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fix: normalize lobby and quickmatch messaging UX - #584

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x64-dev merged 3 commits into
GeneralsOnlineDevelopmentTeam:mainfrom
tintinhamans:feature/fix-lobby-messaging-ux
Aug 28, 2026
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fix: normalize lobby and quickmatch messaging UX#584
x64-dev merged 3 commits into
GeneralsOnlineDevelopmentTeam:mainfrom
tintinhamans:feature/fix-lobby-messaging-ux

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@tintinhamans

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Normalizes system announcements vs player chat styling, deduplicates rate-limit notices, and keeps quickmatch countdown feedback visible without relying on the server to drive the local UI.

This keeps room/lobby messaging consistent and prevents users feeling "stuck".

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⚠️ Title/Commit Validation Failed

Invalid PR title:

  • fix: normalize lobby and quickmatch messaging UX

Invalid commit messages:

  • fix(qm): show local start countdown
  • fix(moderation): dedupe rate-limit notices
  • fix(lobby): normalize system notice colors
    PR titles and commit messages must follow conventional commits format:
type: Description
type(scope): Description

Allowed types: bugfix, build, chore, ci, docs, fix, feat, perf, refactor, revert, style, test, tweak, unify

See CONTRIBUTING.md for details.

@x64-dev
x64-dev merged commit 03629c8 into GeneralsOnlineDevelopmentTeam:main Aug 28, 2026
4 of 5 checks passed
@tintinhamans
tintinhamans deleted the feature/fix-lobby-messaging-ux branch August 29, 2026 15:54
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2 participants