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Fix precision of Critical Strike Chance value - #10264

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fix_crir-precision
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Fix precision of Critical Strike Chance value#10264
LocalIdentity wants to merge 1 commit into
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fix_crir-precision

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Description of the problem being solved:

The game stores crit chance values down to 0.01% but PoB was saving them to 0.001% which technically would be incorrect when using lucky or other extra crit roll chance mods

This was also the reason why you'd sometimes see effective crit chance in the sidebar even when you were accuracy capped and had no lucky crit

Link to a build that showcases this PR:

https://maxroll.gg/poe/pob/d63eam0h

Before screenshot:

image

After screenshot:

image

The game stores crit chance values down to 0.01% but PoB was saving them to 0.001% which technically would be incorrect when using lucky or other extra crit roll chance mods
@LocalIdentity LocalIdentity added the bug: calculation Numerical differences label Aug 21, 2026
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