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Update Forge 1.20.1 to OreSpawn 4.0.16 - #272

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SkyBlade1978 merged 5 commits into
MinecraftModDevelopmentMods:master-1.20.1from
SkyBlade1978:master-1.20.1
Sep 1, 2026
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Update Forge 1.20.1 to OreSpawn 4.0.16#272
SkyBlade1978 merged 5 commits into
MinecraftModDevelopmentMods:master-1.20.1from
SkyBlade1978:master-1.20.1

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Summary

Updates the Forge 1.20.1 branch to 4.0.16.120011 and carries the five fixes tested on the preceding Forge branches:

  • align public geology sampling with the highest occupied surface block;
  • expose ore-dimension biome include/exclude filters and accept namespaced geome IDs in both editor paths;
  • convert exposed one-layer snow at top + 1 without touching buried or authored weather blocks;
  • use one direct quart-biome lookup for generation and sampling so biome-family host attribution remains stable;
  • let Forge's GameTest harness own benchmark reporting and shutdown while retaining ordinary dedicated-server auto-stop.

The existing API major, schemas, registry IDs, profile formats and migration behaviour remain unchanged. Existing chunks are not rewritten.

Validation

  • 134 tests across 33 suites, with no failures or skips;
  • 40 JSON/mcmeta files, 16 locales with 359 matching keys, and all 21 documentation exports verified;
  • full offline build, Javadocs, release-artifact and Eclipse/Buildship gates;
  • cold exact-commit build with byte-identical main, sources and Javadoc artifacts;
  • empty-cache Forge bootstrap with all eight compatibility rules and idempotent reload;
  • userdev and exact packaged Forge fresh/reload servers plus launcher-like packaged client;
  • dynamic-biome ore/family attribution, snow/ice, preferred-seed and benchmark gates;
  • no material performance regression and clean runtime/crash scans.

The exact candidate was manually accepted before publication to the fork.

@SkyBlade1978
SkyBlade1978 merged commit 6cf7387 into MinecraftModDevelopmentMods:master-1.20.1 Sep 1, 2026
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