cost.description": "每放置一个肥皂泡消耗的肥皂量", + "supplementaries.configuration.bubble_block": "肥皂泡", + "supplementaries.configuration.bubble_block.lifetime": "存在时间", + "supplementaries.configuration.bubble_block.lifetime.description": "肥皂泡的最长存在时间。填10000可设为无限", + "supplementaries.configuration.bubble_block.break_when_touched": "触碰时破裂", + "supplementaries.configuration.bubble_block.break_when_touched.description": "肥皂泡是否会在被触碰时破裂?", + "supplementaries.configuration.bubble_block.max_charges": "最大使用次数", + "supplementaries.configuration.bubble_block.max_charges.description": "泡泡环能暂存的使用次数上限", + "supplementaries.configuration.wrench": "扳手", + "supplementaries.configuration.wrench.bypass_when_on": "哪只手持时绕过交互", + "supplementaries.configuration.wrench.bypass_when_on.description": "允许在指定手持扳手时绕过方块的交互操作,改为使用扳手的交互", + "supplementaries.configuration.rope_arrow": "绳索箭矢", + "supplementaries.configuration.rope_arrow.enabled.description": "“绳索”特性被禁用时会自动禁用绳索箭矢", + "supplementaries.configuration.rope_arrow.capacity": "容量", + "supplementaries.configuration.rope_arrow.capacity.description": "绳索箭矢内能储存的绳索数量上限", + "supplementaries.configuration.rope_arrow.exclusive_to_crossbows": "弩限定", + "supplementaries.configuration.rope_arrow.exclusive_to_crossbows.description": "让绳索箭矢仅能使用于弩", + "supplementaries.configuration.flute": "竹笛", + "supplementaries.configuration.flute.unbound": "不绑定", + "supplementaries.configuration.flute.unbound.description": "允许竹笛不绑定。未绑定的竹笛会搜索一定半径内的宠物,并将其传送至玩家处", + "supplementaries.configuration.flute.unbound_radius": "未绑定半径", + "supplementaries.configuration.flute.unbound_radius.description": "未绑定竹笛对宠物的搜索半径", + "supplementaries.configuration.flute.bound_distance": "绑定距离", + "supplementaries.configuration.flute.bound_distance.description": "绑定的竹笛可让宠物传送的最大距离", + "supplementaries.configuration.bomb": "炸弹", + "supplementaries.configuration.bomb.explosion_radius": "爆炸半径", + "supplementaries.configuration.bomb.explosion_radius.description": "炸弹爆炸半径(会影响伤害量)", + "supplementaries.configuration.bomb.break_blocks": "破坏方块", + "supplementaries.configuration.bomb.break_blocks.description": "炸弹会像TNT一样破坏方块吗?", + "supplementaries.configuration.bomb.bomb_fuse": "炸弹引信", + "supplementaries.configuration.bomb.bomb_fuse.description": "填入非0数,即可让炸弹在经过所给数刻后再爆炸,而不是击中即爆炸", + "supplementaries.configuration.bomb.cooldown": "冷却", + "supplementaries.configuration.bomb.cooldown.description": "启用炸弹物品冷却", + "supplementaries.configuration.blue_bomb": "靛蓝炸弹", + "supplementaries.configuration.blue_bomb.explosion_radius": "爆炸半径", + "supplementaries.configuration.blue_bomb.explosion_radius.description": "靛蓝炸弹爆炸半径。爆炸力度和普通炸弹一致,只是稍稍大了些", + "supplementaries.configuration.blue_bomb.break_blocks": "破坏方块", + "supplementaries.configuration.blue_bomb.break_blocks.description": "靛蓝炸弹会像TNT一样破坏方块吗?", + "supplementaries.configuration.blue_bomb.split_count": "分裂数", + "supplementaries.configuration.blue_bomb.split_count.description": "靛蓝炸弹爆炸后会散射出多少枚小炸弹。设为0则相当于只有爆炸力度稍大的普通炸弹", + "supplementaries.configuration.blue_bomb.baby_explosion_radius": "小炸弹爆炸半径", + "supplementaries.configuration.blue_bomb.baby_explosion_radius.description": "靛蓝炸弹所散射小炸弹的爆炸半径", + "supplementaries.configuration.blue_bomb.baby_fire_duration": "小炸弹着火时间", + "supplementaries.configuration.blue_bomb.baby_fire_duration.description": "小炸弹会让周围实体着火的秒数。填0以禁用", + "supplementaries.configuration.slingshot": "弹弓", + "supplementaries.configuration.slingshot.range_multiplier": "范围乘数", + "supplementaries.configuration.slingshot.range_multiplier.description": "弹弓范围乘数。影响弹射物初速度", + "supplementaries.configuration.slingshot.charge_time": "蓄力时间", + "supplementaries.configuration.slingshot.charge_time.description": "拉满弹弓的耗时,以刻计", + "supplementaries.configuration.slingshot.stasis_deceleration": "稳定减速度", + "supplementaries.configuration.slingshot.stasis_deceleration.description": "稳定弹射物的减速度", + "supplementaries.configuration.slingshot.unrestricted_enderman_intercept": "末影人无限制拦截", + "supplementaries.configuration.slingshot.unrestricted_enderman_intercept.description": "允许末影人拦截所有弹弓弹射物", + "supplementaries.configuration.slingshot.allow_buckets": "允许铁桶", + "supplementaries.configuration.slingshot.allow_buckets.description": "允许用弹弓发射铁桶。射出的流体桶会在着陆点放置流体", + "supplementaries.configuration.slingshot.damageable_damage": "有伤害弹射物伤害", + "supplementaries.configuration.slingshot.damageable_damage.description": "“supplementaries:slingshot_damageable”标签下物品会造成的伤害。会随发射速度成比例增加。标签默认为空。", + "supplementaries.configuration.slingshot.allow_splash_potions": "允许喷溅型药水", + "supplementaries.configuration.slingshot.allow_splash_potions.description": "允许用弹弓发射喷溅型药水", + "supplementaries.configuration.slingshot.allow_bombs": "允许炸弹", + "supplementaries.configuration.slingshot.allow_bombs.description": "允许用弹弓发射炸弹", + "supplementaries.configuration.slingshot.allow_fire_charges": "允许火焰弹", + "supplementaries.configuration.slingshot.allow_fire_charges.description": "允许用弹弓发射火焰弹", + "supplementaries.configuration.slingshot.allow_snowballs": "允许雪球", + "supplementaries.configuration.slingshot.allow_snowballs.description": "允许用弹弓发射雪球", + "supplementaries.configuration.slingshot.allow_enderpearls": "允许末影珍珠", + "supplementaries.configuration.slingshot.allow_enderpearls.description": "允许用弹弓发射末影珍珠", + "supplementaries.configuration.antique_ink": "古式墨水", + "supplementaries.configuration.tools.candy": "糖果", + "supplementaries.configuration.tools.stasis": "稳定", + "supplementaries.configuration.tools.altimeter": "海拔计", + "supplementaries.configuration.tools.confetti_popper": "彩花拉炮", + "supplementaries.configuration.general": "通用", + "supplementaries.configuration.general.dynamic_assets_generation_mode": "动态资产生成模式", + "supplementaries.configuration.general.creative_tab": "创造标签页", + "supplementaries.configuration.general.creative_tab.description": "启用创造标签页", + "supplementaries.configuration.general.dispensers": "发射器", + "supplementaries.configuration.general.dispensers.description": "若自定义发射器行为(如填充玻璃罐)导致出现问题漏洞,可设为false加以禁用", + "supplementaries.configuration.general.sanity_checks_messages": "理智检定消息", + "supplementaries.configuration.general.sanity_checks_messages.description": "禁用模组的启动消息和理智检定(用于通知各种原因可能会导致的崩溃)", + "supplementaries.configuration.general.red_merchant_spawn_multiplier": "红商人生成乘数", + "supplementaries.configuration.general.red_merchant_spawn_multiplier.description": "稍稍增加或降低此值可微调红商人的生成概率。为0时不会生成,为2时生成概率变为2倍", + "supplementaries.configuration.tweaks": "微调", + "supplementaries.configuration.tweaks.dragon_banner_pattern": "龙盾徽旗帜图案", + "supplementaries.configuration.tweaks.dragon_banner_pattern.description": "添加龙首制作的龙盾徽旗帜图案", + "supplementaries.configuration.ai_tweaks": "AI微调", + "supplementaries.configuration.ai_tweaks.pillagers_use_cannon_boats": "掠夺者使用载炮船", + "supplementaries.configuration.ai_tweaks.pillagers_use_cannon_boats.description": "允许掠夺者使用载炮船。向“supplementaries:can_use_cannon_boat”标签添加实体可让它们也能使用载炮船", + "supplementaries.configuration.ai_tweaks.smart_boat_dismount": "智能下船", + "supplementaries.configuration.ai_tweaks.smart_boat_dismount.description": "允许生物(如袭击者和末影人)在陆地上下船。向“supplementaries:can_dismount_boats”标签添加实体可让它们也能下船", + "supplementaries.configuration.ai_tweaks.traders_open_doors": "允许商人开门", + "supplementaries.configuration.ai_tweaks.traders_open_doors.description": "允许商人开门(因为很明显它们本来开不了)", + "supplementaries.configuration.ai_tweaks.noteblock_scare": "音符盒惊吓", + "supplementaries.configuration.ai_tweaks.noteblock_scare.description": "放有僵尸头的音符盒能吓退吸血鬼", + "supplementaries.configuration.tweaks.golden_apple_disenchant": "金苹果祛魔", + "supplementaries.configuration.dispenser_tweaks": "发射器微调", + "supplementaries.configuration.dispenser_tweaks.axe_strip": "斧去皮去蜡除锈", + "supplementaries.configuration.dispenser_tweaks.axe_strip.description": "允许发射器用斧为原木去皮,为铜去蜡和除锈", + "supplementaries.configuration.dispenser_tweaks.shoot_ender_pearls": "发射末影珍珠", + "supplementaries.configuration.dispenser_tweaks.shoot_ender_pearls.description": "允许用发射器发射末影珍珠", + "supplementaries.configuration.dispenser_tweaks.extract_from_bundles": "从收纳袋中取用", + "supplementaries.configuration.dispenser_tweaks.extract_from_bundles.description": "允许发射器从收纳袋中取用物品", + "supplementaries.configuration.throwable_bricks": "可投掷的砖", + "supplementaries.configuration.throwable_bricks.enabled.description": "向你的敌人扔板砖吧!可能会打碎玻璃方块", + "supplementaries.configuration.placeable_sticks": "可放置的棍与棒", + "supplementaries.configuration.placeable_sticks.sticks": "木棍", + "supplementaries.configuration.placeable_sticks.sticks.description": "允许放置木棍", + "supplementaries.configuration.placeable_sticks.blaze_rods": "烈焰棒", + "supplementaries.configuration.placeable_sticks.blaze_rods.description": "允许放置烈焰棒", + "supplementaries.configuration.placeable_gunpowder": "可放置的火药", + "supplementaries.configuration.placeable_gunpowder.speed": "速度", + "supplementaries.configuration.placeable_gunpowder.speed.description": "火药燃烧1阶段(共8个阶段)所需的刻数。增大此值可减慢燃烧", + "supplementaries.configuration.placeable_gunpowder.spread_age": "扩散阶段", + "supplementaries.configuration.placeable_gunpowder.spread_age.description": "开始扩散至相邻火药的阶段。也会影响速度", + "supplementaries.configuration.tweaks.raked_gravel": "耙过的沙砾", + "supplementaries.configuration.tweaks.raked_gravel.description": "允许用锄在沙砾上留下耙痕", + "supplementaries.configuration.bottle_xp": "经验装瓶", + "supplementaries.configuration.bottle_xp.enabled.description": "允许在附魔台处用玻璃瓶瓶装经验", + "supplementaries.configuration.bottle_xp.cost": "消耗", + "supplementaries.configuration.bottle_xp.cost.description": "装瓶生命值消耗", + "supplementaries.configuration.bottle_xp.target_block": "目标方块", + "supplementaries.configuration.bottle_xp.target_block.description": "装瓶时需点击的方块。留空则为附魔台。若有其他模组的方块更合适,可在此输入该方块", + "supplementaries.configuration.map_tweaks": "地图微调", + "supplementaries.configuration.random_adventurer_maps": "随机冒险者地图", + "supplementaries.configuration.random_adventurer_maps.enabled.description": "制图师会出售“冒险者地图”,它们指向一个随机原版结构(从精心指定的预设列表中挑选)。\n若你正通过数据包添加自定义冒险者地图,推荐禁用此项(更多信息参见wiki)", + "supplementaries.configuration.random_adventurer_maps.max_search_radius": "最大搜索半径", + "supplementaries.configuration.random_adventurer_maps.max_search_radius.description": "冒险者地图每次搜索时在标签下所选结构类型的最大数量。降低此值可以加快搜索,但代价是它们不会再必定指向最近的结构。以及,若此值过低,结构甚至有可能选择极少生成的结构,从而实际上会拖慢而非加快", + "supplementaries.configuration.random_adventurer_maps.max_structures_searches": "最大目标搜索数", + "supplementaries.configuration.random_adventurer_maps.max_structures_searches.description": "随机选择一个结构进行搜索,不再遍历标签中的所有结构并返回最近者。启用会导致有变种的结构(如所有不同变种的废弃传送门)出现频率增加。填入大于1的数会导致随机选择该数个结构;由于降低了搜索到遥远结构的可能性,此操作可能可以加快搜索速度", + "supplementaries.configuration.map_tweaks.block_map_markers": "方块地图标记", + "supplementaries.configuration.map_tweaks.block_map_markers.description": "在地图上点击信标、磁石、重生锚、床、潮涌核心、传送门可进行标记", + "supplementaries.configuration.map_tweaks.death_marker": "死亡地点标记", + "supplementaries.configuration.map_tweaks.death_marker.description": "在地图上死亡地点处显示死亡标记。需要玩家物品栏或类似地方中有追溯指针", + "supplementaries.configuration.map_tweaks.tinted_blocks_on_maps": "地图中的着色方块", + "supplementaries.configuration.map_tweaks.tinted_blocks_on_maps.description": "带有“tinted_on_map”标签的方块会在地图上使用着色颜色。可以准确反映出生物群系的水体和植被颜色,也能让其他自定义着色方块使用相应颜色", + "supplementaries.configuration.placeable_books": "可放置的书", + "supplementaries.configuration.placeable_books.enabled.description": "允许在地面上放置书和附魔书", + "supplementaries.configuration.placeable_books.mixed_books": "混排书", + "supplementaries.configuration.placeable_books.mixed_books.description": "允许所有书平躺放置或立起放置", + "supplementaries.configuration.zombie_horse": "僵尸马", + "supplementaries.configuration.zombie_horse.zombie_horse_conversion": "僵尸马转化", + "supplementaries.configuration.zombie_horse.zombie_horse_conversion.description": "给骷髅马喂食一组腐肉,可将它增强为僵尸马", + "supplementaries.configuration.zombie_horse.rotten_flesh": "腐肉", + "supplementaries.configuration.zombie_horse.rotten_flesh.description": "所需腐肉量", + "supplementaries.configuration.zombie_horse.rideable_underwater": "可在水下骑乘", + "supplementaries.configuration.zombie_horse.rideable_underwater.description": "允许在水下骑乘僵尸马", + "supplementaries.configuration.zombie_horse.zombie_horse_inverse_conversion": "僵尸马反向转化", + "supplementaries.configuration.zombie_horse.zombie_horse_inverse_conversion.description": "给僵尸马喂食金胡萝卜,让它恢复如初", + "supplementaries.configuration.bad_luck_tweaks": "霉运微调", + "supplementaries.configuration.bad_luck_tweaks.lightning_unluck": "霉运雷击", + "supplementaries.configuration.bad_luck_tweaks.lightning_unluck.description": "拥有霉运效果时被闪电击中的概率会增加。持有避雷针也会引雷", + "supplementaries.configuration.extra_crafting": "额外合成", + "supplementaries.configuration.extra_crafting.item_lore": "物品说明文本", + "supplementaries.configuration.extra_crafting.item_lore.description": "添加新配方:将物品与已命名的命名牌合成可为物品添加说明文本(lore)", + "supplementaries.configuration.extra_crafting.sus_recipes": "可疑的配方", + "supplementaries.configuration.extra_crafting.sus_recipes.description": "添加合成可疑的沙砾和可疑的沙子的配方", + "supplementaries.configuration.slimed_effect": "黏滞效果", + "supplementaries.configuration.slimed_effect.throwable_slimeballs": "可投掷的黏液球", + "supplementaries.configuration.slimed_effect.throwable_slimeballs.description": "允许投掷黏液球", + "supplementaries.configuration.slimed_effect.hinders_jump": "阻碍跳跃", + "supplementaries.configuration.slimed_effect.hinders_jump.description": "掷出的黏液球能短暂削弱玩家的跳跃高度。若不想要这种效果,可选择禁用;这种效果处理不当可能会很麻烦", + "supplementaries.configuration.slimed_effect.duration": "持续时间", + "supplementaries.configuration.slimed_effect.duration.description": "黏滞效果的持续时间,以刻计", + "supplementaries.configuration.slimed_effect.chance_per_slime_size": "每点史莱姆尺寸的概率", + "supplementaries.configuration.slimed_effect.chance_per_slime_size.description": "史莱姆在成功攻击时造成黏滞效果的概率。会乘以史莱姆的尺寸", + "supplementaries.configuration.clock_and_compass": "时钟与指南针", + "supplementaries.configuration.clock_and_compass.clock_right_click": "时钟右击", + "supplementaries.configuration.clock_and_compass.clock_right_click.description": "允许手持时钟右击以将当前时间显示为数字格式", + "supplementaries.configuration.clock_and_compass.compass_right_click": "指南针右击", + "supplementaries.configuration.clock_and_compass.compass_right_click.description": "允许手持指南针右击以将当前坐标显示为数字格式", + "supplementaries.configuration.clock_and_compass.works_in_unnatural_dimensions": "在异常维度下能正常运作", + "supplementaries.configuration.clock_and_compass.works_in_unnatural_dimensions.description": "允许这些特性在下界、末地等时钟通常无法运作的维度中运作", + "supplementaries.configuration.piston_tweaks": "活塞微调", + "supplementaries.configuration.piston_tweaks.push_block_entities": "推动方块实体", + "supplementaries.configuration.piston_tweaks.push_block_entities.description": "若为true,活塞能推动具有方块实体的方块(如箱子、熔炉等)。推动反应为禁止的方块不受本设置影响。\nQuark的设置会优先于本设置生效:Quark的“活塞移动方块实体”模块启用时,此设置不生效,完全交由Quark处理活塞的移动,否则两种实现会导致方块实体移动后内容物清空。关闭该模块可让此设置生效——本设置支持面更广(滑轮、炼药锅装填、活塞协作)。\n滑轮和绳索会跟随当前生效的实现,因此同时禁用两方会让它们也不再移动方块实体。", + "supplementaries.configuration.piston_tweaks.cooperative_pistons": "活塞协作", + "supplementaries.configuration.piston_tweaks.cooperative_pistons.description": "若为true,朝向相同的相邻活塞会将两者的12方块推力合并,以此超出单一活塞的限制,推动更大的结构(如两个肩并肩的活塞可推动24方块的黏性结构)。只会在单一活塞在原版情况下判断失败时触发。", + "supplementaries.configuration.piston_tweaks.moved_cauldron_filling": "移动式炼药锅装填", + "supplementaries.configuration.piston_tweaks.moved_cauldron_filling.description": "若为true,向水源或熔岩源推动空炼药锅(如使用活塞或滑轮)时,可令炼药锅装满相应流体,而非仍留空。也能填满炼药锅里空出的空间。", + "supplementaries.configuration.blocks": "方块", + "supplementaries.configuration.globe.random_world": "随机世界", + "supplementaries.configuration.globe.random_world.description": "为每个世界启用随机地球仪纹理", + "supplementaries.configuration.notice_board.centered_text": "文本居中", + "supplementaries.configuration.notice_board.centered_text.description": "允许布告栏居中显示文本,而不是左对齐", + "supplementaries.configuration.bunting": "彩旗", + "supplementaries.configuration.bunting.fast_buntings": "快速彩旗", + "supplementaries.configuration.bunting.fast_buntings.description": "让彩旗使用不带动画的普通方块模型,以提升性能。本设置禁用时前述处理方式仅会在远眺彩旗时使用", + "supplementaries.configuration.clock_block": "时钟方块", + "supplementaries.configuration.clock_block.24h_format": "24小时格式", + "supplementaries.configuration.clock_block.24h_format.description": "使用24小时时间格式。禁用则为12小时格式", + "supplementaries.configuration.pedestal.spin": "旋转", + "supplementaries.configuration.pedestal.spin.description": "启用展示物品旋转", + "supplementaries.configuration.pedestal.speed": "速度", + "supplementaries.configuration.pedestal.speed.description": "旋转速度", + "supplementaries.configuration.pedestal.fancy_renderers": "华丽渲染", + "supplementaries.configuration.pedestal.fancy_renderers.description": "为剑、三叉戟、末地水晶等物品启用特殊展示渲染", + "supplementaries.configuration.bubble_block.wobble": "晃动", + "supplementaries.configuration.bubble_block.wobble.description": "晃动强度。填0以禁用", + "supplementaries.configuration.bubble_block.grow_speed": "膨胀速度", + "supplementaries.configuration.bubble_block.grow_speed.description": "制造肥皂泡时它的膨胀速度。填1为瞬时成形", + "supplementaries.configuration.item_shelf.supported_blocks": "支持的方块", + "supplementaries.configuration.item_shelf.supported_blocks.description": "向下平移3D方块的模型,让它们接触架体。\n注意它们此时已不在水平方向上居中", + "supplementaries.configuration.wind_vane": "风向标", + "supplementaries.configuration.wind_vane.power_scaling": "信号强度缩放", + "supplementaries.configuration.wind_vane.power_scaling.description": "风向标的旋转动画遵循此公式:\n音高(时间) = 最大角度1*sin(2pi*时间*信号强度/周期1) + 最大角度2*sin(2pi*时间*信号强度/周期2)\n其中:\n - 信号强度 = max(1,红石信号强度*信号强度缩放)\n - 时间 = 以刻计的时间\n - 红石信号强度 = 方块的红石信号强度\n强度缩放 = 强度中变化的频繁程度。2代表它每追加一级级信号强度,其旋转速度都会翻倍(降雨为2,雷暴为4)\n增大此值,即可在天气变化时起到更明显的指示作用", + "supplementaries.configuration.wind_vane.max_angle_1": "最大角度 1", + "supplementaries.configuration.wind_vane.max_angle_1.description": "第一个正弦波的振幅(最高音高)", + "supplementaries.configuration.wind_vane.max_angle_2": "最大角度 2", + "supplementaries.configuration.wind_vane.period_1": "周期 1", + "supplementaries.configuration.wind_vane.period_1.description": "第一个正弦波在0处的基础周期,以刻计", + "supplementaries.configuration.wind_vane.period_2": "周期 2", + "supplementaries.configuration.wind_vane.period_2.description": "此项应设为周期/3以让动画对称", + "supplementaries.configuration.flag.slowness": "缓慢度", + "supplementaries.configuration.flag.slowness.description": "横旗振荡的缓慢程度。(振荡周期)\n值越小 = 振荡越快", + "supplementaries.configuration.flag.wavyness": "波动性", + "supplementaries.configuration.flag.wavyness.description": "动画的波动程度,以像素计。(波长)", + "supplementaries.configuration.flag.intensity": "强度", + "supplementaries.configuration.flag.intensity.description": "波峰的高度。(振幅)", + "supplementaries.configuration.flag.intensity_increment": "强度增量", + "supplementaries.configuration.flag.intensity_increment.description": "每像素的振幅增量。", + "supplementaries.configuration.flag.fanciness": "华丽度", + "supplementaries.configuration.flag.fanciness.description": "横旗从何种图像设置起开始使用华丽渲染:0=流畅,1=高品质,2=极佳", + "supplementaries.configuration.flag.render_as_banner": "渲染为旗帜", + "supplementaries.configuration.flag.render_as_banner.description": "将横旗渲染为侧躺的旗帜。会忽略大多数其他配置", + "supplementaries.configuration.captured_mobs": "捕获的食物", + "supplementaries.configuration.captured_mobs.tickable_inside_jars": "在玻璃罐内可执行刻", + "supplementaries.configuration.captured_mobs.tickable_inside_jars.description": "在客户端下能在玻璃罐内执行刻的生物列表。主要用于带粒子效果的生物。会产生问题和副作用,使用需谨慎", + "supplementaries.configuration.hat_stand.swing_physics": "摇摆物理效果", + "supplementaries.configuration.turn_table.turn_particles": "旋转粒子", + "supplementaries.configuration.turn_table.turn_particles.description": "方块被旋转时显示粒子效果", + "supplementaries.configuration.speaker_block.mute_narrator": "语音静音", + "supplementaries.configuration.speaker_block.mute_narrator.description": "将扬声器的语音消息静音,转而显示在聊天栏中", + "supplementaries.configuration.rope.wobbling_amplitude": "晃动振幅", + "supplementaries.configuration.rope.wobbling_amplitude.description": "绳索晃动效果的振幅", + "supplementaries.configuration.rope.wobbling_period": "晃动周期", + "supplementaries.configuration.rope.wobbling_period.description": "绳索晃动效果的周期", + "supplementaries.configuration.pulley": "滑轮", + "supplementaries.configuration.pulley.mask_mode": "遮盖模式", + "supplementaries.configuration.pulley.mask_mode.description": "“持续拉动”模式滑轮最上方移动方块同滑轮裁剪的方式,会让该方块看上去像是消失于/出现自滑轮。\n - OFF:无遮盖,方块会穿透滑轮\n - STENCIL:使用模板缓冲裁剪(推荐)\n - DEPTH:较为简单的深度缓冲裁剪;对透明物品的表现可能不佳\n 方块(黏液块、玻璃、水)的渲染在方块实体之后", + "supplementaries.configuration.particles": "粒子", + "supplementaries.configuration.turn_particle": "旋转粒子", + "supplementaries.configuration.turn_particle.initial_color": "初始颜色", + "supplementaries.configuration.turn_particle.initial_color.description": "RGBA颜色", + "supplementaries.configuration.turn_particle.fade_color": "淡出颜色", + "supplementaries.configuration.turn_particle.fade_color.description": "RGBA颜色", + "supplementaries.configuration.general.use_external_resource_pack": "使用外部资源包", + "supplementaries.configuration.general.use_external_resource_pack.description": "允许Supplementaries以外部资源包而非模组默认纹理为基础。", + "supplementaries.configuration.general.no_optifine_warn_screen": "不显示Optifine警告界面", + "supplementaries.configuration.general.no_optifine_warn_screen.description": "禁用Optifine警告界面", + "supplementaries.configuration.general.no_incompatible_mods_screen": "不显示不兼容模组界面", + "supplementaries.configuration.general.no_incompatible_mods_screen.description": "禁用不兼容模组警告界面", + "supplementaries.configuration.general.configs_button": "配置按钮", + "supplementaries.configuration.general.configs_button.description": "在主菜单中启用Quark风格的配置按钮", + "supplementaries.configuration.general.configs_button_opens_mod_list": "配置按钮打开模组列表", + "supplementaries.configuration.general.configs_button_opens_mod_list.description": "让配置菜单打开Moonlight的模组列表,可在其中调整所有已安装模组的配置;也即不直接打开Supplementaries自己的配置", + "supplementaries.configuration.general.configs_button_y_offset": "配置按钮Y偏移量", + "supplementaries.configuration.general.configs_button_y_offset.description": "配置按钮的Y偏移量", + "supplementaries.configuration.general.configs_button_rainbow_outline": "配置按钮彩色边框", + "supplementaries.configuration.general.configs_button_rainbow_outline.description": "悬停于配置按钮时显示彩色边框", + "supplementaries.configuration.general.tooltip_hints": "提示文本提示", + "supplementaries.configuration.general.tooltip_hints.description": "在部分提示文本中显示提示,用于引导玩家游玩模组", + "supplementaries.configuration.general.placeable_tooltips": "可放置提示文本", + "supplementaries.configuration.general.placeable_tooltips.description": "在可放置物品的提示文本中显示可放置", + "supplementaries.configuration.general.I am very boring and I don't want any Easter Egg": "我很无聊我不想要菜单", + "supplementaries.configuration.general.I am very boring and I don't want any Easter Egg.description": "没劲", + "supplementaries.configuration.tweaks.projectile_weapon_overlay": "弹射物武器叠加层", + "supplementaries.configuration.tweaks.projectile_weapon_overlay.description": "为发射弹射物的武器的GUI添加叠加层,显示当前选中的弹药", + "supplementaries.configuration.tweaks.placeable_books_glint": "可放置的书光效", + "supplementaries.configuration.tweaks.placeable_books_glint.description": "为放置的附魔书渲染附魔光效。注意,启用此项会让书堆使用方块渲染而非预烘焙模型,即会拖慢渲染", + "supplementaries.configuration.tweaks.banner_pattern_tooltip": "旗帜图案提示文本", + "supplementaries.configuration.tweaks.banner_pattern_tooltip.description": "启用旗帜图案提示文本的图像预览", + "supplementaries.configuration.tweaks.paintings_tooltip": "画提示文本", + "supplementaries.configuration.tweaks.paintings_tooltip.description": "启用画提示文本的图像渲染", + "supplementaries.configuration.tweaks.sherds_tooltip": "陶片提示文本", + "supplementaries.configuration.tweaks.sherds_tooltip.description": "启用陶片提示文本的图像渲染", + "supplementaries.configuration.tweaks.tooltip_image_size": "提示文本图像尺寸", + "supplementaries.configuration.tweaks.tooltip_image_size.description": "陶片、黑板、旗帜图案、画提示文本图像的尺寸", + "supplementaries.configuration.tweaks.mob_head_shaders": "生物头颅着色器", + "supplementaries.configuration.tweaks.mob_head_shaders.description": "佩戴生物头颅会有后处理效果", + "supplementaries.configuration.tweaks.enderman_and_spider_head_texture_pack_support": "末影人的头与蜘蛛的头纹理包支持", + "supplementaries.configuration.tweaks.enderman_and_spider_head_texture_pack_support.description": "让末影人的头和蜘蛛的头使用原版纹理。启用可支持纹理包", + "supplementaries.configuration.tweaks.slime_effect_overlay": "黏滞效果叠加层", + "supplementaries.configuration.tweaks.slime_effect_overlay.description": "为被黏液球击中的实体显示黏液叠加层", + "supplementaries.configuration.colored_maps": "有色地图", + "supplementaries.configuration.colored_maps.tinted_blocks_on_maps": "地图中的着色方块", + "supplementaries.configuration.colored_maps.tinted_blocks_on_maps.description": "需要启用同名服务端配置。仅启用此项会忽略服务端配置,使用原版配色", + "supplementaries.configuration.colored_maps.tall_grass_color": "高草丛颜色", + "supplementaries.configuration.colored_maps.tall_grass_color.description": "将高草丛的颜色改为与草相同", + "supplementaries.configuration.colored_maps.accurate_colors": "准确颜色", + "supplementaries.configuration.colored_maps.accurate_colors.description": "让有色地图的颜色更准确。可能会影响性能", + "supplementaries.configuration.items": "物品", + "supplementaries.configuration.slingshot.overlay": "叠加层", + "supplementaries.configuration.slingshot.overlay.description": "为GUI中的弹弓添加叠加层,显示当前选中的弹药", + "supplementaries.configuration.slingshot.stasis_block_outline": "稳定方块边框", + "supplementaries.configuration.slingshot.stasis_block_outline.description": "将带有稳定魔咒的弹弓可触及的远处方块渲染边框", + "supplementaries.configuration.slingshot.block_outline_color": "方块边框", + "supplementaries.configuration.slingshot.block_outline_color.description": "方块边框的RGBA颜色,十六进制;例如0x00000066为原版边框颜色", + "supplementaries.configuration.slingshot.projectile_scale": "弹射物尺寸", + "supplementaries.configuration.slingshot.projectile_scale.description": "弹弓弹射物的视觉大小", + "supplementaries.configuration.lunch_basket.overlay": "叠加层", + "supplementaries.configuration.lunch_basket.overlay.description": "为GUI中的午餐篮添加叠加层,显示当前选中的食物", + "supplementaries.configuration.altimeter": "海拔计", + "supplementaries.configuration.altimeter.click_action": "点击操作", + "supplementaries.configuration.altimeter.click_action.description": "海拔计的点击操作,会显示当前深度", + "supplementaries.configuration.altimeter.extra_dimension_textures": "额外维度纹理", + "supplementaries.configuration.altimeter.extra_dimension_textures.description": "让海拔计在不同维度使用不同纹理。可在此新增维度ID;相应纹理应置入正确目录,名称应与维度ID保持一致(需将“:”替换为“_”)", + "supplementaries.configuration.altimeter.texture_precision_multiplier": "纹理精度乘数", + "supplementaries.configuration.altimeter.texture_precision_multiplier.description": "此值大于1时海拔计会按小数截取纹理,而不是保持像素对齐", + "supplementaries.configuration.cannonball.3d_model": "3D模型", + "supplementaries.configuration.cannonball.3d_model.description": "将炮弹渲染为3D模型", + "supplementaries.configuration.quiver.armor_render_offset": "盔甲渲染偏移量", + "supplementaries.configuration.quiver.armor_render_offset.description": "穿戴盔甲时箭袋渲染的Z偏移量。所穿戴盔甲的模型大于原版盔甲时有助于避免穿模。填-1则使用自动偏移量", + "supplementaries.configuration.quiver.render_mode": "渲染模式", + "supplementaries.configuration.quiver.render_mode.description": "箭袋在玩家身上的渲染模式", + "supplementaries.configuration.quiver.skeleton_render_mode": "骷髅渲染模式", + "supplementaries.configuration.quiver.skeleton_render_mode.description": "箭袋在骷髅身上的渲染模式", + "supplementaries.configuration.quiver.overlay": "叠加层", + "supplementaries.configuration.quiver.overlay.description": "为GUI中的箭袋添加叠加层,显示当前选中的箭", + "supplementaries.configuration.quiver.mouse_movement_in_gui": "GUI中鼠标移动选择", + "supplementaries.configuration.quiver.mouse_movement_in_gui.description": "允许在箭袋GUI中石油鼠标选择箭", + "supplementaries.configuration.quiver.gui_x_offset": "GUI X偏移量", + "supplementaries.configuration.quiver.gui_x_offset.description": "箭袋GUI相对默认位置的X偏移量", + "supplementaries.configuration.quiver.gui_y_offset": "GUI Y偏移量", + "supplementaries.configuration.quiver.gui_y_offset.description": "箭袋GUI相对默认位置的Y偏移量", + "supplementaries.configuration.wrench.turn_particles": "旋转粒子", + "supplementaries.configuration.wrench.turn_particles.description": "方块被旋转时显示粒子效果", + "supplementaries.configuration.flute.note_particles": "音符粒子", + "supplementaries.configuration.flute.note_particles.description": "吹奏竹笛时显示粒子效果" +}