Description
Findings from the last ASIO4ALL bug fix showed that the Init() function might be called 4 times in the ASIO backend. This feels inefficient. I remember that iOS even refused to start due to having too many audio initialization calls.
We might need to rethink the sound design - not now but for after the review freeze.
Description
Findings from the last ASIO4ALL bug fix showed that the Init() function might be called 4 times in the ASIO backend. This feels inefficient. I remember that iOS even refused to start due to having too many audio initialization calls.
We might need to rethink the sound design - not now but for after the review freeze.