Add grid, lobby, presence, and API key submodules - #5908
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Description of Changes
Adds reusable gameplay, presence, and server-to-server API key modules.
Builds on
bradley/submodules-agents, which includes core. The grid example uses auth; the presence example uses auth, files, and rate-limit. API keys uses crypto, and its example uses grid and presence.Example screenshots
Existing example screenshots from #5823:
Grid
Lobby
Presence
API Keys
API and ABI breaking changes
No existing SpacetimeDB API or ABI is changed. This adds new TypeScript package APIs that need review before merge.
Rollback safety impact
n/a. This adds opt-in TypeScript packages and examples; it does not change existing server storage formats.
Expected complexity level and risk
3/5
These opt-in packages do not change existing server behavior. Review complexity comes from four APIs and their state transitions. For applications that use them, review entity ownership, matchmaking, presence cleanup, and API key authorization.
Testing
Verified locally on
bradley/submodules-extras:Commands used for this group:
The TypeScript SDK was built first. Live deployment and provider tests were not run during split validation. Existing workspace peer-dependency warnings remain.