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GameCube/Wii port of SDL3
- #132
#132
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mardy
wants to merge 16 commits into
devkitPro:ogc-sdl-3.4.14
devkitPro/SDL:ogc-sdl-3.4.14
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GameCube/Wii port of SDL3
#132
mardy
wants to merge 16 commits into
devkitPro:ogc-sdl-3.4.14
devkitPro/SDL:ogc-sdl-3.4.14
from
mardy:ogc-sdl-3.4.14-mardy
mardy/SDL:ogc-sdl-3.4.14-mardy
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Commits
Commits on Aug 15, 2026
First buildable version, with threads, time and timer only
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ogc: add filesystem implementation
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Add fsops
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ogc: add "main" module
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ogc: add "video" submodule with OpenGL support
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ogc: fix detection of absolute paths
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ogc: don't restore viewport if renderer inactive
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ogc: fix framebuffer drawing
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ogc: add joystick support
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ogc: add audio backend based on libaesnd
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ogc: make the OpenGL renderer backend work with opengx
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ogc: add GX renderer backend
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ogc: disable unused/undesired modules
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ogc: Revert "Make sure native textures have the same channel precision if possible"
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Commits on Aug 21, 2026
ogc: defer wiimote rotation to EGC
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ogc: disable sensors by default
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