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Pull requests: TheSuperHackers/GeneralsGameCode
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unify(cratecollide): Move crate collision modules to Core
#3209
opened Aug 26, 2026 by
Jaredl-Dev
•
Draft
fix(worldbuilder): Fix height map undefined behavior
#3201
opened Aug 25, 2026 by
CryoTheRenegade
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bugfix(skirmish): Prevent mismatch in replay playback by restoring slot setup before replay creation
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
refactor(pathfind): Optimize pathfind snippets for higher performance
Performance
Is a performance concern
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3198
opened Aug 25, 2026 by
Skyaero42
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unify(gui): Move game window files to Core
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
ZH
Relates to Zero Hour
#3197
opened Aug 25, 2026 by
Jaredl-Dev
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fix(archive): Delay StdBIGFile allocation until after archive validation
Fix
Is fixing something, but is not user facing
Minor
Severity: Minor < Major < Critical < Blocker
System
Is Systems related
ThisProject
The issue was introduced by this project, or this task is specific to this project
#3196
opened Aug 24, 2026 by
CryoTheRenegade
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fix(htree): Reject UINT32_MAX pivot counts on pre-3.0 W3D loads
#3195
opened Aug 24, 2026 by
CryoTheRenegade
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bugfix: Contact weapons are no longer blocked by obstacles
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#3194
opened Aug 23, 2026 by
Stubbjax
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unify(map): Move GameLogic map headers and implementations to Core
#3190
opened Aug 22, 2026 by
OmarAglan
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5 tasks done
unify(map): Merge GameLogic map headers and implementations
#3189
opened Aug 22, 2026 by
OmarAglan
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3 of 5 tasks
feat(icu4c): Add ICU4C support to UTF8 string operations
#3187
opened Aug 21, 2026 by
CryoTheRenegade
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tweak(scorch): Increase scorch buffers to 16-bit limit
Gen
Relates to Generals
Rendering
Is Rendering related
ZH
Relates to Zero Hour
#3186
opened Aug 21, 2026 by
stephanmeesters
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2 tasks
feat(build,vcpkg): Define FFMPEG as VCPKG feature, disabled by default
#3184
opened Aug 20, 2026 by
tsunamistate
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bugfix: Fix cases where supply units return to collect supplies after receiving player-issued commands
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#3170
opened Aug 19, 2026 by
Stubbjax
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fix(gamespy): run availability check, fix async DNS hostname lifetime
Fix
Is fixing something, but is not user facing
ThisProject
The issue was introduced by this project, or this task is specific to this project
#3166
opened Aug 18, 2026 by
sokie
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