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Expose the interpreter subroutine call stack in task status #4517
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -679,10 +679,12 @@ int Interp::enter_context(setup_pointer settings, block_pointer block) | |
| settings->call_level, settings->call_level+1, | ||
| call_typenames[block->call_type]); | ||
|
|
||
| settings->call_level++; | ||
| if (settings->call_level >= INTERP_SUB_ROUTINE_LEVELS) { | ||
| // check before incrementing: leaving call_level past the end of | ||
| // sub_context[] would make unwind_call() index out of bounds | ||
| if (settings->call_level + 1 >= INTERP_SUB_ROUTINE_LEVELS) { | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This fixes a real pre-existing out-of-bounds on |
||
| ERS(NCE_TOO_MANY_SUBROUTINE_LEVELS); | ||
| } | ||
| settings->call_level++; | ||
| context_pointer frame = &settings->sub_context[settings->call_level]; | ||
| frame->clear(); | ||
| // mark frame for finishing remap | ||
|
|
@@ -693,6 +695,13 @@ int Interp::enter_context(setup_pointer settings, block_pointer block) | |
| frame->pystuff.impl->py_return_type = -1; | ||
| // distinguish call frames: oword,m99,python,remap | ||
| frame->call_type = block->call_type; | ||
| // Record this call so that the stack can be rebuilt later from the node id | ||
| // stamped into each block's StateTag. The call site is the caller's current | ||
| // position, the same values execute_call() stores in the previous frame. | ||
| settings->call_stack_id = push_call_stack_node(settings, | ||
| strstore(settings->filename), | ||
| block->o_name, | ||
| settings->sequence_number); | ||
| return INTERP_OK; | ||
| } | ||
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@@ -712,6 +721,13 @@ int Interp::leave_context(setup_pointer settings, bool restore) | |
| leaving_frame->subName = NULL; | ||
| settings->call_level--; // drop back | ||
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||
| // pop the call-stack node pushed by enter_context(). The node itself stays | ||
| // in the ring: moves already queued still refer to it by id. | ||
| { | ||
| call_stack_node *node = find_call_stack_node(settings->call_stack_id); | ||
| settings->call_stack_id = node ? node->parent : 0; | ||
| } | ||
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||
| if (restore && ((leaving_frame->context_status & | ||
| (CONTEXT_RESTORE_ON_RETURN|CONTEXT_VALID)) == | ||
| (CONTEXT_RESTORE_ON_RETURN|CONTEXT_VALID))) { | ||
|
|
||
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callLevelis serialized just above, so this loop could run tocallLevelinstead ofEMC_MAX_CALL_STACK. On local shmem it's noise, but remote NML clients pay for 10 dead frames per cycle whenever the program is in main.