Skip to content

Server becomes busy after 10 client connections and disconnections. #21

Description

@Lioncat2002

Describe the bug
I start to get this expection

Unhandled exception. QuicNet.Exceptions.QuicConnectivityException: The server is too busy to process your request.
   at QuicNet.QuicClient.HandleInitialFrames(Packet packet) in D:\csharp\QuicClient\QuicNet\QuicClient.cs:line 82
   at QuicNet.QuicClient.Connect(String ip, Int32 port) in D:\csharp\QuicClient\QuicNet\QuicClient.cs:line 64
   at Program.Main(String[] args) in D:\csharp\QuicClient\Program.cs:line 49

on my client side after like 10 clients connecting and disconnecting. Doesn't need to be parallel, also happens if I have 10 clients connection and disconnection in a sequence.

Expected behavior
If a client disconnections, Quic.NET should free up the connection.
You can try out my example code here: https://github.com/Lioncat2002/quic.Net-testing
GameServer used to run the game server
QuicClient can run the client to connect to the game server

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions