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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

Fix unnecessary copy initialization findings
#3202 opened Aug 26, 2026 by CryoTheRenegade Loading…
bugfix(skirmish): Prevent mismatch in replay playback by restoring slot setup before replay creation Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#3200 opened Aug 25, 2026 by Caball009 Draft
1 task
refactor(pathfind): Optimize pathfind snippets for higher performance Performance Is a performance concern Refactor Edits the code with insignificant behavior changes, is never user facing
#3198 opened Aug 25, 2026 by Skyaero42 Loading…
unify(gui): Move game window files to Core Gen Relates to Generals Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#3197 opened Aug 25, 2026 by Jaredl-Dev Loading…
fix(archive): Delay StdBIGFile allocation until after archive validation Fix Is fixing something, but is not user facing Minor Severity: Minor < Major < Critical < Blocker System Is Systems related ThisProject The issue was introduced by this project, or this task is specific to this project
#3196 opened Aug 24, 2026 by CryoTheRenegade Loading…
bugfix: Contact weapons are no longer blocked by obstacles Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3194 opened Aug 23, 2026 by Stubbjax Loading…
unify(map): Move GameLogic map headers and implementations to Core
#3190 opened Aug 22, 2026 by OmarAglan Loading…
5 tasks done
unify(map): Merge GameLogic map headers and implementations
#3189 opened Aug 22, 2026 by OmarAglan Loading…
3 of 5 tasks
refactor(particlesys): Cleanup retail volume particle depth handling Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#3188 opened Aug 22, 2026 by Mauller Loading…
tweak(scorch): Increase scorch buffers to 16-bit limit Gen Relates to Generals Rendering Is Rendering related ZH Relates to Zero Hour
#3186 opened Aug 21, 2026 by stephanmeesters Loading…
2 tasks
bugfix: Fix cases where supply units return to collect supplies after receiving player-issued commands Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3170 opened Aug 19, 2026 by Stubbjax Loading…
fix(gamespy): run availability check, fix async DNS hostname lifetime Fix Is fixing something, but is not user facing ThisProject The issue was introduced by this project, or this task is specific to this project
#3166 opened Aug 18, 2026 by sokie Loading…
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