From 1e8af028c493c7e114c221c07e5c88c48350323d Mon Sep 17 00:00:00 2001 From: Landorin-GH <96127100+Landorin-GH@users.noreply.github.com> Date: Fri, 28 Aug 2026 20:03:26 +0200 Subject: [PATCH] Update README.md added quickstart info for when you only want to set up EliteAPI with VoiceAttack + one liner what EliteAPI can do in Elite. --- README.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index e40c6cce..cd034901 100644 --- a/README.md +++ b/README.md @@ -21,7 +21,15 @@
When playing Elite: Dangerous, many in-game events are outputted to the Journal log files. EliteAPI makes use of these files to provide live information about in-game events in a .NET environment. - + For players, EliteAPI extends VoiceAttack with Elite Dangerous events, allowing you to trigger commands when something happens in-game. For example, when exiting hyperspace or when your ship is no longer mass locked. + +## Quickstart for players + +If you simply would like to use EliteAPI with Voiceattack all you need to do is: +- download the zip file in the release section +- create a sub folder in your VoiceAttack Apps folder, e.g. c:\Program Files (x86)\VoiceAttack\Apps\EliteAPI +- extract the content of the zip file into that new folder (make sure plugin support is enabled in VoiceAttack options -> general) +- get a VoiceAttack profile from the previous project ## Installation