| title | Adapt CSS Page Example |
|---|---|
| description | A compact Wiki.js landing page example using Adapt content |
| published | true |
| date | 2026-09-04 00:00:00 UTC |
| tags | meta, wikijs, css, layouts, adapt, examples |
| editor | markdown |
| dateCreated | 2026-08-27 00:00:00 UTC |
This page shows how a plugin landing page can combine a clear introduction, task links, media, and one feature example. Use the Adapt documentation for the current gameplay and configuration reference.
Adapt
Earn skill experience through normal Minecraft activities, then spend knowledge on the adaptations that suit your play style.
Player guide Install AdaptActions such as mining, building, combat, movement, and enchanting raise related skills.
2. Earn knowledgeSkill milestones provide knowledge, the currency used for adaptations.
3. Choose adaptationsSpend knowledge on passive and active abilities, then change the build as needed.
- Player guide Open the menu, learn adaptations, and manage a build
- Installation and configuration Set up Adapt and change server-wide rules
- Skills Browse every skill and its adaptations
- Commands and permissions Control access for players and staff
- Troubleshooting Check common setup and gameplay problems {.links-list}
TragOul gains XP when the player takes damage. Its 14 adaptations cover retaliation, healing, curses, corpse effects, and summoned servants.
The groups below organize the page. TragOul adaptations are separate purchases and do not have prerequisite branches. {.is-info}
Thorns
Reflect damage to the attacker.
Globe of Pain
Share a melee hit with nearby valid mobs.
Curse of Frailty
Apply Weakness and later Slowness to attackers.
Will of Pain
Drain life from an attacker.
Soul Siphon
Heal from credited damage.
Blood Pact
Turn some large hits into temporary buffs.
Marrow Armor
Spend a bone to absorb part of a large hit.
Last Rites
Survive a lethal hit at one health.
Corpse Lances
Launch a seeking lance from a kill.
Bone Harvest
Let kills drop temporary recovery or buff globes.
Corpse Explosion
Damage nearby hostiles when a mob dies.
Skeletal Servant
Spend bones and maximum health on temporary servants.
Death Sense
Outline wounded nearby creatures.
Plague Bearer
Spread poison or wither when a marked mob dies.
The default skill award uses raw incoming damage and can run once every
450 milliseconds. It grants 4.8 XP per point of raw damage, plus 28 XP
when the final hit leaves the player alive at four hearts or less.
TragOul's skill file is:
plugins/Adapt/skills/tragoul.toml
enabled = true
cooldownDelay = 450
damageReceivedXpMultiplier = 4.8
lowHealthSurvivalXP = 28
takeAwaySkillsOnDeath = false
deathXpLoss = 250Each adaptation has a separate file under
plugins/Adapt/adaptations/. Those files control costs, levels, effects,
cooldowns, sounds, particles, and any XP earned by that adaptation. See the
complete TragOul reference before changing live
values.
This example uses one responsive grid rule throughout:
grid-template-columns:
repeat(auto-fit, minmax(min(100%, 230px), 1fr));auto-fit uses available space, and the inner min() keeps the cards from
overflowing a narrow screen. The page uses square borders, short sections, and
plain media placeholders so the screenshots and gameplay remain the focus.
See Wiki.js CSS layouts for the reusable stylesheet and accessibility checks.