diff --git a/src/main/resources/assets/spectrum/lang/zh_cn.json b/src/main/resources/assets/spectrum/lang/zh_cn.json index 7fb7930856..7e4a7a08ae 100644 --- a/src/main/resources/assets/spectrum/lang/zh_cn.json +++ b/src/main/resources/assets/spectrum/lang/zh_cn.json @@ -2843,7 +2843,15 @@ "commands.spectrum.progression_sanity.success": "已将完整性检查结果输出至服务器控制台", "commands.spectrum.primordial_fire.put_on.success": "点燃了 %d 个实体", "commands.spectrum.primordial_fire.put_out.success": "熄灭了 %d 个实体", + "commands.spectrum.force_enchant.enchantment_not_supported": "%s无法附加上%s", + "commands.spectrum.force_enchant.has_incompatible_enchantments": "%s拥有互斥的附魔效果", "commands.spectrum.list_item_tags.list": "%s 属于以下物品标签:", + "commands.spectrum.advancement_sync.no_parties": "%s 未加入任何进度同步队伍。", + "commands.spectrum.advancement_sync.parties_header": "%s 所在的进度同步队伍:", + "commands.spectrum.advancement_sync.not_enough_players": "进度同步功能至少需要两名玩家。", + "commands.spectrum.advancement_sync.added_to_party": "你已加入一支拥有 %d 名玩家的进度同步队伍。", + "commands.spectrum.advancement_sync.added_to_spectrum_party": "你已加入一支拥有 %d 名玩家的进度同步队伍(仅Spectrum)。", + "commands.spectrum.advancement_sync.cleared": "你退出了 %d 个进度同步队伍。", "ink.suffix": "%s墨水", "ink.group.spectrum.blacks": "黑色", @@ -2901,6 +2909,11 @@ "spectrum.recipe.fusion_shrine.explanation.paltaeria_gem": "须在雷雨天进行", "spectrum.recipe.fusion_shrine.explanation.egg_laying_wooly_pig_head": "可在任何情况下进行", "spectrum.recipe.fusion_shrine.explanation.no_rgb": "愿此物永不锈蚀", + "spectrum.recipe.fusion_shrine.explanation.advancement_sync_all_once": "一次性同步全部进度", + "spectrum.recipe.fusion_shrine.explanation.advancement_sync_all_persistent": "保持全部进度持续同步", + "spectrum.recipe.fusion_shrine.explanation.advancement_sync_spectrum_once": "一次性同步Spectrum模组进度", + "spectrum.recipe.fusion_shrine.explanation.advancement_sync_spectrum_persistent": "保持Spectrum模组进度持续同步", + "spectrum.recipe.fusion_shrine.explanation.advancement_sync_clear": "将你移出所有进度同步队伍", "enchantment.minecraft.feather_falling": "摔落保护", "enchantment.minecraft.fortune": "时运", @@ -3124,7 +3137,7 @@ "spectrum.toast.midnight_solution_converting_recipes_unlocked.title": "新的午夜溶液侵染配方:", "spectrum.toast.primordial_fire_burning_recipe_unlocked.title": "新的原初火焰燃烧配方:", "spectrum.toast.primordial_fire_burning_recipes_unlocked.title": "新的原初火焰燃烧配方:", - "spectrum.toast.message.second_advancement_tree_unlocked.title": "第二章:堕落", + "spectrum.toast.message.second_advancement_tree_unlocked.title": "第二章:堕暗", "spectrum.toast.message.second_advancement_tree_unlocked.text": "你解锁了一个新的进度分支", "spectrum.toast.message.third_advancement_tree_unlocked.title": "第三章:纯化", "spectrum.toast.message.third_advancement_tree_unlocked.text": "你解锁了一个新的进度分支", @@ -3207,9 +3220,9 @@ "config.spectrum.rei_lists_unrevealed_recipes_as_not_unlocked": "REI中对未解锁配方显示“尚未解锁”", "config.spectrum.reduced_wind_particles": "减少环境粒子效果", "config.spectrum.shooting_star_spawn_chance": "每100刻流星坠落的概率", - "config.spectrum.shooting_star_dimensions": "生成流星的维度", + "config.spectrum.shooting_star_dimensions": "流星坠落的维度", "config.spectrum.storm_stone_spawn_chance": "闪电劈中时生成风暴之石的概率", - "config.spectrum.storm_stone_dimensions": "生成风暴之石的世界", + "config.spectrum.storm_stone_dimensions": "生成风暴之石的维度", "config.spectrum.toast_milliseconds": "游戏内配方/解锁弹窗的显示时长", "config.spectrum.vanilla_recipe_crafting_time_ticks": "七彩基座合成原版配方所需游戏刻数", "config.spectrum.wind_sim": "为某些粒子启用风效模拟功能", @@ -3667,6 +3680,7 @@ "book.spectrum.guidebook.azurite.page1.text": "石青纯化起来可不便宜。\\\n但纯化过后的石青锭可以用于更多配方。", "book.spectrum.guidebook.azurite.page1.title": "纯化石青", "book.spectrum.guidebook.azurite.growing.title": "培育石青", + "book.spectrum.guidebook.azurite.growing.text": "投入[#](004da9)适量[#]()的[铜锭](item://minecraft:copper_ingot)后,它就会长成一块鲜亮湛蓝的晶体。", "book.spectrum.guidebook.bag_of_holding.page0.text": "把[#](bb00bb)末影箱[#]()放下打开关上挖掉...哎唷我去,镐子不是精准采集——看这事儿闹的。\\\n为此,我发明了这个东西。", "book.spectrum.guidebook.bag_of_holding.page1.text": "便携式[#](bb00bb)末影箱[#](),开袋即用。", @@ -3776,6 +3790,7 @@ "book.spectrum.guidebook.bloodstone.name": "蕴血石", "book.spectrum.guidebook.bloodstone.page0.text": "由[小火龙羽毛](entry://creating_life/resplendent_feathers)上的血滴结晶而成,闪耀着惊艳的猩红光芒,涌动着桀骜不驯的魔法!", "book.spectrum.guidebook.bloodstone.page1.title": "纯化蕴血石", + "book.spectrum.guidebook.bloodstone.page1.text": "投入[#](ff3d71)适量[#]()的[#](bb00bb)有机物[#]()后,它就会长成一块鲜红透亮的晶体。", "book.spectrum.guidebook.bottomless_bundle.page0.text": "当我在地下挖矿的时候总会挖到各种相同的垃圾方块,用都不会再用的那种。但用之无谓,弃之可惜啊。\\\n是时候解决一下这个小小的仓鼠毛病了。\\\n\\\n无底袋可以存储几近无限的物品,虽然**只能存一种**。", "book.spectrum.guidebook.bottomless_bundle.page1.text": "在背包中对着物品栏中的物品或空白格子右击即可填充/取出物品。", @@ -4587,16 +4602,16 @@ "book.spectrum.guidebook.infused_beverages.page4.text": "清爽解渴,回味后还有一丝苦涩。", "book.spectrum.guidebook.infused_beverages.page5.text": "甘甜适口,尾调带着肉桂香气。", "book.spectrum.guidebook.infused_beverages.page6.text": "喝完就上头,直接睡上一整天。", - "book.spectrum.guidebook.infused_beverages.page7.text": "除了急迫效果,还能提供少量饱和效果,具体取决于发酵时长。", + "book.spectrum.guidebook.infused_beverages.page7.text": "发酵足够久的话,除了急迫效果之外,还会获得饱和效果。", "book.spectrum.guidebook.infused_beverages.page8.text": "只是...不要酿造太久,不然风味会变质,变得非常难喝。", "book.spectrum.guidebook.infused_beverages.page9.text": "只是...不要酿造太久,不然风味会变质,变得非常难喝。", - "book.spectrum.guidebook.infused_beverages.page10.text": "由[苋米](entry://cuisine/amaranth)酿造,给予[#](449900)幸运[#]()和[#](449900)急迫[#]()效果。", + "book.spectrum.guidebook.infused_beverages.page10.text": "由[苋米](entry://cuisine/amaranth)酿造,给予[#](449900)幸运[#]()和[#](449900)迅捷[#]()效果。", "book.spectrum.guidebook.infused_beverages.page11.text": "色泽浓郁的风味,在彩色木材的加持下更显醇厚,给予[#](449900)伤害吸收[#]()和[#](449900)抗性提升[#]()效果。", "book.spectrum.guidebook.infused_beverages.page12.text": "蜂蜜中极高的糖分非常适合用于发酵。成品酒劲十足,却依旧甘甜。", "book.spectrum.guidebook.infused_beverages.page13.text": "发酵苹果制成,口感清甜、气泡充足,略带着一丝酸味——前提是我没忘及时开桶。", - "book.spectrum.guidebook.infused_beverages.page14.text": "比普通版本浓烈得多,不会随时间变质,而且味道绝佳。", - "book.spectrum.guidebook.infused_beverages.page15.text": "比苹果酒果香更浓。会发光的品种似乎发酵得更快一些,但也...让我也亮起来了。有点意思。", - "book.spectrum.guidebook.infused_beverages.page16.text": "浆果也能用来酿利口酒。口感更黏稠、更甜、酒劲更足,就是发酵时间更长。", + "book.spectrum.guidebook.infused_beverages.page14.text": "效果远比普通版本强劲,口感绝佳!", + "book.spectrum.guidebook.infused_beverages.page15.text": "果香浓郁!发光版本的发酵速度似乎更快,不过...会让我自身也发出微光。有点意思。", + "book.spectrum.guidebook.infused_beverages.page16.text": "浆果同样可以用来酿造利口酒!质地更加浓稠香甜,只是耗时更久。", "book.spectrum.guidebook.infused_beverages.page17.text": "*液体状的幸运*", "book.spectrum.guidebook.infused_beverages.page20.text": "陈放的越久就越烈。只有一个问题: 今天,我想要它有多致命?", "book.spectrum.guidebook.infused_beverages.page21.text": "陈放的越久就越烈。喝起来,就像在酒吧打架一样。", @@ -5819,11 +5834,11 @@ "book.spectrum.guidebook.mod_integration.neepmeat.sedatives.title": "思维解药", "book.spectrum.guidebook.mod_integration.neepmeat.sedatives.text": "我的研究让我接触到了......对我很不利的恐怖。\\\n\\\n 当我服用这些药物时,幻觉就会消失,我感觉自己至少还是个人。", "book.spectrum.guidebook.mod_integration.sandwichable.name": "Sandwichable", - "book.spectrum.guidebook.mod_integration.sandwichable.page0.text": "今天早饭吃点啥?\\\n\\\n要不就来片吐司,上面铺满100片牛排和甜菜根,我不想变胖。", + "book.spectrum.guidebook.mod_integration.sandwichable.page0.text": "今天早饭吃点啥?\\\n\\\n要不就来片吐司,上面铺满100片牛排和甜菜根,我可不想变胖。", "book.spectrum.guidebook.mod_integration.sandwichable.salty_resonance.title": "点睛之笔", "book.spectrum.guidebook.mod_integration.sandwichable.salty_resonance.text": "这玩意儿看着挺易碎,但不管我挖得多小心,挖完什么都剩不下了?我好像在哪儿见过这情况来着?\\\n 果然,还是得靠共振附魔才行。", "book.spectrum.guidebook.mod_integration.spelunkery.name": "Spelunkery", - "book.spectrum.guidebook.mod_integration.spelunkery.page0.text": "我这双探洞老眼,好像看到什么在那里闪闪发光?\\\n\\\n是个没见过的新鲜玩意儿!\\\n\\\n我太爱宝贝了!", + "book.spectrum.guidebook.mod_integration.spelunkery.page0.text": "我在探矿时瞥见了什么闪闪发光的东西?\\\n\\\n是个没见过的新鲜玩意儿!\\\n\\\n我可太喜欢这些玩意儿了!", "book.spectrum.guidebook.mod_integration.spelunkery.black_materia_sluice.title": "洗去你的失误", "book.spectrum.guidebook.mod_integration.spelunkery.black_materia_sluice.text": "失败的实验搞出了这么个... *怪东西*。闻着就不对劲,透着一股邪气,但...说不定能从里面筛出点啥?\\\n\\\n蜘蛛。全是蜘蛛,蜘蛛,还是蜘蛛,我恨死它们了,我恨!我恨!我恨...\\\n肯定还有别的办法。或许我可以用它来*过滤*别的东西?某种和它性质相近的东西...", "book.spectrum.guidebook.mod_integration.supplementaries.name": "锦致装饰",