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Bug: Make mechanical arms interact with Sublevels created by Swivel Bearings #4

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@Biniwer

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  • I have searched GitHub for my suggestion

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Create: Big Cannons has an option to load some cannons with mechanical arms, which works if it is in the same sublevel, but doesn't work if the arm and the cannon mount aren't in the same sublevel. Having it work between sublevels would be great.

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