A simple class that wraps your renderer and provide basic oit rendering for your opaque and transparent objects.
-
Updated
Mar 29, 2021 - JavaScript
A simple class that wraps your renderer and provide basic oit rendering for your opaque and transparent objects.
Implement Order Independent Transparency (OIT) using wgpu in Rust language.
Engine optmimisations - Tile Deferred & Order Independant Transparency with linked list
To associate your repository with the oit-rendering topic, visit your repo's landing page and select "manage topics."