Spatial Integration - a VSG based project #1735
rolandhill
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Congratulations on the release and thankyou for share all the details about your project :-) |
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Hi All,
I'm always interested in seeing what other people are doing with VulkanSceneGraph, so thought I would share my project. It's a geospatial data visualisation application. With time this will extend to in-scene editing and object creation, but for now it is visualisation.
I wanted it to have high quality graphics, be very responsive and handle huge datasets. For example, you can drop in an SRTM elevation grid of the entire world with Lidar insets, overlay multiple textures of any resolution and coordinate system and alpha mix them in real-time, and display it all as a flat projected map or as a globe. It also loads most GIS files, drill holes, 3D volumes with real-time isosurfacing and can pull from WMS, WMTS, TMS and XYZ servers. It can even drape your QGIS canvas on a surface with real-time updates. All this in only 8 short years! (plus the original attempt using OSG).
Thanks to everyone who contributes to open source, especially the VSG libraries and especially to Robert.
SI uses the following libraries:
Graphics & User Interface
Geospatial & Scientific
Data, IO & Utilities
Fonts
It's not open source, but there is a well featured Community Edition available for free from the web site. I'd be delighted for anyone from the VSG world to give it a try.
The latest release announcement
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